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View Full Version : 3.5 level 10 illusionist/10 tech smith questions



penbed400
2009-05-20, 08:22 PM
Hey everybody. Thanks for helping with my druid the other day. So we ran another battle today and now my friend wants help with his character....I really have no clue how to help. Anybody know how to make a level 10 illusionist/level 10 tech smith? Any advice is more than welcome.

The Glyphstone
2009-05-20, 08:23 PM
What's a tech smith?

RTGoodman
2009-05-20, 08:48 PM
What's a tech smith?

Techsmith of Gond is a PrC for devotees of Gond, the god of technology and such in Forgotten Realms. I don't actually know where it's from though (Faiths and Pantheons, maybe?), so I can't offer much help.

Rhiannon87
2009-05-20, 09:01 PM
Indeed, it is in Faiths and Pantheons. Here are the pre-reqs:

Skills: Craft (armorsmithing, blacksmithing, metalworking, OR weaponsmithing) 9 ranks
Feats: Craft Wondrous Item, Skill Focus Craft (whichever one you have 9 ranks in)
Spells: Ability to cast minor creation
Patron: Gond

The class itself is pretty cool, if you know you're going to be facing a lot of constructs. Otherwise... kind of meh. It's aimed at clerics who are willing to enter combat from time to time. Arcane casters might not get as much play out of it, and I'm not quite sure how the illusionist/techsmith combination will play out. The PrC does get full casting progression, though, which is a definite plus.

yilduz
2009-05-20, 10:50 PM
I just looked at the PrC and I don't see why he used it with an illusionist as far as mechanics go, but it seems like it could be a lot of fun when it comes to role playing.

An illusionist with a golem could be a lot of fun (holy crap... deja vu. In fact, I just had deja vu writing the contents of these parentheses, too). You could go invisible and make your voice come out of the golem so people think it's you in a suit of armor or something. Then have him act like he's casting a spell (stand in front of him so it looks like he's doing it). The other wizards will be in awe of your ability to cast in the most insane armor ever seen.

Devils_Advocate
2009-05-21, 12:54 PM
Note that page 20 of Complete Divine has special rules for non-Clerics gaining domains. A prepared caster gets to prepare up to one domain spell of each spell level. This is more generous than the way that the Techsmith grants only the granted power of the domain to non-Clerics. Since Complete Divine is, I think, more current, perhaps the DM would consider running it that way instead.

(For a specialist wizard, I say let him prepare domain spells in his specialist slots. Those are basically the wizardly equivalent of domain slots.)

... Not that this is much help to the illusionist, because he still needs to add the spells to his spellbook to prepare them, and I don't know any if any non-wizard spells in any of the available domains are worth the bother anyway. I'd take Planning just for the free Extend Spell feat, probably.
I'm thinking glamer your gondsman construct to look like a big Fighter or something and make your opponent think that it's his main foe. Then take him by surprise!

Edit: Oh, right. I figured this should go without saying, but... Techsmiths basically make it their business to invent and build strange, bleeding-edge devices that will probably explode at some point. This character is that plus an illusionist. What I'm getting at is that he practically has to be a gnome.

That build still has room for moar PrC. If you want to optimize, a full spellcasting progression prestige class is almost always better than straight wizard. Since you're using Forgotten Realms material, he could upgrade to Illusionist 5/Incantrix 5/Techsmith 10, for example.

If so, he should prohibit the schools Evocation, Necromancy, and Enchantment. Transmutation and Conjuration have way too much good stuff to give up.

ocato
2009-05-21, 01:44 PM
I kind of like Master Specialist, especially for illusionists. Incredibly quick to get in to and for 6 levels you can get +2 to DCs of illusions (with a will save to disbelieve, which is most of them), +1 caster level of Illusions, a few bonus spells in your book, Spell Focus, Skill Focus... grunch of stuff.

So, instead of 10 levels of Wizard, you can easily do 4 Wizard/6 Specialist (or even 3 Wizard/6 specialist/1 something else if you desperately want to fit something in and/or decide to do less than 10 levels of the other PrC).