arkol
2009-08-10, 07:58 AM
The ranger.
A very flavourfull core class with iconic class features that can, for the most part, be easily grouped.
And for every type of class feature you have a ranger variant that either forgoes that feature, or focus on it.
My problem with this is that for the most part this is not customizable.
For an actual exemple: the mystic ranger. Sure you are more focused on spells but at the cost of a delayed combat style AND favored enemy. What if I wanna keep my favoured enemy as the base ranger and instead take a hit in the combat style? Or the other way around?
So my idea is something like this. The ranger class features can be divided into:
Animal Companion
Combat Stye
Favoured Enemy
Favoured Terrain (as per pathfinder)
Spells
First I want to have 2 versions for each, normal and improved.
Then I wanna assing them a value (for the sake of discussion let's use the word "points")
So a "normal" ranger would pretty much get all the class features at normal value. But you could instead not take one of the feature and you would get it's points to spend on improving the other features. The challenge is of course defining how much points each version is worth.
For animal companion the normal version would be as the normal ranger has. The improved ranger would be as druid.
For spells the normal version would be, again, as the normal ranger, and the improved version would be as the mystic ranger.
No idea how much any of this is worth... also no idea on how to make an improved version of favoured terrain and enemy or combat style.
For the favoured parts maybe just delayed and less often acess?
It would also be cool if somehow the other ranger versions could be included (say the shapeshifting version. In this case you'de have to burn a couple class features to get access to shapeshifting, but not necessarly combat style as the original version).
A very flavourfull core class with iconic class features that can, for the most part, be easily grouped.
And for every type of class feature you have a ranger variant that either forgoes that feature, or focus on it.
My problem with this is that for the most part this is not customizable.
For an actual exemple: the mystic ranger. Sure you are more focused on spells but at the cost of a delayed combat style AND favored enemy. What if I wanna keep my favoured enemy as the base ranger and instead take a hit in the combat style? Or the other way around?
So my idea is something like this. The ranger class features can be divided into:
Animal Companion
Combat Stye
Favoured Enemy
Favoured Terrain (as per pathfinder)
Spells
First I want to have 2 versions for each, normal and improved.
Then I wanna assing them a value (for the sake of discussion let's use the word "points")
So a "normal" ranger would pretty much get all the class features at normal value. But you could instead not take one of the feature and you would get it's points to spend on improving the other features. The challenge is of course defining how much points each version is worth.
For animal companion the normal version would be as the normal ranger has. The improved ranger would be as druid.
For spells the normal version would be, again, as the normal ranger, and the improved version would be as the mystic ranger.
No idea how much any of this is worth... also no idea on how to make an improved version of favoured terrain and enemy or combat style.
For the favoured parts maybe just delayed and less often acess?
It would also be cool if somehow the other ranger versions could be included (say the shapeshifting version. In this case you'de have to burn a couple class features to get access to shapeshifting, but not necessarly combat style as the original version).