Belial_the_Leveler
2009-07-14, 12:56 PM
...Is a lead mine. Think about it;
1) Walls contain lead. Many divinations are blocked by it.
2) Walls are stone and metal; no burrow or earth glide.
3) Passages are fairly small; players can's shapeshift to very big creatures.
4) The place is dark; remote viewing does not allow players a clear enough image to teleport and vision even with true seeing is practically limited to 120 ft so no huge range attacks
5) The ceilings can be rigged to collapse, burying attackers. This works just fine on incorporeal creatures too-the stone is too thick for them to pass.
6) Adding a weirdstone imposes a six-mile dimensional lock without making the whole area green as it would in an overground place.
1) Walls contain lead. Many divinations are blocked by it.
2) Walls are stone and metal; no burrow or earth glide.
3) Passages are fairly small; players can's shapeshift to very big creatures.
4) The place is dark; remote viewing does not allow players a clear enough image to teleport and vision even with true seeing is practically limited to 120 ft so no huge range attacks
5) The ceilings can be rigged to collapse, burying attackers. This works just fine on incorporeal creatures too-the stone is too thick for them to pass.
6) Adding a weirdstone imposes a six-mile dimensional lock without making the whole area green as it would in an overground place.