Tyg
2009-05-26, 09:11 AM
In a campaign I'm playing at the moment, my character is a third-level human sorcerer. Given the plot and roleplaying so far, it looks like (I didn't name him) Walter's next level will be taken in Wizard. Walter's personality also suits the classic perception of wizards rather than sorcerers, which makes sense (to me) in that sorcerers didn't choose to have their magical affinity. He still has the intelligence for the class though, it's his second-highest ability score.
Mixing mage classes like this probably isn't "optimal", but at the same time I don't want to miss anything obvious with the build. I'd like to develop Walter a bit more into a crafter, (he started with Craft Wondrous when I took him up) and part of the reason I like the notion of adding a level of Wizard is the greater flexibility in future spell researching and spell selection for crafting.
Do any of you have suggestions on how I might best use/add the wizard level? Or advice on the synergy/clashing between sorcerer and wizard classes?
I was thinking that Walter would choose divination as a specialty school, and ban necromancy. His sorcerer levels are always going to be superior to his wizard, and are probably more tactically useful anyways. On the other hand, banning evocation and necromancy and specializing in another school might work out as well, given that if Walter needs to do some blasting, his sorcerer slots are better suited for it. From what I've read here, the general opinion is somewhat disdainful of evocation, but some of you might think otherwise.
As might be shown by my hesitancy and perhaps a lack of clarity, my D&D-fu is weak. This campaign is the first I've done in years, so I'm still getting my instincts back.
Mixing mage classes like this probably isn't "optimal", but at the same time I don't want to miss anything obvious with the build. I'd like to develop Walter a bit more into a crafter, (he started with Craft Wondrous when I took him up) and part of the reason I like the notion of adding a level of Wizard is the greater flexibility in future spell researching and spell selection for crafting.
Do any of you have suggestions on how I might best use/add the wizard level? Or advice on the synergy/clashing between sorcerer and wizard classes?
I was thinking that Walter would choose divination as a specialty school, and ban necromancy. His sorcerer levels are always going to be superior to his wizard, and are probably more tactically useful anyways. On the other hand, banning evocation and necromancy and specializing in another school might work out as well, given that if Walter needs to do some blasting, his sorcerer slots are better suited for it. From what I've read here, the general opinion is somewhat disdainful of evocation, but some of you might think otherwise.
As might be shown by my hesitancy and perhaps a lack of clarity, my D&D-fu is weak. This campaign is the first I've done in years, so I'm still getting my instincts back.