Mauril Everleaf
2009-09-20, 10:25 PM
So I am in a 1-20 PF/3.5 game and, since the group usually does much shorter campaigns (only a few levels), we are trying to work out how to keep our characters appropriately powered after each DM/adventure (as we are switching DMs every few weeks). The idea was to cut everyone back to what the WBL tables say every time we switched DMs.
We then discovered a problem. Wealth by Level leaves us slightly weaker than if we were able to just keep the stuff we found/bought while adventuring. So we stumbled along the idea of something similar to "Legacy Items" that were specific to each character, were the exception to WBL and gained power as the character leveled up.
Our thought was to give each character an additional +1 equivalent bonus on a weapon/armor every other level (giving a +10 equivalent item at 20th level). This is great for us, but for two things. One of the characters are using two weapons (a rogue) and we can't quite figure out the best way to make his two weapons equal to the greatsword that the fighter is going to be getting. Also, a couple of us are playing casters who don't have much use for legacy weapons or armor and would prefer something else. What do you suggest for that? Is just taking the gp amounts for the enhancement equivalents fair?
Thanks!
We then discovered a problem. Wealth by Level leaves us slightly weaker than if we were able to just keep the stuff we found/bought while adventuring. So we stumbled along the idea of something similar to "Legacy Items" that were specific to each character, were the exception to WBL and gained power as the character leveled up.
Our thought was to give each character an additional +1 equivalent bonus on a weapon/armor every other level (giving a +10 equivalent item at 20th level). This is great for us, but for two things. One of the characters are using two weapons (a rogue) and we can't quite figure out the best way to make his two weapons equal to the greatsword that the fighter is going to be getting. Also, a couple of us are playing casters who don't have much use for legacy weapons or armor and would prefer something else. What do you suggest for that? Is just taking the gp amounts for the enhancement equivalents fair?
Thanks!