Seventh Dwarf
2009-07-28, 09:41 AM
The players in the campaign I DM are far beyond the level where regular, run of the mill kobolds would be appropriate. I love the little fellows though, and would miss the conniving creatures were they not present.
While I could just give them class levels, my PCs have had enough of that trick. Instead, I am considering giving the kobolds a bit of a makeover and giving them damage reduction, something like DR 10/-. What also might be fun is to give them magic bullets for their slings - maybe electrical discharge on contact with metal armor or fragmentation bullets to make the casters step lively.
I would appreciate some thoughts on how to evaluate CR of a creature when you (a) give them special abilities like DR/- or (b) give them magic items that significantly increase their power. My goal is to provide a level appropriate encounter and not over-reward or under-reward on xp.
For those who wish to comment on how CR is a horrible way to gauge encounter level or reward xp, please refrain.
While I could just give them class levels, my PCs have had enough of that trick. Instead, I am considering giving the kobolds a bit of a makeover and giving them damage reduction, something like DR 10/-. What also might be fun is to give them magic bullets for their slings - maybe electrical discharge on contact with metal armor or fragmentation bullets to make the casters step lively.
I would appreciate some thoughts on how to evaluate CR of a creature when you (a) give them special abilities like DR/- or (b) give them magic items that significantly increase their power. My goal is to provide a level appropriate encounter and not over-reward or under-reward on xp.
For those who wish to comment on how CR is a horrible way to gauge encounter level or reward xp, please refrain.