Dhavaer
2006-02-19, 08:31 PM
This is a monster I've made for use in Urban Arcana, and I was wondering if anyone could give me advice on a challenge rating.
Taint Beast
Medium Magical Beast (Taint)
Hit Dice: 6d10+24 (57vp, 19wp)
Initiative: -1
Speed: 40 feet
Defence/Touch/f-f: 16/9/16 (-1 Dex, +7 Natural)
Attack: Gore +9 (1d8+4)
Full Attack: Gore +9 (1d8+4)
Space/Reach: 5x5/5
SA: Tainted Attack
SQ: Taint Subtype, Scent
SV: Fort +9, Ref +4, Will +0
Skills: +9 Jump, +6 Survival
Feats: Improved Natural Attack
Str 17, Dex 9, Con 19, Init 4, Wis 4, Cha 7
The Taint Beast looks like a large, black canine, except for the boar-like tusks that protrude from its muzzle.
Tainted Attack: On a critical, the damage dealt is Vile damage. It cannot be healed by magic, and heals 1 point per day of total rest.
Taint Subtype: Fire, Cold and Concussion resistance 10, Electricity Resistance 5, DR 10/Silver, takes double damage from Acid and Silver weapons.
Taint Beast
Medium Magical Beast (Taint)
Hit Dice: 6d10+24 (57vp, 19wp)
Initiative: -1
Speed: 40 feet
Defence/Touch/f-f: 16/9/16 (-1 Dex, +7 Natural)
Attack: Gore +9 (1d8+4)
Full Attack: Gore +9 (1d8+4)
Space/Reach: 5x5/5
SA: Tainted Attack
SQ: Taint Subtype, Scent
SV: Fort +9, Ref +4, Will +0
Skills: +9 Jump, +6 Survival
Feats: Improved Natural Attack
Str 17, Dex 9, Con 19, Init 4, Wis 4, Cha 7
The Taint Beast looks like a large, black canine, except for the boar-like tusks that protrude from its muzzle.
Tainted Attack: On a critical, the damage dealt is Vile damage. It cannot be healed by magic, and heals 1 point per day of total rest.
Taint Subtype: Fire, Cold and Concussion resistance 10, Electricity Resistance 5, DR 10/Silver, takes double damage from Acid and Silver weapons.