PDA

View Full Version : Arena Tournament, Round 64: Quork vs. The Ox That Moves Mountains



ArenaManager
2009-09-15, 09:06 PM
Arena Tournament, Round 64: Quork vs. The Ox That Moves Mountains

Map:
http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena2i.gif
The Arena walls for this map are 30 ft high, with a Climb DC of 30.

XP Award: 300xp
GP Award: 300gp

Quork (http://pifro.com/pro/view.php?id=3409) - Sallera
The Ox That Moves Mountains (http://www.myth-weavers.com/sheetview.php?sheetid=143462) - Mavian

All Combatants, please roll initiative and declare any final purchases.

Mavian
2009-09-15, 09:34 PM
Hmm, I have no purchase that I need to make until I see what you purchase,

Sallera
2009-09-15, 11:05 PM
Init: [roll0]

Purchasing 2 scrolls of Light of Lunia. Waiting on anything else until I see yours.

Mavian
2009-09-15, 11:53 PM
Hmm, I'll grab a sling and some bullets, just in case I get lucky on Init.

Init: [roll0]

Well, thats a silver piece wasted.

Sallera
2009-09-16, 12:31 AM
In that case, nothing else.

Quork, Round 1

Starting in Y10, loaded sling in one hand, nothing in t'other.

Free: Declare Hatred on the Ox.
Standard: Fire sling.
Attack: [roll0]
Damage: [roll1]
Crit confirm: [roll2]
Crit damage: [roll3]
Swift: Quickened spell, DC16:Light of Lunia.Start glowing, thus making the spoiler rather unnecessary.
Move: To W17.

Stats:HP 7/7, AC 21 (17, 18)
TU attempts: 6/11
PP: 2/2
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 12:48 AM
Starting in B11 with a potion in one hand, and sling in the other.

The Ox - Round 1

Move Action: B11 to G14
Standard Action: Attack with Sling
Attack: [roll0] No range penalties added (I think its -4 though)
Damage: [roll1]
Free Action: Drop Sling

End of Turn

Stats

Hp: 8
Ac: 20, +2 Tree
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride

Sallera
2009-09-16, 12:58 AM
Curses... cover. :smalltongue:

Quork, Round 2

Standard: Release Light of Lunia, both rays.
First ray:
Ranged touch: [roll0]
Damage: [roll1]
Second ray:
Ranged touch: [roll2]
Damage: [roll3]
Crit confirm: [roll4]
Crit damage: [roll5]
Standard: Cast spell, DC16:Shield of Faith.
Swift: Quickened Doom, DC14 Will or shaken.
Move: Reload sling.

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 9 rounds, Light of Lunia 99 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Edit: I'm an idiot. That's got a 30ft range. One sec... alright, I'll just do that instead.

Mavian
2009-09-16, 01:35 AM
Did you just take back an entire round of actions after performing them? I mean, that's just not cool.... and going from the, if you typed it you did precedent that won you the match vs Cog... not doable.

Sallera
2009-09-16, 01:40 AM
Changed the one illegal standard action, everything else remained the same. If it would be better to say the action simply fails and nothing happens, it shall be so.

Mavian
2009-09-16, 01:46 AM
Ah, I see now. I was looking at Light of Lunia and saw the range 100, but didn't notice the 30 foot limit in the spell description. That's a stupidly designed spell if you ask me... when are you ever going to be 100 feet from yourself?

I'll let you have it back, although I may come to regret it later.

Will Save: [roll0]

Sallera
2009-09-16, 01:48 AM
Yeh, I know, the weird description's why I keep forgetting the range limit... ><

Mavian
2009-09-16, 01:51 AM
Sweet, that's 5 saves in a row.

Ox - Round 2

Move Action: Draw Handaxe
Standard Action: Ready an Action.

Ready an action to move if Quork begins casting a spell


End of Turn

Stats:

Hp: 8
Ac: 18
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride
Potion in One Hand

Sallera
2009-09-16, 02:00 AM
Quork, Round 3

Free: Drop useless sling.
Move: Draw scroll.Light of Lunia.
Standard: Ready action:Release both rays and then 5ft step back if Ox comes within 30ft without cover.
Free: Weep for my doomed face.

Oh, when casting from a scroll, you need a second hand free for somatic components, right?

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 8 rounds, Light of Lunia 98 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 02:59 PM
Nope, because a scroll has no material components. They're supplied by its creator.

Ox - Round 3

Swift Action: Activate a Maneuver

Surefoot Stance

Move Action: No Action
Standard Action: Ready an action

Ready action to move if Sallera begins casting a spell, or moves within 30 feet.


End of Turn

Stats

Hp: 8
Ac: 18
Location: G14
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride
Potion in One Hand, Axe in the Other

Sallera
2009-09-16, 03:04 PM
Somatic components, not material. But if you can do it all one-handed, so much the better.

Quork, Round 4

Standard: Ready an action:Release both rays if Ox comes within 30ft without cover.

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 7 rounds, Light of Lunia 97 rounds, Shield of Faith 9 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 03:13 PM
Yeah, I thought you were talking material for some strange reason. Must of skipped the somatic in your first post.

Ox - Round 4

Move Action: No Action
Standard Action: Ready an action

Ready action to move if Sallera begins casting a spell, or moves within 30 feet.


End of Turn

Stats

Hp: 8
Ac: 18
Location: G14
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride
Potion in One Hand, Axe in the Other
[/QUOTE]

Sallera
2009-09-16, 03:20 PM
So... do they require an extra hand free? :smalltongue:

Quork, Round 5

Reluctant as I am to take a falcon punch to the face, I suppose your lack of action last turn means you won't be moving if I don't, so...

Move: To S19.
Standard: Ready an action:Release both rays if Ox comes within 30ft without cover.

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 6 rounds, Light of Lunia 96 rounds, Shield of Faith 7 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 05:42 PM
I'm fairly sure they do require the hand for somatics, since the state that you don't need the material outright.

I also don't have any buffs to worry about expiring :P

Ox - Round 5

Move Action: No Action
Standard Action: Ready an action

Ready action to move if Sallera begins casting a spell, or moves within 30 feet.


End of Turn

Stats

Hp: 8
Ac: 18
Location: G14
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride
Potion in One Hand, Axe in the Other

Sallera
2009-09-16, 05:53 PM
Quork, Round 6

Move: To O19.
Standard: Ready an action:Release both rays and 5ft step back if Ox comes within 30ft without cover.

Stats:HP 7/7, AC 21 (17, 18)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 5 rounds, Light of Lunia 95 rounds, Shield of Faith 6 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 06:13 PM
Ox - Round 6

Move Action: No Action
Standard Action: Ready an action

Ready action to move if Sallera begins casting a spell, or attacks Ox with a ranged attack.


End of Turn

Stats

Hp: 8
Ac: 18
Location: G14
Maneuvers: Mighty Throw, Wolf Fang Strike, Burning Blade, Wind Stride
Potion in One Hand, Axe in the Other

Sallera
2009-09-16, 06:24 PM
Quork, Round 7

Free: Sigh.
Move: To I18.
Standard: Ready an action:Release both rays if Ox steps away from the post or readies an action.

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 4 rounds, Light of Lunia 94 rounds, Shield of Faith 5 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith
Done.

Mavian
2009-09-16, 06:39 PM
This will most likely trigger you shooting me with your lasers, but what the hey.

Ox - Round 7

Free Action: Drop Potion
Move Action: G14 to I17
Standard Action: Wolf Fang Strike
Handaxe: [roll0]

Damage: [roll1]

Unarmed Strike: [roll2]

Damage: [roll3]

Sallera
2009-09-16, 06:45 PM
Aye, as soon as you're out of cover, you get shot at.
First ray:
Ranged touch: [roll0]
Damage: [roll1]
Second ray:
Ranged touch: [roll2]
Damage: [roll3]
Crit confirm: [roll4]
Crit damage: [roll5]

And the Wolf Fang Strike is a miss, of course.

Quork, Round 8

Free: Drop scroll.
Move: Draw spear.
Standard: Stabbity.
Attack: [roll6]
Damage: [roll7]
Crit confirm: [roll8]
Crit damage: [roll9]

Stats:HP 7/7, AC 23 (19, 20)
TU attempts: 1/11
PP: 2/2
Active effects: Hatred 3 rounds, Shield of Faith 4 rounds
Spells:
0th:
Virtue
Guidance
Inflict Minor Wounds
1st:
Doom
Light of Lunia
Shield of Faith

Mavian
2009-09-16, 07:40 PM
Ouch, thats a stabbing.

Sallera
2009-09-16, 07:45 PM
Guess that means it's time for me to go get crushed by Glunk again... :smalltongue:

02youeng
2009-09-16, 08:27 PM
High Ref 02youeng

By virtue of managing to decapitate someone with a piercing weapon...

Quork wins, and takes home the loot and XP