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Leon
2009-06-07, 08:08 PM
Ive only got the free PC gen to on but is Multiclassing in the sense of the having 2 separate classes gone from the game?
Ive seen that you can have a tiny aspect of another class but was wondering if there was more than that

NPCMook
2009-06-07, 08:18 PM
Multiclassing in 4e is different very different...

Starsinger
2009-06-07, 08:19 PM
There's an upcoming (still in dev at the minute) Hybrid Character feature, which is more like AD&D's 2 classes at once.

Meek
2009-06-07, 08:20 PM
Multiclassing in the sense of having two classes is not gone from the game, but it is entirely changed. The closest thing to the old multiclassing system currently in existence are the Hybrid Class rules in Dragon 375. You'd have to pay for a DDI subscription to get them legally. Hybrid rules, in effect, work by taking two "half-classes" and sticking them together to form one whole class.

The "normal" multiclassing method is taking feats and paragon paths to snatch select aspects of another class, but still possess a greater amount of your primary class than of your second class. I would not call this aspect tiny taking a paragon path from another class is a big, game-changing thing, and having 1-3 powers from your second class is not that small either, considering powers are pretty much the defining trait of classes.

Leon
2009-06-07, 08:41 PM
Its tiny when you can only see 3 levels of a possible 30
But thank you for the info, I'll have to find someone with a DDI subscription and look at the online stuff at some point

holywhippet
2009-06-07, 08:57 PM
From what I understand, there are 2 current options and another option to be released with PHB 3.

Option 1 is to spend a feat to trade some of your class powers for powers from another class.

Option 2 is to spend a feat to gain some aspect of the target class. Generally it's training in a skill and one of the at will powers as an encounter power.

Option 3, called dual classing, lets you mix and match powers from two different classes with HP and defenses being taken as the dual class variants for each class.

Note that, with the exception of bards, you can only multiclass into one other class.

Meek
2009-06-07, 09:00 PM
From what I understand, there are 2 current options and another option to be released with PHB 3.

Option 1 is to spend a feat to trade some of your class powers for powers from another class.

Option 2 is to spend a feat to gain some aspect of the target class. Generally it's training in a skill and one of the at will powers as an encounter power.

Option 3, called dual classing, lets you mix and match powers from two different classes with HP and defenses being taken as the dual class variants for each class.

Note that, with the exception of bards, you can only multiclass into one other class.

Option 2 is necessary to do Option 1, so you might as well bundle them together.

Kurald Galain
2009-06-08, 05:57 AM
There's an upcoming (still in dev at the minute) Hybrid Character feature, which is more like AD&D's 2 classes at once.

...or not. Old-style multiclassing gives you all the abilities of two (or more) classes, but you level (much) more slowly. This is a tradeoff of power versus versatility. In 4E, the designers strongly discourage power/versatility tradeoffs, so instead you get the full level (with all associated abilities thereof) and a subsection, or nerfed variant, of the abilities of both classes. For instance, a cleric//wizard would get less healing than an actual cleric, and would not get the wizard's implement expertise.