LibraryOgre
2009-06-20, 01:20 AM
For those not in the know, C&C means "Castles and Crusades". Picture 1st edition AD&D with a unified mechanic, and you're not too far off.
However, C&C doesn't have any multiclassing rules standard. I've been thinking about them, though, and want to toss the following out for consideration:
If you choose to multiclass, your primes must match the primes of your two classes. You advance at the normal speed for someone of your most expensive class (so a fighter/wizard advances as a wizard), BUT your primes are set at +4, instead of +6 (or have a base success of 14 instead of 12, if you prefer that method). You can choose any two classes, but your two primes will be set at +4... even if both classes have the same primes. For example, a fighter/ranger has both the primes as Strength, and strength actions are done at +4 (not +8); unless he is a human, this is his only prime. A fighter/wizard would have his primes be Strength and Intelligence, and gain a +4 for actions pertaining to each.
A human may use his "free" prime to either choose a third prime, as normal, or may reselect one of his "gimped" primes, boosting it to +6. For example, the Fighter/Ranger may choose to have Strength as all three primes, allowing him to perform Strength actions at +6. Or he may choose to have something else as prime (Dexterity or Wisdom, for example), giving him a +4 to Strength and a +6 Wisdom. Humans may also choose to triple-class, but that results in all three primes being +2.
My main issue with this is that it seems relatively "cheap" in terms of XP, especially if your classes synergize well (like a Ranger/Cleric, who loses about 10% efficiency against a straight ranger, but gets a bunch of cleric spells and the ability to turn undead). However, a straight "pay both costs" option is pretty unsatisfying, as leads to really slow advancement at first.
Another option is to simply import a variant of d20 multiclassing. You can multiclass into anything whose Prime is Prime for you, and you take the best available options from them. So, a Fighter with the primes of Strength and Dexterity, upon reaching 2001 XP, could choose to multiclass into Assassin. Instead of becoming a 2nd level fighter, he becomes a 1st level fighter/1st level assassin, using the better HD and BtH of the two. Upon reaching 1751 XP as an assassin, he can choose to become a 2nd level fighter, a 2nd level Assassin, a 1st level Ranger, or a 1st level Thief. He would continue to use the best of each line... as a 1 fighter/1 ranger/1 assassin, he would have 1D10 HP, +1 BtH, and the abilities of all three classes... but when using a ranger ability, he only adds his ranger level (and relevant attribute modifiers) to his SIEGE roll.
Any thoughts?
However, C&C doesn't have any multiclassing rules standard. I've been thinking about them, though, and want to toss the following out for consideration:
If you choose to multiclass, your primes must match the primes of your two classes. You advance at the normal speed for someone of your most expensive class (so a fighter/wizard advances as a wizard), BUT your primes are set at +4, instead of +6 (or have a base success of 14 instead of 12, if you prefer that method). You can choose any two classes, but your two primes will be set at +4... even if both classes have the same primes. For example, a fighter/ranger has both the primes as Strength, and strength actions are done at +4 (not +8); unless he is a human, this is his only prime. A fighter/wizard would have his primes be Strength and Intelligence, and gain a +4 for actions pertaining to each.
A human may use his "free" prime to either choose a third prime, as normal, or may reselect one of his "gimped" primes, boosting it to +6. For example, the Fighter/Ranger may choose to have Strength as all three primes, allowing him to perform Strength actions at +6. Or he may choose to have something else as prime (Dexterity or Wisdom, for example), giving him a +4 to Strength and a +6 Wisdom. Humans may also choose to triple-class, but that results in all three primes being +2.
My main issue with this is that it seems relatively "cheap" in terms of XP, especially if your classes synergize well (like a Ranger/Cleric, who loses about 10% efficiency against a straight ranger, but gets a bunch of cleric spells and the ability to turn undead). However, a straight "pay both costs" option is pretty unsatisfying, as leads to really slow advancement at first.
Another option is to simply import a variant of d20 multiclassing. You can multiclass into anything whose Prime is Prime for you, and you take the best available options from them. So, a Fighter with the primes of Strength and Dexterity, upon reaching 2001 XP, could choose to multiclass into Assassin. Instead of becoming a 2nd level fighter, he becomes a 1st level fighter/1st level assassin, using the better HD and BtH of the two. Upon reaching 1751 XP as an assassin, he can choose to become a 2nd level fighter, a 2nd level Assassin, a 1st level Ranger, or a 1st level Thief. He would continue to use the best of each line... as a 1 fighter/1 ranger/1 assassin, he would have 1D10 HP, +1 BtH, and the abilities of all three classes... but when using a ranger ability, he only adds his ranger level (and relevant attribute modifiers) to his SIEGE roll.
Any thoughts?