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ArenaManager
2009-08-01, 09:41 AM
Arena Tournament, Round 61: Rhlor vs. Morekal

Map:
http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena2i.gif
The Arena walls for this map are 30 ft high, with a Climb DC of 30.


XP Award: 300 XP
GP Award: 300 GP

Rhlor (http://www.myth-weavers.com/sheetview.php?sheetid=141942) - Weezer
Morekal (http://www.myth-weavers.com/sheetview.php?sheetid=136743) - Master_Rahl22

All Gladiators, please declare final purchases (if any) and roll for initiative.

Master_Rahl22
2009-08-01, 10:41 AM
No purchases.

[roll0]

Weezer
2009-08-01, 10:54 AM
No Purchases

Initiative: [roll0]

Master_Rahl22
2009-08-01, 02:29 PM
Morekal

He starts in B11, and is currently holding a throwing axe and his greatsword.

Swift: Morekal enters Stance of Clarity, giving him +2 AC vs Rhlor and -2 AC vs all other enemies.
Move: Morekal moves his speed to G13
Move: Morekal moves his speed to K15

Stats:

HP: 14/14
AC: Full AC = 18, Flat-Footed AC = 16, Touch AC = 14 (4 armor, 2 Dex, 2 insight)

Active stance: Stance of Clarity
Manuvers readied: Steely Strike, Moment of Perfect Mind, Stone Bones

Weezer
2009-08-01, 04:00 PM
Rhlor

Starts in Y11 holding his greatsword

Move: Rhlor moves his speed to W14
Move: Rhlor moves his speed to U17

Stats:

HP:15
AC: Full:15 Flat-footed:14 Touch:11 (4 armor 1 dex)

Master_Rahl22
2009-08-01, 08:16 PM
Morekal

Move: Moves his speed to M18 and returns the throwing axe to his belt, putting both hands on his greatsword.

Stats:
HP: 14/14
AC: Full AC = 18, Flat-Footed AC = 16, Touch AC = 14 (4 armor, 2 Dex, 2 insight)

Active stance: Stance of Clarity
Manuvers readied: Steely Strike, Moment of Perfect Mind, Stone Bones

Weezer
2009-08-01, 10:30 PM
Rhlor

Free Action: Activate whirling frenzy
Move: Rhlor moves to R18

Ready Action:

Ready standard action to Attack with his greatsword to disrupt a charge by Morekal

(I have no idea if I did the readied action thing right if I didn't shout and I'll redo it)

Stats:

HP:15
AC: Full:17 Flat-footed:14 Touch:13 (4 armor 1 dex 2 dodge)

Master_Rahl22
2009-08-02, 07:46 AM
Morekal

Move: Draw a throwing axe
Standard: Attack with throwing axe, -2 for range
[roll0]
[roll1]

Good thing critical failures aren't standard rules. :) Actually since it may come up, where would a missed thrown weapon end up? I assume my opponent's square, but I'd like an official ruling.

Stats:
HP: 14/14
AC: Full AC = 18, Flat-Footed AC = 16, Touch AC = 14 (4 armor, 2 Dex, 2 insight)

Active stance: Stance of Clarity
Manuvers readied: Steely Strike, Moment of Perfect Mind, Stone Bones

Weezer
2009-08-02, 07:54 AM
Rhlor

Move: Move to O18
Standard: Attack with greatsword
Attack: [roll0]
Damage: [roll1]

Stats:

HP:15
AC: Full:17 Flat-footed:14 Touch:13 (4 armor 1 dex 2 dodge)

Master_Rahl22
2009-08-02, 08:06 AM
Rhlor doesn't have the speed to get to O18 in one move. The darker squares cost 2 squares of movement to enter, and it costs him 15 feet to get to P18.

Weezer
2009-08-02, 08:12 AM
You're right, I miscounted, sorry about that.

Rhlor

Move: Move to Q18

Ready Action:

Ready Standard Action to attack Morekal if he moves into my threatened area

Stats:

HP:15
AC: Full:17 Flat-footed:14 Touch:13 (4 armor 1 dex 2 dodge)

Master_Rahl22
2009-08-02, 11:11 AM
Morekal

Move: Move to N17 and draw a throwing axe.
Standard: Attack Rhlor, -2 for range
[roll0]
[roll1]

Stats:
HP: 14/14
AC: Full AC = 18, Flat-Footed AC = 16, Touch AC = 14 (4 armor, 2 Dex, 2 insight)

Active stance: Stance of Clarity
Manuvers readied: Steely Strike, Moment of Perfect Mind, Stone Bones

Weezer
2009-08-02, 03:35 PM
Rhlor

Move: Move to O18
Move: Move to M18

Stats:

HP:15
AC: Full:17 Flat-footed:14 Touch:13 (4 armor 1 dex 2 dodge)

Master_Rahl22
2009-08-02, 05:51 PM
Morekal

Move: Moving half speed to J16, Tumbling to avoid AoO.
[roll0]
Move: Move my speed to F14.

Stats:
HP: 14/14
AC: Full AC = 18, Flat-Footed AC = 16, Touch AC = 14 (4 armor, 2 Dex, 2 insight)

Active stance: Stance of Clarity
Manuvers readied: Steely Strike, Moment of Perfect Mind, Stone Bones

Master_Rahl22
2009-08-02, 05:52 PM
OOC:
Damn, knew I should've just kept moving. Awaiting the AoO.

Weezer
2009-08-02, 09:39 PM
Rhlor

AOO:
Attack: [roll0]
Damage: [roll1]


Stats:

HP:15
AC: Full:17 Flat-footed:14 Touch:13 (4 armor 1 dex 2 dodge)

Mavian
2009-08-02, 10:31 PM
High Ref Mav

Rhlor wins and gets the loot

Master_Rahl22
2009-08-03, 07:20 AM
Dammit. I knew as soon as you went into the frenzy that I had to just keep out of reach with my higher speed since you were guaranteed to one-shot me. I just couldn't resist trying to get some damage on you before we got down to whacking each other and it cost me. GG.

Weezer
2009-08-03, 07:25 AM
Very good game, I was a little worried once you started to dance around, I hadn't realized how important fast movement would be adn was a little afraid I wouldn't be able to land a hit.