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ArenaManager
2009-06-03, 01:12 PM
Arena Tournament, Round 54: Kirabee vs. Ravenok

Map:
http://i190.photobucket.com/albums/z83/Bitzeralisis/Arena%20Tournament%20Maps/Sambusei.gif


XP Award: 300 XP
GP Award: 300 GP

Kirabee (http://www.myth-weavers.com/sheetview.php?sheetid=127316) - Samb
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451) - Trodon13


All Combatants, please roll initiative and declare any final purchases.

Samb
2009-06-03, 07:05 PM
[roll0]
For init

purchases since last match
Masterwork chain shirt, 4 powerstones

Trodon
2009-06-04, 12:00 AM
here INI [roll0]

Trodon
2009-06-04, 12:04 AM
Ravenok round 1

start in b14 double move to h14 a scourge in my right hand and a potion of Cure Light Wounds in my left

End Turn

stats
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a singal round +5 (1d8, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a singal round +5 (1d8, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8
Condition None

Samb
2009-06-04, 06:52 AM
Am I player 1 or 2? I'm listed first but I'm going 2nd so I'm confused.

Psionic Dog
2009-06-04, 07:14 AM
Am I player 1 or 2? I'm listed first but I'm going 2nd so I'm confused.

Player 1 and player 2 refer to the starting locations. To help prevent confusion we have taken to color-coding the names. If you look at the top line you will see that 'Kirabee' is listed in red and 'Ravenok' is listed in blue. This means you will start in the red starting location, and Ravenok will start in the blue starting location.

You status as player 1 or player 2 in a match is determined by bracketing position when the match is set up. Your initiative roll (who goes first) and starting location have no effect on the other.

Samb
2009-06-04, 08:08 AM
move to e14, manifest force screen with wild surge
[roll0] 1-5 is dazed
Send psicrystal to h13 to scout

End turn
Status
hp=6
AC=15 or 19 if force screen worked
Light crossbow in left hand
Powerstone of entangling ecto in right hand
Force screen 20 turns

Mavian
2009-06-04, 12:59 PM
High Ref Mav:

@Refs:

I flipped Ravenok just to make the match run a little smoother. Also Kirabee's psicrystal is 50 feet away from Ravenok, so it can't see him.


@Ravenok

I'm going to flip you 180. You were supposed to start in the blue circle, so I'll just invert your move as if you started from there. That puts you in R13.

As for LoS: You see a psicrystal come up the stairs and end its move in H13.


@Kirabee

No LoS, and your Psicrystal sees nothing.

Samb
2009-06-04, 03:50 PM
Questions for refs only
I reread the rules on powerstones and I can manifest them by addressing them, I don't need them on hand. So I'm switching to a light crossbow instead. Is that ok?

Trodon
2009-06-04, 03:58 PM
Ravenok round 2

i double move to g14


LOS?

End turn

stats
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8
Condition None

Samb
2009-06-04, 06:24 PM
Asked for one a while ago

Psionic Dog
2009-06-04, 10:46 PM
High Ref PsiDog

LoS Check

LoS established on all sides when Ravenok reaches H-14.
Kirabee is in E-14, and a pycristal is in H-13.

@Ravenok
You see Kirabee when you reach H-14.
You may continue or revise the rest of your turn as you see fit from that point.


@Kirabee
Err... yes and no.

Yes, you may change what you are holding, but only because you posted your request before Ravenok posted his turn.

No, you still need to hold the power stone if you wish to use one.

While powerstones do need to be addressed, arena rules allow you to assume that your character addressed the stone before the match started. However, they still need to be activated to release the power, and this requires holding the stone.


Using a stone’s stored power after addressing the stone requires holding the stone and willing the power’s manifestation, as if manifesting a power normally (a standard action). Activating a power stone is subject to disruption just as manifesting a power normally would be.
Powerstones. (http://www.d20srd.org/srd/psionic/items/powerStones.htm#)

Since LoS is established, you will need to publicly declare what is being held as can be seen from your opponent, with any specific details not visually obvious noted in a spoiler.


Kirabee, please list what items you are carrying that Ravenok can see.

Ravenok, after Kirabee lists held equipment please list your own held equipment and complete your turn.

Samb
2009-06-05, 05:41 AM
When you see my PC he has a crossbow in one hand and a stone in the other.

Samb
2009-06-05, 08:13 AM
round 2-Kirabee
It doesn't matter what he has in hand, I'm going to use Synad mulittask to manifest entangling ectoplasm on him, move to c14 and then use my standard action to shot him.

Entangled: for the next 5 turns you move at half speed, take -2 on attack rolls, and -4 on DEX.
To hit:
[roll0]
Damage
[roll1]

End turn

Oh I didn't pick a feat for my psicrystal. I won't be DQ'd for that will I? Not like it can do anything (yet).


Hp=6
Ac=19
PP=4/6
Force screen 19 turns
Crossbow in hand

Samb
2009-06-05, 02:17 PM
Confirming crit
[roll0]
Damage
[roll1]

Trodon
2009-06-05, 03:53 PM
Ravenok round 3
ravenok has a potion in his left hand and a scourge in his right

start at H14 charge to D14 Balance check [roll0]

attack [roll]1d20+5[roll]
damage [roll]1d8+4[roll] (X2)
crit conformation of needed [roll1]

end turn

stats
[spoiler]Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 9/11, Speed 30ft
AC 14, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8
Condition None

Trodon
2009-06-05, 03:56 PM
well crap lets see how far down i fall [roll0] and damage [roll1]

Samb
2009-06-05, 04:22 PM
Move action: switch to morning star
Standard action: use psionic weapon on next strike

Damage
[roll1]
Your AC should be 13 not 14 BTW due to lose of 4 dex.

Swift action multitask vigor with wild surge
[roll]1d100 1-5 is enervated

ac=19 (18 turns)
Hp=6
Temp hp=10
pp=3/6
morning star in hand
No psi focus

Samb
2009-06-05, 04:25 PM
[roll0] 1-5 again

Trodon
2009-06-05, 05:24 PM
Your AC should be 13 not 14 BTW due to lose of 4 dex.

oh yeah sorry

Ravenok round 4

move action stand up standard action drink my potion of cure light wounds [roll0]
end turn

Trodon
2009-06-05, 05:25 PM
stats
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 13, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-05, 05:59 PM
move action: take out power stone of mind thrust.
Standard action: manifest mind trust
Make will save of 14 or take
[roll0] of damage.
Grrrrrr the dice gods hate me.

Samb
2009-06-05, 06:01 PM
Free action: drop stone
StAts unchanged

Trodon
2009-06-05, 06:15 PM
will save [roll0]

Trodon
2009-06-05, 06:18 PM
Ravenok round 5

standard action attack with scourge [roll0]
damage [roll1] (X2)
crit conformation of needed [roll2]

move action take out another potion

end turn
stats
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 9/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-05, 06:22 PM
move action: take out shield
Standard action:bash you with morning star
[roll0]
damage
[roll1]
remember you take -2 on attacks for the next 3 more turns
End turn. Looks like this will be a slug fest

Trodon
2009-06-05, 10:51 PM
Ravenok round 6

Standard action attack with scourge [roll0]
damage [roll1]
crit if needed [roll2]

end turn
[spoiler]Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 13, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-05, 11:46 PM
Gaddamnit, hit something!!!!
attack
[roll0]
damage
[roll1]


AC=21
HP=6
temp hp=10
PP=3/6
force screen 17 turns

gah WTF!? you only have 2 more turns entangled too.....I was really hoping to finish you off with that psionic weapon too.

Trodon
2009-06-05, 11:56 PM
this is going to take a while
attack [roll0], damage [roll1], crit conformation if needed [roll2]

stats
Ravenok
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 13, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-06, 12:00 AM
Die!
attack
[roll0]
crit confirm if needed
[roll1]
damage
[roll2]
NOT DONE


HP=6
temp HP=10
PP=3/6
force screen 16 turns

finally a hit!

Samb
2009-06-06, 12:03 AM
Move action: take out mind trust power stone
swift action manifest mindthrust with synad multitask
make will save of 14 or take

[roll0]
damage

turn done

Trodon
2009-06-06, 12:04 AM
dang your going to win i think will save [roll0]

Samb
2009-06-06, 12:07 AM
oh you son of a bitch you just had to make that save!?
I'll pound you down the old fashioned way then

Trodon
2009-06-06, 12:08 AM
Omfg!!!!! Yes Yes

Trodon
2009-06-06, 12:11 AM
alright i'm lucky
Ravenok round 7

standard action drink the potion of cure light wounds [roll0]

move action take out another potion

end turn

Stats
Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-06, 12:19 AM
Round 7
Oh screw that ****, not another potion of "all my efforts go to waste".

Sunder attempt on that potion, I'm assuming that the potion is small sized so a -4 on its AC and you are on your last turn of entangled so -1 for an AC of 5 on the potion.

attack
[roll0]
damage
[roll1]

I'm assuming you want to take an AoO?

Trodon
2009-06-06, 12:21 AM
yeah i do [roll0], damage [roll1]crit conformation if needed [roll2]

Edit: did you just break the potion?

Samb
2009-06-06, 12:23 AM
bye bye potion, no opposed check since it isn't a weapon.
if it made of glass 7 will be more than enough to break it
move action take shield out
BTW I think you have another match that is awaiting your attention.
oh and you're not entangled anymore......
end turn


HP=6
temp hp=10
AC=21
force screen 13 turns
PP=3/6

Mavian
2009-06-06, 12:32 AM
High Ref Mav:

Just a little info on attacking items. There are actual stats for a potion listed here (http://www.d20srd.org/srd/magicItems/potionsAndOils.htm). And the rules for sundering a held item are here (http://www.d20srd.org/srd/combat/specialAttacks.htm#sunder).

Not that it really matters since you rolled an 18, but the actual AC of the potion is 13, modified by the holders dex bonus.

Samb
2009-06-06, 12:34 AM
You don’t use an opposed attack roll to damage a carried or worn object. Instead, just make an attack roll against the object’s AC. A carried or worn object’s AC is equal to 10 + its size modifier + the Dexterity modifier of the carrying or wearing character. Attacking a carried or worn object provokes an attack of opportunity just as attacking a held object does. To attempt to snatch away an item worn by a defender rather than damage it, see Disarm. You can’t sunder armor worn by another character.
10-4 (small size)-1 (DEX mod at the time)=5
The bolded part. Opposed checks only apply to sundering a weapon, not shields or items held. I thought it applied to them but I reread it and nothing says that shields or items get opposed checks (as I have quoted).

Trodon
2009-06-06, 12:34 AM
bye bye potion, no opposed check since it isn't a weapon.
if it made of glass 7 will be more than enough to break it
move action take shield out
BTW I think you have another match that is awaiting your attention.
oh and you're not entangled anymore......
end turn

wait is says this if i'm not trying to quote you "now just have to beat 18 on opposed attack roll or bye bye potion
if it made of glass 7 will be more than enough to break it

BTW I think you have another match that is awaiting your attention." oh and thanks for the mach help

Trodon
2009-06-06, 12:39 AM
ok alright now mor my turn since i cant drink my potion

Ravenok round 8

i still take a -2 to attack right?

attack [roll0]
damage [roll1]
crit conformation if needed [roll2]

move action take out my other scourge

end turn

Ravenok (http://www.myth-weavers.com/sheetview.php?sheetid=125451)
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-06, 12:42 AM
You are back to normal (you bastard), but that won't hit me.

attack
[roll0]
confirm crit
[roll1]
damage
[roll2]
come hit something you bald bastard!
A natural 1.......WTF

end turn.......
status: sad (unchanged)

Trodon
2009-06-06, 12:43 AM
alright then

attack [roll0] (yay +5 to attack again!)
damage [roll1]
crit conformation if needed [roll2]

end turn


Edit: ooh dose that hit?

Samb
2009-06-06, 12:50 AM
Yeah it hit.......
My go
[roll0]
Damage
[roll1]
Not done

Samb
2009-06-06, 12:54 AM
Move action take out power crystal
end turn

HP=6
temp HP=5
AC=19
force screen 10 turns left

man you are persistant, I should've sundered your other potions, you'd be dead by now (and still entangled).

Trodon
2009-06-06, 12:58 AM
Ravenok round 10

attack
[roll0]
damage [roll1]
crit conformation if needed [roll2]

end turn
stats
Ravenok
M TN Human Fighter, Level 1, Init +5, HP 11/11, Speed 30ft
AC 15, Touch 11, Flat-footed 14, Fort +4, Ref +1, Will -1, Base Attack Bonus 1
+2 to disarm checks Scourge(main hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
+2 to disarm checks Scourge(off hand) Note: Rvenok never attacks with both of his weapons in a single round +5 (1d8+4, X2)
Scale mail (+4 Armor, +1 Dex)
Abilities Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 8

Samb
2009-06-06, 01:00 AM
use powerstone
offensive precognition
You don't have psicraft right?
free action drop stone
end turn
status:

force screen 9 more turns
offensive precog 10 turns
HP=6
temp HP=4
AC=19

Trodon
2009-06-06, 01:07 AM
no i dont

Ravenok round 11

attack
damage [roll1d8+4]
crit conformation if needed [roll]1d20+4[/spoiler]

end turn

Samb
2009-06-06, 01:10 AM
attack!
[roll0]
crit confirm
[roll1]
damage
[roll2]
move action: take out shield
end turn


HP=6
AC=21
temp HP=4
force screen 8 turns
offensive precog 9 turns

Trodon
2009-06-06, 01:13 AM
you hit me i will kill you

[roll0]
damage [roll1]
crit conformation if needed [roll2]

end turn

Samb
2009-06-06, 01:16 AM
round 12
ha! take this knave!
attack!
[roll0]
crit confirm
[roll1]
damage
[roll2]
End turn

status

AC=21
HP=6
temp HP=4
force screen 7 more turns
offensive precog 8 turns
PP=3/6

Samb
2009-06-06, 01:18 AM
seriously I need to take up energy ray or mind thrust once I level, this is taking forever.

Mavian
2009-06-06, 01:19 AM
High Ref Mav

Just popping my head in for one more second. Before ya'll get to many rounds ahead.

Activating a powerstone provokes an AoO

Trodon
2009-06-06, 01:21 AM
High Ref Mav

Just popping my head in for one more second. Before ya'll get to many rounds ahead.

Activating a powerstone provokes an AoO

ah well he just put me at -1 hp so should someone call his win or do i take the AoO's now?

Samb
2009-06-06, 01:23 AM
how are you at -1?
well we are kind out of that time frame to take advantage of that but you can't kill me with it since I have loads of HP thanks to vigor so it would not make that much difference.

I only count that i dealt 10 hp of damage after you drank that potion. Yeah you're still alive, unless you took damage from something else.

Trodon
2009-06-06, 01:24 AM
how are you at -1?
well we are kind out of that time frame to take advantage of that but you can't kill me with it since I have loads of HP thanks to vigor so it would not make that much difference.

you hit me twice for 6 damage each time i have 11 hp total good game

Edit: and do you have more than 36 hp? i can deal 12 each attack without crits

Samb
2009-06-06, 01:26 AM
I hate to do this, but...... I hit you for 4 and 6 not 6 and 6. so you are at 1, that's the 3rd time you escaped death this round.

Trodon
2009-06-06, 01:27 AM
I only count that i dealt 10 hp of damage after you drank that potion. Yeah you're still alive, unless you took damage from something else.

oh wow i was wrong i saw 6 damage both times hehe my bad

Mavian
2009-06-06, 01:27 AM
High Ref Mav:

The AoO happens back when the power was used. So we have to go back in time a little bit for you to use it. And then the rest of the rounds happen as posted.

Samb
2009-06-06, 01:29 AM
take your best shot then, but next time know the rule, because I've really been helping you out a bit too much this match and that happened 2 turns ago, just because he can take an AoO doesn't mean it will happen if he doesn't take advantage of it.


AC=21
HP=6
temp HP=4
force screen 7 more turns
offensive precog 8 turns
PP=3/6

Trodon
2009-06-06, 01:31 AM
High Ref Mav:

The AoO happens back when the power was used. So we have to go back in time a little bit for you to use it. And then the rest of the rounds happen as posted.

alright then there was 1 in round 4 one in round 6 and one in round 10


AoO round 4 [roll0], damage [roll1], crit conformation if needed [roll2]

AoO round 6 [roll3], damage [roll4], crit conformation if needed [roll5]

AoO round 10 [roll6], damage [roll7], crit conformation if needed [roll8]

Trodon
2009-06-06, 01:32 AM
take your best shot then, but next time know the rule, because I've really been helping you out a bit too much this match and that happened 2 turns ago, just because he can take an AoO doesn't mean it will happen if he doesn't take advantage of it.

i've never heard of power stones before what book are they in?

Samb
2009-06-06, 01:34 AM
ummmm no i'm pretty sure he meant the last one, and the one on turn 4 you can't do a AoO on me because I was not in range for you to hit me since you were prone.

They miss BTW

Samb
2009-06-06, 01:35 AM
nevermind you weren't prone but going back in time to turn 4 is just no no, lets see if mav allows it.

Trodon
2009-06-06, 01:37 AM
ah alright my turn i think

Ravenok round 13
attack [roll0]
damage [roll1]
crit conformation if needed [roll2]

end turn

Samb
2009-06-06, 01:41 AM
hmmmm this is tough. Play it safe or go for the win?
go for the win!
Attack
[roll0]
damage
[roll1]
Please smite him!!!!!

Samb
2009-06-06, 01:42 AM
w00t!!!
FTW!!!
confirming crit for the lulz
[roll0]
crit for me!

Samb
2009-06-06, 01:44 AM
And that's game, wow that was a marathon!

What was that last potion you had? another cure light?

I was down to 2 HP BTW.

Trodon
2009-06-06, 01:48 AM
nah it was a shield of faith not that it would've helped much,so close good game

Samb
2009-06-06, 01:52 AM
yeah that would've been a pain. You know you're really lucky, you took only 4 damage when you were entangled and 2 of it was from falling off the steps. I meant to kill you while you were prone. I think I even used psionic weapon too, and yet you dodged them all.

Close match, if i didn't hit you there you would have killed me next turn.

Samb
2009-06-06, 01:54 AM
hey roll for AoO if i manifested vigor that last round instead of attacking. I want to see if that would have cost me the match.

Mavian
2009-06-06, 01:59 AM
Backing up to the the last AoO was what I meant, I didn't even realize there where more.

Also you can't really expect someone to know all the rules that could possible come up during a match, hence why we refs poke our heads in now and then

Trodon
2009-06-06, 02:05 AM
hey roll for AoO if i manifested vigor that last round instead of attacking. I want to see if that would have cost me the match.

alright [roll0] damage [roll1] crit conformation if needed [roll2]

Psionic Dog
2009-06-08, 10:17 AM
High Ref PsiDog

Ok, it looks like the match needs calling or else a rewind. At least, it seems everyone is waiting on a match call.

A few points:
• Merely being prone does not negate the ability to make an AoO. Prone creatures may still make melee attacks on creatures in their reach, just at a -4 penalty.

• Powerstones are the psionic equivalent of scrolls. I think they are first found in the Expanded Psionics Handbook. I think. I know they are part of the online core SRD.


So the question of who won this match appears to come down to two questions:
1) Are we granting Ravenok retroactive AoO for every instance, or just the most recent?

2) If the answer to (1) is yes, are there any other migrating circumstances that would have prevented the Round 4 AoO from hitting?

I'm afraid my own psionic powers don't extend to reading minds so let's see if Mavian is still around to know what he intended when he granted that retroactive AoO to Ravenok before we start making guesses.

Mavian
2009-06-08, 11:34 AM
High Ref Mav:

It needs a call.

Kirabee is the winner and gets the loot