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Aken0008
2009-08-13, 01:40 PM
I'm not sure if this is a repeat,but...

Undead are healed by negative energy and damaged by positive energy.
So if an undead is level drained, do they gain a temporary level?

quick_comment
2009-08-13, 01:42 PM
No, they gain 5 temp hp per negative level.

FMArthur
2009-08-13, 01:43 PM
They usually only gain temporary hit points, but I've only seen it just stated plainly under the description of the specific abilities that inflict level drain, so it may not be a universal rule.

Keld Denar
2009-08-13, 01:55 PM
Like, if a Wight and another Wight loved each other VERY much, and touched each other in that special way that only adults touch each other...then nothing would happen because undead are automatically immune to anything that involves a fort save that doesn't affect items. Negative levels involve fort saves to remove, and thus, they are immune.

If a wizard shot an Enervation ray at a Wight, thats different. Enervation explicitly gives an undead 5 temp HP per negative level that would be granted. Its the exception to the rule.

Kylarra
2009-08-13, 01:58 PM
Like, if a Wight and another Wight loved each other VERY much, and touched each other in that special way that only adults touch each other...then nothing would happen because undead are automatically immune to anything that involves a fort save that doesn't affect items. Negative levels involve fort saves to remove, and thus, they are immune.

If a wizard shot an Enervation ray at a Wight, thats different. Enervation explicitly gives an undead 5 temp HP per negative level that would be granted. Its the exception to the rule.
Undead are also specifically immune to level drain.


Traits

An undead creature possesses the following traits (unless otherwise noted in a creature’s entry).

* No Constitution score.
* Darkvision out to 60 feet.
* Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
* Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
* Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
* Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
* Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
* Uses its Charisma modifier for Concentration checks.
* Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
* Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
* Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
* Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
* Undead do not breathe, eat, or sleep.

Keld Denar
2009-08-13, 02:18 PM
Yea, I figured that was in there, but I figured i'd play it safe since its too hard for me to look those things up atm...

Aken0008
2009-09-04, 07:00 AM
Alright, thanks people:smallsmile: