Scorpina
2006-04-25, 12:48 PM
Hunting Drake
Size/Type: Large Dragon
Hit Dice: 3d12+12 (30 hp)
Initiative: +1
Speed: 60 ft. (12 squares) Fly 120 ft. (Average)
Armour Class: 17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple: +3/+9
Attack: Claw +11 Melee (1d6+3)
Full Attack: 2 Claws +11 Melee (1d6+5) and Bite +6 Melee (1d8+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Breath Weapon, Improved Grab
Special Qualities: Darkvision 60 ft., Fast healing 2, fire immunity, immunity to sleep and paralysis effects, Low-light vision, scent
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 28, Dex 11, Con 19, Int 2, Wis 14, Cha 8
Skills: Listen +8, Spot +8
Feats: Flyby Attack, Wingover
Environment: Temperate plains and Mountains
Organization: Solitary or pair
Challenge Rating: 4
Advancement: —
Level Adjustment: —
The creature that sweeps down out of the sky like a massive bird of prey is covered in deep red scales, with huge batlike wings and savagly sharp teeth and claws. Unmistakably, this is a dragon, and yet the savagery with which it attacks is more akin to that of a predatorial animal than an intellegent monster.
Combat
The Hunting Drake, having only animal intelligence, tends to attack anything that comes to close to it – unless it is massively bigger than the dragon itself, in which case it will take to the skies and attempt to flee. When, the dragon attacks from above – swooping in to strike with its claws, it typically reserves it’s breath weapon for desperate times.
Breath Weapon (Su): The Hunting Drake’s Breath weapon is a 30 ft. cone of fire, usable once per day. It deals 6d8 points of damage, with a reflex save (DC 15) for half-damage.
Improved Grab (Ex): To use this ability, a Hunting Drake must hit a Medium or smaller opponent with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Size/Type: Large Dragon
Hit Dice: 3d12+12 (30 hp)
Initiative: +1
Speed: 60 ft. (12 squares) Fly 120 ft. (Average)
Armour Class: 17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple: +3/+9
Attack: Claw +11 Melee (1d6+3)
Full Attack: 2 Claws +11 Melee (1d6+5) and Bite +6 Melee (1d8+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Breath Weapon, Improved Grab
Special Qualities: Darkvision 60 ft., Fast healing 2, fire immunity, immunity to sleep and paralysis effects, Low-light vision, scent
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 28, Dex 11, Con 19, Int 2, Wis 14, Cha 8
Skills: Listen +8, Spot +8
Feats: Flyby Attack, Wingover
Environment: Temperate plains and Mountains
Organization: Solitary or pair
Challenge Rating: 4
Advancement: —
Level Adjustment: —
The creature that sweeps down out of the sky like a massive bird of prey is covered in deep red scales, with huge batlike wings and savagly sharp teeth and claws. Unmistakably, this is a dragon, and yet the savagery with which it attacks is more akin to that of a predatorial animal than an intellegent monster.
Combat
The Hunting Drake, having only animal intelligence, tends to attack anything that comes to close to it – unless it is massively bigger than the dragon itself, in which case it will take to the skies and attempt to flee. When, the dragon attacks from above – swooping in to strike with its claws, it typically reserves it’s breath weapon for desperate times.
Breath Weapon (Su): The Hunting Drake’s Breath weapon is a 30 ft. cone of fire, usable once per day. It deals 6d8 points of damage, with a reflex save (DC 15) for half-damage.
Improved Grab (Ex): To use this ability, a Hunting Drake must hit a Medium or smaller opponent with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.