PDA

View Full Version : Nobody Licks The Tick.



Justin B.
2009-06-23, 03:38 PM
The Tick- Human Paladin 5 (Charging Smite Variant)/Fighter 1/ Pious Templar 7/Divine Crusader 1/Fist of Raziel 5

“Nobody Licks the Tick”

“But my Brain has always been my Achilles heel!”

Human- Power Attack
Flaw (Weak Will)- Law Devotion
Flaw (Weapon Bound-Unarmed Strike)- Improved Unarmed Strike
Flaw (Gullible) True Believer
1-Fighter 1- Weapon Focus (Unarmed Strike), Improved Bullrush
2-Paladin 1
3-Paladin 2- Servant of the Heavens
4-Paladin 3
5-Paladin 4
6-Paladin 5 - Extra Smiting
7-Fighter 2- Shock Trooper
8-Pious Templar 1
9-Pious Templar 2 Awesome Smite
10-Pious Templar 3 -Weapon Specialization (Unarmed Strike)
11-Pious Templar 4- Leap Attack
12-Pious Templar 5 – Divine Might
13-Pious Templar 6
14-Pious Templar 7-
15-Divine Crusader 1- Travel Devotion, Extra Turning
16-Fist of Raziel 1
17-Fist of Raziel 2
18-Fist of Raziel 3- Superior Unarmed Strike
19-Fist of Raziel 4
20-Fist of Raziel 5- Sancitfy Martial Strike

Stats- 32 point Buy

STR- 22
Dex - 12
Con- 12
Wis 6
Int 6
Cha 22

Skills- Max Jump, Knowledge Religion for Prequisites

Required- Starmantle Cloak, Ring of Evasion, Charisma and Strength boosting items (lots of these) Monk’s Belt, Calling out “SPOON!” on all charges.

Just a breakdown- Starmantle Cloak and Ring of Evasion net you immunity to damage. (the Tick is invincible) Paladin gives Charisma (which is high) to all saves, and Pious Templar gets you Mettle, which is damned useful for saves.

All of these classes contribute to Smiting, netting you quite a few Smite attempts per day, as well, combining Charging Smite, Power Attack, Awesome Smite, Divine Might, Strength Devotion, and Law Devotion, means you're dealing quite a bit of damage to any evildoer that dare threatens the City.

The only thing that it lacks, and I wish I could fit in, was some way to get Full attack with movement.

Human Paragon 3
2009-06-23, 03:46 PM
I think Weapon Spec. requires Fighter 4. Maybe you want to trade it for the axe-handle smash feat that lets you add 1 1/2 of your strength bonus to damage with an unarmed strike. I belive it also lets you 2x your power attack.

Also, Goliath might be a better fit for race. Powerful Build definately fits The Tick.

Doc Roc
2009-06-23, 03:46 PM
I seem to remember fist of raz gives a pounce-style ability?
I'd also recommend the combat brute feat.
Feat ordering could be better for 1-20 play.

Maerok
2009-06-23, 03:47 PM
First level of Barbarian with CChamp variant let's you pounce.

Justin B.
2009-06-23, 03:47 PM
I think Weapon Spec. requires Fighter 4. Maybe you want to trade it for the axe-handle smash feat that lets you add 1 1/2 of your strength bonus to damage with an unarmed strike. I belive it also lets you 2x your power attack.

Weapon Specialization comes for free with Pious Templar.

Keld Denar
2009-06-23, 07:12 PM
I'd drop a few levels of Pious Templar and take a level of Divine Crusader with the Travel domain and progress that with Fist. That gives you very nice mobility and utility.

SPOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNN!!!!!!! !!!!!!!!!!!!!

Gaiyamato
2009-06-23, 07:14 PM
You may only take 2 flaws at level 1.

Also you do not ever qualify for weapon specialisation.

Edit: Read your above post. No probs there then.

Justin B.
2009-06-23, 07:28 PM
You may only take 2 flaws at level 1.

Also you do not ever qualify for weapon specialisation.

Edit: Read your above post. No probs there then.

Consider it Houseruled to properly simulate the character.

To Keld- Excellent idea. May need to switch a few things up though...

Goatman_Ted
2009-06-23, 07:33 PM
This will have to fail a reflex save some time, so it desperately needs Uncanny Dodge.
How else will it survive a million-zillion Sudden Strikes?

Also, Hulking Hurler levels would be most fitting.

Justin B.
2009-06-23, 07:42 PM
I don't think there is a way around that one. Even with Uncanny Dodge there is still that chance that I can fail the reflex save, unless there is something along the lines for Mettle for reflex saves of which I am totally unaware.

Siosilvar
2009-06-23, 08:00 PM
something along the lines of Mettle for reflex saves of which I am totally unaware.
Evasion (Ex)

At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.



Also, Evasion does not stack with Starmantle Cloak for invulnerability to all weapon damage.

ZeroNumerous
2009-06-23, 08:02 PM
Evasion.

I think he was being sarcastic.


Just a breakdown- Starmantle Cloak and Ring of Evasion net you immunity to damage. (the Tick is invincible) Paladin gives Charisma (which is high) to all saves, and Pious Templar gets you Mettle, which is damned useful for saves.

Draz74
2009-06-23, 08:17 PM
Also, Evasion does not stack with Starmantle Cloak for invulnerability to all weapon damage.

Evidence, please?

I think Sage Advice ruled in favor of what you say here. I think the general consensus is also that Sage Advice was in direct contradiction of the RAW when it did so, trying to smooth over a grossly broken magic item via "stealth houseruling."

PairO'Dice Lost
2009-06-23, 10:32 PM
Evidence, please?

I think Sage Advice ruled in favor of what you say here. I think the general consensus is also that Sage Advice was in direct contradiction of the RAW when it did so, trying to smooth over a grossly broken magic item via "stealth houseruling."

The dispute is over the word "normal"--that when the Evasion says "an effect that normally allows a save for half damage" the Sage thinks it means that the cloak doesn't apply because you don't normally get a Reflex save against weapons.

However, it is generally agreed that the reason normal is in there is because Evasion changes "save for half" to "save for none," and thus Evasion itself is the abnormal aspect (i.e., the cloak granting a Reflex save against damage is "normal" from Evasion's perspective), so all it's really saying is "an effect that would otherwise deal half damage deals no damage" regardless of the source of the Reflex save or type of damage.

Goatman_Ted
2009-06-23, 10:46 PM
I don't think there is a way around that one. Even with Uncanny Dodge there is still that chance that I can fail the reflex save, unless there is something along the lines for Mettle for reflex saves of which I am totally unaware.
The ravages of natural 1s leave no one unscathed.

ColdSepp
2009-06-23, 10:51 PM
From what book is Starmetal cloak?

Justin B.
2009-06-24, 03:44 AM
Starmetal Cloak is from Book of Exalted Deeds I believe. Yes, combining it with a Ring of Evasion is a blatant abuse of RAW. No one should ever play with that in place, but for a silly little build the emulates a silly cartoon character, it's fitting.

As for Evasion and Reflex saves- A reflex save can be failed on a 1. Mettle specifically states that a Fortitude or a Will save cannot be auto-failed on a one. Meaning, if properly optimized, this character can become immune to most effects that require a save, except for Reflex, because there is always the chance that he will roll a one.

Fortunately for the Tick, there are not many Reflex save and loses out there.

Belial_the_Leveler
2009-06-24, 04:45 AM
Kensai levels, people. Substitute your reflex save for your concentration check. And you can't fail a concentration check.

BTW, starmantle cloak only works against magical weapon attacks. It won't work against natural attacks, unarmed strikes, weaponlike spells and similar abilities.

Not to mention the cloak only has 10 HP, no hardness and pitifully low AC. Enemy grabs (touch attack that only fails on a 1 with that low AC), rips (strength check to break-in this case rip-item). You suddenly lost 120.000 gp for nothing.

Fan
2009-06-24, 04:47 AM
Kensai levels, people. Substitute your reflex save for your concentration check. And you can't fail a concentration check.

BTW, starmantle cloak only works against magical weapon attacks. It won't work against natural attacks, unarmed strikes, weaponlike spells and similar abilities.

Not to mention the cloak only has 10 HP, no hardness and pitifully low AC. Enemy grabs (touch attack that only fails on a 1 with that low AC), rips (strength check to break-in this case rip-item). You suddenly lost 120.000 gp for nothing.

Which is why you make the cloak of Riverine, and have it emded into your flesh with a limited wish.:smalltongue:

Also, on a unrealted note, could one pull a less lethal wolverine, and give a Troll Riverine coated bones for OBSCENE damage reduction?:smallconfused:

ZeroNumerous
2009-06-24, 05:49 AM
Not to mention the cloak only has 10 HP, no hardness and pitifully low AC. Enemy grabs (touch attack that only fails on a 1 with that low AC), rips (strength check to break-in this case rip-item). You suddenly lost 120.000 gp for nothing.

'Cept the Tick is always covered in his blue psychoactive skin. Ya, good luck trying to remove that.

As for no-nat 1s on saves: Get take a level of warblade? A single level gets you INT to Ref and making a Ref Save with a Concentration Check as a maneuver.

Dixieboy
2009-06-24, 08:26 AM
Kensai levels, people. Substitute your reflex save for your concentration check. And you can't fail a concentration check.

BTW, starmantle cloak only works against magical weapon attacks. It won't work against natural attacks, unarmed strikes, weaponlike spells and similar abilities.

Not to mention the cloak only has 10 HP, no hardness and pitifully low AC. Enemy grabs (touch attack that only fails on a 1 with that low AC), rips (strength check to break-in this case rip-item). You suddenly lost 120.000 gp for nothing.
I am opposed to the idea of the Tick even having the concentration skill on his sheet. :smallmad:

Justin B.
2009-06-24, 11:30 AM
'Cept the Tick is always covered in his blue psychoactive skin. Ya, good luck trying to remove that.

As for no-nat 1s on saves: Get take a level of warblade? A single level gets you INT to Ref and making a Ref Save with a Concentration Check as a maneuver.

I had thought of doing a The Tick build with Crusader, but my ToB skills aren't all that great.

Nothing should ever allow the Tick to apply intelligence to anything... ever...

FinalJustice
2009-06-24, 12:00 PM
I've pulled the Starmantle trick before, and I do not recommend, as it attracts serious DM fire in form of AMFs, Dispel Magic, Sunders and Disjunctions.

Draz74
2009-06-24, 12:03 PM
Wis 14

Really? Isn't Wisdom the score that indicates strength of a character's sanity? In which case I wouldn't expect the Tick to have a bonus ...


And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, ...


The only thing that it lacks, and I wish I could fit in, was some way to get Full attack with movement.

You mean, besides the Travel Devotion feat you already gave it? If so, there are items that can do this. And Paladin spells that can do this.

PairO'Dice Lost
2009-06-24, 12:10 PM
I've pulled the Starmantle trick before, and I do not recommend, as it attracts serious DM fire in form of AMFs, Dispel Magic, Sunders and Disjunctions.

If your DM is, ahem, ticked off because he can't think of any other way to harm you aside from melee weapons, I think that's more of a DM problem than a starmantle+Evasion problem.

Justin B.
2009-06-24, 01:53 PM
Really? Isn't Wisdom the score that indicates strength of a character's sanity? In which case I wouldn't expect the Tick to have a bonus ...





You mean, besides the Travel Devotion feat you already gave it? If so, there are items that can do this. And Paladin spells that can do this.

Mmm, you may be right about the Wisdom thing, hadn't considered that.

The Travel Devotion was added as an edit because of Keld's suggestion.

Edited once again for a more fitting Wisdom score.

FinalJustice
2009-06-24, 08:46 PM
If your DM is, ahem, ticked off because he can't think of any other way to harm you aside from melee weapons, I think that's more of a DM problem than a starmantle+Evasion problem.

I did have good saves and some SR, but yes, I agree with you. He did find another way, which was Graa'zt casting Mindrape.