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View Full Version : Arena Tournament, Round 64: Hodge vs The Ox TMM



ArenaManager
2009-09-11, 07:10 PM
Arena Tournament, Round 64: Hodge Hutchinson vs. The Ox That Moves Mountains

Map:
http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena2i.gif
The Arena walls for this map are 30 ft high, with a Climb DC of 30.

XP Award: 300xp
GP Award: 300gp

Hodge Hutchinson (http://www.myth-weavers.com/sheetview.php?sheetid=146396) - Strangie
The Ox That Moves Mountains (http://www.myth-weavers.com/sheetview.php?sheetid=143462) - Mavian

All Combatants, please roll initiative and declare any final purchases.

Mavian
2009-09-11, 07:55 PM
Waiting to see if you have any purchases.

Strangie
2009-09-11, 08:24 PM
Yes.

Four scrolls of Kelgore's Fire Bolt
Two scrolls of True Strike

And a prayer.

"If I win this tournament, I am SO getting wasted tonight."

Reaction?

Mavian
2009-09-11, 10:43 PM
1 x Martial Script of Child of the Shadows,
1 x Potion of lvl 1 Beastland Ferocity

Reactions?

Strangie
2009-09-11, 10:57 PM
Cry a little, maybe.

In other words, no.

Initiative: [roll0]

Mavian
2009-09-11, 11:18 PM
Init: [roll0]

You get to fireball me right off the bat

Strangie
2009-09-11, 11:32 PM
I'll need it.

Start in Y11 with a scroll in each hand.

Both Kelgore's Firebolt

Move to W12.
Standard: Unfurl scroll, point dramatically at Ox, and unleash a fiery ball of fire, hopefully into Ox's face.

Reflex Save DC... 11? High damage, come on!

Damage: [roll0]

Done.


Position: W12
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Edit: Corrected stupid map position error because I'm a clod.

Mavian
2009-09-11, 11:49 PM
Um.. you should've started on the other side :P So i'll assume your in X-11?


Reflex: [roll0] Well, that wasn't so bad, an expensive point of damage.

Ox - Round 1

Starting in B10 with a potion in one hand and a scrip in the other.
Move Action: B10 out of sight behind the tree


Free Action: Drop potion
Moving to G14, and readying an action to move if LoS is established.


End of turn


Hp: 7/8
Ac: 18
Position: G14
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-12, 01:07 AM
Hodge, Round 2

Move south, from W12, until one of the following occurs.

1. I reach W18 with no LoS.
2. LoS is established.

Turn not done, need LoS check first.

Sallera
2009-09-12, 01:11 AM
LoS established as Hodge enters W15, with Ox in G14. Ox's readied action is triggered.

Mavian
2009-09-12, 02:00 AM
I rebreak LoS moving by moving north


G14 to G13

Strangie
2009-09-12, 02:21 AM
Hodge, Round 2 continued

Free: Shout "Wha- Hey! You can't just turn your back on me! Come face me like a man! Er... bull! Whatever!"

Continued Move: Move back UP to W12, ending his move action there. There aren't very many spaces where he could have moved to, so I assume LoS is made again when I reach W12, if not sooner. If this is the case, I will use my other scroll of Kelgore's Fire Bolt on him. Do I make LoS?

Not done, need LoS... again. :smallannoyed:

Sallera
2009-09-12, 10:13 AM
LoS reestablished, Ox in G13, Hodge in W12.

Strangie
2009-09-12, 11:20 AM
Hodge, Round 2, continued

Free: Shout "Aha!"
End movement at W12 (since I couldn't move farther anyway, having expended it all pacing back and forth like a pinhead.)
Standard: Unfurl scroll, unleash fiery rock of magma-y death!

Reflex DC 11 for half damage - [roll0]
Free: Toss useless parchments to the sides with dramatic flair.

Done.

Position: W12
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Mavian
2009-09-12, 11:35 AM
Reflex: [roll0]

Ox - Round 2

Swift Action: Activate Maneuver: Martial Lore 11

Wind Stride

Move Action: G12 to O11
Standard Action: Ready an action

Ready an action to move if Hodge begins casting


End of turn

Stats

Hp: 5/8
Ac: 18
Position: O11
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-12, 01:41 PM
Hodge, Round 3

Free action: Tilt head with raised eyebrow, completely lacking Martial Lore.
Move action: Move to T17, drawing his longsword out on the way.
Standard action: Draw a scroll in the buckler hand.
Kelgore's Firebolt

Done.

Position: T17
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Mavian
2009-09-12, 05:14 PM
Ox - Round 3

Move Action: O11 to T9
Standard Action: Ready an Action

Ready an action to move if Hodge casts a spell or recites a scroll


End of Turn

Stats

Hp: 5/8
Ac: 18
Position: T9
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-12, 08:11 PM
Hodge, Round 4

Move: Back UP to W12.
Free: "Gettin' a good damn work out running back and forth, at least..."
Standard: Ready action.

Unleash the Kelgore's Fire Bolt scroll on Ox if he moves one square or more in any direction.

Done.

Position: W12
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Mavian
2009-09-13, 11:43 AM
Hmm, you've got a readied action, and a scroll. I'm close enough to move and attack, but I'd need a full attack action to kill ya... so lets just avoid triggering your action for now.

Ox - Round 4
Standard Action: Ready an Action

Ready an action to move if Hodge readies an action


End of Turn

Stats

Hp: 5/8
Ac: 18
Position: T9
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-13, 12:22 PM
So you are, huh? Well, hell. I don't wanna stand around then. And you'll probably find a way to dance around my crap anyway, sooooo. Good thing I have multiple scrolls.

This fight is probably going to end up in a all-out brawl or something, which would be exciting, though painful. For me.

Hodge, Round 5

Standard: Unfurl scroll and unleash fiery ball of doom upon your face!

Whopping Reflex DC of 11. Damage: [roll0]

Move: Run away like a sissy to W17

Done.

Position: W17
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Edit: If I could just roll one 6 for damage, it would help me immensely. Such is not my luck, though. :smallannoyed:

Mavian
2009-09-14, 09:40 AM
Maybe I shouldn't have said anything? At any rate this match has got to be getting expensive for you :smalleek: I've almost outlasted your fiery balls of doom. I should haveve bought a fire resistance maneuver.

Reflex - [roll0]

The Ox - Round 5

Move Action: T9 to P9
Standard Action: Ready an Action

Ready an action to move if Hodge casts a spell or recites a scroll


End of Turn

Stats for Refs

Hp: 4/8
Ac: 18
Position: P9
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-14, 10:56 AM
Well, really. If I go into a melee tango with you, what happens? I get my ass handed to me by Falcon Punches and horns. And I can't hit with normal ranged attacks since you have Deflect Arrows.

I only spent half of my winnings from the last match, so it's not that big of a deal. :P If it means I get to move onto the finals for a shot at winning the big prize? Totally worth it.

And okay, didn't chase me like I thought you would... hmmm.

Hodge, Round 6

Move up to X11.

Draw scroll.
True Strike

Done.

Position: X11
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 3/3

Mavian
2009-09-14, 06:05 PM
Well, since you can no longer kill me with your firebolt scrolls, lets make your attacks a little harder.

The Ox - Round 6

Standard Action: Recite Scrip
Swift Action: Enter Child of the Shadows Stance
Move Action: P9 To V8

End of Turn

Stats for Refs:

Hp: 4/8
Ac: 18
Position: V8
Concealment: 20%
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-14, 09:11 PM
Hodge, Round 7

Drop longsword as a free action.
Cast a coruscating ray at Ox!
Ray of Enfeeblement

Ranged Touch (I know you can't Deflect this): [roll0]
STR Damage if hit: [roll1]

Concealment checks:
[roll2]
[roll3]

Not done, waiting for result of attack.

I do believe that hits. (Thank god)

Pick up longsword again as a move action.

Done.

Stats:
Position: X10
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 2/3

Mavian
2009-09-15, 10:28 AM
Yep, thats a hit. Time to let you color spray me.

Ox - Round 7

Move Action: V8 to X10
Standard Action: Attack with Mighty Throw
Touch Attack: [roll0]
Opposed Strength Check: [roll1]


Wow, I just cannot roll a strength check to save my life...

End of Turn

Stats

Hp: 4/8
Ac: 18
Position: X10
Concealment: 20%
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-15, 11:19 AM
:smalleek: Ouch. Nice touch attack though. Good thing that wasn't an actual attack or I'd be properly screwed.

Okay, well, lemme see the result of this STR check first. Or do I still need one since you rolled a 1? I'm not sure how that works. I'll roll it anyway.

Opposed STR Check: [roll0]

Not done, waiting for result...

That is just plain ridiculous. So do we both limpwrist each other or something? Anyway... Okay, so I assume I get thrown in some random direction and land prone somewhere. 15 feet, I think? Not quite sure. If I need to revise my turn, I will do so, but the end result will likely be Color Spray anyway.

Hodge, Round 8

Stand up as a move action.
If necessary to get within Color Spray range, take a 5 foot step toward Ox.
Drop longsword and blast in face with Color Spray.

DC 14 Will save or lose. :smalltongue:

Done.


Position: X10?
HP: 10/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 1/3

EDIT: Okay wait hold up, I need to revise this based on where I landed.

Mavian
2009-09-15, 11:25 AM
Wow, that's kinda sad for both of us :p

Your prone in X9

Strangie
2009-09-15, 11:30 AM
Alright, so, how about this.

I'll take my chances and stand up. Take your AoO (remember your STR penalty), and then I'll 5 foot step away to X8 and use Color Spray, dropping my longsword to free up the hand to do so.

DC 14 Will save.

Mavian
2009-09-15, 12:08 PM
Attack: [roll0]
Damage: [roll1]

Will Save: [roll2]

@Edit: It seems like the dice gods have decided to forgive me my trangressions.

Strangie
2009-09-15, 12:14 PM
Sigh. Apparently not mine. :smallannoyed:

Your turn, since I'm done, and totally screwed.

New HP: 1/10

Mavian
2009-09-15, 12:21 PM
That was my bad, I should've put where you were going to land into my attack, but I fully expected it to fail after I rolled that one.

Ox - Round 8

Swift Action: Activate a Maneuver: Burning Blade
5 foot step to X9
Full Attack:
Unarmed Strike: [roll0]
Damage: [roll1]+[roll2]
Horns: [roll3]
Damage: [roll4]+[roll5]

End of Turn

@Edit: Or maybe they haven't forgive me yet.

Stats

Hp: 4/8
Ac: 18
Position: X9
Concealment: 20%
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-15, 12:58 PM
This has got to be one of the nastiest melee builds I've ever played against. You should play in one of my games. :smallbiggrin:

Hodge, Round 9

5 foot step to X7.
Here it goes. Last ditch resistance! COLOR SPRAY! ohgodpleasework I must have my revenge against Glunk Too in the finals.

DC 14 Will save!

Draw out a potion as a move action with the empty hand.

Done.

Position: X7
HP: 1/10
AC: 18 (Base 10 + Dex 2 + Armor 4 + Shield 2)

Spells...
0: 3/3
1st: 0/3

Mavian
2009-09-15, 01:24 PM
Will Save: [roll0]

If that doesn't work, ignore the rest of this

Ox - Round 9

Five foot step to X8
Full Attack:
Unarmed Strike: [roll1]
Damage: [roll2]
Horns: [roll3]
Damage: [roll4]

Strangie
2009-09-15, 01:30 PM
Still standing!

Hodge, Round 10

5 foot step to Y6. Yay tree!

Use potion.

CLW: [roll0]

Waiting for result of healing before posting stat block...

Sallera
2009-09-15, 01:34 PM
Hodge:How'd you avoid the attack of 21?

Strangie
2009-09-15, 01:58 PM
Sallera/Refs:
I didn't. Hodge was at -7 HP, but he has the Diehard feat which keeps him alive and standing at negative HP.

Mavian
2009-09-15, 02:05 PM
Silly Trees,

5 foot step to X9

Full Round Action: Recover a Maneuver

End of Turn

Stats for Refs:

Hp: 4/8
Ac: 18
Position: X9
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-15, 02:26 PM
Hodge, Round 11

Draw out a potion as a move action.

Done.


Position: Y6 (disabled)
HP: -1/10!
AC: 20

Spells...
0: 3/3
1st: 0/3

Mavian
2009-09-15, 03:12 PM
Lets get you away from those silly trees.

Move Action: X9 to Y7
Standard Action: Activate Mighty Throw

Touch Attack: [roll0]
Strength Check: [roll1]
You'll end up in... Y8 if this works.

End of Turn

Stats:

Hp: 4/8
Ac: 18
Position: Y7
Maneuvers: Wind Stride, Wolf Fang Strike, Mighty Throw, Burning Blade

Strangie
2009-09-15, 03:35 PM
I don't think I can win.

STR: [roll0]

Hodge, Round Fail

Use potion as standard. Probably provokes AoO.
[roll1]

If it's enough to heal me to positive and you miss your attack, stand up as a move action and take 5 foot step to Y9.

Sigh. Done.

Mavian
2009-09-15, 03:58 PM
Huh, did you know that an AoO while using a potion brings up a Conc check to drink it? That was a rule I was unaware of.

AoO:
Attack: [roll0]
Damage: [roll1]

Ox - Round Something

Five foot step and Full Attack
Punch:
Attack: [roll2]
Damage: [roll3]
Horns:
Attack: [roll4]
Damage: [roll5]

Strangie
2009-09-15, 04:18 PM
Why don't you roll some more 19s. :smallfurious:

... :smallannoyed:

Hodge has his potion jabbed in his eye as you punch him in the face. I was at -1, and 9 damage puts him at -10, finishing the job.

Good game.

Sallera
2009-09-15, 04:20 PM
I'll do my best to take revenge enough on Glunk for both of us. :smalltongue:

Mavian
2009-09-15, 04:23 PM
Well, at least you get to keep the potion for the next round, but yeah, I got lucky on the rolls. Those firebolts should've taken me down, and I've never taken two face blank Color sprays either.

Hey, don't I get to take revenge on someone?

Sallera
2009-09-15, 05:07 PM
Who would you take revenge on? The only person you lost to is already out of the round. <<;;

Strangie
2009-09-15, 05:14 PM
I want a rematch one of these days. I feel I have been wronged. :smallmad:

Oh well. I had a good shot of winning too, you have to give me that much.

Schism
2009-09-15, 05:37 PM
Wronged? Wronged is rolling a 2 on your will save when you're about to behead an annoying little duskblade. :smallannoyed:

*mumblemumblecolorspraymumblemumble*

Mavian
2009-09-15, 05:49 PM
I'm always up for a rematch, but you might end up having to take it out of the skin of one of my other combatants.

Maybe a re-skin of my tri-wielding barbarian.

Strangie
2009-09-15, 05:58 PM
If you roll like Mavian does, you probably would have. It's tough when the dice just aren't on your side.

But it was a pretty good fight at least... I think Hodge definitely has some potential. He just caught a couple of bad breaks (like Glunk Too making his Will save TWICE when he doesn't even have a bonus to his Will save. What is that?). At least now I can re-enter him into another round and he'll have the one-up on newer characters.

SoD
2009-09-15, 06:17 PM
Wronged? Wronged is rolling a 2 on your will save when you're about to behead an annoying little duskblade. :smallannoyed:

*mumblemumblecolorspraymumblemumble*

Wronged is having your opponent finally fail a will save...and have the match rewound. :smallbiggrin:

Mavian
2009-09-15, 08:14 PM
I've figured out what I need revenge for... I didn't get to take you out with a Falcon Punch... everybody else got taken out with one except you.

That's totally not fair, to me or to you.

hustlertwo
2009-09-15, 08:35 PM
High Ref Hust
Mav wins, and gets all the benefits of winning.

Strangie
2009-09-15, 09:46 PM
I've figured out what I need revenge for... I didn't get to take you out with a Falcon Punch... everybody else got taken out with one except you.

That's totally not fair, to me or to you.

Probably because I didn't just barrage into your melee attack like everyone else. :P

That scroll he had was a True Strike by the way, which I was planning on using eventually so I could clobber you, but it just didn't happen. Oh well.