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Zolkabro
2009-07-28, 11:36 AM
What are peoples favourite RPGs? Here you can post about them, discuss them, and do whatever you want with them.

My favourite RPG is the Kingdom of Loathing. Has anyone else played it? If not, you should. For ease of typing, it's mostly known as KoL.

I also like the Iron Realms series, especially Lusternia. But it's not as good as KoL.

Curmudgeon
2009-07-28, 11:45 AM
I like Call of Cthulhu, especially the 1920s Lovecraftian setting. There are a couple reasons for this. One is that the period ("The Roaring '20s") was a great one for individual empowerment, with societal attitudes rapidly changing -- but its technological means weren't appreciably more powerful than those of earlier periods. The other reason is that, more than any other game system, CoC fosters cooperation. Basically everyone is eventually going to die or go insane; that's just a given. But teamwork can stave off that inevitability, and I really enjoy that spirit in a game.

PairO'Dice Lost
2009-07-28, 11:54 AM
The only ones I've played have been D&D (1e-3e and one 4e game) and Riddle of Steel. Of the two, I'd have to say I prefer D&D for all the little quirks that make it unique but appreciate RoS for realism, so most of the time I play D&D and just steal ideals from RoS.

The Rose Dragon
2009-07-28, 12:02 PM
Mutants & Masterminds 2nd Edition!

After that, True20, Exalted 2nd Edition, nWoD, Spirit of the Century, All Flesh Must Be Eaten and Qin: The Warring States.

AstralFire
2009-07-28, 12:04 PM
I've become extremely fond of Star Wars Saga Edition. Spirit of the Century looks fun but I've never gotten a group for it, and I'm not really in a pulp mood lately. At the moment, that is all I play - I am D&D-ed out.

JMobius
2009-07-28, 12:08 PM
Nobilis and Unknown Armies. Potenially Eclipse Phase, when it comes out.

Indon
2009-07-28, 12:12 PM
Exalted, either first or second edition.

Winterwind
2009-07-28, 12:13 PM
DeGenesis, which is a German post-apocalyptic rules-light RPG, as far as I know currently being translated into English.

My avatar is an OotSified version of one of its illustrations.

Terraoblivion
2009-07-28, 12:13 PM
For sheer versatility and ease of use Mutants and Masterminds 2nd edition comes in first i believe. However, for larger, more elaborate systems Exalted is probably my favorite. It has its problems, but i generally like the system and of elaborate fantasy worlds the setting of Exalted is very close to my favorite.

Systems i have less experience with but very favorable views of there are probably two that stands out. One is Changeling: The Lost which just manages to build a strong, interesting atmosphere without destroying the room for creativity on part of the GM and players. The other is Weapon of the Gods which at one time manages to be pulpy, kung-fu fun and a surprisingly good introduction to confucian and daoist concepts and practices.

Narmoth
2009-07-28, 12:19 PM
Advanced Dungeons & Dragons 2nd Edition Players Option

subject42
2009-07-28, 12:21 PM
I'm a big fan of Iron Heroes. It's a D&D spinoff, but it has some unique traits. The only thing I don't like is rolling for Damage Reduction.

Kylarra
2009-07-28, 12:22 PM
I liked the old BESM, not very structured, but hilarious.

Swordguy
2009-07-28, 12:23 PM
Shadowrun 3e. Perfect blend of mechanics, fluff, and ease of use. Yes, it's complex, but once you get your feet under you and get past the initial learning curve, it plays incredibly fast and easily - the only question is "what's the modifier for this?" Plus an awesome setting that oozes flavor.

Deadlands (Pinnacle version). Again withe the flavor. The playing card game mechanic (the better the poker hand you draw, the better the effect - Jokers are BAD - and a better dice-based skill roll lets you draw more cards) is unique and loads of fun. Really, it's Call of Cthulhu meets Will Smith's Wild, wild West meets Boot Hill. There's nothing bad about that at all.

Call of Cthulhu. This one is completely group-dependent. If you have a player who refuses to "go with it" and RP insanity, or won't lose himself in the character, it'll suck. But the potential for sheer awesome is amazing in this game.

Riddle of Steel. Best. Combat. Simulator. EVER.

AD&D 1e. Before the Player's Option stuff, I feel that this is the best blend of detail, playability and ease of use that the D&D franchise has ever achieved. I completely hate the idea of "builds" (pulling character bits from 15 different sourcebooks to produce an overpowered effect never intended by the authors), and so I love the ease of character creation and play in this edition. Plus, I can subtract negative numbers (you know, 5th grade math), so THAC0 holds no fear for me. Plus, you don't start off as a hero - you have to earn it. I love that in RPGs, it makes being a hero later on (assuming you're smart/lucky enough to survive) so much the sweeter.

7th Sea. Piratical Swashbuckling. You literally CANNOT die except in the specific circumstances you outline with your GM, so doing mechanically sub-optimal stuff to produce cool visuals is actually viable in this game. The mechanics are pretty - iffy (which is an issue with all John Wick-written games, such as L5R), but the game is just so much fun to play, I couldn't help but include it on the list.

Tyrrell
2009-07-28, 12:26 PM
Ars Magica 5 tops my list I love the long term advancement system and the flavorful detail pushed into every die roll and total. The game encourages through crunch magic and wizards to act like I think they should.

I'm also a big fan of Exalted (more second edition than first) and L5R (I've really only played and loved first ed with this one).

I'm also really impressed by 4th edition D&D.

I've played lots and lots of others but these are ones that I've really been taken with.

mikeejimbo
2009-07-28, 12:28 PM
My favorite RPG is GURPS. Also, I am apparently the only person in the world who likes it.

Zincorium
2009-07-28, 12:29 PM
Alternity, especially the dark matter setting. I have mixed feelings about the d20 modern reboot. Kind of embodied the 'you must be this smart to play' style of RPGs.

Spirit of the Century. Almost complete opposite as above. The only game I know of where character creation can be as much or more fun than the game itself.

jmbrown
2009-07-28, 12:30 PM
My favorite RPG is GURPS. Also, I am apparently the only person in the world who likes it.

Not the only :D

I like Baron Munchausen. It's a game where you drink heavily with your buddies and tell ridiculous stories while challenging the credibility of each others' story.

AstralFire
2009-07-28, 12:31 PM
My favorite RPG is GURPS. Also, I am apparently the only person in the world who likes it.

I stole a lot of ideas from my perusal of GURPS, but as a whole I'm really suspicious of systems claiming universality these days. If I'm gonna do work to play (adjusting all of GURPS' stuff), I really want it to be using my ruleset, generally, because if you get me going on an idea, I end up wanting to throw out the gods, stab the dragon through the heart, and change the basic physics so that my idea works.

PLUN
2009-07-28, 12:34 PM
Godlike.

Superhuman WW2 Conscripts? With a dice pool system? Why yes, thank you, that'd be lovely. I keep looking at Transhuman Space too. Even though it's GURPS. GURPS and hard sci fi is crazy enough to fly though.

ghost_warlock
2009-07-28, 12:34 PM
In order:

:smallbiggrin: D&D 3.5
:smallsmile: Alternity
:smallcool: Call of Cthulhu
:smallredface: Old WoD; especially Werewolf & Wraith
:smallconfused: D&D 4e
:smallwink: Basic D&D (mostly for nostalgia)
:smallfrown: GURPS (like character creation; hate the system otherwise)
:smalleek: AD&D 2e Player's Option (introduced the shadow-specialist wizard)
:smallsigh: AD&D 2e
:smallyuk: d6 Star Wars

AmberVael
2009-07-28, 12:36 PM
7th Sea. Piratical Swashbuckling. You literally CANNOT die except in the specific circumstances you outline with your GM, so doing mechanically sub-optimal stuff to produce cool visuals is actually viable in this game. The mechanics are pretty - iffy (which is an issue with all John Wick-written games, such as L5R), but the game is just so much fun to play, I couldn't help but include it on the list.

7th Sea does rock pretty hard. I second this.

I'm also really in love with Exalted- I don't care about the mechanics (though I think in concept, at least, they did a good job- I like the character creation mechanics), because the fluff has me so captivated. It's amazing stuff.

...and, well, honestly, DnD 3.5. I have a very love/hate relationship with it, I like Mutants and Masterminds better conceptually, but... 3.5 was my first system (technically 3.0, but meh), and I just know it the best. I've had a lot of fun with it, whether it was the best executed or not.

Ashes
2009-07-28, 12:58 PM
Well, these days I pretty much exclusively play nWoD. I really love the system, and the playstyle it fosters in my group. Everyone's majorly in character, there's always a lot of interparty roleplaying and scheming. You get to feel your character and the characters of the rest of your group.
Right now I'm in a game of Werewolf, and we just had our first session of Mage the other day. Both are really awesome, and I love playing in them. Good storytellers in my group. Got a game of Hunter waiting for us when we finish either of those.

We've mostly been playing D&D 3.0/3.5 since we started many years ago, but this last year, it's not been living up to what we wanted. Neither did 4E. We really liked the system and it's new take on D&D, but both editions of the game, made our games focus almost exclusively on combat.
I don't know why this is, I know it can't be because of the system, but that's what happened.

We've had some good experiences with D&D in the past, but I think those days are gone.

We've really enjoyed Call of Cthulhu as well. I have a buddy who plays and DMs that exclusively. It's the only RPG he'll touch these days. And he's really, really good at it. I can't count the number of times I've been genuinely freaked out by his storytelling. He's awesome. He's written some stuff for http://yog-sothoth.com/ as well.

We also all really love the systems for Mutants and Masterminds 2nd Edition and Iron Heroes, but our games in those systems have been pretty horrible. There's a lot of potential in those games.
I've also bought In Nomine, because we tried to homebrew an Angel system for nWoD, but it kinda got un a backburner with school and such, so when I saw that the system existed, I had to buy it. Haven't tried it yet though.

EDIT: I've also been in a pretty cool Star Wars Sage Edition game. Run by the same guy who's running Werewolf right now. It was good, but he's a lot better at WW than SW. We did get to blow up Coruscant though.

Dogmantra
2009-07-28, 01:00 PM
Hmmm... I like all four RPG systems I'm familiar with, but if I had to pick a favourite, it would either be D&D 4e or Risus.

Kurald Galain
2009-07-28, 01:20 PM
Werewolf: the Apocalypse
Exalted
Paranoia
Call of Ctulhu

Tyrrell
2009-07-28, 01:23 PM
My favourite RPG is the Kingdom of Loathing. Has anyone else played it? If not, you should. For ease of typing, it's mostly known as KoL.

I also like the Iron Realms series, especially Lusternia. But it's not as good as KoL.

Hah!, the original poster was talking about computer RPG's rather than real ones. Oh well, the present discussion is far more to my liking

The Rose Dragon
2009-07-28, 01:27 PM
Hah!, the original poster was talking about computer RPG's rather than real ones. Oh well, the present discussion is far more to my liking

He should have posted it in the correct forum, then.

mikeejimbo
2009-07-28, 01:32 PM
Hah!, the original poster was talking about computer RPG's rather than real ones. Oh well, the present discussion is far more to my liking

Oh, I thought he was talking about any RPG, be it computer or Pen and Paper.

As far as computer RPGs go... I would like Eve if the interface were better. Doubly so if it were more customizable.

Voshkod
2009-07-28, 01:38 PM
Call of Cthulhu (particularly Delta Green)
Houses of the Blooded
Paranoia
Amber Diceless
Cyberpunk (first edition)
Traveller (black book edition and T:2300)
Godlike/Wild Talents
Reign

Those are some of the top ones.

potatocubed
2009-07-28, 01:39 PM
My favourite RPGs?

Nobilis and Burning Empires.

Now all I have to do is convince other people to play them, too.

Zolkabro
2009-07-28, 01:44 PM
I've played very little of the games you people are suggesting, but I have played D&D, and I love it. It's equal with KoL.

bosssmiley
2009-07-28, 01:44 PM
Heh, we just did this meme (http://vaultsofnagoh.blogspot.com/2009/07/desert-island-rpgs.html).



Desert Island RPGs
Plomley Memorial Hard Mode Rules
(8 games. Core book only)


Moldvay Basic D&D/Labyrinth Lord
TNMT & Other Strangeness
WFRP (either edition)
LUGDune
Pendragon
Fading Suns
Savage Worlds
One BRP system (I'm torn between Runequest, CoC and Elric/Stormbringer. Don't make me choose!)

Honourable mentions: Ars Magica, Feng Shui, Mutants and Masterminds, Risus

jmbrown
2009-07-28, 01:54 PM
Traveller (black book edition and T:2300)

MegaTraveller or bust!


•TNMT & Other Strangeness

I've been trying for the life of me to find a 1st edition copy that has the mental deficiencies intact.

Voshkod
2009-07-28, 02:02 PM
MegaTraveller or bust!


It's not Traveller if it didn't come in a little black box with no art (just an S.O.S. call from the Beowulf) and three little black books.

And about two hundred add-on little black books. And Stryker.

Gecks
2009-07-28, 02:09 PM
My favorite RPG is GURPS. Also, I am apparently the only person in the world who likes it.

Actually, I'll have to second this- GURPS is definately my favorite system to play. Character generation seemed to be a little bit of a slog- especially for newer players- but once that was done you could run characters through any senario with just stat/skill checks or oppossed checks- a very easy system to run on the fly without having to stop to check the rule-books. Best games I've GMed have definately been using this system.

Jack_Banzai
2009-07-28, 02:09 PM
D&D 4e.
Star Wars Saga.
Paranoia.
Mutants and Masterminds d20.
d20 Modern and Urban Arcana.
Mage (original).
d20 Shadowrun homebrew.
Tales of the Floating Vagabond.
Advanced Marvel Super Heroes.
D&D 3.5e.
d6 Star Wars.
Call of Cthulhu (3rd Chaosium edition).
Elric: Stormbringer.
Ninjas and Superspies.
Heroes Unlimited.

The Rose Dragon
2009-07-28, 02:11 PM
Mutants and Masterminds d20.

Mutants & Masterminds comes only in d20 flavor, by the way.

Lost Demiurge
2009-07-28, 02:18 PM
Hmmm...

Shadowrun 4e: I always loved Shadowrun, but could never get the hang of the rules. SR4 fixed that. I can run it easily, and it's got a whole range of themes that I can work with, and stories I can tell... And when I get to play, it's pure awesome to me.

L5R and 7th Sea: You need good gm's for these, but with someone who can handle the sometimes fiddly mechanics, and has a story in mind, the awesome can be brought. The PC's are vivid, battle isn't everything but when fights happen they're beautiful, and intrigue can kill you deader than three feet of steel in your gut. You actually have to THINK when you play, or suffer the (sometimes fun) consequences.

Deadlands: Gritty, easy for your character to die, but if you're REALLY unlucky, death might not be the end... The first system I ran into that effectively used a fate chip mechanic, it's hard to match for flavor and attitude.

D&D 4E: Easy to run, and there's a ton of classes and races to play with! So many options... Time will tell whether or not the appeal fades, for now it's been a breath of fresh air.

Mutants and Masterminds: D20 done right! Can do damn near anything, any type of character, any genre... But it SHINES when you run heroes with it, as it should. Easy mechanics, and it makes a great PbP game engine.

Weapons of the Gods: Funky mechanics, a setting that can do humor without going overboard, and Kung Fu of all colors and flavors. I've only run this one, but I long to play in the worst way...

Raltar
2009-07-28, 02:29 PM
Star Wars Saga Edition is my favorite by far currently. It has some flaws(like, why can't I give up a bonus feat for another talent? I need more talents, god damnit!) but it is really balanced and fun as hell to play. It doesn't hurt that I've been in love with Star Wars since before I can remember.

Voshkod
2009-07-28, 02:32 PM
Castle Falkenstein. That was a good one; nice setting, nice mechanics.

Lost Demiurge
2009-07-28, 02:39 PM
Ooh, almost forgot!

Amber Diceless: You NEED a good GM and players for this, but with the right group it becomes one hell of a ride...

Jerthanis
2009-07-28, 02:39 PM
For sheer versatility and ease of use Mutants and Masterminds 2nd edition comes in first i believe. However, for larger, more elaborate systems Exalted is probably my favorite. It has its problems, but i generally like the system and of elaborate fantasy worlds the setting of Exalted is very close to my favorite.

Systems i have less experience with but very favorable views of there are probably two that stands out. One is Changeling: The Lost which just manages to build a strong, interesting atmosphere without destroying the room for creativity on part of the GM and players. The other is Weapon of the Gods which at one time manages to be pulpy, kung-fu fun and a surprisingly good introduction to confucian and daoist concepts and practices.

I'd have something to contribute to this thread, but my opposite sex clone from Denmark got here first.

Matthew
2009-07-28, 02:57 PM
Top three would probably be:

Advanced Dungeons & Dragons
War Hammer Fantasy
Star Wars D6

Those are the RPGs I have played the most, and tellingly I was introduced to all of them before age 16, so they are probably also the games I am most familiar with. Played tons of other RPGs, but usually as isolated incidents.

golentan
2009-07-28, 04:50 PM
DnD 3.5, Mutants and Masterminds, and Traveller (CT, running my first mongoose game as we speak, seems good). I like shadowrun, and both D6 star wars and saga edition for very very different reasons.

Sebastian
2009-07-28, 06:04 PM
There are many games in this thread that I like but because nobody mentioned it

JAGS (http://www.jagsrpg.org/), I really like the rules and have some of the best settings I have ever read. (Check out Wonderland, for example.) and it is all free.

Tengu_temp
2009-07-28, 06:11 PM
I'd have something to contribute to this thread, but my opposite sex clone from Denmark got here first.

How silly. It was established long ago that Terra is my opposite sex clone!

Or, to be precise, that I am hers. Whatever.

The Rose Dragon
2009-07-28, 06:17 PM
How silly. It was established long ago that Terra is my opposite sex clone!

Or, to be precise, that I am hers. Whatever.

I thought you were my clone.

Or I was yours.

Either way this is confusing.

Friv
2009-07-28, 06:20 PM
* Exalted for epic games
* Changeling: The Lost for grittier games
* Serenity for science fiction games

TengYt
2009-07-28, 06:26 PM
Any love for BESM? (Not the awful d20 version though:smallyuk:)

Tengu_temp
2009-07-28, 06:34 PM
Any love for BESM? (Not the awful d20 version though:smallyuk:)

It's decent, but I found Mutants and Masterminds to be a better universal system. Even for anime-specific settings.

TengYt
2009-07-28, 06:39 PM
So I've heard, but sadly the RPGs I own are based purely on budget and availability. As much as I want M&M, I don't think it's worth buying it purely because I've heard it's a good system. :( Especially since most of my friends don't Roleplay much these days.

Svedka
2009-07-28, 06:40 PM
Mage: The Awakening
DnD 3.5
Mixed nWoD

Hida Reju
2009-07-29, 01:53 AM
Spycraft 2nd edition

D20 variant that delt with most of the class issues by creating a new balance between all classes to make them attractive all the way to lvl 20.

I recomend anyone take a look at it if they want a game to do a modern campaign at all.

mikeejimbo
2009-07-29, 07:09 AM
There are many games in this thread that I like but because nobody mentioned it

JAGS (http://www.jagsrpg.org/), I really like the rules and have some of the best settings I have ever read. (Check out Wonderland, for example.) and it is all free.

JAGS is pretty cool. I really like the Wonderland setting. Though, the game of it I'm running is converted to GURPS.

Arokh
2009-07-29, 02:54 PM
First an foremost: Das Schwarze Auge (a.k.a. The Dark Eye), fourth Edition.
I just adore its low-power, low-magic kind of setting, paired with its, though slightly complex, quite easy handable set of rules.

Shadowrun 4th is in second.

So long, Arokh.

Ninetail
2009-07-29, 04:05 PM
Nobilis is sheer awesome in game form. I can't say enough good things about it.

HERO is my favorite universal system. You can do anything with it. Anything. At. All. Bit of a learning curve, but I've run fantasy, space opera, hard sci-fi, pulp, detective noir, high-school shoujo anime romantic comedy, martial arts, pirate swashbuckling, Cthulhu-esque horror, and of course superheroes. Probably a couple other things I'm forgetting.

D&D 4e and Cyclopedia D&D are my favorite versions of AD&D and OD&D, respectively. They're quick to prepare, pretty flexible, encourage improvisation, are decent at what they do, and -- and this is important -- they're the games a lot of gamers are familiar with, so there's a lot less need for explanations before or during a session.

Mage: the Ascension is the only World of Darkness game I've ever enjoyed. I think it's because it seems to be the only one where the players have a shred of a chance of legitimately winning.

Ironclaw and Jadeclaw aren't my usual thing (anthropomorphics), but the system is pretty interesting, and the setting of Jadeclaw in particular is so well-developed that I had to give it a shot. I now run short campaigns irregularly as a break. It works much better than Teenage Mutant Ninja Turtles for my purposes, and the rules are surprisingly solid in most respects.

satorian
2009-07-29, 04:33 PM
Advanced Dungeons & Dragons 2nd Edition Players Option

Me too. Well that and OWoD 2nd edition Mage.

thegurullamen
2009-07-29, 04:38 PM
PnP:

D&D 3.5
Shadowrun 3e
BESM (for sheer wtf moments)

PC:

Fallout 1 & 2. Three lacked the endings that show what became of the areas you impacted, which was a major, major, major draw in the first place.

Want to play:

Deadlands
Shadowrun 4e
Mass Effect
(Does BioShock count?)

Woot Spitum
2009-07-29, 04:38 PM
Changeling: The Lost is probably my favorite system. I really enjoy the strange, low-power setting.

Exalted and vanilla NWoD come close though.

Micky Pain
2009-07-30, 02:38 AM
Always liked shadowrun (up to 3e), but my favorite is a complete homebrew system a friend of mine made.

Classic Fantasy setting, but percentile based skills/attributes, no defined classes and no levels, all improvements are learn-by-doing.

Only thing it uses from outside systems is the spells and crit tables from rolemaster (and let's face it, if you can think of it, there's three spells like it in rolemaster).

Also, just for fun and the absurdity, get a good group and play fatal - or simply read the rulebook for a good, low-brow laugh.

mistformsquirrl
2009-07-30, 02:56 AM
D&D 3.5e - There's a reason I play it so often and am taking my novel world and using 3.5e with it >.>

I admit, it's a long way from perfect; but eff-all is it *fun* for me! >.< It's also easy enough to learn (despite the number of rules) - which makes teaching it simple <^_^>

Best part though: It's so damned open-ended. Lots of RPGs really tie themselves to one specific setting - not all of course; but many. This isn't bad; but for someone of my temperment; having something more like a toolbox is superior to having something where homebrewing a setting means almost reinventing the game >.<

SR3e - I haven't played 4e, so I don't know how it stacks up. What I do know is that 3e was *fun*. It's also one of the few games with super-high lethality where I actually didn't mind the danger; because my character never felt like a mook.

I also find the setting very cool >.> "You got your High Fantasy in my Dystopian Future! ... sweet."

oWoD Vampire, Werewolf and Mage - First I want to be clear; I haven't tried nWoD; so this is not in any way a judgement on it - I can't judge what I haven't tried. I do know that I enjoyed all 3 of these games immensely - the settings were fantastic imo >_< and they were also my first introduction to RPGs where combat was a far secondary concern most of the time. (It was a particularly good Vampire campaign that turned me from a "When do we get to the fighting!?" type to an actual roleplayer who enjoys conversation and the like as well >.>)

Really I've liked most every system I've tried; but these are top of my list.

Jack_Banzai
2009-07-30, 04:09 AM
Mutants & Masterminds comes only in d20 flavor, by the way.

Typo. Meant to say 2nd ed.

misterk
2009-07-30, 04:16 AM
WFRP is lovely. I think its a perfect system for the world its trying to conjure, and I love the warhammer fantasy world. I am less fond of Dark Heresy simply because it tried to import WFRPs system to somewhere where it doesn't work as well.

I also love L5R, the mechanics and system again gel well, and playing in the enforced social system is very awesome, presenting interesting challenges to deal with

Kaun
2009-07-30, 05:59 AM
Deadlands 1st ed: there just isn't much out there that stands up to it.

L5R: 1st ed. (although i haven't looked at the latest re release but the d20 version just didn't do it justice.)

Blacky the Blackball
2009-07-30, 06:56 AM
Deadlands - The system sucks big time from a mechanical/statistical point of view but adds atmosphere to the setting, which is one of the best.

Feng Shui - For larger than life action-movie games this is wonderful.

Ars Magica - I've played every edition up to 4th, and each one has been better than the last. I own 5th edition, but haven't managed to get it to the table yet (although from reading it I have high hopes).

Call of Cthulhu - Such a classic game, it needs no introduction.

Mutants and Masterminds 2e - Technically a superhero game, but under the superhero gloss there's a wonderful generic system.

Rolemaster 2e - A classic old game for those who want their combat with extreme crunch. Avoid all companions after II (and about half of I and II too), and the RMSS and RMFRP versions, and go for the better - and simpler - 2e (recently re-released as Rolemaster Classic).

orchitect
2009-07-30, 08:14 AM
I might as well add my two cents into this.

1. Warhammer Fantasy, because I've lived in the Warhammer world since I was nine.
2. Scion (Hero, Demigod, God), because of the pantheons and the overall flavour of the game.
3. God-games on these boards, as with Scion, the flavour is fun, but I get to create to create it.
4. Promethean, because although I have never played it, I really enjoy reading the books. However, I don't enjoy the nightmares that enevitably follow.

Kaun
2009-07-31, 01:25 AM
i forgot to add

Mutant Chronicles to my list.

Old game but had a heap of fun playing it.