View Full Version : What kind of player are you.

2009-08-11, 04:39 PM
From another site someone posted that there are 4 typical types of DnD players. The real man, role player, loonie, and munchkin. Now, people tend to play a few different types, but often fall usualy in one catagory. For your reference

The real man- Bold, brash, honerable or downright a jerk, the Real Man can be found on any battle field smashing his enemies to bits...then smashing the bits to itty bitty bits.

The role player- The intelligent person that can trick the king into giving the role player his kingdom, outthink his enemies.

The loonie- Does anything for laughs, even if it hurts the group. Will do anything from gestalting a barbarion/druid to make raging squirels, or go nova in the middle of the group.

The munchkin- The guy who researches pun-pun.

See http://dragon.facetieux.free.fr/jdr/Munchkin.htm for more.

So, what kind of player are you?

2009-08-11, 04:44 PM
There's also these (http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html) player types as well.

2009-08-11, 04:57 PM

2009-08-11, 05:01 PM
Multiclassed Roleplayer 2/Loonie 1

2009-08-11, 05:04 PM
I'm pretty much Ben, the guy who plays Obi-Wan, from Darths & Droids (http://darthsanddroids.net/).

The Dark Fiddler
2009-08-11, 05:05 PM
I'm everything that the OP listed except Munchkin.

2009-08-11, 05:07 PM
That seems like a pretty gross simplification of players in general, especially since the 'real man,' and 'munchkin' types can so easily go hand in hand.
How about we more generally rename them:
The Grinder: likes to 'meat grind' or 'mana grind'(just made that last one up). Essentially, s/he likes to pound the hell out of things, either through maagic means or through melee/ranged.

The planner: as the 'role player'

The Actor: really enjoys playing a character. Not necessarily backstory based, though s/he can have a detailed backstory, but is really focused on how this character would actually act more than tactical wisdom of said actions

The Loonie: as is

The Munchkin: as is. (though especially prone to be also planner/grinder--after all, what else is the point of the munchkining :P)

2009-08-11, 05:09 PM
What kind of Playermon are you
How do you do the things you do
Share with me your secrets deep inside (inside)

2009-08-11, 05:15 PM
From Vortling's link (which I prefer over the RM/RP/L/M setup in the OP):

Tactician/Method Actor/Storyteller.

In more or less equal amounts; daily mood and specific game depending.

2009-08-11, 05:21 PM
Roleplayer for the most part... but I have a "Tactician" side that makes it difficult to play anything short of 10 Intelligence.

Already had that situation when the group must find a plan, you have one but must shut up because, IC, that's not possible for you to think that deep ? Dropping hints while hoping the DM doesn't just say "-Shut the **** up !! You're an orc !! You can't come up with that stuff !!"

2009-08-11, 05:22 PM
That's when you pass notes to the high Ints because they should be thinking that stuff up.

The Dark Fiddler
2009-08-11, 05:26 PM
What kind of Playermon are you
How do you do the things you do
Share with me your secrets deep inside (inside)

Now I have that song stuck in my head. Thank you.

Pharaoh's Fist
2009-08-11, 05:32 PM
I reject your decadent categorization schemes on philosophical, ethical, moral and social grounds.

2009-08-11, 05:32 PM
Roleplayer/"Real Man" (I really hate that name though) fits me the best from the first list.

The second list:

Storyteller/Method Actor/Butt-Kicker and Tactician all fit, but none overridingly so.

Moofin Bard
2009-08-11, 05:34 PM
Now I have that song stuck in my head. Thank you.

As do I...as do I.

I tend to be the Storyteller.
I loves me a good plot.

2009-08-11, 05:36 PM
Role player, through and through. I just love getting so deep into a character that their actions surprise me. I just love the character interaction aspect of the game - if I ever enter a combat without any roleplay building up to it, I become kind of disappointed.

I get really deep into my characters' motivations and backstories, and how their various influences tie into their personalities. I also love playing with the other players and characters in roleplay - I love the tricks and witty banter, and the bonds that form between them. I could talk about my characters for hours (as my friends will attest), and I spend a lot of my idle time thinking up how they'd handle certain situations.

For example, one of my party members is taking Leadership, and introducing their compatriot as a romantic rival to my character for one of the other party members' affections. I love the opportunities for character development that brings - I just eat this stuff up.

Maybe I'm less Role Player and more Drama Llama. Though I don't personally identify with my characters and my feelings don't get hurt when theirs do.

2009-08-11, 05:36 PM
Now I have that song stuck in my head. Thank you.

You're welcome.

Out of the topic's options, I'm a 'roleplayer'.

Out of the choices linked shortly after (which I think are a little more effective), I'm everyone except for Casual Gamer, Butt Kicker, and Specialist.

2009-08-11, 05:36 PM
I'm the roleplayer.. but that gets difficult when the rest of the party forgot to put ranks in Perform (Roleplay).

2009-08-11, 05:37 PM
There's also these (http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html) player types as well.

Sweet, never saw that...Ok, in your responses, add these too. Im the Role-Player. In the expanded list, I'm the tactician.

Robins "casual gamer" could be branched out into another type...The "liability". This guy has no real idea how to play the game, but wants to anyway. Everyone has to help him during the battle, both in game to keep him alive, and out of game to help them figure thier rolls. This player is called the "liability" because they tend to use up alot of the teams healing and protective resources to survive yet rarely contribute enough to justify it.

I thought of another based on a earlier thread. "The problem Player". This guy likes to TK, steal from group or get them in trouble. This type usually has social problems and brings them into game.

...And yes, I have/had both of those last two in my gaming groups.

2009-08-11, 05:37 PM
Why is there no category for Octopus Royalty?

Moofin Bard
2009-08-11, 05:38 PM
I'm the roleplayer.. but that gets difficult when the rest of the party forgot to put ranks in Perform (Roleplay).

Ooooh low blow there.
But I understand.
Some people in my group really just wanna fight.
Others are very good...but that's because I play with a whole bunch of school-play actors and such.

2009-08-11, 05:38 PM
Sweet, never saw that...Ok, in your responses, add these too. Im the Role-Player. In the expanded list, I'm the tactician.

Robins "casual gamer" could be branched out into another type...The "liability". This guy has no real idea how to play the game, but wants to anyway. Everyone has to help him during the battle, both in game to keep him alive, and out of game to help them figure thier rolls. This player is called the "liability" because they tend to use up alot of the teams healing and protective resources to survive yet rarely contribute enough to justify it.

I thought of another based on a earlier thread. "The problem Player". This guy likes to TK, steal from group or get them in trouble. This type usually has social problems and brings them into game.

...And yes, I have/had both of those last two in my gaming groups.

You'll note that Robin's types, while a little too rigidly defined (as though they were mutually exclusionary), avoid making any of them strictly negative, trying to portray them objectively. That's part of the good part.

2009-08-11, 05:45 PM
I'm bitter on the last two. Thats why. Maybe after a while I'll try to write something objective.

2009-08-11, 05:47 PM
I reject your reality and substitute my own.

2009-08-11, 05:51 PM
I get into my role, but whether or not I talk the King into giving me reign over his domain depends ENTIRELY on the character. It isn't how I 'win' D&D or anything like that :P

Also, I have fun all the time. Whether I'm playing a 'weak' character or a 'strong' one, I still have a lot of fun. Though I do naturally optimize.

2009-08-11, 05:52 PM

For the linked descriptions... Storyteller//Method Actor? Narrative and characterization are my two holy grails (at least, in serious campaigns), though partial one-dimensionality can always be excused to make room for an awesome story. I *do* enjoy charop and battle strategizing to an unhealthy extent, but that's more out-of-game than not.

Ooh, I just realized that Adam must have Iron Heart Surge.

2009-08-11, 05:53 PM
I reject your reality and substitute my own.

I just imagined a player initiating a hostile takeover of the DM chair using that line.

2009-08-11, 05:55 PM
There's also these (http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html) player types as well.

I remember an internet test that marked your "aptitude" in those archetypes. Anyone got a link?

2009-08-11, 05:56 PM
I remember a quiz said I was a 100% match to Tactician, 75% to Powergamer, 75% to Method Actor and 50% to Storyteller.

2009-08-11, 05:56 PM
I'm a loonie role player

2009-08-11, 05:58 PM
Johel: That is the value of OOC discussion. :D It might take away from someone's feeling of accomplishment, but hey, as long as the person you are helping to play their character more is cool with it, win-win ^ ^ (of course the dark side is when no one will shut up about the best tactical options, and forget to let people just play their characters ^ ^)

Rixx: I hear you. That is my favorite part of RP games. That and the GM's world, if I've got a GM who can world build (luckily, my wife is superb at this :D)

Which reminds me, I should probably weigh in on what I consider myself. Using my own definitions: "Actor, " with planner aspirations while honoring the former ^ ^ (though its always fun to kick some butt and be a loonie-in-moderation)

2009-08-11, 06:00 PM
I think that we have this quiz (http://quizfarm.com/quizzes/Fashion/ellydragon/laws-game-style/) here.

2009-08-11, 06:02 PM
Roleplayer/Munchkin, with Roleplayer taking priority.

2009-08-11, 06:17 PM
My Scores were
Butt-Kicker 92%
Tactician 75%
Power Gamer 50%
Storyteller 50%
Specialist 42%
Casual Gamer 17%
Method Actor 8%

I see that as accurate as I tendto like the action more than the RP and my actions tend to be based on the best tactical value and then finding a way to rationalize them IC. I also tend to try to max my charachter as much as possible without going into the Uber section.

2009-08-11, 06:20 PM
hey that raging squirrel army was my idea!! :smallbiggrin:

2009-08-11, 06:21 PM
The quiz made me put down a tiebreaker between what was clearly method actor and storyteller - so both of those, primarily.

2009-08-11, 06:24 PM
I had high scores in a lot of things, but apparently my number crunching = powergaming. Le sigh~ :smallsigh:

2009-08-11, 06:25 PM
Munchkin, I guess. I really love book-diving to find the things that will help me best represent the character I have in mind, but my choice of character comes before learning if it's a good idea. Basically, I come up with a character concept, think on it, and book-dive for hours to bring my (usually) inefficient character idea up to par. It's like playing with Lego to me.

Lord Loss
2009-08-11, 06:31 PM
Method Actor/Butt-Kicker/Storyteller (In order as gotten on quiz)

In order , from most to least

Method Actor
Casual Gamer

2009-08-11, 06:32 PM
Method Actor
Power Gamer
Casual Gamer
Though some of the questions are a bit vague "I want rules to support my specific character" If you mean make a wide variety of characters playable, then yes, if you mean I want rules to play Sasuke Uchiha (http://naruto.wikia.com/wiki/Sasuke)...then no, that's not important, unless its a naruto/crazy shinobi magic game.
:Edit:(also, specialist? the only specialist question was the one that basically asks if you are one ^ ^ And I answered neutral, since I have some common themes, but don't always play the same type)

FMArthur: that makes you more Method actor/tactician than munchkin. If you were primarily munchin, [reasonable] optimization would preclude you from playing your concept

2009-08-11, 06:32 PM
I'm more of a casual gamer/tactician/storyteller

Tactician 50%
Casual Gamer 50%
Storyteller 50%
Specialist 33%
Power Gamer 17%
Butt-Kicker 17%
Method Actor 17%

2009-08-11, 06:37 PM
I think that we have this quiz (http://quizfarm.com/quizzes/Fashion/ellydragon/laws-game-style/) here.

You Scored as Tactician
You're probably a military buff who wants to have the chance to think through complex problems. You want the rules, and your GM's interpretation of them, to match up what happens in the real world or at least be consistant. You want challenging yet logical obstacles to overcome.

Method Actor
Power Gamer
Casual Gamer

Wewww, tactics! :smallcool:

Civil War Man
2009-08-11, 06:50 PM
Butt-kicker/Method Actor/Storyteller-Specialist (final 2 are tied for 3rd)

To sum it up, I like playing complex and interesting characters in diverse and immersive narratives, so long as they can kick lots of butt.

So, probably like Jim (Qui-Gonn/Padme) from Darths and Droids.

2009-08-11, 06:52 PM
I was a power gamer, then evolved into a role player, then evolved into a casual player.

So, put me down as a rules-heavy casual player.

Edit: I do not mean to say that Role Player is somehow better or worse than Power Gamer or Casual Player (some people take offense), that was just the route I took. Rules Mastery>Character Mastery>Simple enjoyment of a game.

Edit2: Took the quiz, I got the following results.
Tactician 92%
Method Actor 75%
Storyteller 75%
Power Gamer 50%
Specialist 42%
Casual Gamer 33%
Butt-Kicker 17%

Zeta Kai
2009-08-11, 06:54 PM
When I actually get to just sit & play instead of DMing or homebrew, I'm a strong Roleplayer, & sometimes a little bit of Loony. Being a Real Man is a rare RP challenge, but not something that I can get into on a regular basis. And although I like to optimize, it's also fun to purposefully non-optimize, or ignore optimization altogether in lieu of RPing, so Munchkinism doesn't appeal to me.

2009-08-11, 07:01 PM
After some thought, I'm a bard specialist :smallsigh:

I play various kind of bardic type, character and class and in various setting. I might play a supersoldier in the post apocalyptic future, but he will have some kind of bard influence. Or, that make me a storyteller?

I need to play some other type of character.

2009-08-11, 07:03 PM
Of the four, I'm the roleplayer. But it's not exactly an accurate depiction.

EDIT: Took the quiz. Looked like this:

Storyteller 75%
Tactician 67%
Specialist 67%
Method Actor 50%
Power Gamer 33%
Casual Gamer 25%
Butt-Kicker 25%

2009-08-11, 07:04 PM
I encountered a long list of jokes about these four player types a while ago. I have no idea where it was, but fortunately, I saved it to hard drive.

Enjoy. :smallamused:

Player Relationships

Real Men think they're brothers in arms.
Roleplayers hide behind them.
Loonies harass them with stupid suggestions.
Munchkins say ``I'm a Real Man, too!''

Real Men protect them, on the off chance they may come up with something useful.
Roleplayers sigh with relief to know they're not alone, and then get their characters involved in love affairs and death feuds.
Loonies harass them with stupid suggestions.
Munchkins say ``I'm a Roleplayer, too!''

Real Men ignore them.
Roleplayers sometimes harass them back by taking a stupid suggestion and making it work.
Loonies declare a pie fight at 20 paces . . . and cheat.
Munchkins try to imitate the jokes, and fall flat.

Real Men attack them on sight.
Roleplayers trick them into being cannon fodder.
Loonies make reasonable-sounding suggestions that will get the Munchkin killed in an amusing way.
Munchkins query, ``What's a Munchkin?'' Over-all

Favorite FRPG:
Real Men play original Dungeons & Dragons
Roleplayers play RuneQuest III
Loonies play Toon
Munchkins play anything by TSR

Favorite SFRPG:
Real Men play Star Trek: The Roleplaying Game
Roleplayers play Space Opera
Loonies play Teenagers From Outer Space
Munchkins play anything by TSR

Favorite Post-Holocaust RPG:
Real Men play Twilight 2000
Roleplayers play The Morrow Project
Loonies play Paranoia
Munchkins play anything by TSR

Favorite 1920's RPG:
Real Men play Gangbusters
Roleplayers play Call of Cthulhu
Loonies play a variant Spawn of Fashan
Munchkins play anything by TSR

Favorite SHRPG:
Real Men play Champions
Roleplayers play Superworld
Loonies play an extremely variant Spawn of Fashan
Munchkins play anything by TSR

Favorite modern day/spy RPG:
Real Men play James Bond, 007
Roleplayers play Justice, Inc.
Loonies play an unrecognizable variant Spawn of Fashan
Munchkins play anything by TSR

Favorite King Arthurian RPG:
Real Men play Chivalry and Sorcery
Roleplayers play Pendragon
Loonies play an extremely unrecognizable variant of Spawn of Fashan
Munchkins play anything by TSR

Favorite Silly RPG:
Real Men play Macho Women With Guns.
Roleplayers play Toon/TFOS
Loonies play them all, often simultaneously
Munchkins don't like silly RPG's.

Favorite Attack Style:
Real Men Shout their war cry, and wade into battle.
Roleplayers parry, counterattack and protect comrade's backs.
Loonies throw their sword at opponant, then attack with scabbard and lunchbox.
Munchkins leap in with secret 'twisted lotus' ninja decapitation strike.

Favorite Way to Die:
Real Men in battle, with boots on, going down swinging.
Roleplayers on deathbead, after lengthy dramatic farewell speech.
Loonies laughing while jumping into a portable hole, and carrying a bag of holding.
Munchkins Die? You're kidding, right?

Usual Residence:
Real Men wherever he hangs up his two-hander
Roleplayers Elsinor
Loonies Toontown
Munchkins Valhalla (after kicking out previous occupants)

Favorite Gaming Magazine:
Real Men read The General
Roleplayers read White Wolf
Loonies read the last few pages of Dragon
Munchkins read anything by TSR Fantasy

Favorite Dungeon Activity
Real Men fight Dragons as old as the world itself
Roleplayers bluff the Ogres
Loonies tell dirty jokes to Green Slime
Munchkins do whatever gives the most experience/rip each other off

Favorite Melee Weapon:
Real Men use Pole Axes
Roleplayers use Rapiers and Main-Gauches
Loonies use Stage Knives
Munchkins use whatever gives the most plusses

Favorite Thrown Weapon:
Real Men throw Spears
Roleplayers throw Bolas
Loonies throw their friends' magic items
Munchkins throw whatever gives the most plusses

Favorite Missile Weapon:
Real Men shoot Composite Bows
Roleplayers shoot Crossbows
Loonies shoot Catapults loaded with offal
Munchkins shoot whatever gives the most plusses

Favorite Improvised Weapon in Barroom Brawl:
Real Men use bare hands/tables
Roleplayers use chairs, chair legs or pokers
Loonies use plastic Pepsi bottles or toothpaste
Munchkins use, you guessed it, whatever gives the most plusses

Favorite Improvised Thrown Weapons:
Real Men throw Munchkins
Roleplayers throw beer mugs, pool balls and rocks
Loonies throw Nerf frisbees
Munchkins throw whatever gives the most plusses

Favorite RQ3 Spirit Spell:
Real Men cast Bladesharp 10 on their swords
Roleplayers cast Demoralize on their foes
Loonies cast Befuddle on their friends
Munchkins cast Fireball

Favorite RQ3 Sorcery Spell:
Real Men cast Dominate Human on others
Roleplayers cast Damage Resistance on their familiars/themselves
Loonies cast Dominate Human on themselves
Munchkins cast Meteor Swarm

Favorite RQ3 Divine Spell:
Real Men cast Berserker on themselves
Roleplayers cast Heal Body
Loonies cast Face Chaos on the Crimson Bat
Munchkins cast Timestop

Favorite Alignment:
Real Men are Lawful Good
Roleplayers don't use alignment
Loonies are Amoral Silly
Munchkins are whatever gives the most plusses

Favorite Religious-type Character:
Real Men play Paladins
Roleplayers play Clerics
Loonies play street preachers
Munchkins play Demigods

Favorite Non-Human PC:
Real Men play Dwarfs
Roleplayers play Morokanths
Loonies play a Dwarf-Elf halfbreed
Munchkins play Asmodeus

Favorite Undead to Summon:
Real Men summon Ghosts
Roleplayers summon Wraiths
Loonies send in an AD&D troll wearing a sheet
Munchkins summon Cerberus

Favorite Way of Extracting Information from the Goblins:
Real Men torture them
Roleplayers cast Legend Lore/Telepathy/Mind Read
Loonies tell puns to them
Munchkins peek behind the GM's shield

Favorite Way of Dealing with a Dragon:
Real Men Slay it. Preferably alone and with bare hands. (Is this a trick question?)
Roleplayers Con it out of all its treasure, leaving the dragon (and the GM) thinking it got the better deal.
Loonies Summon the Sta-Puft marshmallow man.
Munchkins Kill it, make armor out of the hide, and then resurrect it as a familiar.

Favorite Demon/Devil:
Real Men like Asmodeus
Roleplayers like Cacodemon
Loonies like Spiro Agnew
Munchkins like Satan's grandfather

Favorite God:
Real Men worship Humakt/Orlanth
Roleplayers worship Issaries/Lhankor Mhy
Loonies worship Hare Krishna
Munchkins worship whoever gives the most plusses

Favorite Shield:
Real Men wield two-handed weapons
Roleplayers use a Kite Shield
Loonies use a panty shield
Munchkins use a Shield of Automatic Parry

Favorite Mount:
Real Men ride heavy war horses
Roleplayers ride palfreys
Loonies ride sheep
Munchkins ride heavy war tyrannosauri

Favorite NPC:
Real Men like Tarl Cabot
Roleplayers like Medea
Loonies like Doctor Who
Munchkins like Darth Vader/Teela Brown

Favorite Animal to use as a Familiar:
Real Men have Black Cats
Roleplayers have Owls
Loonies have Slugs
Munchkins have Ancient Red Dragons

Favorite Kind of Elf:
Real Men like the Pinis' elves
Roleplayers like Tolkien's elves
Loonies like Santa's elves
Munchkins like Storm Giants with pointed ears

Favorite Kind of Dwarf:
Real Men like Tolkien's Dwarfs
Roleplayers like Glorantha's Dwarfs
Loonies like the Seven Dwarfs
Munchkins like Earth Elementals with beards

Favorite Food to take on Expeditions:
Real Men bring along iron rations
Roleplayers cast create food and drink
Loonies bring along aluminum rations
Munchkins no longer need food to live

Favorite Fantasy Author:
Real Men read J.R.R. Tolkien ``Lord of the Rings''
Roleplayers read Robert Asprin's ``Thieves' World'' series
Loonies read Robert Asprin's ``Myth'' series
Munchkins read E. Gary Gygax

When they encounter a sleeping dragon:
Real Men wake it up and THEN attack it.
Roleplayers sneak away quietly.
Loonies tie its shoelaces together.
Munchkins kill it instantly and then carry off all its treasure in one backpack

Favorite Town Activity:
Real Men drink ale in the tavern and start bar fights.
Roleplayers drink wine in the tavern and talk to everyone.
Loonies order watermelon daquiris and start food fights.
Munchkins say ``What's a town?''

Favorite World/Setting:
Real Men play in Sanctuary
Roleplayers play in Glorantha
Loonies play in Southern California
Munchkins play wherever has the most magic items Science Fiction

Favorite Science Fiction Weapon:
Real Men use Laser Pistols/Blasters/Light Sabers
Roleplayers use Stun Guns/Tanglers
Loonies use Thermonuclear Hand Grenades/Tripod Flamers
Munchkins use smart bombs

Favorite Method of Handling Alien Monster:
Real Men drive off the Bug-Eyed Monsters invading the Earth
Roleplayers negotiate with the refugees from the evil Empire
Loonies hitch a ride with Vogons
Munchkins invade the BEMs' home planet and enslave them all

Favorite Science Fiction Movie:
Real Men watch the Star Wars films
Roleplayers watch ``2001: A Space Odyssey/2010: Odyssey Two''
Loonies watch ``Spaceballs''
Munchkins watch Star Trek-The Motion Picture

Favorite Method of Space Travel:
Real Men use Hyperspace/Warp Drive
Roleplayers use suspended animation
Loonies use the Infinite Improbability Drive
Munchkins push the button and it goes

Favorite Star to Put a Colony Around:
Real Men colonize Beta Lyrae
Roleplayers colonize Alpha Centauri
Loonies colonize Cygnus X-1
Munchkins colonize wherever gives the most plusses

Favorite Science Fiction Author:
Real Men read Isaac Asimov
Roleplayers read Arthur C. Clarke
Loonies read Douglas Adams
Munchkins read E. Gary Gygax

Favorite Monster:
Real Men like the Alien
Roleplayers like the Moties
Loonies like the beach ball from Dark Star
Munchkins like E.T.

Favorite Variant Human:
Real Men play Heavy Worlders
Roleplayers play Light Worlders/Spacers
Loonies play Sex Androids
Munchkins play Enhanced Humans with all the advantages AD&D

Favorite Spell:
Real Men cast Fireball
Roleplayers cast Find the Path
Loonies cast Otto's Irresistible Nose-Picking
Munchkins cast Smite Ruler and Transfer Loyalty of Populace

Favorite Psionic Ability:
Real Men use Body Weaponry
Roleplayers use Shape Alteration
Loonies use Sea Anemone Hypnosis
Munchkins use Assume Godhood

Favorite Specialist Mage:
Real Men If they have to play a mage, they'll be an Invoker w/ lots of fireballs
Roleplayers play Enchanters
Loonies play Illusionists with ventriloquism, audible glamer, and spectral force; Conjurers specializing in create banana peel spell; or transmuters specializing in polymorph self into a random object
Munchkins: a multi-classed abjurer/conjurer/diviner/enchanter /illusionist/invoker/necromancer/transmuter

Favorite Miscellaneous Magic Item:
Real Men love Adamantine Claws
Roleplayers love Repulsor Rays
Loonies love +3 Kleenex
Munchkins love Uru's Hammer

Favorite Potion:
Real Men drink potions of Superheroism
Roleplayers drink potions of Animal/Plant Control
Loonies drink potions of Jell-O
Munchkins drink potions of Deity Control

Favorite Ring:
Real Men wear rings of Elemental Control
Roleplayers wear rings of Free Action
Loonies wear rings of Smurf Control
Munchkins wear the One Ring

Favorite Stick (Rod/Staff/Wand):
Real Men wield staves of Striking
Roleplayers wield wands of Healing
Loonies wield shower curtain rods
Munchkins wield the Wand of Orcus

Favorite Armor:
Real Men wear Plate Mail
Roleplayers wear Elven Chainmail
Loonies wear Horse Barding
Munchkins wear powered armor

Favorite Helm:
Real Men wear a Helm of Brilliance
Roleplayers wear a Helm of Telepathy
Loonies wear a Helm of Blindness (``Works great against medusas'')
Munchkins wear a Helm of 360-Degree Vision with Force Field

Favorite Glove/Gauntlet:
Real Men fight bare-handed
Roleplayers wear Gloves of Dexterity
Loonies wear THE Glove of Michael Jackson Charisma
Munchkins wear Gauntlets of Infinite Ring-Wearing

Favorite Footwear:
Real Men wear Seven League Boots
Roleplayers wear Boots of Stealth
Loonies wear bunny slippers
Munchkins wear Boots of Infinite Speed Miscellaneous

Favorite Bar to Hang Out In:
Real Men hang out at the Vulgar Unicorn
Roleplayers hang out at the White Hart
Loonies hang out at the Restaurant at the End of the Universe/ the Floating Vagabond
Munchkins hang out wherever they don't get carded

Favorite Superhero:
Real Men like Batman (The Dark Knight)
Roleplayers like Jericho/Sandman
Loonies like Bat-Mite/Flaming Carrot/Cutey Bunny
Munchkins like Galactus

Favorite Modern weapon:
Real Men use .44 Magnums
Roleplayers use Walther PPKs
Loonies use water pistols
Munchkins use Infinite-Repeating Uzis

Favorite Actor:
Real Men like John Wayne
Roleplayers like Claus Kinski
Loonies like Curly
Munchkins watch Saturday-morning cartoons

Favorite Actor to play James Bond:
Real Men like Sean Connery
Roleplayers like George Lazenby
Loonies like David Niven
Munchkins like Roger Moore

Favorite Card Game:
Real Men play Gin
Roleplayers play Bridge
Loonies play Fizzbin/Fungus and Fruitbats
Munchkins cheat at Go Fish

Favorite Music:
Real Men listen to Led Zeppelin
Roleplayers listen to 14th-century madrigals
Loonies listen to Weird Al Yankovic
Munchkins watch MTV

Favorite Magazine:
Real Men read Soldier of Fortune and argue about whether the ads are real.
Roleplayers read the Journal of Abnormal Psychology and argue about the point value of disadvantages.
Loonies read National Lampoon and bitch about how it's gone downhill.
Munchkins read comic books and argue about whether Spider-Man should have married MJ.

Favorite Convention Activity:
Real Men ``Do the Dealer's Room''/hang out in the con suite
Roleplayers go to seminars/hide in their rooms and play games
Loonies play video games/do hoax zines
Munchkins run and shout and cut in lines

Favorite Gaming Awards:
Real Men vote for the (new) Charles Roberts awards from 3W
Roleplayers vote for the Origins Awards
Loonies come in at the end of the Origins ceremony to vote on the Silver Hatchets
Munchkins vote for the Strategists Club awards

Opinion of Board Games:
Real Men love them
Roleplayers think they don't offer enough options
Loonies like to mix and match
Munchkins can't figure out the rules

Favorite Type of Dice:
Real Men like 20-siders
Roleplayers use three 6-siders
Loonies use 34-sided for everything
Munchkins have them all, and like to roll as many as possible Call of Cthulhu

Capsule Opinion:
Real Men love the challenge of fighting the creatures
Roleplayers love the challenge of avoiding the creatures
Loonies love the insanities
Munchkins think you should be able to play Great Old Ones

Favorite Skill:
Real Men like Shotgun
Roleplayers like Library Use
Loonies like Head Butt
Munchkins like Credit Rating

Favorite Spell:
Real Men cast Bless Blade
Roleplayers cast Elder Sign
Loonies cast Pipes of Madness whenever possible
Munchkins cast Control Cthulhu

Favorite Monster:
Real Men like Deep Ones
Roleplayers don't like any of them
Loonies like Masters of the Universe Slime
Munchkins like Azathoth

Favorite Type of Character to Play:
Real Men play Private Investigators
Roleplayers play Professors of Ancient Egyptian Archaeology
Loonies play Red Indian Sex Maniacs
Munchkins play Magic-Users Paranoia

Capsule Opinion:
Real Men think the weapons are OK, but hate the background.
Roleplayers think the campaigns are too short.
Loonies think the game isn't funny enough.
Munchkins don't think the game is supposed to be funny.

Favorite Service Group:
Real Men like Armed Forces.
Roleplayers like Tech Services and CPU.
Loonies like R&D.
Munchkins like IntSec.

Favorite Secret Society:
Real Men like Anti-Mutant, Frankenstein Destroyers, and PURGE.
Roleplayers like Free Enterprise and Sierra Club.
Loonies like Corpore Metal, Death Leopard, and Mystics.
Munchkins like Psion.

Favorite Mutant Power:
Real Men like Adrenalin Control.
Roleplayers like Hypersenses.
Loonies like Project Total Chaos.
Munchkins like characters with the works.

Favorite Weapon:
Real Men like cone rifles.
Roleplayers like laser pistols.
Loonies like chainsaws and anything from R&D.
Munchkins like Plasma Generators.

Favorite Target:
Real Men shoot Commie Mutant Traitors.
Roleplayers shoot the Munchkins' characters.
Loonies shoot anything fragile-looking.
Munchkins shoot anything in sight, starting with the other PCs.

Favorite Mission:
Real Men like to hunt down Commie Mutant Traitors.
Roleplayers like to try to survive the briefing.
Loonies like to place themselves under surveillance and report hourly.
Munchkins like to attack a rival Alpha Complex. Teenagers From Outer Space

Capsule Opinion:
Real Men can't understand the game at all.
Roleplayers think the game is silly.
Loonies think the game is about them.
Munchkins want to play their 700-point Champions character.

Favorite Character Type:
Real Men play Near Humans.
Roleplayers play Humans.
Loonies play green fuzzy blobs that drip slime.
Munchkins play Deities.

Favorite Powers:
Real Men have Superspeed, Monster Out, and Superstrength
Roleplayers have Teleport, Deep Freeze, and Talk to Aliens.
Loonies have Bounce, Summon Pizza, and Telephone.
Munchkins have all of them.

Favorite Knacks:
Real Men like Shoot Big Raygun and Flying Saucer Piloting.
Roleplayers like Figure Things Out and Look Cool in Shades.
Loonies like Weird Science and Eat Anything.
Munchkins like Do Anything I Want.

Favorite Weapon:
Real Men like Zap Guns.
Roleplayers like Duplicator Guns.
Loonies like Goop Guns and Boy/Girl Guns.
Munchkins like AT-AT Walkers.

Favorite Transportation:
Real Men use flying saucers.
Roleplayers use the Number 42 Crosstown Expedience Route.
Loonies use Rocket Sneakers.
Munchkins use Battlestars. Champions

Capsule Opinion:
Real Men think this is how the world *should* be.
Roleplayers think there's too much combat.
Loonies think it's a great system for simulating reality.
Munchkins think starting characters don't have enough points.

Favorite Character Type:
Real Men like Bricks.
Roleplayers like Mentalists.
Loonies like Cream-Puff Projectors.
Munchkins like visiting Gods.

Favorite Power:
Real Men like Damage Resistance.
Roleplayers like Telepathy.
Loonies like Instant Change, Usable on Others.
Munchkins like Autofire Find Weakness.

Favorite Attribute:
Real Men like Strength.
Roleplayers like Ego.
Loonies like Comeliness.
Munchkins like Speed.

Favorite Disadvantage:
Real Men like Berserk.
Roleplayers like Psychological Limitations.
Loonies like Dependency on Spinach Egg Noodles.
Munchkins like Unusual Looks.

Favorite Power Limitation:
Real Men like Always On.
Roleplayers like Limited Uses.
Loonies like Activation on 8-.
Munchkins like Focus and Multipower.

Tactics in Hostage Situations:
Real Men demonstrate what'll happen to villians who injure hostages.
Roleplayers create an illusion of the hostages getting away.
Loonies taunt the villians.
Munchkins use their 10D6 Area Effect Armor Piercing RKA on the whole block and then resurrect the hostages Villains and Vigilantes

Capsule Opinion:
Real Men don't like to adhere to the Superhero Code enforced by the government.
Roleplayers join the government peacekeeping force.
Loonies represent themselves at their trials.
Munchkins are above the Superhero Code (aren't they?)

Favorite Character Type:
Real Men play 600 pound Bricks.
Roleplayers play telepaths.
Loonies play insane androids.
Munchkins play alien sorcerers.

Favorite Power:
Real Men like Invulnerability and Armor A.
Roleplayers like Psionics.
Loonies like Mutant Power.
Munchkins like Power Absorption.

Favorite Ability Score:
Real Men like Endurance.
Roleplayers like Intelligence.
Loonies like Charisma.
Munchkins like Agility.

Favorite Weakness:
Real Men like Mute.
Roleplayers like Physical Handicap.
Loonies like Psychosis.
Munchkins ``What weaknesses?''

Favorite Battle Tactics:
Real Men pound villains into the ground or throw buses.
Roleplayers wear their opponents down before finishing them off.
Loonies dump a bucket of Cool Whip on a villain's head and talk about Planet of the Apes.
Munchkins negate their friend's attacks so they get all the experience themselves.

Favorite Combat Maneuver:
Real Men like the Fastball Special.
Roleplayers like to trick villains into attacking each other instead of the heroes.
Loonies like to trick the other heroes into attacking each other instead of the villains
Munchkins like Multiple Weakness Detection.

Favorite Canned Adventure:
Real Men like Death Duel with the Destroyers.
Roleplayers like FORCE.
Loonies like The Dawn of DNA.
Munchkins like Devil's Domain and Dawn of the Devil.

Favorite Member of the Crushers:
Real Men like Bull.
Roleplayers like FIST.
Loonies like Mocker.
Munchkins like Mercury Mercenary.

Favorite Member of the Crusaders:
Real Men like Enforcer.
Roleplayers like Dreamweaver.
Loonies like Laserfire.
Munchkins think the Crusaders are wimps.

Favorite Member of the Destroyers:
Real Men like Behemoth.
Roleplayers like Iron Maiden.
Loonies like Ratman.
Munchkins like Annihilator.

Favorite Member of the Errants:
Real Men like Adonis.
Roleplayers like Cockroach.
Loonies like Shee-Ariel.
Munchkins like Dr. DNA.

Favorite Member of the Force:
Real Men like Mister Magnum.
Roleplayers like Shadarkos.
Loonies like Cicada.
Munchkins like FORCE. Fantasy HERO

Capsule Opinion:
Real Men like how expensive magic is.
Roleplayers don't like how expensive magic is.
Loonies like the bizzare disadvantages you can create.
Munchkins like the crossover from Champions.

Character Type:
Real Men play Dwarven Knights.
Roleplayers play Elven Mages.
Loonies play Halfling Knights.
Munchkins play their Champions characters.

Favorite Spell Limitations:
Real Men wish there weren't any, so magic would be even more expensive.
Roleplayers like Gestures, Incantation, and Concentrate.
Loonies like Side Effects.
Munchkins use the Champions rules.

Favorite Spells:
Real Men like any kind of magic greatsword.
Roleplayers like Percieve and Illusions.
Loonies like Dominate usable on Self Only.
Munchkins like Blast, Variable Advantage, Reduced END to zero. GURPS

Capsule Opinion:
Real Men think there aren't enough combats.
Roleplayers think there aren't enough supplements.
Loonies think there aren't enough disadvantages.
Munchkins think there aren't enough hit points.

Favorite Advantages:
Real Men like Combat Reflexes, Strong Will, High Pain Threshold and Toughness.
Roleplayers like Charisma, Danger Sense, Empathy, Literacy and Voice.
Loonies like Luck, Absolute Timing and Unusual Background.
Munchkins like Magery 3, Patron (God), and PK (80).

Favorite Disadvantages:
Real Men like Gigantism and Berserk
Roleplayers like Sense of Duty and Poverty
Loonies like Severe Delusions, Severe Phobias, Split Personality, Total Pacifism and Berserk - all at the same time.
Munchkins like Enemies and Dependents (for the points).

Favorite Skills:
Real Men like Brawling, Two-Handed Sword, Broadsword and Shield.
Roleplayers like Acting, Bard, Detect Lies, Diplomacy, Fast-Talk, Merchant, Savoir-Faire and Streetwise.
Loonies like to use ALL skills at a default level of 5.
Munchkins like Fast-Talk GM and Whine.

Favorite Overall Spell:
Real Men don't use magic, but they'll let the mage cast Hawk Flight on them so they can pursue the foe
Roleplayers cast Lend Language on the strangers they meet
Loonies cast Mystic Mist in the town square
Munchkins cast Enslave on the city guard

Favorite Combat Spell:
Real Men don't use magic.
Roleplayers cast Blur and Flash.
Loonies cast Create Object (cream pies)
Munchkins cast Armor, Shield, Invisibility and Deathtouch.

Favorite Non-Combat Spell:
Real Men still don't use magic.
Roleplayers cast Major Healing.
Loonies cast Drunkenness on the other PCs.
Munchkins cast Linking spells on everything they own.

Favorite Supplement:
Real Men like Horseclans and Ice Age.
Roleplayers like Space, Horror and Japan.
Loonies like Toon.
Munchkins like Fantasy, Horror and Autoduel - in the same game.

Favorite TOON Character:
Real Men play Carnivores.
Roleplayers play Herbivores.
Loonies play Richard Nixon.
Munchkins build an unfathomably powerful character.

Supplement Most Wanted:
Real Men want World War II.
Roleplayers want 2001
Loonies want Pet Rocks
Munchkins want Deities Storyteller

Capsule Opinion:
Real Men

Favorite Vampires:
Real Men play 13th generation Brujah Rebels
Roleplayers play 14th generation Tremere or Ventrue Architects
Loonies play 14th generation Malkavian Anti-tribu Visionaries
Munchkins play Caitiff Antidiluvians

Favorite Vampire Food:
Real Men eat dope-dealers and other assorted criminals.
Roleplayers agonize over it, eat their friends in a frenzy and lose Humanity points.
Loonies eat flies.
Munchkins eat Caine.

Favorite Dialblerie:
Real Men diablerize Tremeres and Sabbat.
Roleplayers agonize over it, diablerize their sires, and lose Humanity points.
Loonies diablerize themselves, agonize over it and enter Torpor.
Munchkins eat Caine.

Favorite Ghoul:
Real Men need no ghouls.
Roleplayers agonize over it, ghoul politicians and lose humanity.
Loonies ghoul Wall-Mart cashiers.
Munchkins ghoul the entire Tremere clan.

Favorite Sourcebooks:
Real Men like Clan Brujah.
Roleplayers say ``I don't NEED a sourcebook'', buy the books anyway and lose Humanity points.
Loonies like Count Duckula
Munchkins like the Mummies.

Favorite Werewolves:
Real Men play Get of Fenris Ahroun with Fang Daggers
Roleplayers play Uktena Theurges with Baneskins
Loonies play a hairy bag-lady with a shopping cart
Munchkins play a Major Incarna with a Silver Sword

Favorite Totems
Real Men align with The Stag
Roleplayers align with Coyote
Loonies align with the harmonic convergence
Munchkins align with themselves.

View the Umbra as...
Real Men view the Umbra as the True World.
Roleplayers view the Umbra as the shadowy pictures from Plato's Allegory of the Cave.
Loonies view the Umbra from a padded cell.
Munchkins view the Umbra as their kingdom.

Favorite Weapon
Real Men need no weapons.
Roleplayers carry their ancestor's klaive.
Loonies carry a tune.
Munchkins carry a silver sword, two klaives, a fang dagger, an Atchison with 20 rounds of silver-phosphate and a thermite grenade. Ars Magica

Capsule Opinion:
Real Men think there aren't enough combats
Roleplayers like the setting
Loonies like the myriad of possible spell effects
Munchkins think magi aren't powerful enough.

Advantages of the setting:
Real Men like the Crusades
Roleplayers like the richness of the paradigm
Loonies like mendicant monks
Munchkins like being able to look up the answers

Advantages of the game:
Real Men like _starting_ with battle-worthy wizards
Roleplayers like the long-term character development
Loonies like the chance to make the Crown-prince think he's a slug
Munchkins like being able to spont level 80 spells

Problems with the game:
Real Men think the Code of Hermes is too restrictive
Roleplayers think there aren't enough flaw points to define their characters
Loonies think there aren't enough ways to pull pranks on the mundanes
Munchkins think longevity potions don't last long enough

Favorite Houses:
Real Men join House Flambeau or House Tytalus
Roleplayers join House Jerbiton
Loonies join House Criamon or House Merinita
Munchkins join House Bjornaer

Favorite Variant Magi:
Real Men don't do variant magi
Roleplayers play Shamans
Loonies play Faerie Companions
Munchkins play Diabolists

Favorite Virtues for Magi:
Real Men have an affinity with Ignem or Perdo
Roleplayers have the Gentle Gift
Loonies have Withstand Magic and Berserk
Munchkins have Heartbeast - Great Worm of the Pyrenees

Favorite Flaws for Magi:
Real Men take Fury
Roleplayers take Sense of Doom
Loonies take Magic Addiction, Lack of Concentration and Chaotic Magic.
Munchkins don't understand the concept

Means of overcoming flaws:
Real Men kill their Enemies
Roleplayers join monasteries
Loonies use self-flagellation
Munchkins seem to have lost that bit of paper

Favorite Companions:
Real Men play crusading knights
Roleplayers play wandering friars
Loonies play time-travelling Californians
Munchkins play Richard the Lionhearted

Favorite lab work:
Real Men find it too fiddly, and stick to the library
Roleplayers take familiars and apprentices
Loonies use experimentation with vis
Munchkins invent 'Cleanse the Verminous Infestation of People'

Favorite Spell:
Real Men cast Pilum of Fire
Roleplayers cast Frosty Breath of the Spoken Lie
Loonies cast Confusion of the Insane Vibrations near a clifftop
Munchkins cast Opening the Earth's Pore

Favorite Skill:
Real Men like Penetration
Roleplayers like Guile
Loonies like Scribe Pig-Latin
Munchkins like Affinity - everything

Favorite Rule:
Real Men like open-ended die rolls
Roleplayers like personality traits
Loonies like botches
Munchkins like spontaneous magic

Favorite Quotes:
Real Men say ``I kill demons and eat them for breakfast.''
Roleplayers say ``How can you believe him? He's a Christian!''
Loonies say ``I healed the dog. I took his toe nails.''
Munchkins say ``Certamen!'' Computer Use

Operating Systems:

Personal computers:
Real Men Use MS-DOS
Roleplayers Use OS/2
Loonies Program their calculator to run PC software
Munchkins Use Nintendo

Big computers:
Real Men Use VMS, and write everything in FORTRAN
Roleplayers Use Unix, and incorporate other people's C code
Loonies Use a Turing machine
Munchkins Use Nintendo


Favorite flavor of Unix:
Real Men Use System V
Roleplayers Use BSD
Loonies Port Linux to their Sparcstation
Munchkins Use AIX

Favorite Shell:
Real Men Use the Bourne Shell
Roleplayers Use tcsh
Loonies Use cat > /dev/null
Munchkins Use simulated Macintosh environments

Favorite method of computer use:
Real Men Use the assembler to do everything
Roleplayers Use perl and C to do everything
Loonies Write everything in Postscript
Munchkins Just run what they buy

Favorite editor:
Real Men Use vi
Roleplayers Use emacs
Loonies Use dd of=/dev/sd0a
Munchkins Use Microsoft Word

Favorite Unix program:
Real Men Use "ln -s stdin.c `tty` ; cc stdin.c"
Roleplayers Do "nn 'rec.games.frp.*'"
Loonies Run "yes | wall"
Munchkins Try "dir"

Favorite programming languages:
Real Men Use Fortran and C.
Roleplayers Use SML, Prolog, and Common Lisp Object System
Loonies Write punch card readers in Algol, APL, and TICO
Munchkins Use Basic, when they can figure it out.

2009-08-11, 07:05 PM
My results of this test:

Storyteller 83%
Tactician 83%
Specialist 83%
Power Gamer 67%
Method Actor 58%
Butt-Kicker 58%
Casual Gamer 0%

As I see myself, I'd score lower Tactician and Specialist and higher on Power Gamer (high enough to be above these two). The rest looks close.

2009-08-11, 07:05 PM
According to the quiz, it's true :p

Storyteller 100%
Specialist 75%
Butt-Kicker 58%
Tactician 25%
Method Actor 25%
Casual Gamer 17%
Power Gamer 17%

2009-08-11, 07:18 PM
Storyteller 83%
Method Actor 75%
Specialist 75%
Tactician 75%
Butt-Kicker 50%
Power Gamer 50%
Casual Gamer 17%

Does this sound about right? I'd say it does.

2009-08-11, 07:21 PM
The quiz gave me a tiebreaker between storyteller and method actor and i picked the storyteller one. However, i have no clue how to make it show percentages. Anybody got any clue about that?

2009-08-11, 07:25 PM
What do you mean? After you answered the quiz, it'll give you the result with the percentages, and you can simply copy-paste it here?

Bob the Urgh
2009-08-11, 07:32 PM
You Scored as Casual Gamer
You generally get left out when people talk about gamer types, but there's usually one in each game. You tend to be low key and come to hang out with your friends. But, you fill a very important and often underappreciated role of taking on the job nobody else jumps up at. And, typically, you also help to balance out some of the stronger personalities in the group. Good on you!

Casual Gamer
Power Gamer
Method Actor

2009-08-11, 07:32 PM
It did when i tried again. Results are a bit different than before, though.

Storyteller 83%
Method Actor 75%
Specialist 42%
Tactician 33%
Power Gamer 25%
Casual Gamer 17%
Butt-Kicker 17%

2009-08-11, 07:39 PM
Here are my scores:

Butt-Kicker 83%

Tactician 83%

Storyteller 75%

Method Actor 75%

Specialist 67%

Power Gamer 42%

Casual Gamer 8%

So really about what I expected <^_^> I roleplay, I smash, and I try to out-think (especially in military situations).

(Though to be fair I loathe riddles. They are the worst thing EVER! >.< This is where the smash comes in you see...)

2009-08-11, 07:45 PM
Does anybody like riddles? They grind the story to a halt, doesn't allow you to portray anything or smash anything and they rely on dodgy logic rather than anything resembling applying knowledge and tactics to a situation. They work in adventure games and that is about it.

2009-08-11, 07:47 PM
Does anybody like riddles? They grind the story to a halt, doesn't allow you to portray anything or smash anything and they rely on dodgy logic rather than anything resembling applying knowledge and tactics to a situation. They work in adventure games and that is about it.

Most people here, with a few prominent exceptions (Saph, frex), do not and have bad experiences with them.

They can be used well, but reliance on them for a new DM is not something I encourage.

2009-08-11, 07:52 PM
Does anybody like riddles? They grind the story to a halt, doesn't allow you to portray anything or smash anything and they rely on dodgy logic rather than anything resembling applying knowledge and tactics to a situation. They work in adventure games and that is about it.Not I, they can be fun once, but generally not.

2009-08-11, 08:10 PM
Tactician 92%
Storyteller 92%
Method Actor 67%
Specialist 67%
Power Gamer 58%
Butt-Kicker 42%
Casual Gamer 17%

To be honest, I expected a bit more on the power-gamer end. I'm very serious about optimization; I actually hand-select the feats of monsters when I DM, because the stat blocks give them crap like Combat Casting.

2009-08-11, 08:15 PM
I would say I am the Artist. That may not be a 'catagory', but it describes me quite well. Every character I have ever played, I have drawn a picture of. I do research, I look up armour and exotic clothing from around the world. I look of the race and then take ideas and add a bit of my own twist. I do small loose sketches on scrap paper to get the pose right and the basic look, then draw a bigger version. I take quite a bit of pride in this, so I wish I could show you people. But alas, I have no scanner. While drawn I try to think of how the character would act, what the picture projects. Then I try to play that character. I don't always succeed, I am new at this, and I am rather shy, but I have pulled it off a few times. I kind of dislike character generation. Honestly I would rather just pick up a character and play. My most amusing character was a pre-generated elven druid. And oh yes, I love to make people laugh. I also like doing voices. I am not always the most consistent, but I like doing them any way.
Tactically, I stink. Of the group,I have died the most in the campaign, mostly from my foolishness.
So that's me as a player. I haven't been playing for long, but it's been a blast while I have.

2009-08-11, 08:16 PM
Does anybody like riddles? They grind the story to a halt, doesn't allow you to portray anything or smash anything and they rely on dodgy logic rather than anything resembling applying knowledge and tactics to a situation. They work in adventure games and that is about it.

I once told my DM "Riddles are universally for people who wish to feel smugly superior without having to have any particular intellectual prowess of any sort, let alone any above and beyond what the players have. By the way, the answer is that an endless hole ends at the beginning when viewed the other way." which was correct.

I said it after letting the other players try slogging at it for two hours though, because the people who know the answers can feel smugly superior for no reason just as well as the riddle asker. :smalltongue:

2009-08-11, 08:18 PM
Tactician 100%
Storyteller 83%
Method Actor 75%
Specialist 67%
Power Gamer 67%
Butt-Kicker 42%
Casual Gamer 0%

How surprising that none of the people bothering to post in a ROLEPLAYING FORUM ONLINE score high Casual Gamer-numbers :smallsmile:

2009-08-11, 08:28 PM
which was correct

Be careful about that. :smallamused: They could also be for people who like adapting their point of view to see what a different angle will yield.

They're something of an acquired taste, I feel, so penalizing people who aren't much good at them is a jerk move. But it isn't substantially different than penalizing someone for not having a riveting barter scene when they're not crazy about roleplaying, or for having suboptimal strategies when battle plans aren't their forte.

Speaking of, I got Tactician. Now if only I were any good at tactics...

2009-08-11, 08:28 PM
How surprising that none of the people bothering to post in a ROLEPLAYING FORUM ONLINE score high Casual Gamer-numbers :smallsmile:

We got one Casual Gamer, actually. But yes, simply astounding. What are the odds?

2009-08-11, 09:14 PM
I don't believe I've ever seen this 'Real Man' player archetype.
My groups usually need to go to Rent-a-Merc for a 'Real Man'-type NPC. Let the DM roleplay the meatshield fearless warrior; they put too much work into their (admittedly fragile) characters to want to try anything risky. :smallconfused:

2009-08-11, 10:11 PM
Roleplayer with a side of munchkin. I'll write 14 pages of backstory and optimize myself just enough to keep up with the rest of the group.

2009-08-12, 02:08 AM
Storyteller 90%, method actor 83%, nothing else over 50%.

2009-08-12, 08:14 AM
Method Actor
Power Gamer
Casual Gamer

So I'm a Storyteller/Tactician. Which is pretty much dead on.

2009-08-12, 10:24 AM
Method Actor: 98%
Tactician: 86%

Everything else, strangely tied at exactly 58% Except Casual Gamer, which was 0%


2009-08-12, 12:13 PM
Storyteller 83%
Method Actor 75%
Specialist 75%
Power Gamer 58%
Tactician 58%
Butt-Kicker 58%
Casual Gamer 17%

I probably could have scored higher on Power Gamer and Tactician, but the wording of the questions came off a little overly 'love the smell of napalm in the morning.' I'm more tactical minded and like some versimilitude (calling it 'realism' in a fantasy genre leads to mocking, I've found).

Really, I find points to agree on in every type *but* the casual gamer. I'm surprised I didn't get 0% Casual Gamer...

2009-08-12, 04:38 PM
Role-Player 9 / Real Man 1

2009-08-12, 04:59 PM
I don't believe I've ever seen this 'Real Man' player archetype.
My groups usually need to go to Rent-a-Merc for a 'Real Man'-type NPC. Let the DM roleplay the meatshield fearless warrior; they put too much work into their (admittedly fragile) characters to want to try anything risky. :smallconfused:

Sheesh, I got someone in my group who is Specialist/'real man' (well, sometimes he will play long ranged guys, but its always with a damage dealing focus), and one guy who would be a real man type in general, but he whines quite a bit, and also mixes it up between 'archer' types and melee types (which is why I prefer redefining :P)

And I feel your pain, Set, RE: realism. Realistic means having consequences that make sense, both physically and socio-economically, and having things behave consistently within established parameters...you know, kinda like reality does ^ ^. IT by no means implies or necessitates mimicing the real world. Its realistisc, as in real-like. No one says that Animalistic and Animal are the same :P

2009-08-12, 05:44 PM
Method Actor
Power Gamer
Casual Gamer

Seems fair to me!

2009-08-12, 05:48 PM
Loonie 2/role player 1/real man 1

When I really start getting into a campaign, I always start doing crazy stuff like sicking a mob of the homeless on the paladins and then using illusion spells to make them appear evil to see if I can get the paladins in trouble or using a multitude of geas spells on the leaders of the elves to turn them from a shamanistic nature friendly country into a fascist undead fighting engine.

This at the same time as riding kraken and punching wild animals into submitting to be my mounts. At high leves and with more martial characters substitue dragons for wild animals in that last part.

2009-08-12, 06:30 PM
You Scored as Method Actor

You think that gaming is a form of creative expression. You may view rules as, at best, a necessary evil, preferring sessions where the dice never come out of the bag. You enjoy situations that test or deepen your character's personality traits.

Method Actor
Power Gamer
Casual Gamer

This is mostly true, though I don't agree that I want a game where the dice never come out. I want it to be a good story and develop my characters, but I don't care for freeform.

Also, I am a bit of a specialist, but I still play different characters every now and then. I usually play sorcerers or rogues, but a while ago I played an ogre barbarian and it was rather fun. It might not stray from the arcane magic area, but I'm currently playing a necromancer in a villain campaign, and I recently made a cleric for the first time.

(Actually, it disturbs me a little, but while in real life I'm Good, I play villains really well. I think it may be that less focus on morality is helping with focus on intellectual power.)

2009-08-12, 11:19 PM
I am a tactical storyteller. Although I do tinker so my characters mechanical abilites can reflect his/her in character abilites. Good or bad.

When I was young RPGs became an outlet for doing things in an assertive manner. With out my personal fears getting in the way. However what attracted me to gaming, and is the core of my enjoyment is the storytelling aspect. Whether it was an epic tolkien adventure or the Bruce Camble adventure of the week, I wanted to contribute to a story. I also love thinking my way though things. I love military histoy and started gaming as a tactical wargamer. I can I have turned an easy encounter with tactical planning into a meat grinder for character well above the NPCs level.

I wish to broaded my method acting ability however. I find games like shadowrun and rollmaster have helped me stretch thoughs muscles wile D&D I sloth into glib big damn hero mode. I guess the more tactile the setting is for me the easyer it is to emerse myself into it.

Bob the Urgh
2009-08-12, 11:55 PM
I guess I'm the only casual gamer who reads these posts. I'm also the "real man." It's hard to type when you got a good buzz going on.

2009-08-13, 01:20 AM
Roleplayer first and foremost.

Real man as most common style of roleplayed character in combat.

Though I do enjoy a good loony from time to time.

I have never been a munchkin. Though I have looked up what's completely broken and tested things out to try and fix problems, though I have never and do not intend to ever use such a character in a game.

The Power Gamer (not at all)

The Butt-Kicker (more than I really admit. There is something intensely satisfying in having a character behead someone with a greatsword)

The Tactician (This, a lot. To the annoyance of my party at times. I once decided to sit and think up a most efficient method of attacking an opposing defending party, only to have a more impatient member run in out of boredom making us lose the entire element of surprise and almost the encounter. He died, though. So I got the last laugh)

The Specialist (started as always Fighter all the time, am slowly moving away from it. I still refuse to use full casters)

The Method Actor (As I'm moving away from the Specialist this is becoming more and more prevalent)

The Storyteller (This could compare fairly evenly with tactician. I discovered that I detest beat down the door games for lack of RPing)

The Casual Gamer (I was for maybe my first year of gaming. Now I don't think of myself as such. Though I'm sure many on the board would say I'm more casual than hardcore)

Took the test. Apparently I'm a Storyteller

Method Actor
Power Gamer
Casual Gamer

2009-08-13, 09:07 AM
I think that we have this quiz (http://quizfarm.com/quizzes/Fashion/ellydragon/laws-game-style/) here.

Power Gamer 75%
I enjoy making characters and optimizing them to a certain degree (i limit myself here, "this is too good", "this doesn't fit his personality").
I enjoy getting XP and gold to buy items and gain levels.

Tactician 75%
I am kind of a rules-freak, i need to know what is possible and what not. However, roleplaying stands above making the optimal choice.

Storyteller 75%
Although i like good stories, plottwists and good roleplaying of others, i am not that good in roleplaying myself, but i try, and i always think "what would my character do". I think this score should be a bit lower for me.

Specialist 67%
I like to play a completely different character each time, so in that way i am in no way a specialist. However, i do like situations where the character i am playing performs well, but who doesn't?
This score should be a lot lower.

Method Actor 58%
I always act as my character would, not what would be optimal or funny or whatever. I believe this should be higher.

Casual Gamer 50%
I take my RPG (D&D 3.5) pretty seriously and can spend hours optimizing a character and creating his personality. This should be even lower.

Butt-Kicker 50%
Only a hack-'n-slash game would be less fun. However, a session without any form of battle is sometimes a dissapointment to me, especially if the story didn't advance either (only "useless" roleplaying, buying items, .... )

2009-08-13, 09:13 AM
mainly a powergamer, with a moderate interest in role-play. I like powerfull characters but I want them to have some level of depth to them. I like to say were and how I obtain my power, item, ancient secrets. I'm definitely not a casual gamer.

Scarlet Tropix
2009-08-13, 10:44 AM
This says it best:

You Scored as Storyteller

You're more inclined toward the role playing side of the equation and less interested in numbers or experience points. You're quick to compromise if you can help move the story forward, and get bored when the game slows down for a long planning session. You want to play out a story that moves like it's orchestrated by a skilled novelist or film director.

Method Actor
Power Gamer
Casual Gamer