palcosmo
2005-11-15, 08:28 PM
Inspired by the various "Ascetic" feats from Complete Adventurer, I've come up with two Bard/Barbarian multiclass feats. Your thoughts and comments are really appreciated.
[hr]Resilient Support
Your impressive zeal for your bardic talents both lends greater confidence to your friends, and steels yourself against the attacks of your foes.
Prerequisites: Bardic Music, Damage Reduction class feature
Add half your Bard levels to your total Barbarian levels for calculating Damage Reduction; add half your Barbarian levels to your total Bard level for calculating the bonus to your Inspire Courage ability. For example, a 6th-level Barbarian/5th-level Bard has DR 1/- and adds +2 to her Inspire Courage ability.
This feat has no further effect on any other class features.
(I like the idea of this feat, but I think it's probably too powerful. Would this, in your opinion, be less broken as two separate feats?)
[hr]Lyrical Rage
You have learned how to channel your bardic talents into fighting prowess, transforming yourself into a more fearsome opponent.
Prerequisites: Bardic Music, Rage ability
When initiating a rage, you may spend daily usages of your Bardic Music so that your Barbarian Extra Hit Points are lost first, as per standard Temporary Hit Points (like those gained from the Vampiric Touch spell). For every Bardic Music sacrificed, the Barbarian gains 4 Temporary Hit Points. These Temporary Hit Points are deducted from your pool of Barbarian Extra Hit Points, and, as such, your Temporary Hit Points cannot exceed the total of your Extra Hit Points.
For example, a 7th-level Bard/6th-level Barbarian enters a rage. She would usually gain 26 Extra Hit Points, but she sacrifices 6 of her Bardic Music uses. She therefore has 24 Temporary Hit Points, and 2 Extra Hit Points. (She could not sacrifice all of her 7 Bardic Music uses, as 28 Temporary Hit Points would exceed her standard 26 Extra Hit Points.) For the remainder of her rage, she has a "buffer" of 24 Hit Points that are lost before she herself is truly damaged.
Both Extra and Temporary Hit Points are lost at the end of your rage.
(Yikes, does that all make sense? I hope so... Is this too powerful? Or just too awkward?)
[hr]Resilient Support
Your impressive zeal for your bardic talents both lends greater confidence to your friends, and steels yourself against the attacks of your foes.
Prerequisites: Bardic Music, Damage Reduction class feature
Add half your Bard levels to your total Barbarian levels for calculating Damage Reduction; add half your Barbarian levels to your total Bard level for calculating the bonus to your Inspire Courage ability. For example, a 6th-level Barbarian/5th-level Bard has DR 1/- and adds +2 to her Inspire Courage ability.
This feat has no further effect on any other class features.
(I like the idea of this feat, but I think it's probably too powerful. Would this, in your opinion, be less broken as two separate feats?)
[hr]Lyrical Rage
You have learned how to channel your bardic talents into fighting prowess, transforming yourself into a more fearsome opponent.
Prerequisites: Bardic Music, Rage ability
When initiating a rage, you may spend daily usages of your Bardic Music so that your Barbarian Extra Hit Points are lost first, as per standard Temporary Hit Points (like those gained from the Vampiric Touch spell). For every Bardic Music sacrificed, the Barbarian gains 4 Temporary Hit Points. These Temporary Hit Points are deducted from your pool of Barbarian Extra Hit Points, and, as such, your Temporary Hit Points cannot exceed the total of your Extra Hit Points.
For example, a 7th-level Bard/6th-level Barbarian enters a rage. She would usually gain 26 Extra Hit Points, but she sacrifices 6 of her Bardic Music uses. She therefore has 24 Temporary Hit Points, and 2 Extra Hit Points. (She could not sacrifice all of her 7 Bardic Music uses, as 28 Temporary Hit Points would exceed her standard 26 Extra Hit Points.) For the remainder of her rage, she has a "buffer" of 24 Hit Points that are lost before she herself is truly damaged.
Both Extra and Temporary Hit Points are lost at the end of your rage.
(Yikes, does that all make sense? I hope so... Is this too powerful? Or just too awkward?)