Lysander
2009-05-19, 01:46 PM
Here are a few spell ideas for casters to use against foes with an active anti-magic field. I'd appreciate any suggestions as to spell level.
Anti-Magic Encasement
This spell can sense the boundary of an anti-magic field and creates a dome or spherical (if flying) barrier of permanent stone, or temporary ice precisely one inch away from the boundary of the field. Once created this barrier is not magical in anyway, and being caught within the area of the anti-magic field will not affect it.
If created in mid-air the sphere will immediately fall to Earth, usually dragging the target downward and possibly shattering upon impact depending on height.
Each ten foot section of the barrier has one inch of thickness per caster level, and 5 hitpoints per inch. If made of ice the barrier will melt and become easily broken within one hour, except in cold climates.
Unless broken open the area within the dome will run out of oxygen and cause suffocation for a single average human within twenty-four hours.
Blade of Force
This spell creates an invisible immobile floating dagger three inches long, identical to a wall of force other than being intensely sharp and pointed. The pointed end of this blade can be oriented in any direction, the other end is blunt and harmless.
The spell is commonly used to create dangerous traps for anyone who walks onto or into one. A blade does 1d4 damage unless the victim is running forward or falling from a height, in which case they take 3d4 damage.
Snowball
This spell creates a hard and icy sphere of snow and projects it at a great speed. The orb is not magical once created, and can pass into an anti-magic field. You can create 1 snowball for each three caster levels you have. Upon striking a target each snowball causes 1d4+1 damage.
Anti-Magic Encasement
This spell can sense the boundary of an anti-magic field and creates a dome or spherical (if flying) barrier of permanent stone, or temporary ice precisely one inch away from the boundary of the field. Once created this barrier is not magical in anyway, and being caught within the area of the anti-magic field will not affect it.
If created in mid-air the sphere will immediately fall to Earth, usually dragging the target downward and possibly shattering upon impact depending on height.
Each ten foot section of the barrier has one inch of thickness per caster level, and 5 hitpoints per inch. If made of ice the barrier will melt and become easily broken within one hour, except in cold climates.
Unless broken open the area within the dome will run out of oxygen and cause suffocation for a single average human within twenty-four hours.
Blade of Force
This spell creates an invisible immobile floating dagger three inches long, identical to a wall of force other than being intensely sharp and pointed. The pointed end of this blade can be oriented in any direction, the other end is blunt and harmless.
The spell is commonly used to create dangerous traps for anyone who walks onto or into one. A blade does 1d4 damage unless the victim is running forward or falling from a height, in which case they take 3d4 damage.
Snowball
This spell creates a hard and icy sphere of snow and projects it at a great speed. The orb is not magical once created, and can pass into an anti-magic field. You can create 1 snowball for each three caster levels you have. Upon striking a target each snowball causes 1d4+1 damage.