Tatsel_Ganav
2009-09-06, 12:25 PM
Chosen of the Morningstar
Based off of the Fiend-Blooded class from Heroes of Horror. It's a warlock that made a special pact with Asmodeus/Satan for advanced powers and the slow transition into becoming a devil. Maybe she is a consummately evil servant, or maybe she tries to use these powers for good, hunting the wicked to send their souls to hell.
Prerequisites
Alignment: Any nongood.
Skills: Bluff 9 ranks, Intimidate 9 ranks, Knowledge (the planes) 9 ranks, and Sense Motive 9 ranks.
Feats: Devil's Favor (http://dnd.savannahsoft.eu/feat-599-devil-s-favor.html), Devil's Aura (http://dnd.savannahsoft.eu/feat-598-devil-s-aura.html)
Invocations: Ability to use lesser invocations.
Chosen of the Morningstar (HD d6)
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Invocations
1st|
+0|
+1|
+1|
+1|Dread Might +1 AC|+1 level of existing invoking class
2nd|
+1|
+1|
+1|
+1|Devil's Sight|+1 level of existing invoking class
3rd|
+2|
+2|
+2|
+2|Infernal Protection +2/silver, Dread Might +1 Cha|+1 level of existing invoking class
4th|
+3|
+2|
+2|
+2|Telepathy, Fiendish Resilience 1|+1 level of existing invoking class
5th|
+3|
+2|
+2|
+2|Dread Might +1 Str, Aura of Despair|--
6th|
+4|
+3|
+3|
+3|Infernal Protection fire resist 10|+1 level of existing invoking class
7th|
+5|
+3|
+3|
+3|Dread Might +1 Dex|+1 level of existing invoking class
8th|
+6|
+4|
+4|
+4|Charm, Fiendish Resilience 3|+1 level of existing invoking class
9th|
+6|
+4|
+4|
+4|Infernal protection acid/electricity resist 10, Dread Might +1 Con|+1 level of existing invoking class
10th|
+7|
+5|
+5|
+5|Hellish Exaltation, Fiendish Resilience 5|-- [/table]
Skills (4 + Int mod/level): Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowlege (any) (Int), Listen (Wis), Sense Motive (Wis), Spellcraft (Int), Spot (Wis) and Use Magic Device (Cha).
Dread Might: At 1st level, you gain a +1 bonus to your natural armor.
At 3rd level, your Charisma score increases by 1.
At 5th level, your Strength score increases by 1.
At 7th level, your Dexterity score increases by 1.
At 9th level, your Constitution score increases by 1.
Devil's Sight: At 2nd level you learn the Devil's Sight invocation.
Infernal Protection: At 3rd level, your damage reduction increases by 2 points, and any metal that pierces it changes to silver.
At 6th level, you gain resistance 10 against fire damage.
At 9th level, you gain resistance 10 against acid and electricity damage.
Fiendish Resilience 1: Starting at 4th level, once per day as a free action you can gain fast healing 1 for 2 minutes (20 rounds). The fast healing this ability grants increases to 3 at 8th level, and to 5 again at 10th level.
Telepathy: At 4th level, you gain telepathy out to 100 feet.
Aura of Despair: At 5th level, you radiate a malign aura that causes enemies within 10 feet of him to take a -2 penalty on all saving throws.
Charm: At 8th level you learn the Charm invocation.
Hellish Exaltation: At 10th level your body is imbued with the great fiendish power. In addition to the ability boosts you have gained throughout your career in this class, you gain an additional +1 to Dexterity, Constitution, Charisma and Strength. You also become immune to fire and poison, increase your damage reduction by 3 points, and add "good" to the list of properties that pierces it. For example, a 6th level warlock with 10 levels in Chosen of the Morningstar would have DR 6/silver and good. Finally, you become a native outsider and gain the [evil] subtype.
Based off of the Fiend-Blooded class from Heroes of Horror. It's a warlock that made a special pact with Asmodeus/Satan for advanced powers and the slow transition into becoming a devil. Maybe she is a consummately evil servant, or maybe she tries to use these powers for good, hunting the wicked to send their souls to hell.
Prerequisites
Alignment: Any nongood.
Skills: Bluff 9 ranks, Intimidate 9 ranks, Knowledge (the planes) 9 ranks, and Sense Motive 9 ranks.
Feats: Devil's Favor (http://dnd.savannahsoft.eu/feat-599-devil-s-favor.html), Devil's Aura (http://dnd.savannahsoft.eu/feat-598-devil-s-aura.html)
Invocations: Ability to use lesser invocations.
Chosen of the Morningstar (HD d6)
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Invocations
1st|
+0|
+1|
+1|
+1|Dread Might +1 AC|+1 level of existing invoking class
2nd|
+1|
+1|
+1|
+1|Devil's Sight|+1 level of existing invoking class
3rd|
+2|
+2|
+2|
+2|Infernal Protection +2/silver, Dread Might +1 Cha|+1 level of existing invoking class
4th|
+3|
+2|
+2|
+2|Telepathy, Fiendish Resilience 1|+1 level of existing invoking class
5th|
+3|
+2|
+2|
+2|Dread Might +1 Str, Aura of Despair|--
6th|
+4|
+3|
+3|
+3|Infernal Protection fire resist 10|+1 level of existing invoking class
7th|
+5|
+3|
+3|
+3|Dread Might +1 Dex|+1 level of existing invoking class
8th|
+6|
+4|
+4|
+4|Charm, Fiendish Resilience 3|+1 level of existing invoking class
9th|
+6|
+4|
+4|
+4|Infernal protection acid/electricity resist 10, Dread Might +1 Con|+1 level of existing invoking class
10th|
+7|
+5|
+5|
+5|Hellish Exaltation, Fiendish Resilience 5|-- [/table]
Skills (4 + Int mod/level): Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowlege (any) (Int), Listen (Wis), Sense Motive (Wis), Spellcraft (Int), Spot (Wis) and Use Magic Device (Cha).
Dread Might: At 1st level, you gain a +1 bonus to your natural armor.
At 3rd level, your Charisma score increases by 1.
At 5th level, your Strength score increases by 1.
At 7th level, your Dexterity score increases by 1.
At 9th level, your Constitution score increases by 1.
Devil's Sight: At 2nd level you learn the Devil's Sight invocation.
Infernal Protection: At 3rd level, your damage reduction increases by 2 points, and any metal that pierces it changes to silver.
At 6th level, you gain resistance 10 against fire damage.
At 9th level, you gain resistance 10 against acid and electricity damage.
Fiendish Resilience 1: Starting at 4th level, once per day as a free action you can gain fast healing 1 for 2 minutes (20 rounds). The fast healing this ability grants increases to 3 at 8th level, and to 5 again at 10th level.
Telepathy: At 4th level, you gain telepathy out to 100 feet.
Aura of Despair: At 5th level, you radiate a malign aura that causes enemies within 10 feet of him to take a -2 penalty on all saving throws.
Charm: At 8th level you learn the Charm invocation.
Hellish Exaltation: At 10th level your body is imbued with the great fiendish power. In addition to the ability boosts you have gained throughout your career in this class, you gain an additional +1 to Dexterity, Constitution, Charisma and Strength. You also become immune to fire and poison, increase your damage reduction by 3 points, and add "good" to the list of properties that pierces it. For example, a 6th level warlock with 10 levels in Chosen of the Morningstar would have DR 6/silver and good. Finally, you become a native outsider and gain the [evil] subtype.