Maxymiuk
2006-04-21, 03:31 AM
So the inner monologue went something like this...
Me: "So there's a lone wizard stuck outside in the middle of a fierce winter night. What does he do?"
EvilGM: "He casts Endure Elements, fool."
Me: "But what if he doesn't have it memorized?"
EvilGM: "Then he was stupid and deserves to die!"
Me: "But... can't he just build a fire or something?"
EvilGM: "With his Survival ranks of... what?"
Me: "Er... let's say he gathers the wood..."
EvilGM: "And gets the fire going how, exactly? Face it, he's dead. Frozen like a popsicle that'll make some bear very happy in the morning."
Me: "..."
Ember Hand
Evocation [Fire]
Level: Drd 0, Sorc/Wiz 0
Components: S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
The caster's hand develops a red glow, much like that of an ember from a fire. While it lasts only a few short moments, the spell lets the caster deliver a touch attack that deals 1d3 fire damage.
However, the spell's intended purpose is to light a campfire when pressed for proper tools or simply wishing to save some time. The caster's hand gets hot enough to set fire to most flammable materials, albeit within reason (the spell will NOT, for example, set fire to a wooden wall of a building, but leave a palm-shaped scorchmark at best).
Me: "So there's a lone wizard stuck outside in the middle of a fierce winter night. What does he do?"
EvilGM: "He casts Endure Elements, fool."
Me: "But what if he doesn't have it memorized?"
EvilGM: "Then he was stupid and deserves to die!"
Me: "But... can't he just build a fire or something?"
EvilGM: "With his Survival ranks of... what?"
Me: "Er... let's say he gathers the wood..."
EvilGM: "And gets the fire going how, exactly? Face it, he's dead. Frozen like a popsicle that'll make some bear very happy in the morning."
Me: "..."
Ember Hand
Evocation [Fire]
Level: Drd 0, Sorc/Wiz 0
Components: S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
The caster's hand develops a red glow, much like that of an ember from a fire. While it lasts only a few short moments, the spell lets the caster deliver a touch attack that deals 1d3 fire damage.
However, the spell's intended purpose is to light a campfire when pressed for proper tools or simply wishing to save some time. The caster's hand gets hot enough to set fire to most flammable materials, albeit within reason (the spell will NOT, for example, set fire to a wooden wall of a building, but leave a palm-shaped scorchmark at best).