Cieyrin
2009-08-22, 01:34 PM
As two-handed martial weapons in Core D&D go, the only thing it has going for it is it's one of two bludgeoning weapons that you can two-hand and mess people up with. The problem is that the other one, the heavy flail, totally outclasses the greatclub, for the same damage, a better crit category and trip and disarm bonuses. It's a little more expensive and heavy but 2 lbs and 10 gold aren't gonna bother anybody.
My proposition is that, as essentially the greatclub is supposed to be a martial two-handed version of the simple one-handed club, we make it viable as a target for shillelagh and its relations, brambles and spikes and whatever else is out there. Also dropping the cost to nothing would be a good thing as well, as, though they illustrate the greatclub as having spikes in it, the reason it does more damage is that you're smacking somebody up side the head with a tree trunk for crying out loud.
Now, some may cry foul on running around with a +1 weapon at 1st level that does 3d8 but it's already essentially possible through the magic of mighty wallop, though only one size and you'd need to magic weapon afterwards to get close to the same effect. Plus, it only works with a weapon the caster is holding, so the druid is gonna have to use his own greatclub, anyways, so the barbarian beatstick won't be running w/ it, regardless, unless said barbarian IS the druid.
So, thoughts? Does this make wielding a small tree viable, other than the fact that you're wielding a tree for coolness points?
My proposition is that, as essentially the greatclub is supposed to be a martial two-handed version of the simple one-handed club, we make it viable as a target for shillelagh and its relations, brambles and spikes and whatever else is out there. Also dropping the cost to nothing would be a good thing as well, as, though they illustrate the greatclub as having spikes in it, the reason it does more damage is that you're smacking somebody up side the head with a tree trunk for crying out loud.
Now, some may cry foul on running around with a +1 weapon at 1st level that does 3d8 but it's already essentially possible through the magic of mighty wallop, though only one size and you'd need to magic weapon afterwards to get close to the same effect. Plus, it only works with a weapon the caster is holding, so the druid is gonna have to use his own greatclub, anyways, so the barbarian beatstick won't be running w/ it, regardless, unless said barbarian IS the druid.
So, thoughts? Does this make wielding a small tree viable, other than the fact that you're wielding a tree for coolness points?