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View Full Version : [3.5] Incarnum Blade (Fix)



zarakstan
2009-08-11, 04:38 PM
This is a fix for the 3.5 PrC from Magic of Incarnum. I liked the idea behind the class, but though the class itself was grossly underpowered so here is my fix hope you enjoy it :smallsmile:


Incarnum Blade

Hit Die: d10
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Essentia Pool

1st|
+1|
+2|
+0|
+0|Shape Blademeld, Chakra Bind (Crown, Feet, Hands)|1

2nd|
+2|
+3|
+0|
+0|Aligned Blademeld, Chakra Bind (Arms, Brow, Shoulders)|1

3rd|
+3|
+3|
+1|
+1|Rebind Blademeld, Chakra Bind (Throat, Waist)|2

4th|
+4|
+4|
+1|
+1|Dual Chakra Binding, Chakra Bind (Heart)|2

5th|
+5|
+4|
+1|
+1|Blademeld Mastery, Chakra Bind (Soul)|3[/table]


Shape Blademeld (Su): This ability grants an Incarnum Blade a unique soulmeld which he can shape. This soulmeld, called a blademeld, manifests a blade out the Incarnum Blade's soul energy. This blade may take the form of a shortsword, longsword, greatsword, or bastard sword; the Incarnum blade must decide on the form his blade will take at 1st level, and once chosen he may never change his decision. This sword is now totally real, shaped out of pure blue energy. This sword does normal damage, depending on its form, it also retains the base weapon's critical threat range and damage type; however this sword has no weight. The sword's damage is treated as magical for the purpose of overcoming damage reduction. The blademeld, however, does not take up the hand chakra slot, so you could wield the blademeld while wearing magical gloves. Like other soulmelds the blademeld is an essentia reciprocal; the essentia that can be invested in this soulmeld is equal to the Incarnum Blade's class levels. The blademeld is treated as a +X weapon where X is the amount of essentia invested in the blade. The enhancement of the weapon may also go to giving the weapon special abilities. For example Raynale, a 3rd level Incarnum Blade with 2 points of essentia, could invest both points of essentia in the blademeld, the first point would make the blademeld a +1 weapon while the second point could give the weapon the Keen ability. A blademeld with special abilities must have at least a +1 modifier.
A blademeld may remained shaped for as long as desire. Shaping it requires the 8 hours of rest and 1 hour of meditation that other soulmelds require. Once essentia has been invested in the blademeld that essentia may not be moved until the blademeld has been unshaped.
Your blade weapon, being made solely of energy cannot be sundered.

Chakra Binds (Su): Like other soulmelds, the blademeld be bound to different Chakras. While the blademeld is bound to that chakra. As long as the sword is held the Incarnum Blade gains special abilities as listed.
Crown Chakra: While the blademeld is bound to an Incarnum Blade's crown chakra the Incarnum Blade's mind resists magical compulsions. A number of times per day equal to the Incarnum Blade's Constitution modifier + the number of essentia points (maximum of 5) the Incarnum Blade may reroll a Will saving throw against a charm of compulsion; this ability must be used before the Incarnum Blade knows the result of his save. This ability may not be used more than once on a single saving throw.
Feet Charkra: While the blademeld is bound to the feet charka the Incarnum Blade has quicker reflexes and gains a +2 bonus on initiative checks. While 3 or more points of essentia are invested in the blademeld the Incarnum Blade's base land speed increases by 10ft., treat this bonus as an enhancement bonus.
Hands Chakra: While the blademeld is bound to the hand chakra the Incarnum blade gains a +1 insight bonus on damage rolls. If 3 or more points of essentia are invested in the blademeld the Incarnum Blade the insight bonus increases to +3.
Arms Chakra: While the blademeld is bound to the arm chakra the Incarnum Blade gains an insight bonus on attack rolls equal to the Incarnum Blade's Constitution modifier (with a maximum equal to the Incarnum Blade's class level). If 3 or more points of essentia are invested in the blademeld the Incarnum Blade gains a +4 bonus on attack rolls to confirm critical hits.
Brow Chakra: While the blademeld is bound to the brow chakra the Incarnum Blade ignores miss chances of 20% or less. The Incarnum Blade also gains the ability reroll miss chances of greater than 20%. This ability may be used only once on each roll.
Shoulders Chakra: While the blademeld is bound to the shoulders chakra the Incarnum Blade has a 25% chance to negate extra damage from a critical hit or sneak attack. While 3 or more points of essentia are invested in the blademeld the chance increases to 50%.
Throat Chakra: While the blademeld is bound to the throat chakra the Incarnum Blade utter a terrifying cry a number of times per day equal to his Constitution modifier. This ability causes any enemies of the Incarnum Blade to make a DC (10 + Incarnum Blade's class level + Incarnum Blade's Constitution modifier) or be shaken for 1d4 rounds. This is a mind-affecting fear affect. If 3 or more points of essentia are invested in the blademeld the DC to resist the fear affect increases by 3.
Waist Chakra: While the blademeld is bound to the waist chakra the Incarnum Blade a +4 enhancement bonus on all Strength and Dexterity based skills and checks. While 3 or more points of essentia are invested in the blademeld the bonus increases to +6.
Heart Chakra: While the blademeld is bound to the heart chakra the Incarnum Blade gains a number of temporary hit points equal to twice her character level (maximum of +40 at 20th level). While 3 or more points of essentia are invested the maximum increases to +60 and the Incarnum Blade adds twice her essentia to the temporary hit points.
Soul Chakra: While the the blademeld is bound to the soul chakra the Incarnum Blade gains damage reduction 5/weapons of opposite alignment. For example a lawful good Incarnum Blade could choose to gain damage reduction 5/chaotic or 5/evil, once she makes the choice she may not change her decision. While 3 or more points of essentia are invested in the blademeld the damage reduction is increased to 10/.



Okay I will finish this fix soon, I just wanted to get something out now . . . :smallsmile:

Glimbur
2009-08-11, 11:20 PM
Looks good so far. You could make the Shoulder Chakra effect for 3 or more essentia be 50% fortification instead of 30%.

Waist: Not sure here. The magic item guidelines suggest "physical improvement", maybe a bonus to dex and/or str based skills a limited amount of times/day or encounter. That's not very good though...

Heart: Extra hit points are actually pretty solid. Maybe make it scale with essentia somewhat, like you are doing with the others.

Soul: Damage Reduction/alignment?

zarakstan
2009-08-12, 08:16 AM
^
Looks good thanks :smallsmile: