Ravens_cry
2009-07-30, 02:35 AM
These ancient spells of an equally ancient order, from a time some say is best forgotten. Those wizards who study them dare to twist the natural laws of the universe in an attempt at cosmic comedy.
Or are just very silly.
Subjective Gravity
Enchantment
Level: Sor/Wiz 2
Components: S
Casting Time: Standard Action
Range:Touch
Target: Caster or one touched creature
Duration:1 minute/caster level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Target may cross 10 feet per two caster levels of open air. However target must make a will save (DC 10) every 20 feet or look down and start falling, taking normal falling damage when they reach the bottom.
Summon Anvil
Conjuration (Summoning)
Level:Sor/Wiz 5
Components: V,
Casting Time: Standard Action
Range: Medium (100 feet +10 ft./level
Effect: One Summoned Object
Target: One creature or object within range
Duration: 1 round after hitting target or ground
Saving Throw: Reflex save (special)
Spell Resistance: No
A 400 pound anvil appears over targets head, 10 feet above per two caster levels. Target must make DC 15 reflex save or be hit by anvil. However, even if they make the reflex save, 50 percent chance percentile roll determines if they are still hit. If hit, along with normal damage (2d6 per 10 feet falling distance) from falling objects, they are automatically dazed for 1d4 rounds plus 1 per 4 caster levels.
Painted Door
Conjuration (Teleportation)
Level:Sor/Wiz 3
Components: S, M,
Casting time: Full Round Action
Range: Long 200 + 20 ft./level (special)
Target:You
Duration:Instantaneous
Caster paints a doorway on an adjacent solid verticals surface and steps through, appearing instantly at any chosen location within range that is out of line of sight of all creatures in range. If nowhere within range is out of line of sight of a creature the spell fails and is wasted.
Material Component
A dab of paint, or a small piece of charcoal, or chalk
Any critiques on power level, and wording, and anything else, are more then welcome as this is my first homebrew. Thanks to Djinn_In_Tonic for the helpful criticism.
And in the words of ancient Three Fingered One, "Th-th-th-that's all folks!"
Or are just very silly.
Subjective Gravity
Enchantment
Level: Sor/Wiz 2
Components: S
Casting Time: Standard Action
Range:Touch
Target: Caster or one touched creature
Duration:1 minute/caster level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Target may cross 10 feet per two caster levels of open air. However target must make a will save (DC 10) every 20 feet or look down and start falling, taking normal falling damage when they reach the bottom.
Summon Anvil
Conjuration (Summoning)
Level:Sor/Wiz 5
Components: V,
Casting Time: Standard Action
Range: Medium (100 feet +10 ft./level
Effect: One Summoned Object
Target: One creature or object within range
Duration: 1 round after hitting target or ground
Saving Throw: Reflex save (special)
Spell Resistance: No
A 400 pound anvil appears over targets head, 10 feet above per two caster levels. Target must make DC 15 reflex save or be hit by anvil. However, even if they make the reflex save, 50 percent chance percentile roll determines if they are still hit. If hit, along with normal damage (2d6 per 10 feet falling distance) from falling objects, they are automatically dazed for 1d4 rounds plus 1 per 4 caster levels.
Painted Door
Conjuration (Teleportation)
Level:Sor/Wiz 3
Components: S, M,
Casting time: Full Round Action
Range: Long 200 + 20 ft./level (special)
Target:You
Duration:Instantaneous
Caster paints a doorway on an adjacent solid verticals surface and steps through, appearing instantly at any chosen location within range that is out of line of sight of all creatures in range. If nowhere within range is out of line of sight of a creature the spell fails and is wasted.
Material Component
A dab of paint, or a small piece of charcoal, or chalk
Any critiques on power level, and wording, and anything else, are more then welcome as this is my first homebrew. Thanks to Djinn_In_Tonic for the helpful criticism.
And in the words of ancient Three Fingered One, "Th-th-th-that's all folks!"