Haruki-kun
2009-08-06, 09:14 PM
Memesville II
http://i288.photobucket.com/albums/ll190/Haruki-san/MemesvilleIIBanner.png
This is the Recruitment thread for Memesville, the Sequel, which shall be named.... Memesville II! Memesville II must always be spelled as Memesville II and never as "Memesville 2" or "Memesville Two". It must also be read as "Memesville II", and not as "Memesville the Second" or "Memesville Two", though referring to it as "Memesville, the wonderful sequel to the best Werewolf game EVARRR" is also acceptable.
We are looking for over nine thousand players. But 40-50 or so will do.
Basic Werewolf Rules for Beginners
Werewolf Games, commonly abbreviated as WW, are strategy games, where the players have to lie, trick, deceive and backstab as much as they possibly can.
The basic procedure is like this: Werewolf players are given a role via Private Message. This role is secret and is only known to the player and the narrators. The premise is to keep that role secret from the rest of the players.
There are two basic teams: The Wolves and the Villagers. The Villagers have as their winning condition to find out who among them are Wolves. Since everyone's role is a secret, it takes a while of guesswork and strategy to manage this. The Wolves, on the other hand, have as their goal to hide among the Villagers and make the villagers suspect each other while surviving until they eliminate enough villagers so that the villager number equals their own.
The game is divided in two Phases: The Day Phase and the Night Phase. During the Day Phase, everyone, Wolves and Villagers alike, point at someone to vote on who is going to be lynched that day. As a general rule, this is done by writing the person's name in red text. The player with the most votes will be lynched, that is to say eliminated from the game. After a player is lynched, his role, which had been kept secret, will be revealed. Day Phases usually last 48 hours.
The Night Phase is for stuff that happens under the table. Some people have roles other than simple "Villager" and "Wolf". I'll get to the specific roles in a moment. People with these special roles usually have "night actions" that require targeting a certain player. This is done by PM'ing the narrator with the action. During the Night Phase, the wolves also send in an action to kill one player of their choice. The Player's death is announced at the end of a Night Phase, along with his role, and then the Next Day Phase starts. Night Phases usually last 24 hours.
On Power Roles: As mentioned before there are several Roles. "Wolf" and "Villager" are the most basic of roles, but games usually include more. The most common power roles are:
A Seer, who sends in an action every night to the narrator to "scry" another player, one per night. The narrator will tell the Seer what role that player has.
A Baner, who protects one person from being killed each night.
A Fool, who is told he is the Seer, but actually gets results for scries at random.
A Devil, who is the Seer for the Wolf Team.
The Masons who are a group of Villagers who start off knowing each other's roles. (They're all working together.)
Occasionally, there is an Alpha, which is the leader of the wolves, who cannot be scried by the seer, and picks the wolf team in some games.
There are other roles out there, but these are the ones you'll most likely see in any given game.
Those are the rules of the Classic Werewolf game (though the actual Werewolf Classic does not include an Alpha, I just included it because it's present in most games). Usually, however, games have several variations and other roles. The special roles and variations for this game are defined below in the Roles section.
In another note: Players must point every day, they cannot abstain. If a player fails to vote for two days in a row (depending on the game and narrator), he or she will be automatically disqualified. This is known as an Auto-lynch.
When a player is Lynched, Killed, or Auto'd, his death is announced, he is removed, and his role is made public. While players are allowed (and encouraged) to communicate with each other outside the main thread by PM or IM, Dead Players cannot be contacted and cannot attempt to influence the game in any way.
On cheating:
Different narrators have different definitions of what constitutes as cheating in their games. However, there are some actions that are considered cheating by most rules and should be avoided.
A) Requesting or bullying other players into forwarding the PM with their role from the narrators. After long discussion in WW Central, the general concensus was that this is considered cheating.
B) Likewise, using your role PM as proof of your identity. Your Role PM serves for one purpose only: to tell you your role. Not to tell it to everyone else.
C) Attempting to help your team after dying. Within the universe of the game, dead players are DEAD. Dead men tell no tales. Eliminated players who attempt to provide information or to influence the voting or night actions in the game are cheating.
D) Attempting to extract information from dead players. Just as dead players cannot interfere with the game, living players cannot try to use them to obtain data, e.g., "Hey, you were the seer, right? Can you tell me who was scried?" or "You were a mason, weren't you? Can you get me in contact with the others?".
That explains the basics of Werewolf Games. I hope you enjoy this game!
Roles
Teh H4xx0rz
Anonymous (Alpha): Still seeking to dominate the Internet, Anonymous has returned with a new group of villains to end this war once and for all. Because of his unknown identity, he Scries as a Meme.
Milhouse (Beast): He's not a Meme. After repeated failed attempts to be accepted as part of the Meme community, Milhouse now seeks revenge. When killed or lynched, Milhouse will select a player to take down with him.
Count Vlad Tepes Dracula (Devil): A Vampire, and in no way a sparkly one. This creature of the night has the ability to sneak around in order to find out each person's identity.
Gentlemen (Wolves): Anon's closest followers. They will die for him. Basic Wolf role.
Teh Memes:
Memes: The basic villager role, citizens of Memesville These memes have been nurtured and grown in strict environments. They have not come this far just to fail.
Courage Wolf (Baner): “Nothing's gonna stand in your way! Not tonight!”, “Better to die on your feet than live on your knees!”, “I'm not wearing hockey pads!” Being a source of inspiration for many young memes, the Courage Wolf's sole prescence inspires bravery and protects people from giving up and dying.
Ceiling Cat (Seer): CEILING CAT IS WATCHIN' YOU BEIN' A WOLF. The LOLcat deity. Having seen his underlings being massacred last year, Ceiling Cat has taken mortal form to help protect the Meme survivors. He can scry one person every night. Note: His results will be given as “Meme/H4xx0rz”. Exact roles will not be given unless he scries Mac or PC.
Mudkipz (Masons): I hath heard thou liketh kips of the mud. Well, everyone lieks dem! Having been away from Memesville during the invasion, the mudkipz have now arrived in order to help defend their people from the H4xx0rz.
Mudkipz (Masons): I hath heard thou liketh kips of the mud. Well, everyone lieks dem! Having been away from Memesville during the invasion, the mudkipz have now arrived in order to help defend their people from the H4xx0rz.
Epic Fail Guy (Fool): This guy fails hard. Incredibly hard. Nobody out there fails as hard as him. He actually thinks he's Ceiling Cat. He can also scry one person every night, but with random results.
Suiseiseki (Sniper): A living doll, brought to life by the famous doll maker, Rozen -DESU. The third doll of her kind -DESU. With her form of speech, she can drive anyone insane until that person dies -DESU. DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU.
Teh Neutrals:
Mac and PC (Feuders): Enemies forever. One being the next new thing and the other dominating 90% of the Market, these outsiders have come to the Meme's territory and hid among them to fight out their last battle. They win if the other one is dead and they survive.
Current Players (50)
Zar Peter
Hyozo
Murska
happyturtle
Fin
DD the Cookiemonster
Opeth_Freak
DarkComet
Reinholdt
Helgraf
Geesi
Istari
Night Surgeon
The Fiery Tower
Recaiden
bayar
Hell Puppi
Heroic
Aemoh
billtodamax
Fleeing Coward
Atreyu the Masked Llama
D'anna Biers
Duos
Mustiado
Lex-Kat
banthesun
Shadowcaller
Thufir
Kyouhen
The Bookworm
PirateMonk
PhantomFox
Selrahc
Deathslayer7
Banjo1985
gothicbob
MOD
Uncle Festy
Rutskarn
Oddity
toasty
Wolfbane
rakkoon
Mordokai
Vibrant
Mechafox
smuchmuch
Freshmeat
EnrgeticPenguin
Waiting List:
Moofin Bard
As of: Post #100
Game Starts: August 24th.
http://i288.photobucket.com/albums/ll190/Haruki-san/MemesvilleIIBanner.png
This is the Recruitment thread for Memesville, the Sequel, which shall be named.... Memesville II! Memesville II must always be spelled as Memesville II and never as "Memesville 2" or "Memesville Two". It must also be read as "Memesville II", and not as "Memesville the Second" or "Memesville Two", though referring to it as "Memesville, the wonderful sequel to the best Werewolf game EVARRR" is also acceptable.
We are looking for over nine thousand players. But 40-50 or so will do.
Basic Werewolf Rules for Beginners
Werewolf Games, commonly abbreviated as WW, are strategy games, where the players have to lie, trick, deceive and backstab as much as they possibly can.
The basic procedure is like this: Werewolf players are given a role via Private Message. This role is secret and is only known to the player and the narrators. The premise is to keep that role secret from the rest of the players.
There are two basic teams: The Wolves and the Villagers. The Villagers have as their winning condition to find out who among them are Wolves. Since everyone's role is a secret, it takes a while of guesswork and strategy to manage this. The Wolves, on the other hand, have as their goal to hide among the Villagers and make the villagers suspect each other while surviving until they eliminate enough villagers so that the villager number equals their own.
The game is divided in two Phases: The Day Phase and the Night Phase. During the Day Phase, everyone, Wolves and Villagers alike, point at someone to vote on who is going to be lynched that day. As a general rule, this is done by writing the person's name in red text. The player with the most votes will be lynched, that is to say eliminated from the game. After a player is lynched, his role, which had been kept secret, will be revealed. Day Phases usually last 48 hours.
The Night Phase is for stuff that happens under the table. Some people have roles other than simple "Villager" and "Wolf". I'll get to the specific roles in a moment. People with these special roles usually have "night actions" that require targeting a certain player. This is done by PM'ing the narrator with the action. During the Night Phase, the wolves also send in an action to kill one player of their choice. The Player's death is announced at the end of a Night Phase, along with his role, and then the Next Day Phase starts. Night Phases usually last 24 hours.
On Power Roles: As mentioned before there are several Roles. "Wolf" and "Villager" are the most basic of roles, but games usually include more. The most common power roles are:
A Seer, who sends in an action every night to the narrator to "scry" another player, one per night. The narrator will tell the Seer what role that player has.
A Baner, who protects one person from being killed each night.
A Fool, who is told he is the Seer, but actually gets results for scries at random.
A Devil, who is the Seer for the Wolf Team.
The Masons who are a group of Villagers who start off knowing each other's roles. (They're all working together.)
Occasionally, there is an Alpha, which is the leader of the wolves, who cannot be scried by the seer, and picks the wolf team in some games.
There are other roles out there, but these are the ones you'll most likely see in any given game.
Those are the rules of the Classic Werewolf game (though the actual Werewolf Classic does not include an Alpha, I just included it because it's present in most games). Usually, however, games have several variations and other roles. The special roles and variations for this game are defined below in the Roles section.
In another note: Players must point every day, they cannot abstain. If a player fails to vote for two days in a row (depending on the game and narrator), he or she will be automatically disqualified. This is known as an Auto-lynch.
When a player is Lynched, Killed, or Auto'd, his death is announced, he is removed, and his role is made public. While players are allowed (and encouraged) to communicate with each other outside the main thread by PM or IM, Dead Players cannot be contacted and cannot attempt to influence the game in any way.
On cheating:
Different narrators have different definitions of what constitutes as cheating in their games. However, there are some actions that are considered cheating by most rules and should be avoided.
A) Requesting or bullying other players into forwarding the PM with their role from the narrators. After long discussion in WW Central, the general concensus was that this is considered cheating.
B) Likewise, using your role PM as proof of your identity. Your Role PM serves for one purpose only: to tell you your role. Not to tell it to everyone else.
C) Attempting to help your team after dying. Within the universe of the game, dead players are DEAD. Dead men tell no tales. Eliminated players who attempt to provide information or to influence the voting or night actions in the game are cheating.
D) Attempting to extract information from dead players. Just as dead players cannot interfere with the game, living players cannot try to use them to obtain data, e.g., "Hey, you were the seer, right? Can you tell me who was scried?" or "You were a mason, weren't you? Can you get me in contact with the others?".
That explains the basics of Werewolf Games. I hope you enjoy this game!
Roles
Teh H4xx0rz
Anonymous (Alpha): Still seeking to dominate the Internet, Anonymous has returned with a new group of villains to end this war once and for all. Because of his unknown identity, he Scries as a Meme.
Milhouse (Beast): He's not a Meme. After repeated failed attempts to be accepted as part of the Meme community, Milhouse now seeks revenge. When killed or lynched, Milhouse will select a player to take down with him.
Count Vlad Tepes Dracula (Devil): A Vampire, and in no way a sparkly one. This creature of the night has the ability to sneak around in order to find out each person's identity.
Gentlemen (Wolves): Anon's closest followers. They will die for him. Basic Wolf role.
Teh Memes:
Memes: The basic villager role, citizens of Memesville These memes have been nurtured and grown in strict environments. They have not come this far just to fail.
Courage Wolf (Baner): “Nothing's gonna stand in your way! Not tonight!”, “Better to die on your feet than live on your knees!”, “I'm not wearing hockey pads!” Being a source of inspiration for many young memes, the Courage Wolf's sole prescence inspires bravery and protects people from giving up and dying.
Ceiling Cat (Seer): CEILING CAT IS WATCHIN' YOU BEIN' A WOLF. The LOLcat deity. Having seen his underlings being massacred last year, Ceiling Cat has taken mortal form to help protect the Meme survivors. He can scry one person every night. Note: His results will be given as “Meme/H4xx0rz”. Exact roles will not be given unless he scries Mac or PC.
Mudkipz (Masons): I hath heard thou liketh kips of the mud. Well, everyone lieks dem! Having been away from Memesville during the invasion, the mudkipz have now arrived in order to help defend their people from the H4xx0rz.
Mudkipz (Masons): I hath heard thou liketh kips of the mud. Well, everyone lieks dem! Having been away from Memesville during the invasion, the mudkipz have now arrived in order to help defend their people from the H4xx0rz.
Epic Fail Guy (Fool): This guy fails hard. Incredibly hard. Nobody out there fails as hard as him. He actually thinks he's Ceiling Cat. He can also scry one person every night, but with random results.
Suiseiseki (Sniper): A living doll, brought to life by the famous doll maker, Rozen -DESU. The third doll of her kind -DESU. With her form of speech, she can drive anyone insane until that person dies -DESU. DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU.
Teh Neutrals:
Mac and PC (Feuders): Enemies forever. One being the next new thing and the other dominating 90% of the Market, these outsiders have come to the Meme's territory and hid among them to fight out their last battle. They win if the other one is dead and they survive.
Current Players (50)
Zar Peter
Hyozo
Murska
happyturtle
Fin
DD the Cookiemonster
Opeth_Freak
DarkComet
Reinholdt
Helgraf
Geesi
Istari
Night Surgeon
The Fiery Tower
Recaiden
bayar
Hell Puppi
Heroic
Aemoh
billtodamax
Fleeing Coward
Atreyu the Masked Llama
D'anna Biers
Duos
Mustiado
Lex-Kat
banthesun
Shadowcaller
Thufir
Kyouhen
The Bookworm
PirateMonk
PhantomFox
Selrahc
Deathslayer7
Banjo1985
gothicbob
MOD
Uncle Festy
Rutskarn
Oddity
toasty
Wolfbane
rakkoon
Mordokai
Vibrant
Mechafox
smuchmuch
Freshmeat
EnrgeticPenguin
Waiting List:
Moofin Bard
As of: Post #100
Game Starts: August 24th.