potatocubed
2009-05-26, 10:39 AM
So, here's a thing I saw on another forum and I thought might fly over here:
The challenge is to design and write up, as a forum, a 20-level dungeon in a week. When it's finished it gets turned into a pdf (probably by me and a team of dedicated muppets assistants) and put up for free download somewhere.* In this way, everyone can revel in your brilliance!
The structure is this:
Every level should contain enough XP and treasure for a party of four characters to reach the next level. (Going a bit out on this one isn't too much of a problem.)
Every level should connect to the level above in at least one place and the level below in at least one place.
Every level should connect to at least one level higher up the dungeon and at least one level lower down the dungeon. The exceptions being, of course, levels 1, 2, 19 and 20.
It should all be OGL-friendly, which means SRD or homebrew only.
Other than that, go crazy! Show off your creativity!
How you organise this project is up to the group. The way it was done at the other forum was that each level was 'bagsied' by a team of people (in several cases a team of one), who appointed a team leader. How each team dealt with the level they claimed was up to them, but the team leader's decision was final. Unless anyone else has a better idea, I suggest following this model.
(Note: You can work on more than one level if you want.)
I was thinking of staging the challenge from the 8th to the 14th of June inclusive - that gives you 10 or so days to get organised, invent a name and a potted history for the dungeon, then get stuck in.
So, what do you say? Sound like a good use of 7 days?
*Possibly on Lulu, so you can print copies and give them to your friends and family as thoughtful gifts. =P
The challenge is to design and write up, as a forum, a 20-level dungeon in a week. When it's finished it gets turned into a pdf (probably by me and a team of dedicated muppets assistants) and put up for free download somewhere.* In this way, everyone can revel in your brilliance!
The structure is this:
Every level should contain enough XP and treasure for a party of four characters to reach the next level. (Going a bit out on this one isn't too much of a problem.)
Every level should connect to the level above in at least one place and the level below in at least one place.
Every level should connect to at least one level higher up the dungeon and at least one level lower down the dungeon. The exceptions being, of course, levels 1, 2, 19 and 20.
It should all be OGL-friendly, which means SRD or homebrew only.
Other than that, go crazy! Show off your creativity!
How you organise this project is up to the group. The way it was done at the other forum was that each level was 'bagsied' by a team of people (in several cases a team of one), who appointed a team leader. How each team dealt with the level they claimed was up to them, but the team leader's decision was final. Unless anyone else has a better idea, I suggest following this model.
(Note: You can work on more than one level if you want.)
I was thinking of staging the challenge from the 8th to the 14th of June inclusive - that gives you 10 or so days to get organised, invent a name and a potted history for the dungeon, then get stuck in.
So, what do you say? Sound like a good use of 7 days?
*Possibly on Lulu, so you can print copies and give them to your friends and family as thoughtful gifts. =P