blalien
2009-05-22, 03:01 AM
Short story is, Live a Live was an SNES RPG from Squaresoft that never made it out of Japan. I'll spare you the details. I was just playing through that game the other day when I had an idea for a campaign.
The premise is, the players all create a character with as generic a backstory as possible. Then the DM runs a number of mini-campaigns equal to the number of party members. Each mini-campaign takes place in a different time period (prehistoric, medieval, present, future, etc.). The players play as the same character but in different eras (think Blackadder or Legend of Zelda) and each time period's storyline is a parallel of each other. In other words, the players play through the same module several times, using the tools available to them, to defeat similar enemies through different perspectives. For example, what was once a saber tooth tiger is now the dark knight Sabre Tooth, or the Tiger Mk 3 warmech, or the T1G3R renegade AI.
At the end, the players choose one incarnation of their characters (each one coming from a different time period.) These MVPs are pulled from time as History's Greatest Heroes and are united to defeat an evil that has permeated throughout history.
GURPS is basically tailor-made for this campaign, but D&D would work just as well with a little work. I'm not sure how feasible it would be to pull it off. The biggest problem is that it absolutely requires that the same players stay active throughout the entire campaign, which as we all know never happens. What do you think?
The premise is, the players all create a character with as generic a backstory as possible. Then the DM runs a number of mini-campaigns equal to the number of party members. Each mini-campaign takes place in a different time period (prehistoric, medieval, present, future, etc.). The players play as the same character but in different eras (think Blackadder or Legend of Zelda) and each time period's storyline is a parallel of each other. In other words, the players play through the same module several times, using the tools available to them, to defeat similar enemies through different perspectives. For example, what was once a saber tooth tiger is now the dark knight Sabre Tooth, or the Tiger Mk 3 warmech, or the T1G3R renegade AI.
At the end, the players choose one incarnation of their characters (each one coming from a different time period.) These MVPs are pulled from time as History's Greatest Heroes and are united to defeat an evil that has permeated throughout history.
GURPS is basically tailor-made for this campaign, but D&D would work just as well with a little work. I'm not sure how feasible it would be to pull it off. The biggest problem is that it absolutely requires that the same players stay active throughout the entire campaign, which as we all know never happens. What do you think?