JeenLeen
2009-07-13, 02:47 PM
In my game, the DM has decided that buffs stay on the body even after you die. They might not apply (for example, Indomitability on a corpse does nothing), but they are there. Things like Energy Immunity still apply. When True Res'ed, all buffs of which the duration has not expired are still active.
If the body is destroyed (Disintegrate) or lost, a True Res-created body does not have any buffs that were on the PC.
This was decided in part to help the characters who have Persisted spells (clerics with Extend Persist DMM, and a wizard Abjurant Champion who has 48 hour abjurations), but also because we don't know the actual RAW. We might have based our logic off how True Res allows you to keep remembered spells, while lower revival magic has a chance of losing remembered spells.
Two general questions.
1. How do buffs and dying interact according to RAW?
2. What are your opinions about buffs and dying?
A specific question, on how True Res interacts with the above.
1. Applying these houserules, what should happen in the following situation. My wizard was turned to ice by a Stone to Flesh-like ability. He was then shattered. Relevant buffs include: 1. Indomitability and 2. a Contingency to Dimension Door him when he is at 10 HP.
The DM has already ruled that Indomitability wouldn't work, as the 'statue''s HP was lowered to 0, but I don't take damage until the effect wears off or is cured (at which point I die instantly). He hasn't ruled on the Contingency yet.
Are the shattered remains of a corpse (a lot of gooey bits, I reckon) sufficient to say one has the corpse to cast True Res on?
If the body is destroyed (Disintegrate) or lost, a True Res-created body does not have any buffs that were on the PC.
This was decided in part to help the characters who have Persisted spells (clerics with Extend Persist DMM, and a wizard Abjurant Champion who has 48 hour abjurations), but also because we don't know the actual RAW. We might have based our logic off how True Res allows you to keep remembered spells, while lower revival magic has a chance of losing remembered spells.
Two general questions.
1. How do buffs and dying interact according to RAW?
2. What are your opinions about buffs and dying?
A specific question, on how True Res interacts with the above.
1. Applying these houserules, what should happen in the following situation. My wizard was turned to ice by a Stone to Flesh-like ability. He was then shattered. Relevant buffs include: 1. Indomitability and 2. a Contingency to Dimension Door him when he is at 10 HP.
The DM has already ruled that Indomitability wouldn't work, as the 'statue''s HP was lowered to 0, but I don't take damage until the effect wears off or is cured (at which point I die instantly). He hasn't ruled on the Contingency yet.
Are the shattered remains of a corpse (a lot of gooey bits, I reckon) sufficient to say one has the corpse to cast True Res on?