GreatWyrmGold
2009-07-04, 08:03 AM
Originally just a way to justify monk-like talents in obviously chaotic characters, I realised it would be viewed as a monk fix. So what the hey, I'll try that, too.
The Brawler
This class is identical to the monk except as noted.
Alingment: A brawler must be non-lawful.
Hit die: d10
Proficiencies: Replace with all simple and improvised weapons, and light armor.
Any refrence to Wisdom: Replace Wis with Con.
General Note: Unless otherwise noted, all SU abilities and their replacements become EX abilities.
Still Mind: This class feature is renamed Ignore Enchantment.
Ki Strike: Not sure yet.
Slow Fall: Replace with Wall Agility, an ability that gives a bonus on Jump and Tumble checks equal to your brawler level if you start your turn adjacent to a wall.
Purity of Body: Rename Ignore Disease.
Wholeness of Body: Rename Ignore Pain.
Diamond Soul: Rename Ignore Magic.
Quivering Palm: Not sure yet, but I'll probably just reflavor it.
Timeless Body: Not sure yet.
Tounge of the Sun and Moon: Replace with My Clothes Are Armor: By spending 1 hour, a brawler can cause any clothing to give a +5 armor bonus to AC.
Empty Body: Replace with Iron Hands: This ability functions like Iron Body except as follows:
It can be active for one minute per level, divided up as the brawler sees fit.
You are still vulnerable to attacks that affect your physiology or respiration, because you still have them.
You do not take a Dexterity penalty, and your speed is not reduced, nor do you have an armor check penalty.
You are still perfectly vulnerable to fire and acid, but are unaffected by attacks that effect iron golems.
Instead of turning your unarmed strikes into clubs, your unarmed strike damage is increased one size category.
Perfect Self: Not sure yet.
PEACH, and PHMCUWRFKSQPTBAPS (Please help Me Come Up With Replacements For Ki Strike, Quivering Plam, Timeless Body, And Perfect Self.)
The Brawler
This class is identical to the monk except as noted.
Alingment: A brawler must be non-lawful.
Hit die: d10
Proficiencies: Replace with all simple and improvised weapons, and light armor.
Any refrence to Wisdom: Replace Wis with Con.
General Note: Unless otherwise noted, all SU abilities and their replacements become EX abilities.
Still Mind: This class feature is renamed Ignore Enchantment.
Ki Strike: Not sure yet.
Slow Fall: Replace with Wall Agility, an ability that gives a bonus on Jump and Tumble checks equal to your brawler level if you start your turn adjacent to a wall.
Purity of Body: Rename Ignore Disease.
Wholeness of Body: Rename Ignore Pain.
Diamond Soul: Rename Ignore Magic.
Quivering Palm: Not sure yet, but I'll probably just reflavor it.
Timeless Body: Not sure yet.
Tounge of the Sun and Moon: Replace with My Clothes Are Armor: By spending 1 hour, a brawler can cause any clothing to give a +5 armor bonus to AC.
Empty Body: Replace with Iron Hands: This ability functions like Iron Body except as follows:
It can be active for one minute per level, divided up as the brawler sees fit.
You are still vulnerable to attacks that affect your physiology or respiration, because you still have them.
You do not take a Dexterity penalty, and your speed is not reduced, nor do you have an armor check penalty.
You are still perfectly vulnerable to fire and acid, but are unaffected by attacks that effect iron golems.
Instead of turning your unarmed strikes into clubs, your unarmed strike damage is increased one size category.
Perfect Self: Not sure yet.
PEACH, and PHMCUWRFKSQPTBAPS (Please help Me Come Up With Replacements For Ki Strike, Quivering Plam, Timeless Body, And Perfect Self.)