Xey42
2009-07-01, 11:18 PM
I was looking at the curst template in lost empires, and thought it looked very interesting for a recurring villain. For those that don't know, It's a creature that has been permanently effected by a curse, turning it into a sentient undead and giving it a nice variety of immunities.. and It basically leaves the creature with only two ways to die (anything but these forms of death means it just comes back/reforms/etc).
-First, a disintegrate spell (or its equal in some form) that completely destroys the whole body all at once. This seems easy enough to overcome by cutting off a finger or something and hiding it away like a phylactery (there are plenty of forums discussing how to do this), ensuring that if everything else gets destroyed, youll just form back up at your finger.
-Second is having someone cast remove curse on you, at which point you just turn to ash and are gone. Seems like a blaring weakness seeing as how by level 8, every core caster has the key to the creatures demise one spell away. Granted, the template does have decent SR and a separate caster level check to remove the curse, a paranoid DM may want something more steadfast against some lucky rolls by a PC.
How would you go about making that second fault disappear as best as possible? My first idea was a ring of counterspells, but figured i'd turn it over to the community for a more permanent solution. Also, i know 'just be a lich' is the easiest solution, but, lets just assume this was locked in for some reason.
Thanks for the help in advance!:smallbiggrin:
-First, a disintegrate spell (or its equal in some form) that completely destroys the whole body all at once. This seems easy enough to overcome by cutting off a finger or something and hiding it away like a phylactery (there are plenty of forums discussing how to do this), ensuring that if everything else gets destroyed, youll just form back up at your finger.
-Second is having someone cast remove curse on you, at which point you just turn to ash and are gone. Seems like a blaring weakness seeing as how by level 8, every core caster has the key to the creatures demise one spell away. Granted, the template does have decent SR and a separate caster level check to remove the curse, a paranoid DM may want something more steadfast against some lucky rolls by a PC.
How would you go about making that second fault disappear as best as possible? My first idea was a ring of counterspells, but figured i'd turn it over to the community for a more permanent solution. Also, i know 'just be a lich' is the easiest solution, but, lets just assume this was locked in for some reason.
Thanks for the help in advance!:smallbiggrin: