Fax Celestis
2006-08-03, 01:27 PM
http://www.mineralminers.com/html/rkxl115.jpg
Crystalline
Usually NG Small Outsider (Native)
Class Sorceror
Init: +7; Senses: Darkvision 60'; Listen +1, Spot +3
Languages: CrystallineB, CommonB, CelestialInt
[hr]
AC 16; touch 14; flat-footed 13
(+1 size, +3 Dex, +2 natural)
HP 5 (1 HD); DR 2/-
Immune none
Resist fire 5
SR none
Fort +1 Ref +3 Will +2
Weakness vulnerability to sonic
[hr]
Speed 30 ft. (6 squares); fly 5 (poor)
Melee beam +4 (1d3 fire)
Ranged beam +4 (1d3 fire)
Space 5 ft.; Reach 5 ft.
BAB +0; Grp -6
Attack Options none
Special Actions none
Combat Gear none
[hr]
Abilities Str 6, Dex 16, Con 12, Int 13, Wis 12, Cha 17
SQ none
Feats Summon FamiliarC, Improved Initiative1
Skills Concentration +5, Spellcraft +5, Hide +11, Move Silently +7, Spot +3
Advancement by character class; Favored Class sorceror
Possessions none
CR 1
LA +0
This creature had the following scores before racial adjustments: Str 8, Dex 14, Con 12, Int 13, Wis 10, Cha 15. It also has the following racial modifiers to skills: Hide +2, Move Silently +2, Spot +2.
Spells
0th level: Arcane Mark, Light, Open/Close, Prestidigitation, Read Magic
1st level: Hold Portal, Mage Armor, Unseen Servant, Magic Missile
Crystalline are small animate gemstones, roughly the size of a halfling. They float off the ground between one and three feet, though they cannot levitate beyond that height effectively. They have no arms or legs, using magical attunement through their crystal bodies to create magical pseudopods. These pseudopods act as arms do, and can wield weaponry, wear rings, and allow the crystalline to use amulets.
However, crystalline cannot use most armor for two reasons: first, it interferes with their vision; and second, their bodies are not designed for armor use.
In addition to their spells, crystalline protect themselves with their ability to bend light into a focused beam. These beams deal 1d3 fire damage. Because of this ability, crystalline are also slightly resistant to fire. However, their construction makes them vulnerable to sonic effects.
Crystalline speak Crystalline and Common.
Crystalline
Usually NG Small Outsider (Native)
Class Sorceror
Init: +7; Senses: Darkvision 60'; Listen +1, Spot +3
Languages: CrystallineB, CommonB, CelestialInt
[hr]
AC 16; touch 14; flat-footed 13
(+1 size, +3 Dex, +2 natural)
HP 5 (1 HD); DR 2/-
Immune none
Resist fire 5
SR none
Fort +1 Ref +3 Will +2
Weakness vulnerability to sonic
[hr]
Speed 30 ft. (6 squares); fly 5 (poor)
Melee beam +4 (1d3 fire)
Ranged beam +4 (1d3 fire)
Space 5 ft.; Reach 5 ft.
BAB +0; Grp -6
Attack Options none
Special Actions none
Combat Gear none
[hr]
Abilities Str 6, Dex 16, Con 12, Int 13, Wis 12, Cha 17
SQ none
Feats Summon FamiliarC, Improved Initiative1
Skills Concentration +5, Spellcraft +5, Hide +11, Move Silently +7, Spot +3
Advancement by character class; Favored Class sorceror
Possessions none
CR 1
LA +0
This creature had the following scores before racial adjustments: Str 8, Dex 14, Con 12, Int 13, Wis 10, Cha 15. It also has the following racial modifiers to skills: Hide +2, Move Silently +2, Spot +2.
Spells
0th level: Arcane Mark, Light, Open/Close, Prestidigitation, Read Magic
1st level: Hold Portal, Mage Armor, Unseen Servant, Magic Missile
Crystalline are small animate gemstones, roughly the size of a halfling. They float off the ground between one and three feet, though they cannot levitate beyond that height effectively. They have no arms or legs, using magical attunement through their crystal bodies to create magical pseudopods. These pseudopods act as arms do, and can wield weaponry, wear rings, and allow the crystalline to use amulets.
However, crystalline cannot use most armor for two reasons: first, it interferes with their vision; and second, their bodies are not designed for armor use.
In addition to their spells, crystalline protect themselves with their ability to bend light into a focused beam. These beams deal 1d3 fire damage. Because of this ability, crystalline are also slightly resistant to fire. However, their construction makes them vulnerable to sonic effects.
Crystalline speak Crystalline and Common.