Zovc
2009-08-27, 11:44 PM
I'm having a bit of trouble finding the class that's right for me. I've found a class that I like, but my DM doesn't like said class. I want to play a Factotum.
I like the Factotum because it's so flexible. The only two classes I've played as are the Wilder and the Warlock. Both classes really boiled down to, "Move 30 feet this way, fire (Augmented Ray of Fire/Brimstone Blast) at target." Far from flexible, I had a good time, and was really looking forward to getting more options (and being able to heal) with the Wilder, but the session I played him in ended up being a 1-shot campaign (we were going to do at least three more sessions).
I know nothing about the campaign I'm expecting to go in to, other than it will last (at least through a few levels). The DM currently thinks we'll be starting at level 1.
The only classes aside from the factotum I'm particularly interested in are the Beguiler and the Spellthief. Both classes seem fun, but I think of the two my DM only likes the Beguiler. Nevertheless, I'd be interested in trying something not overtly roguelike, but still flexible.
I am open to multiclassing, but my DM insists that multiclass penalties apply. I also don't want to gimp myself by multiclassing, but I don't want to go out of my way to optimize, either.
I like the Factotum because it's so flexible. The only two classes I've played as are the Wilder and the Warlock. Both classes really boiled down to, "Move 30 feet this way, fire (Augmented Ray of Fire/Brimstone Blast) at target." Far from flexible, I had a good time, and was really looking forward to getting more options (and being able to heal) with the Wilder, but the session I played him in ended up being a 1-shot campaign (we were going to do at least three more sessions).
I know nothing about the campaign I'm expecting to go in to, other than it will last (at least through a few levels). The DM currently thinks we'll be starting at level 1.
The only classes aside from the factotum I'm particularly interested in are the Beguiler and the Spellthief. Both classes seem fun, but I think of the two my DM only likes the Beguiler. Nevertheless, I'd be interested in trying something not overtly roguelike, but still flexible.
I am open to multiclassing, but my DM insists that multiclass penalties apply. I also don't want to gimp myself by multiclassing, but I don't want to go out of my way to optimize, either.