Xaklin_Magewrit
2009-08-09, 01:18 AM
Master Generalist
"Only narrow minded fools would ever give up spell schools."
Kazrin Master Generalist
Master Generalist are wizards who at wizard school didn't specialize. They have have chosen to practice magic from all schools of magic. There most dangerous weapon is their versatility. Some generalist go beyond others and further increase their versatility and increasing their spell knowledge. These people are called Master Generalist.
Requirements
Skills:Spellcraft 8 Knowledge(Arcane) 8
Magic:Must prepare arcane spells with use of a spellbook
Special:Must not have picked a school specialization
SpellsMust know at least level 1 spell from all the schools and at least 1 level 2 spell from 6 different schools.
Hit Died4
Class skills. Concentration(con), Craft, Decipher Script(int), Knowledge(all taken individually)(int), Profession(wis), Spellcraft(int)
Skill point per level 2+int modifier
Weapon/Armor proficiency: Master Generalist gain no armor/weapon proficiency
Master Generalist
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Generalist Wizardry|+1 level of arcane spellcasting class
2nd|
+1|
+0|
+0|
+3|New Spell|+1 level of arcane spellcasting class
3rd|
+1|
+1|
+1|
+3|Arcane Writing|+1 level of arcane spellcasting class
4th|
+2|
+1|
+1|
+4|Super Generalist Wizardry |+1 level of arcane spellcasting class
5th|
+2|
+1|
+1|
+4|Spell Mastery New spell|+1 level of arcane spellcasting class
6th|
+3|
+2|
+2|
+5|Bonus Feat|+1 level of arcane spellcasting class
7th|
+3|
+2|
+2|
+5|Expert Generalist Wizardry |+1 level of arcane spellcasting class
8th|
+4|
+2|
+2|
+6|New Spell|+1 level of arcane spellcasting class
9th|
+4|
+2|
+2|
+6|Bonus Feat|+1 level of arcane spellcasting class
10th|
+5|
+3|
+3|
+7|Master Generalist Wizardry|+1 level of arcane spellcasting class [/table]
Generalist Wizardry
As a Master Generalist you gain more knowledge of then a average wizard. At level one you gain one more spell known per level. You also can prepare one more spell of your highest level.
At level 4 you advance in your spell knowledge you gain a additional spell per level gain two more spell known per level. You can prepare another spell
At level 7 You are more knowledgeable but not yet a master you gain a additional spell known increasse up to three known per level. You can prepare another spell in any other slot not their highest
At level 10 you obtain ultimate knowledge gaining four more spells known spells per level. You also prepare another spell
Prepared Spells
As a Master Generalist you can prepare extra spells one can be in your highest spell slot. At level 4,7, and 10 you can prepare another. These spells slot can only be applied only to one spell level. Ex Kazrin is a wizard 5/ Master Generalist 7. Can cast 3 6th level spells before int modifier. Now he can prepare two extra spells due. He can prepare 4 5th levels spells and 4 4th
spells. These extra spell slot can be changed when preparing spells
New Spell
At level in between Generalist Wizardry ranking you gain one additional known spell.
Arcane Writing
As a Master Generalist you know the intricacies of writing magic all spells now take only one page in your spellbook. It stills cost 100 gold to scribe from scrolls to your spellbook.
Spell Mastery
At level five you refereed to your spell book to your spell book that some spells come naturally become natural to you. At level 5 you gain the Spell Mastery feat.
Bonus Feat
At level 6 and 9 you gain one bonus feat. Feat must be chosen from Wizard bonus feat List.
*Note a Elven wizard who took Generalist Wizardry at level 1 still only gets one spell of the highest level.
"Only narrow minded fools would ever give up spell schools."
Kazrin Master Generalist
Master Generalist are wizards who at wizard school didn't specialize. They have have chosen to practice magic from all schools of magic. There most dangerous weapon is their versatility. Some generalist go beyond others and further increase their versatility and increasing their spell knowledge. These people are called Master Generalist.
Requirements
Skills:Spellcraft 8 Knowledge(Arcane) 8
Magic:Must prepare arcane spells with use of a spellbook
Special:Must not have picked a school specialization
SpellsMust know at least level 1 spell from all the schools and at least 1 level 2 spell from 6 different schools.
Hit Died4
Class skills. Concentration(con), Craft, Decipher Script(int), Knowledge(all taken individually)(int), Profession(wis), Spellcraft(int)
Skill point per level 2+int modifier
Weapon/Armor proficiency: Master Generalist gain no armor/weapon proficiency
Master Generalist
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Generalist Wizardry|+1 level of arcane spellcasting class
2nd|
+1|
+0|
+0|
+3|New Spell|+1 level of arcane spellcasting class
3rd|
+1|
+1|
+1|
+3|Arcane Writing|+1 level of arcane spellcasting class
4th|
+2|
+1|
+1|
+4|Super Generalist Wizardry |+1 level of arcane spellcasting class
5th|
+2|
+1|
+1|
+4|Spell Mastery New spell|+1 level of arcane spellcasting class
6th|
+3|
+2|
+2|
+5|Bonus Feat|+1 level of arcane spellcasting class
7th|
+3|
+2|
+2|
+5|Expert Generalist Wizardry |+1 level of arcane spellcasting class
8th|
+4|
+2|
+2|
+6|New Spell|+1 level of arcane spellcasting class
9th|
+4|
+2|
+2|
+6|Bonus Feat|+1 level of arcane spellcasting class
10th|
+5|
+3|
+3|
+7|Master Generalist Wizardry|+1 level of arcane spellcasting class [/table]
Generalist Wizardry
As a Master Generalist you gain more knowledge of then a average wizard. At level one you gain one more spell known per level. You also can prepare one more spell of your highest level.
At level 4 you advance in your spell knowledge you gain a additional spell per level gain two more spell known per level. You can prepare another spell
At level 7 You are more knowledgeable but not yet a master you gain a additional spell known increasse up to three known per level. You can prepare another spell in any other slot not their highest
At level 10 you obtain ultimate knowledge gaining four more spells known spells per level. You also prepare another spell
Prepared Spells
As a Master Generalist you can prepare extra spells one can be in your highest spell slot. At level 4,7, and 10 you can prepare another. These spells slot can only be applied only to one spell level. Ex Kazrin is a wizard 5/ Master Generalist 7. Can cast 3 6th level spells before int modifier. Now he can prepare two extra spells due. He can prepare 4 5th levels spells and 4 4th
spells. These extra spell slot can be changed when preparing spells
New Spell
At level in between Generalist Wizardry ranking you gain one additional known spell.
Arcane Writing
As a Master Generalist you know the intricacies of writing magic all spells now take only one page in your spellbook. It stills cost 100 gold to scribe from scrolls to your spellbook.
Spell Mastery
At level five you refereed to your spell book to your spell book that some spells come naturally become natural to you. At level 5 you gain the Spell Mastery feat.
Bonus Feat
At level 6 and 9 you gain one bonus feat. Feat must be chosen from Wizard bonus feat List.
*Note a Elven wizard who took Generalist Wizardry at level 1 still only gets one spell of the highest level.