Jergmo
2009-09-11, 06:26 PM
This is just off the top of my head now, so bear with me and please share your ideas if you have any.
This has been on my mind for a while now, with the stories of people lifting cars and launching 600 pound boulders away while in an adrenaline rush, and I was wondering if anyone had ideas as on how to implement this, such as the conditions required to enter an adrenaline rush, and the effects, both positive and negative. For starters, I was considering that it would make spellcasting impossible (without some kind of special training via feats), would give an increase to Reflex saves (+2, maybe?), the lifting (but not carrying) of a creature one size category larger, perhaps be considered Shaken (without a feat)... some bonus that could symbolize the release of endorphins cutting off pain... and so on.
Edit: Temporary fatigue and a penalty on fortitude and reflex saves after combat ends?
This has been on my mind for a while now, with the stories of people lifting cars and launching 600 pound boulders away while in an adrenaline rush, and I was wondering if anyone had ideas as on how to implement this, such as the conditions required to enter an adrenaline rush, and the effects, both positive and negative. For starters, I was considering that it would make spellcasting impossible (without some kind of special training via feats), would give an increase to Reflex saves (+2, maybe?), the lifting (but not carrying) of a creature one size category larger, perhaps be considered Shaken (without a feat)... some bonus that could symbolize the release of endorphins cutting off pain... and so on.
Edit: Temporary fatigue and a penalty on fortitude and reflex saves after combat ends?