Cowboy_ninja
2006-08-04, 01:57 PM
Mistaken Identity
Enchantment (Compulsion) [ Mind-Affecting]
Level: Brd 2, Sor/Wiz 3
Duration: 1hr/lvl
Range: close (30 ft. + 10 ft./level)
Targets: One targeted creature, which can be more
than 30 ft. apart
The target of this spell sees and thinks another creature
Is another creature of the same type (humanoid,
monstrous humanoid), you (the caster) determine
what the target sees and hears from one creature
+3/lvl. For example tom the 6bard cast this spell
on Trog the Orc barbarian. Tom determines that
Trog sees Tom and his two friends (because he
is lvl 6 so he can make trog see 1 +2 more creatures
the way he wants) as fellow orcs via the alter
self spell. However only Trog sees them this way and
this spell does not give tom and his comrades the
physical qualities of the form tom has chosen for
them. In fact tom’s comrades have no idea what
is happening accept that Tom has cast a spell and the orc isnt attacking them now.
Trog’s partner will not be effected by this illusion and
will seem tom and his comrades as they really are
(but will probably wonder why Trog is just standing
there). Will save negates. If Trog’s partner tries to
Convince Trog what is really there (move equivalent) Trog gets another
Will save with a +4 bonus.
Mistaken Terrain
Enchantment (Compulsion) [Mind-Affecting]
Level: Brd 5, Sor/Wiz 6
Duration: 1hr/lvl
Range: close (30 ft. + 10 ft. /level)
Targets: One targeted creature
The target of this spell sees and thinks it current surroundings are different than they actually are, you (the caster) determine what the target sees and hears from the surrounding area as if it was effected by the mirage arcane spell. For example tom the bard casts this spell
on Trog the Orc barbarian. Tom determines that
Trog sees a jungle dense with trees instead of the cave tunnel he was guarding. If there are other people in the area tom may designate them as invisible to Trog, as trees or some other motionless structure, standing there as normal, or altered via the mistaken identity spell. will save negates. If someone tries to convince Trog what is really there (move equivalent) Trog gets another will with a +4 bonus.
i think i got the basic point across as to what i want them to do. if they are over/under powered let me know. i would like to make them lower lvl spells if possible too.
Enchantment (Compulsion) [ Mind-Affecting]
Level: Brd 2, Sor/Wiz 3
Duration: 1hr/lvl
Range: close (30 ft. + 10 ft./level)
Targets: One targeted creature, which can be more
than 30 ft. apart
The target of this spell sees and thinks another creature
Is another creature of the same type (humanoid,
monstrous humanoid), you (the caster) determine
what the target sees and hears from one creature
+3/lvl. For example tom the 6bard cast this spell
on Trog the Orc barbarian. Tom determines that
Trog sees Tom and his two friends (because he
is lvl 6 so he can make trog see 1 +2 more creatures
the way he wants) as fellow orcs via the alter
self spell. However only Trog sees them this way and
this spell does not give tom and his comrades the
physical qualities of the form tom has chosen for
them. In fact tom’s comrades have no idea what
is happening accept that Tom has cast a spell and the orc isnt attacking them now.
Trog’s partner will not be effected by this illusion and
will seem tom and his comrades as they really are
(but will probably wonder why Trog is just standing
there). Will save negates. If Trog’s partner tries to
Convince Trog what is really there (move equivalent) Trog gets another
Will save with a +4 bonus.
Mistaken Terrain
Enchantment (Compulsion) [Mind-Affecting]
Level: Brd 5, Sor/Wiz 6
Duration: 1hr/lvl
Range: close (30 ft. + 10 ft. /level)
Targets: One targeted creature
The target of this spell sees and thinks it current surroundings are different than they actually are, you (the caster) determine what the target sees and hears from the surrounding area as if it was effected by the mirage arcane spell. For example tom the bard casts this spell
on Trog the Orc barbarian. Tom determines that
Trog sees a jungle dense with trees instead of the cave tunnel he was guarding. If there are other people in the area tom may designate them as invisible to Trog, as trees or some other motionless structure, standing there as normal, or altered via the mistaken identity spell. will save negates. If someone tries to convince Trog what is really there (move equivalent) Trog gets another will with a +4 bonus.
i think i got the basic point across as to what i want them to do. if they are over/under powered let me know. i would like to make them lower lvl spells if possible too.