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AstralFire
2009-07-30, 10:41 AM
Arcane Strike. What is the most powerful build you can make it a centerpiece of? Normal or Gestalt, any level, books are Core, Complete, Tome of Battle, PHB II, Book of Exalted Deeds and Mini HB. Nothing else because I don't want to watch a discussion start on some awesome ability in a book I don't own. :(

Bonus points if it somehow involves Dervish.

These points can be redeemed for an on-demand terrible pun.

quick_comment
2009-07-30, 10:43 AM
Arcane Swordsage + Arcane Strike = win!

Maybe fit jade phoenix mage in there so you can arcane strike while you arcane strike.

AstralFire
2009-07-30, 10:44 AM
Arcane Swordsage + Arcane Strike = win!

Maybe fit jade phoenix mage in there so you can arcane strike while you arcane strike.

Arcane Swordsage doesn't count. That's not a class, that's an idea of a class!

quick_comment
2009-07-30, 10:45 AM
Pah.

Im out of ideas then. Gishes arent my thing.

How about wizard + shapechange + arcane strike? Or is that cheating?

Mongoose87
2009-07-30, 10:47 AM
The Jade Phoenix Mage's Arcane Wrath is even better.

Mr.Moron
2009-07-30, 10:48 AM
Well, since we're talking about Gestalt here, Duskblade/Focused-Specialist Wizard jumps out at me first. It generates a ton of spell slots, full BaB and non-horrible health. They share a casting stat and you have the raw power of full wizard casting to back up everything else.

quick_comment
2009-07-30, 10:48 AM
The Jade Phoenix Mage's Arcane Wrath is even better.

It stacks with arcane strike.

Eldariel
2009-07-30, 11:21 AM
Arcane Wrath is much worse: It only works on a single attack, it requires an action to use and its To Hit-bonus is static.

That said, what you want out of Arcane Strike is high-level slots and lots of attacks. So uhh, Sublime Chord Jade Phoenix Mage, I guess. Let's try to get the levels to land right:

Bard 1/Wizard 4/Warblade 3/Jade Phoenix Mage 2/Sublime Chord 1/Jade Phoenix Mage +8...man, it needs 1 level more in both, casting and initiating to work out. The only solution would be to get Bardic Music from race/feat/whatever, which I do think is doable though I don't remember how right now and 339 is down. That would give us:

Wizard 4/Warblade 4/Jade Phoenix Mage 2/Sublime Chord 2/Jade Phoenix Mage +9 for 9th level spells and maneuvers. Now then, on your Warblade-levels, you pick up enough Diamond Mind- and Tiger Claw-maneuvers to qualify for Rabid Mongoose and Time Stands Still. Purely to optimize Arcane Strike, we want to maximize our number of attacks so we TWF. This gives us 7 attacks by default, one from Haste, two from Rabid Mongoose and double for 20 from Time Stands Still.

Total of +9 and +9d4 to attacks and damage for all of them. Feels pretty good. Hell, take two levels of Bloodclaw Master instead of two Warblade-levels for full Str to the offhand weapons, take IUS + SUS and we've got great Unarmed Strikes and we can PA with both, our USs and two-hander!

AstralFire
2009-07-30, 11:30 AM
Nicely done. Thank you. You may summon me via PM to deliver one relevant, terrible pun at a time of your choosing.

Biffoniacus_Furiou
2009-07-30, 11:41 AM
Arcane Swordsage doesn't get spell slots, which is what's required to power Arcane Strike.

Just about an arcane Gish build will work with Arcane Strike, it's actually one of the must-have feats in any such build. Examples include Paladin 2/ Sorcerer 4/ Spellsword 1/ Abjurant Champion 5/ Sacred Exorcist 8, or for raw power go Fighter 2/ Wizard 4/ Spellsword 1/ Incantatrix 4/ Abjurant Champion 5/ Eldritch Knight 4. A Duskblade could also use Arcane Strike, as could just about any build that uses Suel Arcanamach. I think a more standard Gish like the examples I gave would probably be the most powerful choices.

valadil
2009-07-30, 11:43 AM
This is probably not the most optimal build, but it amuses me.

Sorc3 /monk 2/Enlightened fist 10/Abjurant Champion 5
with Arcane Strike and Ascetic Mage

Arcane Strike lets you burn a spell to get +X to hit +Xd4 damage
Ascetic Mage lets you burn a spell to get +X to hit +X damage (and adds a ton of ac)
Abby Champ lets you burn a spell to get +X to hit or +2*X damage
Enlightened fist lets you cast and deliver a touch (or eventually ray) ray spell during your full attack.
where X is the level of the spell.

You could burn through a lot of slots incredibly quickly and probably hit on most of the attacks without even having a decent strength score. It might even be worthwhile to throw power attack into the mix.

I'm not sure what the proper order would be for leveling. Human paragon might help. Feel free to elaborate on this build outline - I'm curious to see what someone else can do with it.

tonberrian
2009-07-30, 11:49 AM
Arcane Strike specifies that you can only use it on one weapon or you're unarmed strike, so you can't use it for TWF unless you sacrifice two spells - which is even worse, especially since you can get more attacks without those feats.

Ex-Bard 1/Cobra Stike variant Monk 19//Gloura 9/Bard 1/Sublime Chord 1/Swiftblade 9

You qualify for all sorts of Cha based goodies (Ascetic Mage, Snowflake Wardance), plus Cha to Saves and AC thanks to race. Focus on Unarmed Strike, using Versatile Unarmed Strike to make it Slashing and qualify for Snowflake Wardance with Flurry of Blows, Snap Kick, Roundhouse Kick to get extra attacks. Swiftblade is just for fun. Looks like possibly 7 attacks with undispellable Haste (with an extra standard action for anything you want, 50% concealment, and immunity to targetted spells half the time) with another one for every crit.

AstralFire
2009-07-30, 11:56 AM
Arcane Strike specifies that you can only use it on one weapon or you're unarmed strike, so you can't use it for TWF unless you sacrifice two spells - which is even worse, especially since you can get more attacks without those feats.

You can read it either way: the text says both:

You can channel arcane energy into a melee weapon, your unarmed strike, or natural weapons
You gain a bonus on all your attack rolls for 1 round


I generally see it ruled in favor of the second text since TWF gets the hose usually anyway, and I shall stick with that for purposes of this thread.

valadil
2009-07-30, 11:57 AM
Arcane Strike specifies that you can only use it on one weapon or you're unarmed strike, so you can't use it for TWF unless you sacrifice two spells - which is even worse, especially since you can get more attacks without those feats.

It also specifies natural weapons, so you could polymorph first. How does Flurry or TWF interact with polymorphing into something else?

Myrmex
2009-07-30, 12:00 PM
Arcane Swordsage doesn't get spell slots, which is what's required to power Arcane Strike.

Just about an arcane Gish build will work with Arcane Strike, it's actually one of the must-have feats in any such build. Examples include Paladin 2/ Sorcerer 4/ Spellsword 1/ Abjurant Champion 5/ Sacred Exorcist 8, or for raw power go Fighter 2/ Wizard 4/ Spellsword 1/ Incantatrix 4/ Abjurant Champion 5/ Eldritch Knight 4. A Duskblade could also use Arcane Strike, as could just about any build that uses Suel Arcanamach. I think a more standard Gish like the examples I gave would probably be the most powerful choices.

Questions: Is Full BAB2/wiz 4 worth it, or is Full BAB 1/wiz6 better, in the long run?

[edit]
For a gish.

tonberrian
2009-07-30, 12:02 PM
It also specifies natural weapons, so you could polymorph first. How does Flurry or TWF interact with polymorphing into something else?

That's an idea.

Totemist//Arcane Spellcasting Thingy

Polymorph into, say, a kraken, and use the Totemist soulmelds for a bunch more natural attacks other than tentacles. Use Arcane Strike to power all of them simultaneously.

Bonus points if you can fit Warshaper and Raging Mongoose in there too.

Biffoniacus_Furiou
2009-07-30, 12:09 PM
A decent Monk Gish build goes something like Monk 1/ Sorcerer 4/ Enlightened Fist 5/ Master of the East Wind (http://crystalkeep.com/d20/rules/DnD3.5Index-Classes-Prestige.pdf) 10 with Ascetic Mage. That gets 16th level Monk abilities before you count a Monk's Belt/Tattoo, and 18th level Sorcerer spellcasting, though with only a +12 BAB. It's probably the most playable build that has Monk abilities as a primary focus outside of using Sacred Fist.

Myrmex
2009-07-30, 12:12 PM
A decent Monk Gish build goes something like Monk 1/ Sorcerer 4/ Enlightened Fist 5/ Master of the East Wind (http://crystalkeep.com/d20/rules/DnD3.5Index-Classes-Prestige.pdf) 10 with Ascetic Mage. That gets 16th level Monk abilities before you count a Monk's Belt/Tattoo, and 18th level Sorcerer spellcasting, though with only a +12 BAB. It's probably the most playable build that has Monk abilities as a primary focus outside of using Sacred Fist.

+12 BAB, while a bummer for PA, can be made up for with Wraithstrike. On a monk gish, I don't see that as highly overpowered.

Biffoniacus_Furiou
2009-07-30, 12:14 PM
Questions: Is Full BAB2/wiz 4 worth it, or is Full BAB 1/wiz6 better, in the long run?

[edit]
For a gish.

Full BAB 2/ Wizard 4/ Spellsword 1/ Incantatrix 4/ Full BAB gets you a +16 BAB with Metamagic Effect: Persistent Spell. If you're not going to include Incantatrix, you may want to go something like Fighter 1/ Wizard 6/ Spellsword 5/ Abjurant Champion 5/ Sacred Exorcist 3, which gets 9th level spells and +16 BAB along with Channel Spell from Spellsword. It really just depends on how much of what classes you want, plus the 5th Wizard level is good to have for Spontaneous Divination. Note you can replace Fighter 2/ Wizard 4 with Fighter 1/ Wizard 2/ Human/Elf Paragon 3 and be better off.

Keld Denar
2009-07-30, 12:31 PM
I like the Totemist idea...you could do something like

Totemist20//Pally2/Sorcerer4/Spellsword1/AbjChamp5/SacEx8

Then you could use Arcane Strike and Divine Might in the same round to add a metric bloop-ton of bonus damage on all of your natural attacks. Maybe splash a bit of Warblade in on the Totemist side spaced out to pick up Dancing Mongoose and Pouncing Charge as well (althouth you can get Pounce from binding Sphinx Claws, IIRC). Take Illithid Heritage and Illithid Grapple x4 to get some face suckers on there on top of your Totemist binds, and while you are at it, get a Blade Braid for yet another free attack. Damage is irrelevant since you'll get so much bonus damage from your other features.

AstralFire
2009-07-30, 12:34 PM
Please nothing with totemist or Dragon. I neither have the book, nor do I know the mechanics. -points to initial post-

Keld Denar
2009-07-30, 01:51 PM
Dragon? You mean like Dragon Mags? I didn't use any of that. Illithid Heritage and Illithid Grapple are in Complete Psionic, IIRC, but I know they aren't from a Dragon Mag.

What about Web Enhancements on the WotC site? You could do some mean things with the Web Enhancement Kobald (the one with the Claw Claw Bite attacks) Sorcerer6/Swiftblade10/AbjChamp4 or something like that, especially if you could use the Rite of Draconic Passage from yet another Web Enhancement. Swiftblade is in yet another Web Enhancement. Take Rapid Strike and Improved Rapid Strike from the Draconomicon (which you don't have...crappy) and maybe Dragon Tail.

In the end you'd have a scrappy little bugger with a nasty Claw Claw Claw Claw Claw Claw Bite Tail routine augemented by Arcane Strikes, and thats before you factor in all of the Swiftblade Hastey goodness.

AstralFire
2009-07-30, 01:57 PM
Master of the East Wind is from Dragon, so I was making a general response. Web enhancements are cool, I can pick those up. :D

Keld Denar
2009-07-30, 02:23 PM
Here is the Web Enhancement for Kobalds (http://www.wizards.com/default.asp?x=dnd/we/20060420a). Here is the one for Swiftblades (http://www.wizards.com/default.asp?x=dnd/prc/20070327).

Level progression would be:

Kobald Sorc6/Swiftblade10/AbjChamp4
1st Dodge
3rd Mobility
6th Arcane Strike
9th Rapid Strike (allows 2nd attack with each claw)
12th Combat Casting
15th Improved Rapid Strike (allows 3rd and more claw attacks per BAB)
18th Elusive Target

Cast as a 17th level caster which gives you 8th level spells to burn for Arcane Strike. You won't do AMAZING hand-to-hand damage, but you'll have something to work with. Protect yourself with Greater Mirror Image, Wings of Cover, and Swiftblade's innate miss chance and you'll be relatively robust as an evasion tank while you arcane claw claw claw claw claw claw bite people to death!

Doc Roc
2009-07-30, 02:37 PM
How much power do you want? :)

I suggest you cross post this on 339. The JPM Sub Chord build was beautiful, by the way. :)

AstralFire
2009-07-30, 02:43 PM
Eh. I've never gotten helpful advice from that board on anything - maybe it's just how I ask - and it's been years since I was a regular browser, so I don't know anyone. I just wanted to see what it could do, since it's probably my favorite crunch feat in the entire game.

Doc Roc
2009-07-30, 02:57 PM
I think you'll find it's a pretty different environment over there now...

Eldariel
2009-07-30, 04:57 PM
Gawd damnit, I can't find any way to gain Bardic Music without Bard-levels. That only leaves me with one option: Versatile Spellcaster qualification. I hate to use such, but I have to admit, it works pretty well with Sublime Chord... So Bard 4/Warblade 4/Jade Phoenix Mage 2/Sublime Chord 2/Jade Phoenix Mage +8...

Biffoniacus_Furiou
2009-07-30, 05:15 PM
Prestige Bard (http://www.d20srd.org/srd/variant/classes/prestigiousCharacterClasses.htm#prestigeBard)?

quick_comment
2009-07-30, 05:17 PM
Gawd damnit, I can't find any way to gain Bardic Music without Bard-levels. That only leaves me with one option: Versatile Spellcaster qualification. I hate to use such, but I have to admit, it works pretty well with Sublime Chord... So Bard 4/Warblade 4/Jade Phoenix Mage 2/Sublime Chord 2/Jade Phoenix Mage +8...

You could just go gestalt.

And instead of bard 4/warblade 4, you can do bard 1/warblade 7 and take song of the white raven.

Doc Roc
2009-07-30, 05:19 PM
There's three, two contested, and then prestige bard.

Spell Singer - questionable
Warrior Skald - certain
Sandwich Trick Into A Lillend - Certain but.......

Here is my swiftblade set, to see the trick demonstrated. (http://docs.google.com/Doc?docid=0AYdLcxsM7Nx0ZGc2NzhibjNfNTNocnFrYjlmcQ&hl=en)

All-credit for the trick to T_G.

AstralFire
2009-07-30, 05:30 PM
Ooh. I like anything using lillends.

T_G is Tleilaxu Ghola... whatsits? Right? The one who did the save point trick?

Eldariel
2009-07-30, 05:59 PM
There's three, two contested, and then prestige bard.

Spell Singer - questionable
Warrior Skald - certain
Sandwich Trick Into A Lillend - Certain but.......

Here is my swiftblade set, to see the trick demonstrated. (http://docs.google.com/Doc?docid=0AYdLcxsM7Nx0ZGc2NzhibjNfNTNocnFrYjlmcQ&hl=en)

All-credit for the trick to T_G.

The problem is, you need to maintain 5 levels of Wizard-casting and at least 5 levels of initiator progression for this to work out; that leaves no levels to play around with (because of the fact that we need JPM to advance our IL without losing more than 1 level of SChord casting). That excludes Warrior Skald & Spellsinger.

Now, PAO with Assume Supernatural Ability or simple Mind Switch work, but eh... Versatile Spellcaster feels about 700000000 times more likely to fly. :P

Doc Roc
2009-07-30, 06:07 PM
Actually, I'm fine with you becoming a lillend. Especially since you can never shift out without losing all your class abilities. It's a pretty fair trade in a lot of respects, basically an ACF that grants flight and bardic music in exchange for the spells of the polymorph school.

Doc Roc
2009-07-30, 06:08 PM
Take a look at the Jacob's ladder trick. It can make qualification for things pretty interesting and relatively easy. I took the liberty of naming it after myself, since it's one of the few tricks that's actually mine. :)

quick_comment
2009-07-30, 06:14 PM
Take a look at the Jacob's ladder trick. It can make qualification for things pretty interesting and relatively easy. I took the liberty of naming it after myself, since it's one of the few tricks that's actually mine. :)

I thought precocious apprentice gave you 1 second level spell and versatile spellcaster gave you the ability to convert two spells of level X into X+1?

Doc Roc
2009-07-30, 06:15 PM
Go read dragon's blood pool... It gives you a spell slot equal to the highest you can cast up to third....... :)

Only works with spontaneous casters, but does work for favored soul. Yes, you can definitively get an arcane slot as a divine caster. It's... ugly.

Gralamin
2009-07-30, 06:19 PM
Go read dragon's blood pool... It gives you a spell slot equal to the highest you can cast up to third....... :)

Only works with spontaneous casters, but does work for favored soul. Yes, you can definitively get an arcane slot as a divine caster. It's... ugly.

I haven't played 3.5 in a while, but this trick amused me. Where can I find this Dragon's Blood pool?

Doc Roc
2009-07-30, 06:31 PM
Complete Mage. It's a neat trick. Only carries so far, but it's neat.

Gralamin
2009-07-30, 06:45 PM
Complete Mage. It's a neat trick. Only carries so far, but it's neat.

Good enough for a lot of purposes. I'll keep this in mind for the future, though its main problem is by at least one RAW interpretation, Precocious Apprentice negates itself

Myrmex
2009-08-01, 01:25 AM
There's three, two contested, and then prestige bard.

Spell Singer - questionable
Warrior Skald - certain
Sandwich Trick Into A Lillend - Certain but.......

Here is my swiftblade set, to see the trick demonstrated. (http://docs.google.com/Doc?docid=0AYdLcxsM7Nx0ZGc2NzhibjNfNTNocnFrYjlmcQ&hl=en)

All-credit for the trick to T_G.

Wow. Swiftblade, Beholder Mage, and Incantatrix all in one build. Lulz.

Wings of Peace
2009-08-01, 03:45 AM
Full progression arcane whovers this side/Anthropomorphic Squid+lots of templates and races with natural attacks on this side. At that point the only limit is your spells per day with regard to arcane strike optimization.

Biffoniacus_Furiou
2009-08-01, 05:10 AM
Full progression arcane whovers this side/Anthropomorphic Squid+lots of templates and races with natural attacks on this side. At that point the only limit is your spells per day with regard to arcane strike optimization.
You would have to spend a spell slot per natural weapon every round to power Arcane Strike. It would be much more economical to get extra attacks with a single weapon than to focus on getting multiple attacks via multiple weapons.

I'd actually made a gestalt Tauric Human/Giant Octopus once, it was a Psychic Warrior//Kensai. His eight tentacles all had Wounding and Marrowcrushing (BoVD), so he dealt 2 Con damage per attack, along with Speed and I'm sure I managed to get Improved Rapidstrike with them. Each was also an Extracting Tentacle graft from Underdark, and he used his Psychic Warrior powers to get an insane grapple check (augmented Expansion, Grip of Iron). He could attack 32 times, dealing 2 Con damage per attack, with Improved Grab. If you didn't escape from the grapple before the start of his next turn, you had to make a Fort save or die eight times.

Back on topic, I'd prefer a more traditional build that's actually playable at all levels over some sort of uberbuild that's extremely weak for the first half of its career. A Dragonwrought Kobold Loredrake with the Greater Draconic Rite of Passage can get all ten levels of Swiftblade and still have 19th level spellcasting by level 20, which is probably what my next character will be.

Wings of Peace
2009-08-01, 05:22 AM
You would have to spend a spell slot per natural weapon every round to power Arcane Strike. It would be much more economical to get extra attacks with a single weapon than to focus on getting multiple attacks via multiple weapons.

I'd actually made a gestalt Tauric Human/Giant Octopus once, it was a Psychic Warrior//Kensai. His eight tentacles all had Wounding and Marrowcrushing (BoVD), so he dealt 2 Con damage per attack, along with Speed and I'm sure I managed to get Improved Rapidstrike with them. Each was also an Extracting Tentacle graft from Underdark, and he used his Psychic Warrior powers to get an insane grapple check (augmented Expansion, Grip of Iron). He could attack 32 times, dealing 2 Con damage per attack, with Improved Grab. If you didn't escape from the grapple before the start of his next turn, you had to make a Fort save or die eight times.

Back on topic, I'd prefer a more traditional build that's actually playable at all levels over some sort of uberbuild that's extremely weak for the first half of its career. A Dragonwrought Kobold Loredrake with the Greater Draconic Rite of Passage can get all ten levels of Swiftblade and still have 19th level spellcasting by level 20, which is probably what my next character will be.

Shoot you're right I forgot that if it's natural weapons it counts by the natural attack. Revenant Blade would probably do well on the melee side of things then.

Edit: And personally I like the Rev. Blade alot more than "Tentacle Man!"

Thespianus
2009-08-01, 05:50 AM
Go read dragon's blood pool... It gives you a spell slot equal to the highest you can cast up to third....... :)

Only works with spontaneous casters, but does work for favored soul. Yes, you can definitively get an arcane slot as a divine caster. It's... ugly.

That is an amazingly weird trick. I like it. :)

But, if you read it, you only gain one Arcane Spell Slot. You don't actually learn any Arcane spells to put in the slots. ;)

EDIT: I wrote:
But it can't be combined with Precocious Apprentice, right, since that's for Wizards only, IIRC?

Gotta Ninja myself, P.A is indeed valid for Sorcerers. Sweet! :)

BobVosh
2009-08-01, 05:55 AM
Scout 10/dervish 10//Duskblade 20

I really wanted to go with Rage Mage, but you can't rage and dance.
Not sure why, though.

Not the strongest, but combines fun classes.

Korivan
2009-08-01, 08:40 AM
Well, since we're talking about Gestalt here, Duskblade/Focused-Specialist Wizard jumps out at me first. It generates a ton of spell slots, full BaB and non-horrible health. They share a casting stat and you have the raw power of full wizard casting to back up everything else.

I went with duskblade/fighter...to improve hit dice and used the feats to build a WM. It ended up being something like...

scyth damage 2d4+50(power attack, knowledge devotion, greater weapon specialization, strength, enchantment bonus) 11-20(+1 lamenated, +improve crit, +2 WM, +4 excecutioners eye's) x6(+1 WM, +1 serrated) +5d4(arcane strike) +10d6+1 (vampiric touch and greater crystal of arcane steel)+5d8(sonic damage on a crit)

average damage on a crit=387 per strike. 5x's in a round=1935
average damage without crit=112 per strike. 5x's in a round=560

Grabbed the undead and construct killing crystals, and with a wiz/cleric support, owned everything...The above is what he could do reaching level 20. Though he was still breaching 300 on a crit well before that. (also, i forgot to add the holy weapon properties and the temp enchantments the wiz would put on it.) Was it the best...no, probably far from it, but it was fun.

I though it was good for my first character and time playing 3rd.

TSED
2009-08-03, 12:15 AM
If you're power attacking enough to get +50 in there how the blazes did you hit 5x in a round?

Person_Man
2009-08-03, 10:18 AM
Additional options:

Aura of Chaos: Crusader 6 Devoted Spirit stance. Re-roll any dice that rolls its maximum, adding them to your total. With so many d4's, this should increase your damage output by another 25%ish or more.
Karmic Strike & Robilar's Gambit: Purposefully generate AoO from enemies using a whip or Headlong Rush or something similar. In fact, you can just walk around the battlefield provoking from movement if you like without giving up a full attack. (Travel Devotion helps a lot on this, though there are other ways (http://www.giantitp.com/forums/showthread.php?p=5711634)). Or you can be an optimized Knight (http://www.giantitp.com/forums/showthread.php?t=109429) on one side of your progression.
Vampiric Anything: There are a bunch of different ways to add health whenever you hit and damage an enemy. Crusader strikes, Claws of the Vampire, Bodyfeeder weapon enhancement, Nychyaella’s Healing Spear, Vampiric weapon enhancement, Stone Power, Minor Shapeshift (Comp Mage), etc. If you're going to be dealing a lot of damage, why not heal a lot at the same time as well.
Spell Storing: One of the most overlooked and important core weapon enhancements, this one goes a very long way for any nova build.
Ruby Knight Vindicator: More Swift Acftions = More buffs.


Putting it all together, maybe something like Wizard/Psion/Cerebremancer//Crusader/Cleric/Ruby Knight Vindicator. MAD would be a problem, but not a huge deal considering the fact that you could get by with mediocre Str and Dex, and dump Wis.

Doc Roc
2009-08-03, 01:13 PM
Unfortunately, Gestalt rules limit your PrC access to one side at a time.
If you were to build out Elly as a gestalt character, she'd suffice quite nicely.

Draken
2009-08-03, 03:47 PM
You know. Activating Arcane Strike is a free action, it gives an unnamed bonus, and the only limit given is that the bonus gained cannot exceed your BAB.

I have always been of the belief that you can sacrifice as many spell slots you like to get the benefits up to the limit (so if you have BAB 20 you could sacrifice 2 9° level slots and a 2° level slot to get +20 to attacks and +20d4 to damage, or 5 4th level slots, or 4 5th level slots, etc, etc).

Doc Roc
2009-08-03, 04:02 PM
Bonuses of an unnamed type never stack with themselves.