Zaq
2009-06-17, 05:09 PM
So, let's say that you have some ability that lets you use combat maneuvers (specifically, I'm interested in bull rush, but all of them are worth discussing) at range. Telekinesis (http://www.d20srd.org/srd/spells/telekinesis.htm), Umbral Fist, Telekinetic Maneuver (http://www.d20srd.org/srd/psionic/powers/telekineticManeuver.htm), Magnetism, whatever. The general form of these goes "You use your caster level instead of your BAB, and you use <X casting stat> instead of your Strength." (There are exceptions, but that's the general form of it.)
The problem is that these spells, powers, and whatever are very vague about how sizes apply. Do size modifiers apply to these checks? (If so, why? Does it make any sense for a halfling psion's Telekinetic Maneuver to be less powerful than a dwarf's, even though it explicitly doesn't use Strength?) How about weapon size, when dealing with disarm? You get bonuses for using a two-handed weapon to disarm and penalties for using a light weapon, after all, but what size is a ray of pure magnetism, or simply the impulse of pure magical force?
The actual text is obnoxiously silent on these matters, and frankly, it makes a difference. Any thoughts?
The problem is that these spells, powers, and whatever are very vague about how sizes apply. Do size modifiers apply to these checks? (If so, why? Does it make any sense for a halfling psion's Telekinetic Maneuver to be less powerful than a dwarf's, even though it explicitly doesn't use Strength?) How about weapon size, when dealing with disarm? You get bonuses for using a two-handed weapon to disarm and penalties for using a light weapon, after all, but what size is a ray of pure magnetism, or simply the impulse of pure magical force?
The actual text is obnoxiously silent on these matters, and frankly, it makes a difference. Any thoughts?