essenceofrandom
2009-05-27, 10:48 AM
So I'm in the process of making a future/mecha (giant robot) setting. I'm basing this in 3.5 and using the Mecha Compendium as a huge help (also Blood and Space for some other things). So character progression is the same and I'm not worried about that, but what I am unsure of is how to make sure the characters have an appropriately powered mecha or are fighting mecha of the appropriate level.
The Mecha Compendium treats mecha like a mount or armor that has its own stats. Each stat, ability, or weapon costs a certain number of mecha points (MP) and there are tables for converting MP into money (gold, credits, and dollars I think are the given ones) and into a character level.
The equation for character level is the square root of MP divided by 4, rounding fractions up. So a 400 point mecha would be level 5 (Square root of 400 = 20. 20 divided by 4 is 5).
So while I obviously understand how to get the overall level of a mecha, I think it would make most sense to allow characters to upgrade their mecha one part at a time. Yes, each part has an MP, but the level equivelence is based off of total MP, so how do I know when to make each item available to the characters?
This also leads to the issue of making sure I dish out enough money for the party to upgrade their mecha, so idea on that are welcome, but the main question is above, how do I make sure the right items are available to the characters for the appropriate level?
The Mecha Compendium treats mecha like a mount or armor that has its own stats. Each stat, ability, or weapon costs a certain number of mecha points (MP) and there are tables for converting MP into money (gold, credits, and dollars I think are the given ones) and into a character level.
The equation for character level is the square root of MP divided by 4, rounding fractions up. So a 400 point mecha would be level 5 (Square root of 400 = 20. 20 divided by 4 is 5).
So while I obviously understand how to get the overall level of a mecha, I think it would make most sense to allow characters to upgrade their mecha one part at a time. Yes, each part has an MP, but the level equivelence is based off of total MP, so how do I know when to make each item available to the characters?
This also leads to the issue of making sure I dish out enough money for the party to upgrade their mecha, so idea on that are welcome, but the main question is above, how do I make sure the right items are available to the characters for the appropriate level?