Jane_Smith
2009-06-23, 08:48 PM
Behold, the second legendary class - Titan, and all its fearsome fury of the forest fauns.. i mean.. -cough- Ya.. all its terrible fury. >.>
~~~~~~~~~~~~~~~The Titan~~~~~~~~~~~~~~~~
http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/diii-female-barbarian.jpg
"You killed my mother! You killed my father, you killed my people! Tonight you will die by blade, and know this as truth." - Dii, The Giantblooded.
Fighters face death regularly; it lies in the blades of every opponent, the maw of every beast, and the whispers of every shadow. Renowned fighters gain fame by cheating death, or causing it, and dancing the thin line between living and dying, and returning triumphant where lesser men would have fallen.
But sometimes, there is a warrior who goes beyond the line; one who looks death in the face and forces it to back down. This is a warrior who cheats death daily and has managed to live against all odds, against all fate; a champion who regularly emerges vibtories from situations in which no one could possibly have survived. This warrior is unstoppable.
The Titan is a raging machine of death on the battlefield. He soaks up inhuman amounts of pain without flinching and continues to fight, butchering opponents in a bloodbath of frenzied slaughter. Even mortal woulds cannot slow him as he fights beyond hope and beyond death. Spells fail against his might, and even swords shatter against his flesh.
The Titan
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+0|
+2|Warrior Power
2nd|
+2|
+3|
+0|
+3|Warrior Power
3rd|
+3|
+3|
+1|
+3|Warrior Power
4th|
+4|
+4|
+1|
+4|Warrior Power
5th|
+5|
+4|
+1|
+4|Warrior Power[/table]
Requirements
To qualify to become a titan, a character must fulfill all the following rquirements.
Base Attack Bonus: +10.
Feats: Cleave, Endurance, Great Fortitude, Iron Will, Power Attack, Toughness.
Special: The character must have the rage class feature. The character must have never died (if the character has ever been the target of a raise dead, reincarnation, ressurection, or true resurrection spell, he is disqualified).
Quest: Unlike other legendary classes, the stuff of the Titan is truely, undeniably legendary to its core.
Whatever the gm is encouraged to dream up whatever involves incredible amounts of ordeals and tests for the character to become a Titan. Whatever causes a warrior to become a Titan, it is a fated sign war is on the horizon.
Examples of tests include;
-Having him chop trees for 24 hours without food, sleep, or rest.
-Having every person in his tribe, town, family, etc take their best swing at at him to see if he still stands.
-Having him stand in front of a fire or pit (or even a cliff) while the four strongest men try to push him back.
-Forcing the warrior to pull elders (and often children) on sledges across miles of wilderness.
-Have him be outnumbered at least twenty to one in a battle and survive the conflict without any aid (Enemy's must be at least half his level or higher).
Hit Dice: d12
Base Attack Bonus: Good.
Saving Throws: Good Fortitude, Poor Reflex, Good Willpower.
Class skills:
Skill Points at Each Level: 2 + Int modifier.
Class Features
Weapons and Armor Proficiency: A titan is proficient with all simple and martial weapons, light armor, medium armor, and shields.
Enhanced Attributes: The Titan gains a +1 legendary bonus to Strength and Constitution per power level.
Rage Advancement: The Titan gains rage points each level equal to 2 + his Constitution modifier. While the Titan does not gain access to Rage Powers, his class level stacks with barbarian for all rage power effects that determine their effect based on the characters barbarian level, for when he gains Greater Rage, Indomitable Will Tireless Rage, and Mighty Rage, and his Damage Reduction.
Warrior Power: At 1st level and every level thereafter the Titan gains one of the powers listed below. His power level is determined by how many of these powers he possesses.
~~~~~~~~~~~~~~~~~~~~~~~~~
Unrelenting Attacks (Ex): The Titan can enter a frenzy in a battle. When making a full attack action, he gains a +2 bonus to damage rolls per power level. If using a two-handed weapon or a one-handed weapon with both hands, this bonus damage is doubled to +4 per power level. He also gains an additional attack at his highest base attack bonus.
Immortal (Ex): Once per power level a day, when struck by any attack that would normally kill the Titan, he may use this ability to force the attack to fail. This works against any effect, be it physical damage, a death spell, or any other means of killing the Titan.
War Chant (Ex): As blood fills the battlefield, the Titan's song of death lifts to the air to urge his allies on, fueling their fury. As a swift action the Titan can raise his voice in a war chant, bestowing all allies (including himself) who can see and hear the Titan a morale bonus to attack rolls, damage rolls, and saving throws against fear equal to his power level. Any allies who have rage points and are currently in a state of rage regain a single rage point each round the Titan continues this song. He must chant continually, spending a swift action each additional turn to continue the effect. If he stops for any reason, the ability ends.
Overpower (Ex): The Titan shrugs off magical attacks as well as physical. He may ignore up to three spell levels per power level per day. The spell is not dispelled or negated, but simply has no effect on the Titan. He may choose to use this ability after a saving throw has been failed, but before damage is rolled.
Unquenchable Fury (Ex): When raging, the Titan's rage sustains him, not only allowing him to ignore wounds, but to actually repair them. The Titan gains fast healing ability, allowing him to regain two hit points per power level per round while raging.
Granite Body (Ex): Once per power level per day, the Titan may declare a successful attack against him to have a chance of shattering the weapon that struck him. This ability may only be used after a successful strike that deals damage, but must be announced before damage is rolled. The weapon must make a Fortitude save (DC 10 + 1 per power level + Con bonus); failure means the weapon still deals damage, but then shatters against the warrior and is destroyed. Magical weapons add their enchantment bonus to their save. Only weapons may be shattered, and this ability does not work on natural armors, unarmed strikes, touch attacks, and ranged touch attacks.
Unstoppable (Ex): The Titan fights to the brink of death and beyond. There is no longer such a thing as unconscious to the titan - he fights until he is dead with no penalty. When raging, the titan continues to fight to an extra -10 hit points per power level. Thus a 5th level Titan he gains the ability to fight to an additional -50 hit points, so he does not drop until he reachs -60. If the warrior falls out of rage while at -10 hit points or lower, death claims him as usual.
Supernatural Resilience (Ex): The Titan gains damage reduction 1/- per power level and energy resistance 2 to acid, cold, eletricity, fire and sonic equal to his power level. This stacks with the damage reduction gained from barbarian class levels.
~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~The Titan~~~~~~~~~~~~~~~~
http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/diii-female-barbarian.jpg
"You killed my mother! You killed my father, you killed my people! Tonight you will die by blade, and know this as truth." - Dii, The Giantblooded.
Fighters face death regularly; it lies in the blades of every opponent, the maw of every beast, and the whispers of every shadow. Renowned fighters gain fame by cheating death, or causing it, and dancing the thin line between living and dying, and returning triumphant where lesser men would have fallen.
But sometimes, there is a warrior who goes beyond the line; one who looks death in the face and forces it to back down. This is a warrior who cheats death daily and has managed to live against all odds, against all fate; a champion who regularly emerges vibtories from situations in which no one could possibly have survived. This warrior is unstoppable.
The Titan is a raging machine of death on the battlefield. He soaks up inhuman amounts of pain without flinching and continues to fight, butchering opponents in a bloodbath of frenzied slaughter. Even mortal woulds cannot slow him as he fights beyond hope and beyond death. Spells fail against his might, and even swords shatter against his flesh.
The Titan
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+0|
+2|Warrior Power
2nd|
+2|
+3|
+0|
+3|Warrior Power
3rd|
+3|
+3|
+1|
+3|Warrior Power
4th|
+4|
+4|
+1|
+4|Warrior Power
5th|
+5|
+4|
+1|
+4|Warrior Power[/table]
Requirements
To qualify to become a titan, a character must fulfill all the following rquirements.
Base Attack Bonus: +10.
Feats: Cleave, Endurance, Great Fortitude, Iron Will, Power Attack, Toughness.
Special: The character must have the rage class feature. The character must have never died (if the character has ever been the target of a raise dead, reincarnation, ressurection, or true resurrection spell, he is disqualified).
Quest: Unlike other legendary classes, the stuff of the Titan is truely, undeniably legendary to its core.
Whatever the gm is encouraged to dream up whatever involves incredible amounts of ordeals and tests for the character to become a Titan. Whatever causes a warrior to become a Titan, it is a fated sign war is on the horizon.
Examples of tests include;
-Having him chop trees for 24 hours without food, sleep, or rest.
-Having every person in his tribe, town, family, etc take their best swing at at him to see if he still stands.
-Having him stand in front of a fire or pit (or even a cliff) while the four strongest men try to push him back.
-Forcing the warrior to pull elders (and often children) on sledges across miles of wilderness.
-Have him be outnumbered at least twenty to one in a battle and survive the conflict without any aid (Enemy's must be at least half his level or higher).
Hit Dice: d12
Base Attack Bonus: Good.
Saving Throws: Good Fortitude, Poor Reflex, Good Willpower.
Class skills:
Skill Points at Each Level: 2 + Int modifier.
Class Features
Weapons and Armor Proficiency: A titan is proficient with all simple and martial weapons, light armor, medium armor, and shields.
Enhanced Attributes: The Titan gains a +1 legendary bonus to Strength and Constitution per power level.
Rage Advancement: The Titan gains rage points each level equal to 2 + his Constitution modifier. While the Titan does not gain access to Rage Powers, his class level stacks with barbarian for all rage power effects that determine their effect based on the characters barbarian level, for when he gains Greater Rage, Indomitable Will Tireless Rage, and Mighty Rage, and his Damage Reduction.
Warrior Power: At 1st level and every level thereafter the Titan gains one of the powers listed below. His power level is determined by how many of these powers he possesses.
~~~~~~~~~~~~~~~~~~~~~~~~~
Unrelenting Attacks (Ex): The Titan can enter a frenzy in a battle. When making a full attack action, he gains a +2 bonus to damage rolls per power level. If using a two-handed weapon or a one-handed weapon with both hands, this bonus damage is doubled to +4 per power level. He also gains an additional attack at his highest base attack bonus.
Immortal (Ex): Once per power level a day, when struck by any attack that would normally kill the Titan, he may use this ability to force the attack to fail. This works against any effect, be it physical damage, a death spell, or any other means of killing the Titan.
War Chant (Ex): As blood fills the battlefield, the Titan's song of death lifts to the air to urge his allies on, fueling their fury. As a swift action the Titan can raise his voice in a war chant, bestowing all allies (including himself) who can see and hear the Titan a morale bonus to attack rolls, damage rolls, and saving throws against fear equal to his power level. Any allies who have rage points and are currently in a state of rage regain a single rage point each round the Titan continues this song. He must chant continually, spending a swift action each additional turn to continue the effect. If he stops for any reason, the ability ends.
Overpower (Ex): The Titan shrugs off magical attacks as well as physical. He may ignore up to three spell levels per power level per day. The spell is not dispelled or negated, but simply has no effect on the Titan. He may choose to use this ability after a saving throw has been failed, but before damage is rolled.
Unquenchable Fury (Ex): When raging, the Titan's rage sustains him, not only allowing him to ignore wounds, but to actually repair them. The Titan gains fast healing ability, allowing him to regain two hit points per power level per round while raging.
Granite Body (Ex): Once per power level per day, the Titan may declare a successful attack against him to have a chance of shattering the weapon that struck him. This ability may only be used after a successful strike that deals damage, but must be announced before damage is rolled. The weapon must make a Fortitude save (DC 10 + 1 per power level + Con bonus); failure means the weapon still deals damage, but then shatters against the warrior and is destroyed. Magical weapons add their enchantment bonus to their save. Only weapons may be shattered, and this ability does not work on natural armors, unarmed strikes, touch attacks, and ranged touch attacks.
Unstoppable (Ex): The Titan fights to the brink of death and beyond. There is no longer such a thing as unconscious to the titan - he fights until he is dead with no penalty. When raging, the titan continues to fight to an extra -10 hit points per power level. Thus a 5th level Titan he gains the ability to fight to an additional -50 hit points, so he does not drop until he reachs -60. If the warrior falls out of rage while at -10 hit points or lower, death claims him as usual.
Supernatural Resilience (Ex): The Titan gains damage reduction 1/- per power level and energy resistance 2 to acid, cold, eletricity, fire and sonic equal to his power level. This stacks with the damage reduction gained from barbarian class levels.
~~~~~~~~~~~~~~~~~~~~~~~~~