The Vorpal Tribble
2006-07-19, 07:54 PM
Mkichaa
Tiny Magical Beast (psionic)
Hit Dice: 3d8+6 (19 hp)
Initiative: +3
Speed: 20 ft. (4 squares), climb 30 ft.
Armor Class: 18 (+3 dex, +3 natural, +2 size), touch 15, flat-footed 15
Base Attack/Grapple: +3/+2
Attack: Bite +8 melee (1d4-2 plus id drain)
Full Attack: Bite +8 melee (1d4-2 plus id drain) and 2 claws +6 melee (1d4-2)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Blind cling, id drain, improved grab
Special Qualities: Darkvision 60 ft., feral cunning, low-light vision, primal bond, scent
Saves: Fort +5, Ref +6, Will +4
Abilities: Str 6, Dex 17, Con 15, Int 2, Wis 16, Cha 12
Skills: Balance +11, Climb +7, Jump +11, Hide +15, Listen +6, Move Silently +7, Spot +6
Feats: Diehard, Multiattack, Weapon Finesse(B)
Environment: Temperate and Warm Forest
Organization: Solitary or Mates
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Tiny), 7-10 HD (Small)
Level Adjustment: -
A Mkichaa appears as a bristling lump of utterly crazed fur and muscle in the shape of a miniature primate. It vaguely resembles a wildly-maned marmoset covered in continuously twitching dark-brown fur with odd streaks and whirls of mahogany. Its head is overly large for its size, as are its feral, nocturnal eyes that take up most of the head. Sharp, predatory teeth protrude slightly from its misleadingly small snout.
A Mkichaa knows nothing but desire and hunger, to hunt and mate and hunt again with unquenchable appetite. More than two Mkichaas are rarely found within miles of one another for two males or females will always fight to the death. They hunt as one creature, bonded at the deepest primal level. The female Mkichaa is almost always in a pregnant state and may give birth to a dozen or more pups at once, which is well for both parents are wont to kill their entire litter in random moments of pique. They nurse for only a weak before growing into their bloodlust. To sustain their energy hungry children, and as a manner of self defense, they seek out larger prey upon which to feed, leaving their children in their tree-top bowers. When the pups reach maturity the parents carry them far away and abandon them, remaining nearby for a day to scare them off from retracking their parent's route. Mkichaa's find their mate by their maniacal, ear-splitting screeches that travels for miles, which may also attract potential rivals whom fight till the death and are then consumed by the opponent.
Mkichaas weigh some twenty-five pounds and stand a little over a foot and a half high.
Combat
Mkichaa's hunt in pairs if at all possible, circling their prey and examining it from opposite angles. One then attacks, literally draining the agressive emotions from it until it falls unconscious. The Mkichaa then switches minds and takes the body to feed its young, then switching back as they begin to feast on the comatose form.
Blind Cling (Ex):
As a move action, a mikichaa that is grappling an opponent with a head and eyes may climb up and cling to the victim's head.The succeeding round, if it remains grappled, it can cover over the eyes of its opponent if it is Medium or smaller, digging its claws in, blinding it's opponent. Every round the mikichaa gouges the opponent's eyes and face, the opponent takes 1d4 points of damage. Even if the Mkichaa is removed its victim remains blinded until the damage is healed. While clinging to an opponent's head, the mikichaa can use it's bite attack.
Feral Cunning (Ex): A mkichaas can never be caught flat-footed.
Id Drain (Su):
On a successful bite attack, a mikichaa deals 1 point of Charisma damage and gains 1 point of Strength for every point of Charisma damage dealt. This bonus to Strength lasts for 1d4 minutes past the end of the encounter. If it's opponent's Charisma is reduced to 0 with this ability, the mikichaa and it's opponent's minds switch places as the mind switch power.
Improved Grab (Ex): To use this ability, a Mkichaa must hit with both its claw attacks. It can then attempt to start a grapple as a free action without provoking an attack of opportunity even if it would normally be too small. If it wins the grapple check, it establishes a hold and can Cling. If the opponent is two sizes or more larger than the mkichaa they are not considered to be grappled, and take no impairments, but instead are 'wearing' the clutching mkichaa. A Mkichaa uses its dexterity modifier for grapple checks and gains a +4 racial bonus on grapple checks, which is already included in the statistics above.
Primal Bond (Su): A mkichaa and its mate can communicate telepathically at will, exchanging information, including scents and sounds, as long as they are within 1000 feet of one another. If both are within sight of the same location their opponents gain no benefit from flanking.
Skills: Mkichaas have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Mkichaa have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of dense forest, the Hide bonus rises to +8.
Tiny Magical Beast (psionic)
Hit Dice: 3d8+6 (19 hp)
Initiative: +3
Speed: 20 ft. (4 squares), climb 30 ft.
Armor Class: 18 (+3 dex, +3 natural, +2 size), touch 15, flat-footed 15
Base Attack/Grapple: +3/+2
Attack: Bite +8 melee (1d4-2 plus id drain)
Full Attack: Bite +8 melee (1d4-2 plus id drain) and 2 claws +6 melee (1d4-2)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Blind cling, id drain, improved grab
Special Qualities: Darkvision 60 ft., feral cunning, low-light vision, primal bond, scent
Saves: Fort +5, Ref +6, Will +4
Abilities: Str 6, Dex 17, Con 15, Int 2, Wis 16, Cha 12
Skills: Balance +11, Climb +7, Jump +11, Hide +15, Listen +6, Move Silently +7, Spot +6
Feats: Diehard, Multiattack, Weapon Finesse(B)
Environment: Temperate and Warm Forest
Organization: Solitary or Mates
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Tiny), 7-10 HD (Small)
Level Adjustment: -
A Mkichaa appears as a bristling lump of utterly crazed fur and muscle in the shape of a miniature primate. It vaguely resembles a wildly-maned marmoset covered in continuously twitching dark-brown fur with odd streaks and whirls of mahogany. Its head is overly large for its size, as are its feral, nocturnal eyes that take up most of the head. Sharp, predatory teeth protrude slightly from its misleadingly small snout.
A Mkichaa knows nothing but desire and hunger, to hunt and mate and hunt again with unquenchable appetite. More than two Mkichaas are rarely found within miles of one another for two males or females will always fight to the death. They hunt as one creature, bonded at the deepest primal level. The female Mkichaa is almost always in a pregnant state and may give birth to a dozen or more pups at once, which is well for both parents are wont to kill their entire litter in random moments of pique. They nurse for only a weak before growing into their bloodlust. To sustain their energy hungry children, and as a manner of self defense, they seek out larger prey upon which to feed, leaving their children in their tree-top bowers. When the pups reach maturity the parents carry them far away and abandon them, remaining nearby for a day to scare them off from retracking their parent's route. Mkichaa's find their mate by their maniacal, ear-splitting screeches that travels for miles, which may also attract potential rivals whom fight till the death and are then consumed by the opponent.
Mkichaas weigh some twenty-five pounds and stand a little over a foot and a half high.
Combat
Mkichaa's hunt in pairs if at all possible, circling their prey and examining it from opposite angles. One then attacks, literally draining the agressive emotions from it until it falls unconscious. The Mkichaa then switches minds and takes the body to feed its young, then switching back as they begin to feast on the comatose form.
Blind Cling (Ex):
As a move action, a mikichaa that is grappling an opponent with a head and eyes may climb up and cling to the victim's head.The succeeding round, if it remains grappled, it can cover over the eyes of its opponent if it is Medium or smaller, digging its claws in, blinding it's opponent. Every round the mikichaa gouges the opponent's eyes and face, the opponent takes 1d4 points of damage. Even if the Mkichaa is removed its victim remains blinded until the damage is healed. While clinging to an opponent's head, the mikichaa can use it's bite attack.
Feral Cunning (Ex): A mkichaas can never be caught flat-footed.
Id Drain (Su):
On a successful bite attack, a mikichaa deals 1 point of Charisma damage and gains 1 point of Strength for every point of Charisma damage dealt. This bonus to Strength lasts for 1d4 minutes past the end of the encounter. If it's opponent's Charisma is reduced to 0 with this ability, the mikichaa and it's opponent's minds switch places as the mind switch power.
Improved Grab (Ex): To use this ability, a Mkichaa must hit with both its claw attacks. It can then attempt to start a grapple as a free action without provoking an attack of opportunity even if it would normally be too small. If it wins the grapple check, it establishes a hold and can Cling. If the opponent is two sizes or more larger than the mkichaa they are not considered to be grappled, and take no impairments, but instead are 'wearing' the clutching mkichaa. A Mkichaa uses its dexterity modifier for grapple checks and gains a +4 racial bonus on grapple checks, which is already included in the statistics above.
Primal Bond (Su): A mkichaa and its mate can communicate telepathically at will, exchanging information, including scents and sounds, as long as they are within 1000 feet of one another. If both are within sight of the same location their opponents gain no benefit from flanking.
Skills: Mkichaas have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Mkichaa have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of dense forest, the Hide bonus rises to +8.