McDeath
2005-11-19, 02:26 AM
I'm a very inexperienced player and have never DMed. If this is wildly unbalanced or plain stupid, tell me and why. I submit this to your expert critique.
Hunger - A figure hooded and cloaked in grey hangs a foot above the ground; as you take it in it slowly turns its head from side to side as if smelling the air. Locking its hidden eyes on [nearest player], it drifts forward.
Hungers are very rare spirits, often formed from the spirit of one who has offended the gods, and found out after death why they can afford to be patient. Their spirit is broken and twisted, then flung out to wander the planes for eternity. Hungers constantly ache for what they do not possess: a body, and a soul. If they can, a Hunger will drain a being’s soul and possess them. However, it will never achieve completion and when the creature realises this it will go on a rampage, full of rage and pain.
A hunger may be formed from any sentient being, but it will have no memories of its past life, merely an awareness of a void in its soul. To determine the stats for a hunger, choose a base creature. The base creature loses all special abilities, qualities and actions.
CR: 3
Hunger – NE Medium Undead (Incorporeal)
-4 Dex, -2 Wis, 0 Con, -2 Int, -4 Str, 1 Cha
Languages: A Hunger cannot communicate.
AC: 14, touch 10, flat-footed 12
HP: 6,5d12 HD (52)
DR/8 all metal but cold iron, cold and fire resistance 8
Speed 20/ft round
BAB +4, touch +5
Special Actions: Soul Drain, Psychic Scream
SQ: Not Quite There, immunity to fear and awe, levitation 1 ft
Feats: None
Skills: None
Soul Drain
If a Hunger sees a helpless sentient being, it will immediately make a touch attack and if successful will begin to drain the target. For every round the Hunger is in contact the target loses takes a point of Cha, Int or Wis damage (DM’s choice). If the Hunger tales damage while Draining, it must take a Concentration check or the Drain is interrupted. If the target is reduced to zero Int/Wis/Char, the Hunger has weakened its soul and can now possess it. At the start of every round thereafter, the target must make a Will save with DC 12 or be possessed by the Hunger. What happens next is up to the DM.
Not Quite There
A Hunger is not entirely of this world; it fades in and out of existence. A Hunger has a 5% miss chance, which stacks with the miss chance for being incorporeal.
Psychic Scream
Once per minute, a Hunger may channel its pain and rage into a scream. Every sentient being in earshot (DM determines range) takes 1d6 + 2 damage, with a Will save DC 10 to resist being dazed for 1d3 rounds. The damage is doubled for psychically sensitive beings.
Thanks for the suggestions, have made changes.
Hunger - A figure hooded and cloaked in grey hangs a foot above the ground; as you take it in it slowly turns its head from side to side as if smelling the air. Locking its hidden eyes on [nearest player], it drifts forward.
Hungers are very rare spirits, often formed from the spirit of one who has offended the gods, and found out after death why they can afford to be patient. Their spirit is broken and twisted, then flung out to wander the planes for eternity. Hungers constantly ache for what they do not possess: a body, and a soul. If they can, a Hunger will drain a being’s soul and possess them. However, it will never achieve completion and when the creature realises this it will go on a rampage, full of rage and pain.
A hunger may be formed from any sentient being, but it will have no memories of its past life, merely an awareness of a void in its soul. To determine the stats for a hunger, choose a base creature. The base creature loses all special abilities, qualities and actions.
CR: 3
Hunger – NE Medium Undead (Incorporeal)
-4 Dex, -2 Wis, 0 Con, -2 Int, -4 Str, 1 Cha
Languages: A Hunger cannot communicate.
AC: 14, touch 10, flat-footed 12
HP: 6,5d12 HD (52)
DR/8 all metal but cold iron, cold and fire resistance 8
Speed 20/ft round
BAB +4, touch +5
Special Actions: Soul Drain, Psychic Scream
SQ: Not Quite There, immunity to fear and awe, levitation 1 ft
Feats: None
Skills: None
Soul Drain
If a Hunger sees a helpless sentient being, it will immediately make a touch attack and if successful will begin to drain the target. For every round the Hunger is in contact the target loses takes a point of Cha, Int or Wis damage (DM’s choice). If the Hunger tales damage while Draining, it must take a Concentration check or the Drain is interrupted. If the target is reduced to zero Int/Wis/Char, the Hunger has weakened its soul and can now possess it. At the start of every round thereafter, the target must make a Will save with DC 12 or be possessed by the Hunger. What happens next is up to the DM.
Not Quite There
A Hunger is not entirely of this world; it fades in and out of existence. A Hunger has a 5% miss chance, which stacks with the miss chance for being incorporeal.
Psychic Scream
Once per minute, a Hunger may channel its pain and rage into a scream. Every sentient being in earshot (DM determines range) takes 1d6 + 2 damage, with a Will save DC 10 to resist being dazed for 1d3 rounds. The damage is doubled for psychically sensitive beings.
Thanks for the suggestions, have made changes.