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Person_Man
2009-09-21, 09:44 AM
UPDATE:Charts now work on the first post. I'm going to be making a big update of new Pathfinder a material, and then I'll update the second post as well.

A frequent build problem is that at mid-high levels, it's likely that your character will only have one or two high attributes, because you have limited bonus attribute points from levels and limited treasure to buy attribute boosting items. Thus it's in your best interest to derive as many bonuses as possible from as few attributes as possible. So the purpose of this post is to compile a list of everything that provides a bonus to anything derived from any attribute.

Sorted by Attribute:

Strength



Name
Type
Book
Page #
Edition
Bonus
Notes


Brutal Throw
Feat
Complete Adventurer
106
3.5
To-Hit
thrown weapons, replaces Dex


Channeled Rage
Feat
Races of Destiny
150
3.5
Will Saves
burn Rage use for 1 Save


Composite Bow
Equipment
PHB
117
3.5
Damage
Ranged


Half-Orc Druid
Sub Level
Races of Destiny
159
3.5
Wild Empathy
Replaces Cha


Illumian (Aeshkrau)
Race
Races of Destiny
54
3.5
Bonus Spells
-


Intimidating Prowess
Feat
PF Core
?
PF
Intimidate
-


Might Makes Right
Feat
Races of Faerun
166
3
Leadership
Replaces Cha




Dexterity



Name
Type
Book
Page #
Edition
Bonus
Notes


Agile Athlete
Feat
Races of the Wild
148
3.5
Jump and Climb
Replaces Str


Agile enchantment
Equipment
PF Society Field Guide
?
PF
Damage
-


Boots of Agile Leaping
Equipment
Magic Item Comp
76
3.5
Jump
Replaces Str, Stand from Prone as Swift Action.


Champion of C.L. 2
PrC
Races of the Wild
113
3.5
Damage
Limited weapons


Companion Guard Style
Feat
Dragon #315
52
3.5
To-Hit
Elf Only


Corsair 9
PrC
Dragon #321
86
3.5
Damage
Replaces Str


Crossbow Sniper
Feat
PHBII
77
3.5
Damage
1/2, crossbows only


Dead Eye
Feat
Dragon Comp
108
3.5
Damage
(Errata here (http://paizo.com/download/dragon/compendium/DragonCompendiumVolumeIErrata.pdf)), Ranged within 30 ft only


Dervish Dance
Feat
The Inner Sea World Guide
?
PF
To-Hit & Damage
Scimitar only


Fey-craft
Equipment
DMGII
275
3.5
To-Hit
Replaces Str, limited weapons


Fierce enchantment
Equipment
Arms & Equip Guide
96
3
Damage
Removes Dex AC bonus


Fighter 1
Alt Class Feature
Dragon #310
39
3.5
Damage
Ranged, Replaces Str


Fighter 1
Alt Class Feature
Drow of the Underdark
58
3.5
Damage
vs. Flat Footed Foe


Fury's Fall
Feat
Cheliax, Empire of Devils
?
PF
Trip CMB
-


Illumian (Uurhuun)
Race
Races of Destiny
54
3.5
Overcome SR
-


Illumian (Uurkrau)
Race
Races of Destiny
54
3.5
Bonus Spells
-


Muckdweller
Race
?
?
PF
Damage
-


Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master)
Archetype (Gunslinger)
Ult Combat
51
PF
Damage
-


Perfected One
Epic PrC
Dragons #297
56
3.5
Fort Saves
while unarmored


Shadow Blade
Feat
Tome of Battle
32
3.5
Damage
Limited weapons


Sword of Graceful Strikes
Equipment
Arms & Equip Guide
120
3
Damage
-


Tactile Trapsmith
Feat
Complete Adventurer
112
3.5
Disable Device and Search
Replaces Int


Weapon Finesse
Feat
PHB
102
3.5
To-Hit
Replaces Str, limited weapons


Weapon Finesse
Feat
PF Core
?
PF
To-Hit
Replaces Str, limited weapons




Constitution



Name
Type
Book
Page #
Edition
Bonus
Notes


Action Before Thought
Maneuver
Tome of Battle
62
3.5
Reflex Saves
Concentration check, Immediate Action


Bloodhound
Class
Complete Adventurer
28
3.5
Will Saves
vs Mark


Deepwarden 2
PrC
Races of Stone
105
3.5
AC
Replaces Dex


Dwarf Sorcerer
Sub Level
Races of Stone
147
3.5
Bonus Spells
-


Fist of the Forest
PrC
Complete Champion
80
3.5
AC
while unarmored


Forsaker
PrC
Masters of the Wild
57
3
AC
Natural Armor


Greater Insightful Strike
Maneuver
Tome of Battle
62
3.5
Damage
2 * Concentration check, Standard Action


Hammer of Earth
Equipment
Magic of Rokugen
66
3
Damage
-


Improved Bind Vestige
Feat
Tome of Magic
73
3.5
AC
1/2, natural armor, Dahlver-Nar Vestige


Insightful Strike
Maneuver
Tome of Battle
62
3.5
Damage
Concentration check, Standard Action


Kensai
PrC
Complete Warrior
49
3.5
Reflex Saves
Concentration check


Mind Over Body
Maneuver
Tome of Battle
63
3.5
Fort Saves
Concentration check, Immediate Action


Mineral Warrior (+1LA)
Template
Underdark
96
3.5
To-Hit
1/day


Moment of Perfect Mind
Maneuver
Tome of Battle
63
3.5
Will Saves
Concentration check, Immediate Action


Perfected One
Epic PrC
Dragon #297
56
3.5
Will Saves
while unarmored


Steadfast Determination
Feat
PHBII
83
3.5
Will Saves
-


Warforged Paladin
Sub Level
Races of Eberron
132
3.5
Will Saves
-




Intelligence



Name
Type
Book
Page #
Edition
Bonus
Notes


Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA
60
3.5
attack, save, skill, or level check
Limited times per day


Ascetic Psion
Feat
Secrets of Sarlona
115
3.5
AC
Replaces Wis, Requires Monk


Bayushi Deceiver 2
PrC
Oriental Adventures
225
3
Initiative
-


Blade Singer 1
PrC
Complete Warrior
17
3.5
AC
Limited by class level


Carmendine Monk
Feat
Champions of Valor
28
3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Control Body
Power
Expanded Psionics Handbook
86
3.5
To-Hit
of Dominated foe


Control Body
Power
Expanded Psionics Handbook
86
3.5
Damage
of Dominated foe


Control Body
Power
Expanded Psionics Handbook
86
3.5
AC
of Dominated foe


Darkrunner 3
PrC
Lords of Madness
187
3.5
Initiative
While underground


Darkrunner 8
PrC
Lords of Madness
187
3.5
Damage
While on difficult terrain


Disciple of Baalzebul 2
PrC
BoVD
?
3
Bluff
In addition to Cha


Duelist 1
PrC
DMG
185
3.5
AC
Limited by class level


Duelist 1
PrC
PF Core
?
PF
AC
Limited by class level


Eternal Blade 1
PrC
Tome of Battle
110
3.5
To-Hit
Against 1 creature type


Eternal Blade 1
PrC
Tome of Battle
110
3.5
Damage
Against 1 creature type


Eternal Blade 6
PrC
Tome of Battle
110
3.5
AC
Dodge bonus, Swift Action


Exemplar 8
PrC
Complete Adventurer
44
3.5
Initiative
-


Exemplar 8
PrC
Complete Adventurer
44
3.5
Reflex Saves
-


Factotum 1
Class
Dungeonscape
14
3.5
To-Hit
Requires Insp. Point


Factotum 1
Class
Dungeonscape
14
3.5
Saves
Requires Insp. Point


Factotum 1
Class
Dungeonscape
14
3.5
Damage
Requires Insp. Point


Factotum 16
Class
Dungeonscape
14
3.5
AC
Dodge bonus


Factotum 3
Class
Dungeonscape
14
3.5
AC
One foe, Requires Insp. Point


Factotum 3
Class
Dungeonscape
14
3.5
Str checks and Skills
-


Factotum 3
Class
Dungeonscape
14
3.5
Dex checks and Skills
-


Faerie Mysteries Init.
Feat
Dragon 319
58
3.5
Hit Points
Replaces Con


Iaijutsu Master 1
PrC
Oriental Adventures
41
3
AC
while wielding katana


Illusionist
Variant
Unearthed Arcana
63
3.5
Hide
-


Insightful Reflexes
Feat
Complete Adventurer
110
3.5
Reflex Saves
Replaces Dex


Invisible Blade 1
PrC
Complete Warrior
44
3.5
AC
Limited by class level


Keen Intellect
Feat
Dragon #318
38
3.5
Will Saves
Replaces Wis


Kung Fu Genius
Feat
319
71
3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Magus 1
Class
Ultimate Combat
?
PF
AC
Kensai Archetype, limited by level


Mantis Mercenary 5
PrC
Oriental Adventures
231
3
AC
vs. Dodge feat foe only


Montebank 1
PrC
Complete Scoundrel
57
3.5
Bluff
-


Nightcloak 7
PrC
Complete Divine WE (http://www.wizards.com/default.asp?x=dnd/we/20040522a)
NA
3.5
Saves
-


Rapscallion
Feat
Dragon 315
54
3.5
Bluff
Regional


Sanctified One 1
PrC
Complete Champion
101
3.5
Caster Level
Limited Uses


Sorcerer 1
Class
Ultimate Magic
?
PF
Spellcasting
Sage Bloodline, replaces Cha


Student of War 2
PrC
PF Chronicles: Seekers of Secrets
?
PF
AC
Replaces Dex


Swashbuckler 3
Class
Complete Warrior
11
3.5
Damage
-


Swiftblade 4
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)
NA
3.5
Initiative
Uses primary caster statistic


Thunder Lance
Spell
Spell Compendium
220
3.5
To-Hit
with spell's lance only


Thunder Lance
Spell
Spell Compendium
220
3.5
Damage
with spell's lance only


Warblade 1
Class
Tome of Battle
22
3.5
Reflex Saves
Limited by class level


Warblade 11
Class
Tome of Battle
22
3.5
Certain Opposed checks
Bull Rush, Disarm, etc


Warblade 15
Class
Tome of Battle
22
3.5
Damage
AoO only


Warblade 3
Class
Tome of Battle
22
3.5
Critical Confirmation Rolls
-


Warblade 7
Class
Tome of Battle
22
3.5
Damage
Melee, against flat-footed & flanked


Warmage 1
Class
Complete Arcane
22
3.5
Damage
on spells


Whirling Blade
Spell
Spell Compendium
238
3.5
To-Hit
-


Whirling Blade
Spell
Spell Compendium
238
3.5
Damage
-




Wisdom



Name
Type
Book
Page #
Edition
Bonus
Notes


Argent Fist 10
PrC
Faiths of Eberron
70
3.5
Fast Healing
limited duration, uses Turn attempt


Balance
Domain
Player's Guide to Faerun
84
3.5
AC
1 rd per lvl, 1/day


Battlesmith 1
PrC
Races of Stone
96
3.5
Damage
Dwarf only, warhammer only


Citadel Elite 5
PrC
Sharn
165
3.5
Fort Saves
-


Cloud Anchorite
PrC
Frostburn
52
3.5
Balance, Climb, & Jump
-


Dragon Warrior 1
PrC
Dragon #298
104
3
Hit Points
-


Dragon Warrior 2
PrC
Dragon #298
104
3
AC
-


Dungeoneers Intuition
Feat
Waterdeep
144
3.5
AC
for Trapsense AC only


Guided Hand
Feat
Ultimate Combat
?
PF
To-Hit
Diety's Favored Weapon


Hunter of the Dead 3
PrC
Complete Warrior
43
3.5
Saves
vs. Undead spells & effects


Illumian (Aeshhoon)
Race
Races of Destiny
54
3.5
Damage
uses Turn attempt


Illumian (Uurhuun)
Race
Races of Destiny
54
3.5
Reflex Saves
-


Impure Prince 4
PrC
Magic of Eberron
74
3.5
Fort Saves
Replaces Con


Inquisitor 1
Class
Ultimate Magic
?
PF
Bluff & Stealth
Heretic archetype


Inquisitor 1
Class
Ultimate Magic
?
PF
Bluff & Diplomacy
Infiltrator archetype


Inquisitor 1
Class
Ultimate Magic
?
PF
Spellcraft
Witch Hunter archetype


Inquisitor 2
Class
Adv Player's Guide
?
PF
Initiative
-


Intuitive Attack

BoED
44
3.5
To-Hit
-


Mantis Mercenary 5
PrC
Oriental Adventures
231
3
AC
from Dodge feat target only


Monk 1
Class
PHB
39
3.5
AC
unarmored, doesn't stack with Ninja


Monk 1
Class
Core
?
PF
AC
unarmored


Monk 3
Class
Adv Player's Guide
?
PF
To-Hit
Zen Archer archetype, bows only


Monk's Belt
Equipment
DMG
248
3.5
AC
as Monk


Moon-Warded Ranger 2
Sub level
Dragon #340
55
3.5
AC
as Monk


Mortal Hunter 5
PrC
BoVD
65
3.5
Saves
vs. Spells


Ninja 1
Class
Complete Adventurer
5
3.5
AC
doesn't stack with Monk


Ordained Champion 5
PrC
Complete Champion
91
3.5
To-Hit
replaces Str, uses Turn attempts


Ordained Champion 5
PrC
Complete Champion
91
3.5
Damage
replaces Str, uses Turn attempts


Perfected One
PrC
Dragon #297
56
3.5
Reflex Saves
while unarmored


Sacred Fist 4
PrC
Complete Divine
59
3.5
Damage
-


Saint (+2 LA)
Template
BoED
185
3.5
AC
-


Serenity

Dragon Mag #306, Drag Comp
106
3.5
Saves
Replaces Wis for Cha for all Paladin Abilities


Serenity

Dragon Mag #306, Drag Comp
106
3.5
To-Hit
On Smite Evil, limited uses, replaces Wis for Cha for all Paladin Abilities


Shiba Protector 1
PrC
Oriental Adventures
222
3
To-Hit
-


Shiba Protector 1
PrC
Oriental Adventures
222
3
Damage
-


Shifter Druid 5
Sub level
Races of Eberron
127
3.5
Shifting
Replaces Con to determine duration


Shifter Ranger 1
Sub level
Races of Eberron
128
3.5
Wild Empathy
Replaces Cha


Sorcerer 1
Class
Ultimate Magic
?
PF
Spellcasting
Empyreal Bloodline, replaces Cha


Soulbow 1
PrC
Complete Psionics
36
3.5
Damage
with Mind Arrows


Sword Sage 2
Class
Tome of Battle
16
3.5
AC
while in light armor


Sword Sage 4 & 12
Class
Tome of Battle
16
3.5
Damage
on Strikes from chosen Discipline


Watery Death
Domain
Player's Guide to Faerun
92
3.5
To-Hit
On Smite, limited use, aquatic creatures only.


Yondalla's Sense

Races of the Wild
152
3.5
Initiative
-


Zen Archery

Complete Warrior
106
3.5
To-Hit
Ranged




Charisma



Name
Type
Book
Page #
Edition
Bonus
Notes


Akodo Champion 2
PrC
Oriental Adventures
220
3
Saves
-


Apparition Ribbon
Feat or Class
Magic of Incarnum
?
3
AC
Chakra Bind grants Incorporeal Subtype.


Arcane Duelist 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/re/20030224a)
NA
3
AC
-


Ascetic Mage
Feat
Complete Adventurer
105
3.5
AC
switches Monk/Ninja bonus from Wis to Cha


Astral Stalker (+6 LA)
Race
MM3
12
3.5
AC
-


Astral Stalker (+6 LA)
Race
MM3
12
3.5
Saves
-


Avenging Strike
Feat
Tome of Battle
28
3.5
To-Hit
vs evil outsiders, 1/day/cha bonus


Avenging Strike
Feat
Tome of Battle
28
3.5
Damage
vs evil outsiders, 1/day/cha bonus


Azurin Cleric 1
Sub level
Magic of Incarnum
43
3.5
Essentia
Limitations


Battle Dancer
Class
DragMag#159/DragComp
26
3.5
AC
-


Battledance
Epic Feat
Dragon #297
28
3
To-Hit
-


Battledance
Epic Feat
Dragon #297
28
3
AC
-


Battledance
Epic Feat
Dragon #297
28
3
Reflex Saves
-


Beauty's Bounty
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)
NA
3.5
Hit Points
Replaces Con for 1st level


Blackguard 2
PrC
DMG
181
3.5
Saves



Blackguard 2
PrC
DMG
182
3.5
To-Hit
Smite Good, limited use per day


Bow of Song
Equipment
Magic Item Comp
48
3.5
To-Hit
requires Bard music


Bow of Song
Equipment
Magic Item Comp
48
3.5
Damage
requires Bard music


Chameleon 3
PrC
Races of Destiny
112
3.5
To-Hit
1/day per 2 lvls


Charming the Arrow
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)
NA
3.5
To-Hit
with bow/crossbow, replaces Dex


Combat Panache
Feat
PHBII
93
3.5
AC
1 enemy, restrictions


Corrupt Avenger 3
PrC
Heroes of Horror
88
3.5
Saves
Doesn't stack with Divine Grace


Crusader 2
Class
Tome of Battle
11
3.5
Will Saves
Doesn't stack w/ Divine Grace


Defiant 2
PrC
Planar Handbook
44
3.5
Saves
vs. divine spells


Divine Might
Feat
Complete Warrior
106
3.5
Damage
-


Divine Might
Feat
Online (http://www.wizards.com/default.asp?x=dnd/ei/20031115a)
NA
3
Damage
-


Divine Shield
Feat
Complete Warrior
106
3.5
AC
Shield


Dread Pirate 9
PrC
Complete Adventurer
39
3.5
AC
Self & allies, 1/day


Dry Lich
Template
Sandstorm
155
3.5
Hit Points
-


Eldeen Ranger 3
PrC
Eberron Campaign Setting
74
3.5
Saves
Greensingers only


Evil Blessing
Feat
Elder Evils
13
3.5
Saves
Profane, limits


Exemplar 4
PrC
Complete Adventurer
44
3.5
Concentration
-


Exemplar 4
PrC
Complete Adventurer
44
3.5
Fort Saves
-


Force of Personality
Feat
Complete Adventurer
109
3.5
Will Saves
replaces Wisdom


Gauntlets of Heartfelt Blows
Equipment
Dragon #314
22
3.5
Damage
-


Gloura (+2 LA, 7HD)
Template
Underdark
88
3.5
AC
-


Gloura (+2 LA, 7HD)
Template
Underdark
88
3.5
Saves
-


Grimwierd (+3 LA, 12 HD)
PrC
MMIII
75
3.5
AC
-


Grimwierd (+3 LA, 12 HD)
PrC
MMIII
75
3.5
Saves
-


Gunslinger 1
Class
Ultimate Combat
?
PF
Damage
Mysterious Stranger archetype, limited


Gwenyfhar
PrC
BoED
56
3.5
Saves
-


Halfling
Domain
Player's Guide to Faerun
87
3.5
Climb, Jump, Hide, Move Silently
10 min/day


Hexband
Equipment
Magic Item Comp
122
3.5
Damage
linked to Hexblade Curse


Hexblade 2
Class
Complete Warrior
5
3.5
Saves
vs Spells


Holy Liberator 4
PrC
Complete Divine
45
3.5
Saves
-


Iajutsu Master 2
PrC
Oriental Adventures
41
3
Initiative
-


Iajutsu Master 5
PrC
Oriental Adventures
41
3
Damage
-


Incorporeal
Sub-type
MM
310
3.5
AC
-


Justicar 2
PrC
Seven Days to the Grave
?
PF
To-Hit
Crossbows only, limited times


Justicar of Tyr 5
PrC
Player's Guide to Faerun
65
3.5
Saves
vs. Chaotic spells/outsiders


Killoren (Destroyer Aspect)
Race
Races of the Wild
102
3.5
To-Hit
Limited Smite 1/hour


Knight of the Sacred Seal 2
PrC
Tome of Magic
54
3.5
AC
1 round in 5


Knight of the Sacred Seal 2
PrC
Tome of Magic
54
3.5
Reflex Saves
1 round in 5


Larethian Protector
Equipment
Arms & Equip Guide
122
3.5
Damage
uses Turn attempt


Mantle of Freedom
Feat
Dungeon #104
?
3.5
Grapple, Escape Artist
includes other bonuses


Marshall 1
Class
Miniatures
11
3.5
Varies
Aura, effects allies


Martyred Champion 4
PrC
Player's Guide to Faerun
184
3.5
Saves
-


Master of Yuirwood 9
PrC
Unapproachable East
24
3
Saves
-


Mystic Wonderer
PrC
Magic of Faerun
35
3.5
AC
-


Mysticism
Domain
Complete Divine
140
3.5
Saves
1 rd per day per lvl


Noble Scion
Feat
The Inner Sea World Guide
?
PF
Initiative
Replaces Dex


Nymph (+7 LA, 6HD)
Race
MM
197
3.5
AC
-


Nymph (+7 LA, 6HD)
Race
MM
197
3.5
Saves
-


Oracle 1
Class
Adv Player's Guide
?
PF
All Knowledge
Replaces Int


Oracle 1
Class
Adv Player's Guide
?
PF
AC & Ref Saves
Replaces Dex


Oracle 1
Class
Adv Player's Guide
?
PF
AC & CMD
Replaces Dex


Paladin 1
Class
PHB
42
3.5
To-Hit
Smite Evil, limited times per day


Paladin 1
Class
PF Core
?
PF
To-Hit
Smite Evil, limited times per day


Paladin 2
Class
PHB
42
3.5
Saves
-


Paladin 2
Sub level
Champions of Valor
48
3.5
AC
Replaces Divine Grace


Paladin 2
Class
PF Core
?
PF
Saves
-


Paladin 2
Class
Ultimate Combat
?
PF
Damage
Holy Gun Archetype, guns vs evil


Platinum Knight 5
PrC
Draconomicon
137
3.5
Saves
vs. Evil dragons


Risen Martyr 2
PrC
BoED
68
3.5
AC
-


Ritual of Blood
Spell
Player's Guide to Eberron
23
3.5
Hit Points
One time bonus, suffer -2 Con


Ruin Delver's Fortune
Spell
Spell Compendium
178
3.5
Saves
One Save of your choice


Samurai 3
Class
Complete Warrior
9
3.5
Damage
limited uses based on lvl


Shaman 5
Class
Oriental Adventures
24
3.5
Saves
-


Sirine's Grace
Spell
Spell Compendium
191
3.5
AC
-


Slayer of Domiel 2
PrC
BoED
73
3.5
Saves
-


Slippers of Battledancing
Equipment
DMGII
272
3.5
To-Hit
Limitations


Slippers of Battledancing
Equipment
DMGII
272
3.5
Damage
Limitations


Smite Fiery Foe
Feat
Frostburn
50
3.5
To-Hit
Smite Fire subtype, limited uses


Snowflake Wardance
Feat
Frostburn
50
3.5
To-Hit
requires Bard music


Soldier of Light
PrC
Deities & Demigods
208
3.5
Saves
-


Soulborn 1
Class
Magic of Incarnum
25
3.5
To-Hit
Smite Opposition, limited times per day


Spiritual Force
Feat
Races of Eberron
113
3.5
Damage
requires Kalashtar


Swiftblade 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)
NA
3.5
Initiative
Uses primary caster statistic


Tattooed Monk 5
PrC
Complete Warrior
82
3.5
Any attribute (including Cha)
limited uses


Thunder Lance
Spell
Spell Compendium
220
3.5
To-Hit
Uses primary caster statistic


Thunder Lance
Spell
Spell Compendium
220
3.5
Damage
Uses primary caster statistic


Tomb Warden 3
PrC
Libris Mortis
58
3.5
To-Hit
10 min/day


Tomb Warden 3
PrC
Libris Mortis
58
3.5
Damage
10 min/day


Tomb Warden 3
PrC
Libris Mortis
58
3.5
Saves
10 min/day


Undead
Type
MM
317
3.5
Concentration
-


Undersong
Spell
Spell Compendium
227
3.5
Concentration
Uses Perform Check


Unholy Scion (+5 LA)
Race
Heroes of Horror
156
3.5
AC
Deflection


Unholy Toughness
Racial Ability
MMIII, others
Varies
3.5
Hit Points
-


Unnatural Will
Feat
Heroes of Horror
124
3.5
Will Saves
vs. Fear


Walker in the Waste 10
PrC
Sandstorm
89
3.5
Hit Points
-


Warmage 1/3/5
PrC
Dragonlance
?
3.5
AC
1/2/3 allies


Whirling Blade
Spell
Spell Compendium
238
3.5
To-Hit
Uses primary caster statistic


Whirling Blade
Spell
Spell Compendium
238
3.5
Damage
Uses primary caster statistic


Wilder
Class
Expanded Psionics Handbook
29
3.5
Touch AC
cannot exceed normal AC


Witch Hunter 1
PrC
Oriental Adventures
54
3.5
Saves
-

Person_Man
2009-09-21, 09:45 AM
Sorted by Bonus Type:

AC

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Apparition Ribbon
Feat or Class
Magic of Incarnum

?


3.0

AC


Charisma
Arcane Duelist 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/re/20030224a)

NA


3.0

AC


Charisma
Ascetic Mage
Feat
Complete Adventurer

105


3.5

AC


Charisma
Astral Stalker (+6 LA)
Race
MM3

12


3.5

AC


Charisma
Battle Dancer
Class
DragMag#159/DragComp

26


3.5

AC


Charisma
Battledance
Epic Feat
Dragon #297

28


3.0

AC


Charisma
Combat Panache
Feat
PHBII

93


3.5

AC


Charisma
Divine Shield
Feat
Complete Warrior

106


3.5

AC


Charisma
Dread Pirate 9
PrC
Complete Adventurer

39


3.5

AC


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88


3.5

AC


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75


3.5

AC


Charisma
Incorporeal
Sub-type
MM

310


3.5

AC


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54


3.5

AC


Charisma
Mystic Wonderer
PrC
Magic of Faerun

35


3.5

AC


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197


3.5

AC


Charisma
Paladin 2
Sub level
Champions of Valor

48


3.5

AC


Charisma
Risen Martyr 2
PrC
BoED

68


3.5

AC


Charisma
Sirine's Grace
Spell
Spell Compendium

191


3.5

AC


Charisma
Unholy Scion (+5 LA)
Race
Heroes of Horror

156


3.5

AC


Charisma
Warmage 1/3/5
PrC
Dragonlance

?


3.5

AC


Charisma
Oracle 1
Class
Adv Player's Guide

?


PF

AC & CMD


Charisma
Oracle 1
Class
Adv Player's Guide

?


PF

AC & Ref Saves


Charisma
Wilder
Class
Expanded Psionics Handbook

29


3.5

Touch AC


Constitution
Deepwarden 2
PrC
Races of Stone

105


3.5

AC


Constitution
Fist of the Forest
PrC
Complete Champion

80


3.5

AC


Constitution
Forsaker
PrC
Masters of the Wild

57


3.0

AC


Constitution
Improved Bind Vestige
Feat
Tome of Magic

73


3.5

AC


Intelligence
Ascetic Psion
Feat
Secrets of Sarlona

115


3.5

AC


Intelligence
Blade Singer 1
PrC
Complete Warrior

17


3.5

AC


Intelligence
Control Body
Power
Expanded Psionics Handbook

86


3.5

AC


Intelligence
Duelist 1
PrC
DMG

185


3.5

AC


Intelligence
Duelist 1
PrC
PF Core

?


PF

AC


Intelligence
Eternal Blade 6
PrC
Tome of Battle

110


3.5

AC


Intelligence
Factotum 16
Class
Dungeonscape

14


3.5

AC


Intelligence
Factotum 3
Class
Dungeonscape

14


3.5

AC


Intelligence
Iaijutsu Master 1
PrC
Oriental Adventures

41


3.0



Intelligence
Invisible Blade 1
PrC
Complete Warrior

44


3.5

AC


Intelligence
Magus 1
Class
Ultimate Combat

?


PF

AC


Intelligence
Mantis Mercenary 5
PrC
Oriental Adventures

231


3.0

AC


Intelligence
Student of War 2
PrC
PF Chronicles: Seekers of Secrets

?


PF

AC


Intelligence
Carmendine Monk
Feat
Champions of Valor

28


3.5

AC, Monk Powers


Intelligence
Kung Fu Genius
Feat
319

71


3.5

AC, Monk Powers


Wisdom
Balance
Domain
Player's Guide to Faerun

84


3.5

AC


Wisdom
Dragon Warrior 2
PrC
Dragon #298

104


3.0

AC


Wisdom
Dungeoneers Intuition
Feat
Waterdeep

144


3.5

AC


Wisdom
Mantis Mercenary 5
PrC
Oriental Adventures

231


3.0

AC


Wisdom
Monk 1
Class
PHB

39


3.5

AC


Wisdom
Monk 1
Class
Core

?


PF

AC


Wisdom
Monk's Belt
Equipment
DMG

248


3.5

AC


Wisdom
Moon-Warded Ranger 2
Sub level
Dragon #340

55


3.5

AC


Wisdom
Ninja 1
Class
Complete Adventurer

5


3.5

AC


Wisdom
Saint (+2 LA)
Template
BoED

185


3.5

AC


Wisdom
Sword Sage 2
Class
Tome of Battle

16


3.5

AC


Damage

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Avenging Strike
Feat
Tome of Battle

28


3.5

Damage


Charisma
Bow of Song
Equipment
Magic Item Comp

48


3.5

Damage


Charisma
Divine Might
Feat
Complete Warrior

106


3.5

Damage


Charisma
Divine Might
Feat
Online (http://www.wizards.com/default.asp?x=dnd/ei/20031115a)

NA


3.0

Damage


Charisma
Gauntlets of Heartfelt Blows
Equipment
Dragon #314

22


3.5

Damage


Charisma
Gunslinger 1
Class
Ultimate Combat

?


PF

Damage


Charisma
Hexband
Equipment
Magic Item Comp

122


3.5

Damage


Charisma
Iajutsu Master 5
PrC
Oriental Adventures

41


3.0

Damage


Charisma
Larethian Protector
Equipment
Arms & Equip Guide

122


3.5

Damage


Charisma
Paladin 2
Class
Ultimate Combat

?


PF

Damage


Charisma
Samurai 3
Class
Complete Warrior

9


3.5

Damage


Charisma
Slippers of Battledancing
Equipment
DMGII

272


3.5

Damage


Charisma
Spiritual Force
Feat
Races of Eberron

113


3.5

Damage


Charisma
Thunder Lance
Spell
Spell Compendium

220


3.5

Damage


Charisma
Tomb Warden 3
PrC
Libris Mortis

58


3.5

Damage


Charisma
Whirling Blade
Spell
Spell Compendium

238


3.5

Damage


Constitution
Greater Insightful Strike
Maneuver
Tome of Battle

62


3.5

Damage


Constitution
Hammer of Earth
Equipment
Magic of Rokugen

66


3.0

Damage


Constitution
Insightful Strike
Maneuver
Tome of Battle

62


3.5

Damage


Dexterity
Agile enchantment
Equipment
Society Field Guide

?


PF

Damage


Dexterity
Champion of C.L. 2
PrC
Races of the Wild

113


3.5

Damage


Dexterity
Corsair 9
PrC
Dragon #321

86


3.5

Damage


Dexterity
Dead Eye
Feat
Dragon Comp

108


3.5

Damage


Dexterity
Fierce enchantment
Equipment
Arms & Equip Guide

96


3.0

Damage


Dexterity
Fighter 1
Alt Class Feature
Dragon #310

39


3.5

Damage


Dexterity
Fighter 1
Alt Class Feature
Drow of the Underdark

58


3.5

Damage










Dexterity | Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master)
Archetype (Gunslinger)
Ult Combat |
51


PF

Damage






Dexterity
Shadow Blade
Feat
Tome of Battle

32


3.5

Damage


Dexterity
Sword of Graceful Strikes
Equipment
Arms & Equip Guide

120


3.0

Damage


Dexterity
Crossbow Sniper
Feat
PHBII

77


3.5

Damage


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?


PF

To-Hit & Damage


Intelligence
Control Body
Power
Expanded Psionics Handbook

86


3.5

Damage


Intelligence
Darkrunner 8
PrC
Lords of Madness

187


3.5

Damage


Intelligence
Eternal Blade 1
PrC
Tome of Battle

110


3.5

Damage


Intelligence
Factotum 1
Class
Dungeonscape

14


3.5

Damage


Intelligence
Swashbuckler 3
Class
Complete Warrior

11


3.5

Damage


Intelligence
Thunder Lance
Spell
Spell Compendium

220


3.5

Damage


Intelligence
Warblade 15
Class
Tome of Battle

22


3.5

Damage


Intelligence
Warblade 7
Class
Tome of Battle

22


3.5

Damage


Intelligence
Warmage 1
Class
Complete Arcane

22


3.5

Damage


Intelligence
Whirling Blade
Spell
Spell Compendium

238


3.5

Damage


Strength
Composite Bow
Equipment
PHB

117


3.5

Damage


Wisdom
Battlesmith 1
PrC
Races of Stone

96


3.5

Damage


Wisdom
Illumian (Aeshhoon)
Race
Races of Destiny

54


3.5

Damage


Wisdom
Ordained Champion 5
PrC
Complete Champion

91


3.5

Damage


Wisdom
Sacred Fist 4
PrC
Complete Divine

59


3.5

Damage


Wisdom
Shiba Protector 1
PrC
Oriental Adventures

222


3.0

Damage


Wisdom
Soulbow 1
PrC
Complete Psionics

36


3.5

Damage


Wisdom
Sword Sage 4 & 12
Class
Tome of Battle

16


3.5

Damage


Hit Points

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Beauty's Bounty
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)

NA


3.5

Hit Points


Charisma
Dry Lich
Template
Sandstorm

155


3.5

Hit Points


Charisma
Ritual of Blood
Spell
Player's Guide to Eberron

23


3.5

Hit Points


Charisma
Unholy Toughness
Racial Ability
MMIII, others

Varies


3.5

Hit Points


Charisma
Walker in the Waste 10
PrC
Sandstorm

89


3.5

Hit Points


Intelligence
Faerie Mysteries Init.
Feat
Dragon 319

58


3.5

Hit Points


Wisdom
Dragon Warrior 1
PrC
Dragon #298

104


3.0

Hit Points


Initiative

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Iajutsu Master 2
PrC
Oriental Adventures

41


3.0

Initiative


Charisma
Swiftblade 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA


3.5

Initiative


Charisma
Noble Scion
Feat
The Inner Sea World Guide

?


PF

Initiative


Intelligence
Bayushi Deceiver 2
PrC
Oriental Adventures

225


3.0

Initiative


Intelligence
Darkrunner 3
PrC
Lords of Madness

187


3.5

Initiative


Intelligence
Exemplar 8
PrC
Complete Adventurer

44


3.5

Initiative


Intelligence
Swiftblade 4
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA


3.5

Initiative


Wisdom
Inquisitor 2
Class
Adv Player's Guide

?


PF

Initiative


Wisdom
Yondalla's Sense

Races of the Wild

152


3.5

Initiative


Saves

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Battledance
Epic Feat
Dragon #297

28


3.0

Reflex Saves


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54


3.5

Reflex Saves


Charisma
Akodo Champion 2
PrC
Oriental Adventures

220


3.0

Saves


Charisma
Astral Stalker (+6 LA)
Race
MM3

12


3.5

Saves


Charisma
Blackguard 2
PrC
DMG

181


3.5

Saves


Charisma
Corrupt Avenger 3
PrC
Heroes of Horror

88


3.5



Saves



Charisma
Defiant 2
PrC
Planar Handbook

44


3.5


Saves


Charisma
Eldeen Ranger 3
PrC
Eberron Campaign Setting

74


3.5

Saves


Charisma
Evil Blessing
Feat
Elder Evils

13


3.5

Saves


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88


3.5

Saves


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75


3.5

Saves


Charisma
Gwenyfhar
PrC
BoED

56


3.5

Saves


Charisma
Hexblade 2
Class
Complete Warrior

5


3.5

Saves


Charisma
Holy Liberator 4
PrC
Complete Divine

45


3.5

Saves


Charisma
Justicar of Tyr 5
PrC
Player's Guide to Faerun

65


3.5

Saves


Charisma
Martyred Champion 4
PrC
Player's Guide to Faerun

184


3.5

Saves


Charisma
Master of Yuirwood 9
PrC
Unapproachable East

24


3.0

Saves


Charisma
Mysticism
Domain
Complete Divine

140


3.5

Saves


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197


3.5

Saves


Charisma
Paladin 2
Class
PHB

42


3.5

Saves


Charisma
Paladin 2
Class
PF Core

?


PF

Saves


Charisma
Platinum Knight 5
PrC
Draconomicon

137


3.5

Saves


Charisma
Ruin Delver's Fortune
Spell
Spell Compendium

178


3.5

Saves


Charisma
Shaman 5
Class
Oriental Adventures

24


3.5

Saves


Charisma
Slayer of Domiel 2
PrC
BoED

73


3.5

Saves


Charisma
Soldier of Light
PrC
Deities & Demigods

208


3.5

Saves


Charisma
Tomb Warden 3
PrC
Libris Mortis

58


3.5

Saves


Charisma
Witch Hunter 1
PrC
Oriental Adventures

54


3.5

Saves


Charisma
Crusader 2
Class
Tome of Battle

11


3.5

Will Saves


Charisma
Force of Personality
Feat
Complete Adventurer

109


3.5

Will Saves


Charisma
Unnatural Will
Feat
Heroes of Horror

124


3.5

Will Saves


Charisma
Exemplar 4
PrC
Complete Adventurer

44


3.5

Fort Saves


Charisma
Oracle 1
Class
Adv Player's Guide

?


PF

AC & Ref Saves


Constitution
Action Before Thought
Maneuver
Tome of Battle

62


3.5

Reflex Saves


Constitution
Kensai
PrC
Complete Warrior

49


3.5

Reflex Saves


Constitution
Bloodhound
Class
Complete Adventurer

28


3.5

Will Saves


Constitution
Moment of Perfect Mind
Maneuver
Tome of Battle

63


3.5

Will Saves


Constitution
Perfected One
Epic PrC
Dragon #297

56


3.5

Will Saves


Constitution
Steadfast Determination
Feat
PHBII

83


3.5

Will Saves


Constitution
Warforged Paladin
Sub Level
Races of Eberron

132


3.5

Will Saves


Constitution
Mind Over Body
Maneuver
Tome of Battle

63


3.5

Fort Saves


Dexterity
Perfected One
Epic PrC
Dragons #297

56


3.5

Fort Saves


Intelligence
Exemplar 8
PrC
Complete Adventurer

44


3.5

Reflex Saves


Intelligence
Insightful Reflexes
Feat
Complete Adventurer

110


3.5

Reflex Saves


Intelligence
Warblade 1
Class
Tome of Battle

22


3.5

Reflex Saves


Intelligence
Factotum 1
Class
Dungeonscape

14


3.5

Saves


Intelligence
Nightcloak 7
PrC
Complete Divine WE (http://www.wizards.com/default.asp?x=dnd/we/20040522a)

NA


3.5

Saves


Intelligence
Keen Intellect
Feat
Dragon #318

38


3.5

Will Saves


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60


3.5

attack, save, skill, or level check


Strength
Channeled Rage
Feat
Races of Destiny

150


3.5

Will Saves


Wisdom
Illumian (Uurhuun)
Race
Races of Destiny

54


3.5

Reflex Saves


Wisdom
Perfected One
PrC
Dragon #297

56


3.5

Reflex Saves


Wisdom
Hunter of the Dead 3
PrC
Complete Warrior

43


3.5

Saves


Wisdom
Mortal Hunter 5
PrC
BoVD

65


3.5

Saves


Wisdom
Serenity

Dragon Mag #306, Drag Comp

106


3.5

Saves


Wisdom
Citadel Elite 5
PrC
Sharn

165


3.5

Fort Saves


Wisdom
Impure Prince 4
PrC
Magic of Eberron

74


3.5

Fort Saves


Skills

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Marshall 1
Class
Miniatures

11


3.5

Varies


Charisma
Oracle 1
Class
Adv Player's Guide

?


PF

All Knowledge


Charisma
Halfling
Domain
Player's Guide to Faerun

87


3.5

Climb, Jump, Hide, Move Silently


Charisma
Exemplar 4
PrC
Complete Adventurer

44


3.5

Concentration


Charisma
Undead
Type
MM

317


3.5

Concentration


Charisma
Undersong
Spell
Spell Compendium

227


3.5

Concentration


Charisma
Azurin Cleric 1
Sub level
Magic of Incarnum

43


3.5

Essentia


Charisma
Mantle of Freedom
Feat
Dungeon #104

?


3.5

Grapple, Escape Artist


Dexterity
Tactile Trapsmith
Feat
Complete Adventurer

112


3.5

Disable Device and Search


Dexterity
Boots of Agile Leaping
Equipment
Magic Item Comp

76


3.5

Jump


Dexterity
Agile Athlete
Feat
Races of the Wild

148


3.5

Jump and Climb


Dexterity
Muckdweller
Race
Serpent Kingdoms

71


3.5

Swim checks


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60


3.5

attack, save, skill, or level check


Intelligence
Disciple of Baalzebul 2
PrC
BoVD

?


3.0

Bluff


Intelligence
Montebank 1
PrC
Complete Scoundrel

57


3.5

Bluff


Intelligence
Rapscallion
Feat
Dragon 315

54


3.5

Bluff


Intelligence
Warblade 3
Class
Tome of Battle

22


3.5

Critical Confirmation Rolls


Intelligence
Factotum 3
Class
Dungeonscape

14


3.5

Dex checks and Skills


Intelligence
Illusionist
Variant
Unearthed Arcana

63


3.5

Hide


Intelligence
Factotum 3
Class
Dungeonscape

14


3.5

Str checks and Skills


Strength
Intimidating Prowess
Feat
PF Core

?


PF

Intimidate


Wisdom
Cloud Anchorite
PrC
Frostburn

52


3.5

Balance, Climb, & Jump


Wisdom
Inquisitor 1
Class
Ultimate Magic

?


PF

Bluff & Diplomacy


Wisdom
Inquisitor 1
Class
Ultimate Magic

?


PF

Bluff & Stealth


To-Hit

Attribute
Name
Type
Book

Page #


Edition

Bonus


Charisma
Avenging Strike
Feat
Tome of Battle

28


3.5

To-Hit


Charisma
Battledance
Epic Feat
Dragon #297

28


3.0

To-Hit


Charisma
Blackguard 2
PrC
DMG

182


3.5

To-Hit


Charisma
Bow of Song
Equipment
Magic Item Comp

48


3.5

To-Hit


Charisma
Chameleon 3
PrC
Races of Destiny

112


3.5

To-Hit


Charisma
Charming the Arrow
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)

NA


3.5

To-Hit


Charisma
Justicar 2
PrC
Seven Days to the Grave

?


PF

To-Hit


Charisma
Killoren (Destroyer Aspect)
Race
Races of the Wild

102


3.5

To-Hit


Charisma
Paladin 1
Class
PHB

42


3.5

To-Hit


Charisma
Paladin 1
Class
PF Core

?


PF

To-Hit


Charisma
Slippers of Battledancing
Equipment
DMGII

272


3.5

To-Hit


Charisma
Smite Fiery Foe
Feat
Frostburn

50


3.5

To-Hit


Charisma
Snowflake Wardance
Feat
Frostburn

50


3.5

To-Hit


Charisma
Soulborn 1
Class
Magic of Incarnum

25


3.5

To-Hit


Charisma
Thunder Lance
Spell
Spell Compendium

220


3.5

To-Hit


Charisma
Tomb Warden 3
PrC
Libris Mortis

58


3.5

To-Hit


Charisma
Whirling Blade
Spell
Spell Compendium

238


3.5

To-Hit


Constitution
Mineral Warrior (+1LA)
Template
Underdark

96


3.5

To-Hit


Dexterity
Fey-craft
Equipment
DMGII

275


3.5

To-Hit


Dexterity
Weapon Finesse
Feat
PHB

102


3.5

To-Hit


Dexterity
Weapon Finesse
Feat
PF Core

?


PF

To-Hit


Dexterity
Companion Guard Style
Feat
Dragon #315

52


3.5

To-Hit


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?


PF

To-Hit & Damage


Intelligence
Control Body
Power
Expanded Psionics Handbook

86


3.5

To-Hit


Intelligence
Eternal Blade 1
PrC
Tome of Battle

110


3.5

To-Hit


Intelligence
Factotum 1
Class
Dungeonscape

14


3.5

To-Hit


Intelligence
Thunder Lance
Spell
Spell Compendium

220


3.5

To-Hit


Intelligence
Whirling Blade
Spell
Spell Compendium

238


3.5

To-Hit


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60


3.5

attack, save, skill, or level check


Strength
Brutal Throw
Feat
Complete Adventurer

106


3.5

To-Hit


Wisdom
Guided Hand
Feat
Ultimate Combat

?


PF

To-Hit


Wisdom
Intuitive Strike

BoED

44


3.5

To-Hit


Wisdom
Monk 3
Class
Adv Player's Guide

?


PF

To-Hit


Wisdom
Ordained Champion 5
PrC
Complete Champion

91


3.5

To-Hit


Wisdom
Serenity

Dragon Mag #306, Drag Comp

106


3.5

To-Hit


Wisdom
Shiba Protector 1
PrC
Oriental Adventures

222


3.0

To-Hit


Wisdom
Watery Death
Domain
Player's Guide to Faerun

92


3.5

To-Hit


Wisdom
Zen Archery

Complete Warrior

106


3.5

To-Hit

Person_Man
2009-09-21, 09:46 AM
When using X to Y, consider the following:

1) How much of a bonus am I getting? If my Dex is 18 and my Str is 14, then it's probably not worth spending a feat on Weapon Finesse to get a +2 bonus to hit with limited melee weapons. But if my Dex is 20 and my Str is 10, then it probably is.

2) Can I get more by investing the same resources elsewhere? You can add your Dex to damage with the Shadow Blade feat (with minor limitations). Nifty, right? But you can add your class level to Sneak Attack damage with the Craven feat. So if your class level is higher then your Dex, and most of your attacks are Sneak Attacks, then Craven is a better investment.

3) Can I do something more powerful or interesting by investing the same resources elsewhere? You can add your Int to damage with Swashbuckler 3. That's nifty for low level builds with high Int. But for mid-high level builds, with the same 3 class levels you can accomplish a whole lot more with virtually any other class (excluding Monk, Samurai, etc).

4) Don't neglect your hit points. This is often a problem for Dex based builds, but it's worth re-iterating for everyone. The most important defense you have is hit points. Even with ridiculous Saves and AC, it's only a matter of time before you roll a natural 1 or some enemy rolls a natural 20. And when that happens, usually the only thing standing between you and death is your hit point total. Usually this means having respectable Con, being Undead to get Cha to hit points, or drugging your DM so he lets you use Faerie Mysteries Initiate or some other obscure feat.

So to summarize, X to Y is awesome. But be wary of the investment.

Builds:

King of Pong

This is a riff on Darrin's build (http://www.giantitp.com/forums/showthread.php?p=5897646), which I'm not going to re-post here because it's too long. Basically, combine your choice of the following:

High Str
Brutal Throw feat (Str To-Hit with Thrown Weapons)
Fighter 6 (for Dungeoncrasher)
War Mind (www.d20srd.org/srd/psionic/prestigeClasses/warmind.htm) (for Expansion and Sweeping Strike)
Hulking Hurler (for Really Throw Anything)
Bloodstorm Blade's Thunderous Throw (treat thrown weapons as melee attacks, so you can apply Power Attack and Knockback)
War Hulk (http://www.wizards.com/default.asp?x=dnd/iw/20030914a) (for massive Str)
Divine Power (http://www.d20srd.org/srd/spells/divinepower.htm) (to replace BAB lost from War Hulk)
Master Thrower (for tricks)
Power Attack, Knock-Back, Shock Trooper (to bounce enemies around)

A simple, fun combo that can be scaled up or down in power for any occasion.

Can't Touch This

Dwarf

Ranger 3/Monk 2/Fist of the Forest 1/Deepwarden 2/Kensai 5

or

Warblade X/Fist of the Forest 1/Deepwarden 2

Ranger provides the Endurance feat and Skill pre-reqs for Fist of the Forest and Deepwarden. But you can swap it out for Dwarf Paragon or Factotum or various other base classes, as long as you can cobble together what you need.

Monk provides Evasion and Improved Unarmed Strike (pre-req for FotF). But you can swap this out as well.

Fist of the Forest grants you your Con to AC while unarmored.

Deepwarden grants you your Con to AC (replacing Dex).

The Steadfast Determination feat (requires Endurance) lets you replace your Wis with Con for Will Saves.

Along with various other buffs, Kensai lets you replace Reflex Saves with Concentration checks.

Warblade can replace any Save with a Concentration check if you have the right manuevers. But be mindful that they're Immediate Actions, so you can only do so once per turn, and once per encounter (until you re-fill your manuevers). He can also get his Con to damage (twice!) with Greater Insightful Strike (once per encounter until you re-charge your manuevers).

If your DM lets you use 3.0 sources, be sure to buy a Hammer of Earth for Con to damage. But with full-ish BAB and Power Attack, you won't need it.

It's also worth mentioning that the Totemist (Magic of Incarnum) gets powers based on Con, in case you want a Con SAD build.

Put them together, and you get one heck of a Tank. Your AC (including your Touch AC) should be pretty ridiculous. Your Saves should be equally ridiculous, and it's not that hard to get Evasion (and Mettle, if you really care, but it's rarely useful).
Sir Wisdom the SAD
Elan Paladin 4/Sanctified Mind 1/War Mind 5/Sanctified Mind 2-6
A Paladin using the Serenity feat (Dragon Magazine, also on Crystalkeep) uses Wis instead of Cha for all of his class abilities. So now your Wis improves all of your Saves (and it effectively doubles up on your Will Save), and you can use it for Smite (bonus to hit) and Turn Undead uses (various Divine feats).

Sanctified Mind (Lords of Madness) is 6 level, full BAB PrC which provides 5/6 caster or manifester progression (player's choice, and you can explicitly change which you take each level) with the dead level being the first level of the class. Unlike most other classes, you can enter it at ECL 5. It also has some semi-useful class abilities, including Power Resistance based on your HD, which counts as Spell Resistance if your DM is using the transparency rules.

War Mind (www.dandwiki.com/wiki/SRD:War_Mind) is a nifty PrC. His best class feature is Sweeping Strike, which can be abused all kinds of ways with Attack of Opportunity combos. But he also gets Wis based Psychic Warrior power progression. It's relatively fast progression, too. At ECL 15, you essentially have the same powers as a 15th level Psychic Warrior.

Intuitive Attack (Book of Exalted Deeds) which allows you to use your Wis bonus for your To-Hit bonus with simple or natural weapons.

Enhanced Elan Resilience (Complete Psionic) improves your Elan ability to spend your Power Points (based on Wis) to negate damage to 4 points per power point spent. You can also burn 1 point to get +4 to your Saves for 1 round. Though you need to be careful about this, as both are an Immediate Action, and thus can be done once per round. Alternatively or in addition, you can also get temporary hit points with the Vigor power, and/or heal with Hostile Empathic Transfer when you need to. And/or you can set up the standard Claws of the Beast + Claws of the Vampire + Expansion combo. Just be mindful that you have very limited power points (though you're helped out by bonus power points from a high Wis).

And Mage Slayer feats have no effect on caster levels, as the transparency rules have no effect on feats (otherwise a Psychic Warrior could take Practiced Caster and metamagic feats, which they can't). So casters have a lot to fear from you.

Buy a Monk's Belt, and you get Wis to AC (including Touch AC). Improve both AC's even higher by using the Shield and Inertial Armor powers. And since you're not wearing armor, you can buy a Ring of Evasion, just to be extra cautious.

To top it off, take a look at the Travel Devotion (Complete Champion) to get free movement every turn, so that you can make a full attack every round. (Not that you need it. You have Hustle. But it's nice to be thorough).

Put it all together, and you get a PC who has Wis based Turn Undead, Saves, To-Hit, AC, and (essentially) hit points, with full BAB, 15th level Psychic Warrior abilities, plenty of divine and psionic options, and numerous useful class abilities.
Anybody with High Cha

Cha is the big winner for X to Y. It's really easy to base all or most of your bonuses of of just Cha. In particular, Bards and Hexblade/Blackguards (or Paladins of Tyranny) get a lot of millage out of it. But be wary of the investment. Some Cha based bonuses have limited uses (Smite anything, Snowflake Wardance) or can't be afforded until mid levels (Slippers of Battledancing).

Feel free to make corrections, clear up citation errors, discuss the benefits of X to Y, or post your builds that rely on X to Y, especially SAD (Single Attribute Dependence) builds.

Zaq
2009-09-21, 11:16 AM
Great rewrite of an already awesome resource. The table format makes it a lot nicer to look at.

One problem, though, is that under Intelligence, you list a lot of things as being from Tome of Battle that are not in fact from Tome of Battle. I don't recall offhand where all of them are from, but I think you should double-check where all of the things you listed as ToB are actually from.

zagan
2009-09-21, 11:18 AM
Very impressive, I believe I have one not on your list.
The Soulborn (magic of incarnum p25) get smite opposition it's exacly like smite evil from the paladin except it work on creature with at least on component of their alignement opposing yours. ( a lawfull good soulborn can smite evil and/or chaotique creature)

RagnaroksChosen
2009-09-21, 11:21 AM
I wish there was a sticky-ed thread similar to the way Char op boards used to be with all the handbooks and stuff. I miss that resource plus im sure theres a ton of awsome threds on this forum that would be good to have links to.

Person_Man
2009-09-21, 12:25 PM
Thanks for the addition and corrections. There are still a lot of ? out there. I'll do my best to look them up, but if people could help, it'd be very appreciated. Comments and builds are also welcome. Thanks.

zagan
2009-09-21, 01:13 PM
Soulborn is page 25, it was in my post, just a minor correction.

Still in Magic of incarnum, I just find the Azurin cleric racial sub level, instead of turn or rebuk undead the can gain bonus essentia equal to Cha mor or half cleric level wichever is lower (minimum 1). For one round.
It's pretty specific and less usefull than turn or rebuk undead but for completness sake it might be nice to add it. It's page 43.

Zeta Kai
2009-09-21, 01:43 PM
This will help my builds tremendously, so I must thank you, PM. This is one of the few nice things about sticking with an out-of-print RPG: this list isn't gonna be made obsolete by future published material. This list is duly yoinked.

Myrmex
2009-11-22, 05:52 PM
Extremely helpful. Thank you for this.

DragoonWraith
2009-11-22, 06:04 PM
Agreed, thank you. This is awesome.

PlzBreakMyCmpAn
2009-12-10, 05:21 PM
I like this index, but it has a lot of problems. Just from browsing:

The int->hp is a drag mag. I looked it up myself and it rocks. I forgot the #
The dragon warrior wis->hp is only at each PrC's class level.
Beauties bounty is only for 1st level HP
The shifter druid racial sub is for shifting, not wildshaping.

Endarire
2010-03-03, 05:02 PM
I've found no Ritual of Blood in Player's Guide to Eberron. How can I get my CHA bonus to HP if not undead?

Gorbash
2010-03-03, 05:18 PM
Keen Intellect feat has been updated to 3.5 in Dragon Magazine #318, p. 38.

zagan
2010-03-03, 05:29 PM
Seeing that someone ressurect the thread:
I've found another one not in the list, The diviner variant from UA p60 can add his Int mot as an Insight bonus to attack roll, saving throw, skill check or level check. It's once per day + once per five class level.

Cantrip
2010-03-25, 11:58 AM
I've found no Ritual of Blood in Player's Guide to Eberron. How can I get my CHA bonus to HP if not undead?

It's there, but not usually worth it. It lowers your CON score by 2 permanently, and you only get CHA to HP once, not once per HD.

What does give CHA to HP is the Dry Lich and other Undead with Unholy Toughness.

Also, the Scouring Stanchion (MM5, pg. 145) has Structural Integrity (Ex) which also grants CHA to HP for every HD, and is a Construct, so might even be better than the Unholy Toughness ability. Also, it's (Ex), so it's easier to get - at least if you somehow become a 30 HD Construct...
In Epic, this might be nice to try out.

PlzBreakMyCmpAn
2010-04-09, 01:27 AM
You're Welcome

dead eye p. 108

don't forget vital aim targetteer p.39 drag mag 310 for dex->dam if flatfooted (replaces but not for penalties)

Companion Guard Style 315 p.52 elf only

Bayushi Deceiver 2 is the level u want

Ascetic Psion is 115

You really should mention that the keen intellect is updated and includes some skills too

Strength of the Charger might be worth a mention

warmage is page 10

That sorc dwarf sub is really far in so its not worth the bonus spells

why does anyone give a poo about Magic of Rokugen? Its publisher is Alderac Entertainment Group, whoever that is.

Battle Dancer is a base class, not a PrC

Gwenyfhar gets divine grace at level 2. It doesn't stack with a pally's

Gloura are not a template.

All five of the race's charisma AC bonus should be deflection, though the Gloura one is not RAW

Iajutsu Master 5 should mention it adds Wis multiple times

Mystic Wonderer gains the Cha AC bonus at level 1

the swiftblade entry under cha is wrong (level 4 not 2)

soldier of light gains divine grace at level 2

a bit below that is "War_Mage" notice the space. Its in Age of Mortals. bonus is morale

and u forgot battle dancer 1 (dragon compendium 29)

divine might feat needs a mention its epic

hexbands are 112

Ritual of Blood is page 23. Are you sure its a 1 time bonus? :smallamused: The only limitation besides running out of con I can see is if the character's base con would run out while the magically boosted one would allow the ritual again.

Undersong is 227

also for charisma I can help you add DCS's Knight of the Skull 2. It has the black guard dark blessing ability

sofawall
2010-04-10, 02:25 PM
why does anyone give a poo about Magic of Rokugen? Its publisher is Alderac Entertainment Group, whoever that is.

And the publisher of most of the Dragonlance books is not WotC either. However, both Rokugan and Dragonlance setting are officially licensed for 3.5 play by WotC. So they are both at about Dragon Magazine level. not WotC, but licensed by them.

Also, Iaijutsu Master 5 is cha, not wis, and it can be multiple times. Correct me if I'm wrong, but isn't it possible to only get 1 die at that point?


Also Person_Man, you have Grimwierd listed as a PrC. Is this correct? I wonder, because it also has HD and LA listed with it.

Sindri
2010-06-16, 11:28 PM
The War of the Lance supplement for DragonLance (not WotC, but officially licensed) has the Master base class, and a master with the Sage focus can, after 1 round of combat, make a DC 15 Int check in order to use Int instead of Dex or Str on attack rolls for the duration of the combat. Probably less useful than some others, but since it only costs a 1 level dip and that level also gives you lots of skill points and a bonus to all knowledge checks, it might be worth it.

Ryu_Bonkosi
2010-08-11, 02:18 AM
The Pg.# for Gauntlets of Heartfelt Blows is Pg.22

zaulsiin
2010-08-25, 07:21 AM
Looks like you're missing a few sources for feats in the "INT" table:

Intelligence
{table=head]Name | Type | Book |
Page # |
Edition | Bonus | Notes
Faerie Mysteries Init. | Feat | Dragon #319 |
58 |
3.5 | Hit Points | Replaces Con
Keen Intellect | Feat | Dragon #318 |
38 |
3.5 | Will Saves | Replaces Wis
Kung Fu Genius | Feat | Dragon #319 |
71 |
3.5 | AC, Monk Powers | Replaces Wis, Requires Monk
Rapscallion | Feat | Dragon #315 |
54 |
3.5 | Bluff | Regional
[/table]

Bold italics are the changes.

Great resource by the way, thanks for this.

PlzBreakMyCmpAn
2010-08-31, 08:49 PM
again, as a boards resource I figure this isn't necromancy. Person_man I hope you update this some time. Also you can use an excel spreadsheet to sort within your lists...

Corrupt avenger needs a note that it doesn't stack with other divine grace-ish effects

witch hunter gets its kami's grace at level 1

divine mind also gets divine grace at 4

risen martyr gets the cha to ac bonus at level 1

gauntlets of heartfelt blows: 12k gp, page 22. its fire damage

the divine might with a link needs a comment of epic at least

Cardea
2010-09-22, 09:47 AM
Sorry to do some semi-necromancy, but...

Faerie Mysteries Initiate. Dragon Magazine #319, page 58.
For notes: You have to perform a ritual with a partner (Who also took this feat) in order to activate this feat. Both you and the partner must agree on the ritual/bonus to gain. You then have to go through four hours of trance uninterrupted. Each interruption adds one more hour to this trance time. You must also have had an entire hour of rest before hand. If you don't need to sleep/trance otherwise, you must still go through four hours of restful calm. The ritual for replacing Constitution with Intelligence for health from this feat is the Passions mystery.

UserClone
2010-09-22, 11:48 AM
Nah, you're good as long as it's within 2 months, I believe.

This thread needs a sticky, BAD.

Sigged.

Douglas
2010-09-22, 11:55 AM
This thread needs a sticky, BAD.
It's in the Notable Threads (http://www.giantitp.com/forums/showthread.php?t=124685) sticky, which has been the only sticky for quite a while now.

DragoonWraith
2010-09-22, 11:58 AM
Yeah, this counts as sticky and therefore (I think?) can't be necro'd. Also, the cutoff for necromancy is a month and a half - ironically, neither Cardea nor PlzBreakMyCmpAn, who both were worried about necromancy, actually would have been necromancing had this not been stickied.

Lotuspec
2011-07-20, 08:34 AM
This thread needs a sticky, BAD.
it definitely does

Talionis
2011-07-23, 09:27 AM
I was looking for advice on the S.A.D. Charisma. Looks to me that to buff To Hit, you only get a few times per day. Whether it be through the song or a smite. A couple sample builds would also be nice.

Ryu_Bonkosi
2011-07-23, 09:49 AM
http://www.gamezilla.ca/wp-content/forum-image-uploads/neolives/Thread-Necro.jpg

VarianArdell
2011-07-23, 11:08 AM
http://www.gamezilla.ca/wp-content/forum-image-uploads/neolives/Thread-Necro.jpg

from my understanding, since this thread is mentioned here (http://www.giantitp.com/forums/showthread.php?t=124685), it is immune to the thread necromancy rules. of course, I could be wrong...

Talionis
2011-07-23, 01:44 PM
from my understanding, since this thread is mentioned here (http://www.giantitp.com/forums/showthread.php?t=124685), it is immune to the thread necromancy rules. of course, I could be wrong...

While I appreciate the picture I agree with you Varian. I thought this thread was one of those threads that was a reference.

I apologize, but this is a really cool thread that I reference a lot. I thought improvements to it would be appreciated by many not just me.

Flickerdart
2011-07-23, 01:47 PM
As long as it's bumped, might be worth updating the incorrect information. For instance, Gloura is not a template, Grimweird is not a PrC and Mystic Wanderer is spelled with an A, not an O.

Ryu_Bonkosi
2011-07-23, 03:54 PM
The posting rules don't have anything in the section of thread necromancy when it comes to threads mentioned in the notable threads sticky. Granted it is common sense, but by RAW (har har har) it is still thread necromancy.

Greenish
2011-07-23, 05:12 PM
The "Can't touch this" build claims that Fist of the Forest requires Endurance, but it actually wants Great Fortitude.

It's a minor thing, sure, but that just means it'll annoy you that much more when your whole build trips over it. :smallamused:

Kantolin
2011-07-23, 08:21 PM
Missing is Lurk 6, which gives you int to initiative (As well as dex). Complete Psionic, lurk is on page 11.

Also, um... while a pretty poor looking feat, the host feat 'Spiritual host' allows you to expend your psionic focus to get your charisma to mind blade damage for one round. Complete psionics, page 61... although it's probably not really worth mentioning. :P

Jack_Simth
2011-07-23, 08:30 PM
Ah... well, if this thread is open, I might point out that the Gloura is not a template - it's a full creature (listed twice in the Charisma section).

Douglas
2011-08-31, 10:00 AM
It would be really useful to have a note in the charisma table for which abilities are Divine Grace and which aren't. That would make it much easier to determine which combinations stack without looking each one up.

More generally, the name of each ability and type of bonus would be good information to have in the tables.

Thespianus
2011-08-31, 12:41 PM
If Dragon Magazine articles are allowed in this thread: There's a Barbarian ACF that gives Strength to Intimidate instead of Charisma. The ACF is called "Fearsome Gaze" and is published in Dragon 349 (according to the Crystal Keep base class file)

MammonAzrael
2011-08-31, 12:49 PM
*Approval initiated*

This that be replacing my bookmark of the old thread on the WotC boards. Thank you. :smallsmile:

Lateral
2011-10-12, 04:41 PM
Battle Dancer is a base class, not a PrC. Just pointing that out.

Also: six weeks exactly. Forty-two days. (Although... isn't this thread unkillable or something since it's on the notable threads list?)

Jack_Simth
2011-10-12, 05:06 PM
Well, if this is still open, then I've got a correction: Gloura is not a template, it's a base race.

Endarire
2011-12-14, 08:47 PM
Thank you, Person Man, for your great help in compiling this database and makin' it look perty.

Dictum Mortuum
2012-01-07, 07:30 PM
Indeed, this is an awesome resource! Great job.

KicktheCAN
2012-04-14, 09:50 PM
I noticed that this list is missing Mind Over Body from Dragon Magazine #315. It gives Intelligence or Charisma to Hit Points at 1st level along with some other nice things.

Taelas
2012-04-14, 10:18 PM
It can be argued that it falls prey to the primary source rule for errata, as there is a maneuver called precisely the same from Tome of Battle.

(It's also possible Person_Man oversaw it for the same reason, as that maneuver is included in the list.)

As a side note, it was also published in Player's Guide to Faerûn, which is the most recent version of the feat. (It was first published in Forgotten Realms Campaign Setting.)

Hirax
2012-04-14, 10:24 PM
While this thread is necroed, might makes right doesn't replace CHA for your leadership score, if you take it you get both CHA and STR. Or am I missing something?

Akisa
2012-04-14, 10:30 PM
Since this thread has been renecro, in Pathfinder Deverish Dancer (http://www.d20pfsrd.com/feats/combat-feats/dervish-dance-combat) replaces Str to Dex, for scimitar if you one hand it.

Lateral
2012-04-14, 10:36 PM
Actually, I don't think this thread can be necromancied. There's at least one gap between posts that's clearly over the normal limit.

Ryu_Bonkosi
2012-04-15, 06:56 AM
Since this thread has been renecro, in Pathfinder Deverish Dancer (http://www.d20pfsrd.com/feats/combat-feats/dervish-dance-combat) replaces Str to Dex, for scimitar if you one hand it.

I don't think this list includes Pathfinder, otherwise it would be tagged [3.P].

LibraryOgre
2012-04-16, 01:33 PM
The Mod Wonder: Bumped Under Moderator Power.

Person_Man
2012-04-16, 03:24 PM
Thanks for the commentary. In particular, thanks to grarrrg for compiling the Pathfinder material and PM'ing me. I'll review and make additions/corrections this week.

Septimus
2012-04-18, 04:24 PM
I want to mention one thing:

Dex bonus to damage: Fighter Drow alternative class feature in Drow of the Underdark (p. 58).
Add Dexterity bonus to weapon damage to flat footed opponents less than 30' apart, lose heavy armor and tower shield proficiencies, and also gain +2 bonus to initiative.

Larkas
2012-05-29, 02:04 PM
Hope this can be of help:

Sensei (Monk Archetype, from Ultimate Combat) has this:

Insightful Strike (Ex): At 2nd level, a sensei may use his Wisdom bonus in lieu of his Strength or Dexterity on attack rolls and combat maneuver checks with unarmed strikes or monk weapons. This ability replaces evasion and the bonus feat gained at 2nd level.

So, Wis to hit.

Furthermore, the feat under the name "Insightful Strike", from BoED, is actually called "Insightful Attack".

Endarire
2012-12-18, 05:09 AM
FYI, it's 'Mystic Wanderer,' not 'Wonderer,' who adds her CHA bonus to AC. (This bonus is profane if the Wanderer's patron deity is evil, but sacred otherwise.)

zhdarkstar
2013-03-02, 08:00 PM
I noticed that the Pathfinder section was missing the best weapon ability for monks and Wis casters from A History of Ashes (http://paizo.com/products/btpy82u9?Pathfinder-10-Curse-of-the-Crimson-Throne-Chapter-4-A-History-of-Ashes), Guided (http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/weapon-property---guided). It doesn't give you a bonus or penalty for two-handed or off-hand so it's better used for TWF, shield users, and monk punchers. Being able to dump Str helps reduce MADness for Wis-focused melee characters.

It's still debatable on if it's usable for ranged weapons as per RAW because it doesn't specifically say melee weapons only. Theoretically, you could use it on composite bows and thrown weapons at the very least.

LanSlyde
2013-03-03, 12:19 AM
stuff

This thread is two years old. Poking at its corpse is just being dishonorable.

Darius Kane
2013-03-03, 12:57 AM
This thread is two years old.
Uh, no it isn't. :smallconfused:

Douglas
2013-03-03, 02:22 AM
This thread is two years old. Poking at its corpse is just being dishonorable.
This thread is a compilation of reference material, linked in the Notable Threads sticky, actively used by a lot of people, and maintained by a user who is currently active. I'm not sure if there's been an official statement, but past precedent is that this thread is a special exemption to the thread necromancy rules for these reasons. New things to add to the reference don't come along often, but when they do it is appropriate to post them.

zhdarkstar
2013-03-03, 02:44 PM
This thread is two years old. Poking at its corpse is just being dishonorable.

All you have to do is look at the date from when the OP was last edited, 2/20/13. That was a little over a week ago. This thread is very much alive in terms of being a reference material.

arawra
2013-04-03, 07:34 AM
Dex -> Damage [PF]

Musket Master Archetype (Gunslinger)



Musket Training (Ex)
Starting at 5th level, a musket master increases her skill with two-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a two-handed firearm, the misfire value increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the bonus on damage rolls increases by +1. At 13th level, a musket master never misfires with a two-handed firearm.

This replaces gun training 1, 2, 3, and 4.

I think this would be an amazing character choice as it allows you to throw everything into Dex, making you a dex-dodging machine. With the Gunslinger's higher wisdom and good fort save, you should be able to kill anything before it touches you.

Person_Man
2013-04-03, 07:57 AM
Dex -> Damage [PF]

Musket Master Archetype (Gunslinger)



Is there a source and page number for this? Is there a link in the PFSRD?


Also, apologies to people if stuff is missing. I'm going to make another run at a full update this week. (Try hitting the "Quote" button sometime on one of the main posts, and you'll see what a monster this is to maintain). But if people are looking for something specific, it's always a good idea to just read through the thread.

Douglas
2013-04-03, 08:05 AM
Ultimate Combat page 51, and here (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master). Interestingly, there is a strong RAW argument that the wording applies the bonus to everything, even Fireball and other spells. This is clearly not RAI, but as written it is an unrestricted bonus to "damage rolls".

The Random NPC
2013-04-03, 08:07 AM
[QUOTE=arawra;15018173]Dex -> Damage [PF]

Musket Master Archetype (Gunslinger)
/QUOTE]


Is there a source and page number for this? Is there a link in the PFSRD?

Here is the link to the PFSRD. (http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes/gunslinger.html)

Chronos
2013-06-03, 10:57 PM
The Lurk, from Complete Psionic (pg. 16) can add Int to initiative at level 6. It's not restricted by anything, and is (Ex).

Nettlekid
2013-06-26, 08:57 AM
Are we allowed to add suggestions to this list? Because an interesting niche bonus that I don't think I've seen anywhere else is the Cold Iron Warrior (http://www.wizards.com/default.asp?x=dnd/fey/20040507a) which, at level 5, adds its Wisdom bonus to Dispel checks. I've never seen anything else which adds a stat to Dispel.

Zubrowka74
2013-06-26, 09:17 AM
Concerning the feath Guided Hand from PF, I think it would be more consistent with the otherentries to add that it replaces DEX.

Firechanter
2013-09-02, 09:49 AM
A Note should be added:

Intuitive Attack - WIS To Hit - with Simple Weapons

littlebum2002
2013-10-12, 09:34 AM
Shouldn't "Academic Priest" and "Dynamic Priest" be added? They base bonus spells on Intelligence and Charisma, respectively. From "Legends of the twins"

nedz
2014-06-23, 06:43 PM
An interesting PF trick (http://www.giantitp.com/forums/showthread.php?358298-Dex-to-climb) for your collection.

Sian
2014-07-08, 05:36 AM
Dread Tyranny (feat) from Races of Destiny (p154) adds Strength to Intimidate Checks

Sagitta
2014-07-21, 07:35 PM
The Pathfinder witch's Prehensile Hair (hex) uses Int as its effective strength. (Ultimate Magic p81)

Hazrond
2014-07-21, 07:36 PM
An interesting PF trick (http://www.giantitp.com/forums/showthread.php?358298-Dex-to-climb) for your collection.

Holy Thread Necro Batman!

Pluto!
2014-07-21, 08:55 PM
It's a handbook/reference thread... Updating this thing is what keeps it useful.

Jack_Simth
2014-07-21, 09:12 PM
It's a handbook/reference thread... Updating this thing is what keeps it useful.
I'm not entirely sure it's still being updated - Gloura is still listed as a template in the Charisma section.

Well, if this is still open, then I've got a correction: Gloura is not a template, it's a base race.

Yael
2014-07-21, 11:06 PM
Lost Tradition feat would enter every stat-changer, here. But this was updated recently?

Pluto!
2014-07-21, 11:09 PM
Lost Tradition is Green Ronin. This list is exclusively Paizo/WotC.

deuxhero
2014-07-21, 11:11 PM
Well as long as the thread is on the first page...

In PF Versatile Performance lets you key Acrobatics+Fly or Sense Motive off charisma. You can also take the Clever Wordplay trait and make those two intelligence based.

The masterpiece Pageant of the Peacock turns the charisma based Bluff (or Act/Comedy/Sing type Versatile performances) into any intelligence check or intelligence based skill, you just need to spend a round of prep time and a single round of performance (great for Appraise and out of combat knowledge/spellcraft checks, not so great for IN combat knowledge/spellcraft and absolutely useless for most craft uses sans UMD+fabricate). Fantastic if you traded away Bardic Knowledge+Loremaster (like a dawnflower dervish does)

nedz
2014-07-22, 02:55 AM
Holy Thread Necro Batman!

Thread necromancy does not apply to Handbooks.

Seppo87
2014-07-22, 02:59 AM
Unbalancing Blow, from Dragon Magazine. Apply DEX to your trip attempts instead of STR

Stella
2014-07-22, 11:32 PM
Intelligence


Name
Type
Book
Page #
Edition
Bonus
Notes


Thunder Lance
Spell
Spell Compendium
220
3.5
To-Hit
with spell's lance only


Thunder Lance
Spell
Spell Compendium
220
3.5
Damage
with spell's lance only




Unless I'm missing something, this does not appear to be correct. Thunderlance (one word) does not add INT bonus to To-Hit or Damage rolls, it allows you to add caster level to STR.


The thunderlance strikes with a Strength score equal to 12 + your caster level (maximum +15) which replaces your own Strength score when you make attack and damage rolls with the spell.

EDIT:
Meh, the spell was printed in two places with different text making it operate fairly differently. Brilliant! The above quote is from Forgotten Realms. The one below which does give INT -> STR or CHA -> STR is from the Spell Compendium.


Instead of using your Strength modifier, you use the higher of your Intelligence modifier or Charisma modifier as a bonus on attack rolls and damage rolls.

Curmudgeon
2014-08-13, 05:37 AM
This is a pretty useful compilation — or was, until the change to table coding broke everything. Any chance of an update, Person_Man?

Sith_Happens
2014-08-13, 01:46 PM
This is a pretty useful compilation — or was, until the change to table coding broke everything. Any chance of an update, Person_Man?

Looks fine to me, if a bit bland.

nedz
2014-08-13, 02:13 PM
Looks fine to me, if a bit bland.

Try the ones on page #2.

unbutu
2014-11-08, 04:41 AM
Pathfinder: Empyricist 2 (Investigator archetype (http://www.d20pfsrd.com/classes/hybrid-classes/investigator/archetypes/paizo---investigator-archetypes/empiricist)) : Use INT ''for all Disable Device, Perception, Sense Motive, and Use Magic Device checks. He can also use his Intelligence modifier instead of Charisma on any Diplomacy checks made to gather information.''

TomBrend
2015-01-03, 04:48 PM
Hey y'all. The tables in the second post got munged, so I redid them. Let me know if it's not working. Too many characters for one post, so split in two.

AC




Attribute
Name
Type
Book
Page #
Edition
Bonus
Notes


Charisma
Apparition Ribbon
Feat or Class
Magic of Incarnum

?

3.0
AC
Chakra Bind grants Incorporeal Subtype.


Charisma
Arcane Duelist 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/re/20030224a)

NA

3.0
AC
-


Charisma
Ascetic Mage
Feat
Complete Adventurer

105

3.5
AC
switches Monk/Ninja bonus from Wis to Cha


Charisma
Astral Stalker (+6 LA)
Race
MM3

12

3.5
AC
-


Charisma
Battle Dancer
Class
DragMag#159/DragComp

26

3.5
AC
-


Charisma
Battledance
Epic Feat
Dragon #297

28

3.0
AC
-


Charisma
Combat Panache
Feat
PHBII

93

3.5
AC
1 enemy, restrictions


Charisma
Divine Shield
Feat
Complete Warrior

106

3.5
AC
Shield


Charisma
Dread Pirate 9
PrC
Complete Adventurer

39

3.5
AC
Self & allies, 1/day


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88

3.5
AC
-


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75

3.5
AC
-


Charisma
Incorporeal
Sub-type
MM

310

3.5
AC
-


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54

3.5
AC
1 round in 5


Charisma
Mystic Wonderer
PrC
Magic of Faerun

35

3.5
AC
-


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197

3.5
AC
-


Charisma
Paladin 2
Sub level
Champions of Valor

48

3.5
AC
Replaces Divine Grace


Charisma
Risen Martyr 2
PrC
BoED

68

3.5
AC
-


Charisma
Sirine's Grace
Spell
Spell Compendium

191

3.5
AC
-


Charisma
Unholy Scion (+5 LA)
Race
Heroes of Horror

156

3.5
AC
Deflection


Charisma
Warmage 1/3/5
PrC
Dragonlance

?

3.5
AC
1/2/3 allies


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & CMD
Replaces Dex


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & Ref Saves
Replaces Dex


Charisma
Wilder
Class
Expanded Psionics Handbook

29

3.5
Touch AC
cannot exceed normal AC


Constitution
Deepwarden 2
PrC
Races of Stone

105

3.5
AC
Replaces Dex


Constitution
Fist of the Forest
PrC
Complete Champion

80

3.5
AC
while unarmored


Constitution
Forsaker
PrC
Masters of the Wild

57

3.0
AC
Natural Armor


Constitution
Improved Bind Vestige
Feat
Tome of Magic

73

3.5
AC
1/2, natural armor, Dahlver-Nar Vestige


Intelligence
Ascetic Psion
Feat
Secrets of Sarlona

115

3.5
AC
Replaces Wis, Requires Monk


Intelligence
Blade Singer 1
PrC
Complete Warrior

17

3.5
AC
Limited by class level


Intelligence
Control Body
Power
Expanded Psionics Handbook

86

3.5
AC
of Dominated foe


Intelligence
Duelist 1
PrC
DMG

185

3.5
AC
Limited by class level


Intelligence
Duelist 1
PrC
PF Core

?

PF
AC
Limited by class level


Intelligence
Eternal Blade 6
PrC
Tome of Battle

110

3.5
AC
Dodge bonus, Swift Action


Intelligence
Factotum 16
Class
Dungeonscape

14

3.5
AC
Dodge bonus


Intelligence
Factotum 3
Class
Dungeonscape

14

3.5
AC
One foe, Requires Insp. Point


Intelligence
Iaijutsu Master 1
PrC
Oriental Adventures

41

3.0
AC
while wielding katana


Intelligence
Invisible Blade 1
PrC
Complete Warrior

44

3.5
AC
Limited by class level


Intelligence
Magus 1
Class
Ultimate Combat

?

PF
AC
Kensai Archetype, limited by level


Intelligence
Mantis Mercenary 5
PrC
Oriental Adventures

231

3.0
AC
vs. Dodge feat foe only


Intelligence
Student of War 2
PrC
PF Chronicles: Seekers of Secrets

?

PF
AC
Replaces Dex


Intelligence
Carmendine Monk
Feat
Champions of Valor

28

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Intelligence
Kung Fu Genius
Feat
319

71

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Wisdom
Balance
Domain
Player's Guide to Faerun

84

3.5
AC
1 rd per lvl, 1/day


Wisdom
Dragon Warrior 2
PrC
Dragon #298

104

3.0
AC
-


Wisdom
Dungeoneers Intuition
Feat
Waterdeep

144

3.5
AC
for Trapsense AC only


Wisdom
Mantis Mercenary 5
PrC
Oriental Adventures

231

3.0
AC
from Dodge feat target only


Wisdom
Monk 1
Class
PHB

39

3.5
AC
unarmored, doesn't stack with Ninja


Wisdom
Monk 1
Class
Core

?

PF
AC
unarmored


Wisdom
Monk's Belt
Equipment
DMG

248

3.5
AC
as Monk


Wisdom
Moon-Warded Ranger 2
Sub level
Dragon #340

55

3.5
AC
as Monk


Wisdom
Ninja 1
Class
Complete Adventurer

5

3.5
AC
doesn't stack with Monk


Wisdom
Saint (+2 LA)
Template
BoED

185

3.5
AC
-


Wisdom
Sword Sage 2
Class
Tome of Battle

16

3.5
AC
while in light armor





Damage





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Avenging Strike
Feat
Tome of Battle

28

3.5
Damage
vs evil outsiders, 1/day/cha bonus


Charisma
Bow of Song
Equipment
Magic Item Comp

48

3.5
Damage
requires Bard music


Charisma
Divine Might
Feat
Complete Warrior

106

3.5
Damage
-


Charisma
Divine Might
Feat
Online (http://www.wizards.com/default.asp?x=dnd/ei/20031115a)

NA

3.0
Damage
-


Charisma
Gauntlets of Heartfelt Blows
Equipment
Dragon #314

22

3.5
Damage
-


Charisma
Gunslinger 1
Class
Ultimate Combat

?

PF
Damage
Mysterious Stranger archetype, limited


Charisma
Hexband
Equipment
Magic Item Comp

122

3.5
Damage
linked to Hexblade Curse


Charisma
Iajutsu Master 5
PrC
Oriental Adventures

41

3.0
Damage
-


Charisma
Larethian Protector
Equipment
Arms & Equip Guide

122

3.5
Damage
uses Turn attempt


Charisma
Paladin 2
Class
Ultimate Combat

?

PF
Damage
Holy Gun Archetype, guns vs evil


Charisma
Samurai 3
Class
Complete Warrior

9

3.5
Damage
limited uses based on lvl


Charisma
Slippers of Battledancing
Equipment
DMGII

272

3.5
Damage
Limitations


Charisma
Spiritual Force
Feat
Races of Eberron

113

3.5
Damage
requires Kalashtar


Charisma
Thunder Lance
Spell
Spell Compendium

220

3.5
Damage
Uses primary caster statistic


Charisma
Tomb Warden 3
PrC
Libris Mortis

58

3.5
Damage
10 min/day


Charisma
Whirling Blade
Spell
Spell Compendium

238

3.5
Damage
Uses primary caster statistic


Constitution
Greater Insightful Strike
Maneuver
Tome of Battle

62

3.5
Damage
2 * Concentration check, Standard Action



Constitution
Hammer of Earth
Equipment
Magic of Rokugen

66

3.0
Damage
-


Constitution
Insightful Strike
Maneuver
Tome of Battle

62

3.5
Damage
Concentration check, Standard Action


Dexterity
Agile enchantment
Equipment
Society Field Guide

?

PF
Damage
-


Dexterity
Champion of C.L. 2
PrC
Races of the Wild

113

3.5
Damage
Limited weapons


Dexterity
Corsair 9
PrC
Dragon #321

86

3.5
Damage
Replaces Str


Dexterity
Dead Eye
Feat
Dragon Comp

108

3.5
Damage
(Errata here (http://paizo.com/download/dragon/compendium/DragonCompendiumVolumeIErrata.pdf)), Ranged within 30 ft only


Dexterity
Fierce enchantment
Equipment
Arms & Equip Guide

96

3.0
Damage
Removes Dex AC bonus


Dexterity
Fighter 1
Alt Class Feature
Dragon #310

39

3.5
Damage
Ranged, Replaces Str


Dexterity
Fighter 1
Alt Class Feature
Drow of the Underdark

58

3.5
Damage
vs. Flat Footed Foe


Dexterity
Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master)
Archetype (Gunslinger)
Ult Combat

51

PF
Damage


Dexterity
Shadow Blade
Feat
Tome of Battle

32

3.5
Damage
Limited weapons


Dexterity
Sword of Graceful Strikes
Equipment
Arms & Equip Guide

120

3.0
Damage
-


Dexterity
Crossbow Sniper
Feat
PHBII

77

3.5
Damage
1/2, crossbows only


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?

PF
To-Hit & Damage
Scimitar only


Intelligence
Control Body
Power
Expanded Psionics Handbook

86

3.5
Damage
of Dominated foe


Intelligence
Darkrunner 8
PrC
Lords of Madness

187

3.5
Damage
While on difficult terrain


Intelligence
Eternal Blade 1
PrC
Tome of Battle

110

3.5
Damage
Against 1 creature type


Intelligence
Factotum 1
Class
Dungeonscape

14

3.5
Damage
Requires Insp. Point


Intelligence
Swashbuckler 3
Class
Complete Warrior

11

3.5
Damage
-


Intelligence
Thunder Lance
Spell
Spell Compendium

220

3.5
Damage
with spell's lance only


Intelligence
Warblade 15
Class
Tome of Battle

22

3.5
Damage
AoO only


Intelligence
Warblade 7
Class
Tome of Battle

22

3.5
Damage
Melee, against flat-footed & flanked


Intelligence
Warmage 1
Class
Complete Arcane

22

3.5
Damage
on spells


Intelligence
Whirling Blade
Spell
Spell Compendium

238

3.5
Damage
-


Strength
Composite Bow
Equipment
PHB

117

3.5
Damage
Ranged


Wisdom
Battlesmith 1
PrC
Races of Stone

96

3.5
Damage
Dwarf only, warhammer only


Wisdom
Illumian (Aeshhoon)
Race
Races of Destiny

54

3.5
Damage
uses Turn attempt


Wisdom
Ordained Champion 5
PrC
Complete Champion

91

3.5
Damage
replaces Str, uses Turn attempts


Wisdom
Sacred Fist 4
PrC
Complete Divine

59

3.5
Damage
-


Wisdom
Shiba Protector 1
PrC
Oriental Adventures

222

3.0
Damage
-


Wisdom
Soulbow 1
PrC
Complete Psionics

36

3.5
Damage
with Mind Arrows


Wisdom
Sword Sage 4 & 12
Class
Tome of Battle

16

3.5
Damage
on Strikes from chosen Discipline





Hit Points





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Beauty's Bounty
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)

NA

3.5
Hit Points
Replaces Con for 1st level


Charisma
Dry Lich
Template
Sandstorm

155

3.5
Hit Points
-


Charisma
Ritual of Blood
Spell
Player's Guide to Eberron

23

3.5
Hit Points
One time bonus, suffer -2 Con


Charisma
Unholy Toughness
Racial Ability
MMIII, others

Varies

3.5
Hit Points
-


Charisma
Walker in the Waste 10
PrC
Sandstorm

89

3.5
Hit Points
-


Intelligence
Faerie Mysteries Init.
Feat
Dragon 319

58

3.5
Hit Points
Replaces Con


Wisdom
Dragon Warrior 1
PrC
Dragon #298

104

3.0
Hit Points
-





Initiative




Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Iajutsu Master 2
PrC
Oriental Adventures

41

3.0
Initiative
-


Charisma
Swiftblade 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA

3.5
Initiative
Uses primary caster statistic


Charisma
Noble Scion
Feat
The Inner Sea World Guide

?

PF
Initiative
Replaces Dex


Intelligence
Bayushi Deceiver 2
PrC
Oriental Adventures

225

3.0
Initiative
-


Intelligence
Darkrunner 3
PrC
Lords of Madness

187

3.5
Initiative
While underground


Intelligence
Exemplar 8
PrC
Complete Adventurer

44

3.5
Initiative
-


Intelligence
Swiftblade 4
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA

3.5
Initiative
Uses primary caster statistic


Wisdom
Inquisitor 2
Class
Adv Player's Guide

?

PF
Initiative
-


Wisdom
Yondalla's Sense

Races of the Wild

152

3.5
Initiative
-





Saves





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Battledance
Epic Feat
Dragon #297

28

3.0
Reflex Saves
-


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54

3.5
Reflex Saves
1 round in 5


Charisma
Akodo Champion 2
PrC
Oriental Adventures

220

3.0
Saves
-


Charisma
Astral Stalker (+6 LA)
Race
MM3

12

3.5
Saves
-


Charisma
Blackguard 2
PrC
DMG

181

3.5
Saves



Charisma
Corrupt Avenger 3
PrC
Heroes of Horror

88

3.5
Saves
Doesn't stack with Divine Grace


Charisma
Defiant 2
PrC
Planar Handbook

44

3.5
Saves
vs. divine spells


Charisma
Eldeen Ranger 3
PrC
Eberron Campaign Setting

74

3.5
Saves
Greensingers only


Charisma
Evil Blessing
Feat
Elder Evils

13

3.5
Saves
Profane, limits


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88

3.5
Saves
-


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75

3.5
Saves
-


Charisma
Gwenyfhar
PrC
BoED

56

3.5
Saves
-


Charisma
Hexblade 2
Class
Complete Warrior

5

3.5
Saves
vs Spells


Charisma
Holy Liberator 4
PrC
Complete Divine

45

3.5
Saves
-


Charisma
Justicar of Tyr 5
PrC
Player's Guide to Faerun

65

3.5
Saves
vs. Chaotic spells/outsiders


Charisma
Martyred Champion 4
PrC
Player's Guide to Faerun

184

3.5
Saves
-


Charisma
Master of Yuirwood 9
PrC
Unapproachable East

24

3.0
Saves
-


Charisma
Mysticism
Domain
Complete Divine

140

3.5
Saves
1 rd per day per lvl


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197

3.5
Saves
-


Charisma
Paladin 2
Class
PHB

42

3.5
Saves
-


Charisma
Paladin 2
Class
PF Core

?

PF
Saves
-


Charisma
Platinum Knight 5
PrC
Draconomicon

137

3.5
Saves
vs. Evil dragons


Charisma
Ruin Delver's Fortune
Spell
Spell Compendium

178

3.5
Saves
One Save of your choice


Charisma
Shaman 5
Class
Oriental Adventures

24

3.5
Saves
-


Charisma
Slayer of Domiel 2
PrC
BoED

73

3.5
Saves
-


Charisma
Soldier of Light
PrC
Deities & Demigods

208

3.5
Saves
-


Charisma
Tomb Warden 3
PrC
Libris Mortis

58

3.5
Saves
10 min/day


Charisma
Witch Hunter 1
PrC
Oriental Adventures

54

3.5
Saves
-


Charisma
Crusader 2
Class
Tome of Battle

11

3.5
Will Saves
Doesn't stack w/ Divine Grace


Charisma
Force of Personality
Feat
Complete Adventurer

109

3.5
Will Saves
replaces Wisdom


Charisma
Unnatural Will
Feat
Heroes of Horror

124

3.5
Will Saves
vs. Fear


Charisma
Exemplar 4
PrC
Complete Adventurer

44

3.5
Fort Saves
-


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & Ref Saves
Replaces Dex


Constitution
Action Before Thought
Maneuver
Tome of Battle

62

3.5
Reflex Saves
Concentration check, Immediate Action


Constitution
Kensai
PrC
Complete Warrior

49

3.5
Reflex Saves
Concentration check


Constitution
Bloodhound
Class
Complete Adventurer

28

3.5
Will Saves
vs Mark


Constitution
Moment of Perfect Mind
Maneuver
Tome of Battle

63

3.5
Will Saves
Concentration check, Immediate Action


Constitution
Perfected One
Epic PrC
Dragon #297

56

3.5
Will Saves
while unarmored


Constitution
Steadfast Determination
Feat
PHBII

83

3.5
Will Saves
-


Constitution
Warforged Paladin
Sub Level
Races of Eberron

132

3.5
Will Saves
-


Constitution
Mind Over Body
Maneuver
Tome of Battle

63

3.5
Fort Saves
Concentration check, Immediate Action


Dexterity
Perfected One
Epic PrC
Dragons #297

56

3.5
Fort Saves
while unarmored


Intelligence
Exemplar 8
PrC
Complete Adventurer

44

3.5
Reflex Saves
-


Intelligence
Insightful Reflexes
Feat
Complete Adventurer

110

3.5
Reflex Saves
Replaces Dex


Intelligence
Warblade 1
Class
Tome of Battle

22

3.5
Reflex Saves
Limited by class level


Intelligence
Factotum 1
Class
Dungeonscape

14

3.5
Saves
Requires Insp. Point


Intelligence
Nightcloak 7
PrC
Complete Divine WE (http://www.wizards.com/default.asp?x=dnd/we/20040522a)

NA

3.5
Saves
-


Intelligence
Keen Intellect
Feat
Dragon #318

38

3.5
Will Saves
Replaces Wis


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60

3.5
attack, save, skill, or level check
Limited times per day


Strength
Channeled Rage
Feat
Races of Destiny

150

3.5
Will Saves
burn Rage use for 1 Save


Wisdom
Illumian (Uurhuun)
Race
Races of Destiny

54

3.5
Reflex Saves
-


Wisdom
Perfected One
PrC
Dragon #297

56

3.5
Reflex Saves
while unarmored


Wisdom
Hunter of the Dead 3
PrC
Complete Warrior

43

3.5
Saves
vs. Undead spells & effects


Wisdom
Mortal Hunter 5
PrC
BoVD

65

3.5
Saves
vs. Spells


Wisdom
Serenity

Dragon Mag #306, Drag Comp

106

3.5
Saves
Replaces Wis for Cha for all Paladin Abilities


Wisdom
Citadel Elite 5
PrC
Sharn

165

3.5
Fort Saves
-


Wisdom
Impure Prince 4
PrC
Magic of Eberron

74

3.5
Fort Saves
Replaces Con

Melcar
2015-01-03, 05:08 PM
Hey y'all. The tables in the second post got munged, so I redid them. Let me know if it's not working. Too many characters for one post, so split in two.

AC





Attribute
Name
Type
Book
Page #
Edition
Bonus
Notes


Charisma
Apparition Ribbon
Feat or Class
Magic of Incarnum

?

3.0
AC
Chakra Bind grants Incorporeal Subtype.


Charisma
Arcane Duelist 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/re/20030224a)

NA

3.0
AC
-


Charisma
Ascetic Mage
Feat
Complete Adventurer

105

3.5
AC
switches Monk/Ninja bonus from Wis to Cha


Charisma
Astral Stalker (+6 LA)
Race
MM3

12

3.5
AC
-


Charisma
Battle Dancer
Class
DragMag#159/DragComp

26

3.5
AC
-


Charisma
Battledance
Epic Feat
Dragon #297

28

3.0
AC
-


Charisma
Combat Panache
Feat
PHBII

93

3.5
AC
1 enemy, restrictions


Charisma
Divine Shield
Feat
Complete Warrior

106

3.5
AC
Shield


Charisma
Dread Pirate 9
PrC
Complete Adventurer

39

3.5
AC
Self & allies, 1/day


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88

3.5
AC
-


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75

3.5
AC
-


Charisma
Incorporeal
Sub-type
MM

310

3.5
AC
-


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54

3.5
AC
1 round in 5


Charisma
Mystic Wonderer
PrC
Magic of Faerun

35

3.5
AC
-


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197

3.5
AC
-


Charisma
Paladin 2
Sub level
Champions of Valor

48

3.5
AC
Replaces Divine Grace


Charisma
Risen Martyr 2
PrC
BoED

68

3.5
AC
-


Charisma
Sirine's Grace
Spell
Spell Compendium

191

3.5
AC
-


Charisma
Unholy Scion (+5 LA)
Race
Heroes of Horror

156

3.5
AC
Deflection


Charisma
Warmage 1/3/5
PrC
Dragonlance

?

3.5
AC
1/2/3 allies


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & CMD
Replaces Dex


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & Ref Saves
Replaces Dex


Charisma
Wilder
Class
Expanded Psionics Handbook

29

3.5
Touch AC
cannot exceed normal AC


Constitution
Deepwarden 2
PrC
Races of Stone

105

3.5
AC
Replaces Dex


Constitution
Fist of the Forest
PrC
Complete Champion

80

3.5
AC
while unarmored


Constitution
Forsaker
PrC
Masters of the Wild

57

3.0
AC
Natural Armor


Constitution
Improved Bind Vestige
Feat
Tome of Magic

73

3.5
AC
1/2, natural armor, Dahlver-Nar Vestige


Intelligence
Ascetic Psion
Feat
Secrets of Sarlona

115

3.5
AC
Replaces Wis, Requires Monk


Intelligence
Blade Singer 1
PrC
Complete Warrior

17

3.5
AC
Limited by class level


Intelligence
Control Body
Power
Expanded Psionics Handbook

86

3.5
AC
of Dominated foe


Intelligence
Duelist 1
PrC
DMG

185

3.5
AC
Limited by class level


Intelligence
Duelist 1
PrC
PF Core

?

PF
AC
Limited by class level


Intelligence
Eternal Blade 6
PrC
Tome of Battle

110

3.5
AC
Dodge bonus, Swift Action


Intelligence
Factotum 16
Class
Dungeonscape

14

3.5
AC
Dodge bonus


Intelligence
Factotum 3
Class
Dungeonscape

14

3.5
AC
One foe, Requires Insp. Point


Intelligence
Iaijutsu Master 1
PrC
Oriental Adventures

41

3.0
AC
while wielding katana


Intelligence
Invisible Blade 1
PrC
Complete Warrior

44

3.5
AC
Limited by class level


Intelligence
Magus 1
Class
Ultimate Combat

?

PF
AC
Kensai Archetype, limited by level


Intelligence
Mantis Mercenary 5
PrC
Oriental Adventures

231

3.0
AC
vs. Dodge feat foe only


Intelligence
Student of War 2
PrC
PF Chronicles: Seekers of Secrets

?

PF
AC
Replaces Dex


Intelligence
Carmendine Monk
Feat
Champions of Valor

28

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Intelligence
Kung Fu Genius
Feat
319

71

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Wisdom
Balance
Domain
Player's Guide to Faerun

84

3.5
AC
1 rd per lvl, 1/day


Wisdom
Dragon Warrior 2
PrC
Dragon #298

104

3.0
AC
-


Wisdom
Dungeoneers Intuition
Feat
Waterdeep

144

3.5
AC
for Trapsense AC only


Wisdom
Mantis Mercenary 5
PrC
Oriental Adventures

231

3.0
AC
from Dodge feat target only


Wisdom
Monk 1
Class
PHB

39

3.5
AC
unarmored, doesn't stack with Ninja


Wisdom
Monk 1
Class
Core

?

PF
AC
unarmored


Wisdom
Monk's Belt
Equipment
DMG

248

3.5
AC
as Monk


Wisdom
Moon-Warded Ranger 2
Sub level
Dragon #340

55

3.5
AC
as Monk


Wisdom
Ninja 1
Class
Complete Adventurer

5

3.5
AC
doesn't stack with Monk


Wisdom
Saint (+2 LA)
Template
BoED

185

3.5
AC
-


Wisdom
Sword Sage 2
Class
Tome of Battle

16

3.5
AC
while in light armor





Damage





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Avenging Strike
Feat
Tome of Battle

28

3.5
Damage
vs evil outsiders, 1/day/cha bonus


Charisma
Bow of Song
Equipment
Magic Item Comp

48

3.5
Damage
requires Bard music


Charisma
Divine Might
Feat
Complete Warrior

106

3.5
Damage
-


Charisma
Divine Might
Feat
Online (http://www.wizards.com/default.asp?x=dnd/ei/20031115a)

NA

3.0
Damage
-


Charisma
Gauntlets of Heartfelt Blows
Equipment
Dragon #314

22

3.5
Damage
-


Charisma
Gunslinger 1
Class
Ultimate Combat

?

PF
Damage
Mysterious Stranger archetype, limited


Charisma
Hexband
Equipment
Magic Item Comp

122

3.5
Damage
linked to Hexblade Curse


Charisma
Iajutsu Master 5
PrC
Oriental Adventures

41

3.0
Damage
-


Charisma
Larethian Protector
Equipment
Arms & Equip Guide

122

3.5
Damage
uses Turn attempt


Charisma
Paladin 2
Class
Ultimate Combat

?

PF
Damage
Holy Gun Archetype, guns vs evil


Charisma
Samurai 3
Class
Complete Warrior

9

3.5
Damage
limited uses based on lvl


Charisma
Slippers of Battledancing
Equipment
DMGII

272

3.5
Damage
Limitations


Charisma
Spiritual Force
Feat
Races of Eberron

113

3.5
Damage
requires Kalashtar


Charisma
Thunder Lance
Spell
Spell Compendium

220

3.5
Damage
Uses primary caster statistic


Charisma
Tomb Warden 3
PrC
Libris Mortis

58

3.5
Damage
10 min/day


Charisma
Whirling Blade
Spell
Spell Compendium

238

3.5
Damage
Uses primary caster statistic


Constitution
Greater Insightful Strike
Maneuver
Tome of Battle

62

3.5
Damage
2 * Concentration check, Standard Action



Constitution
Hammer of Earth
Equipment
Magic of Rokugen

66

3.0
Damage
-


Constitution
Insightful Strike
Maneuver
Tome of Battle

62

3.5
Damage
Concentration check, Standard Action


Dexterity
Agile enchantment
Equipment
Society Field Guide

?

PF
Damage
-


Dexterity
Champion of C.L. 2
PrC
Races of the Wild

113

3.5
Damage
Limited weapons


Dexterity
Corsair 9
PrC
Dragon #321

86

3.5
Damage
Replaces Str


Dexterity
Dead Eye
Feat
Dragon Comp

108

3.5
Damage
(Errata here (http://paizo.com/download/dragon/compendium/DragonCompendiumVolumeIErrata.pdf)), Ranged within 30 ft only


Dexterity
Fierce enchantment
Equipment
Arms & Equip Guide

96

3.0
Damage
Removes Dex AC bonus


Dexterity
Fighter 1
Alt Class Feature
Dragon #310

39

3.5
Damage
Ranged, Replaces Str


Dexterity
Fighter 1
Alt Class Feature
Drow of the Underdark

58

3.5
Damage
vs. Flat Footed Foe


Dexterity
Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master)
Archetype (Gunslinger)
Ult Combat

51

PF
Damage


Dexterity
Shadow Blade
Feat
Tome of Battle

32

3.5
Damage
Limited weapons


Dexterity
Sword of Graceful Strikes
Equipment
Arms & Equip Guide

120

3.0
Damage
-


Dexterity
Crossbow Sniper
Feat
PHBII

77

3.5
Damage
1/2, crossbows only


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?

PF
To-Hit & Damage
Scimitar only


Intelligence
Control Body
Power
Expanded Psionics Handbook

86

3.5
Damage
of Dominated foe


Intelligence
Darkrunner 8
PrC
Lords of Madness

187

3.5
Damage
While on difficult terrain


Intelligence
Eternal Blade 1
PrC
Tome of Battle

110

3.5
Damage
Against 1 creature type


Intelligence
Factotum 1
Class
Dungeonscape

14

3.5
Damage
Requires Insp. Point


Intelligence
Swashbuckler 3
Class
Complete Warrior

11

3.5
Damage
-


Intelligence
Thunder Lance
Spell
Spell Compendium

220

3.5
Damage
with spell's lance only


Intelligence
Warblade 15
Class
Tome of Battle

22

3.5
Damage
AoO only


Intelligence
Warblade 7
Class
Tome of Battle

22

3.5
Damage
Melee, against flat-footed & flanked


Intelligence
Warmage 1
Class
Complete Arcane

22

3.5
Damage
on spells


Intelligence
Whirling Blade
Spell
Spell Compendium

238

3.5
Damage
-


Strength
Composite Bow
Equipment
PHB

117

3.5
Damage
Ranged


Wisdom
Battlesmith 1
PrC
Races of Stone

96

3.5
Damage
Dwarf only, warhammer only


Wisdom
Illumian (Aeshhoon)
Race
Races of Destiny

54

3.5
Damage
uses Turn attempt


Wisdom
Ordained Champion 5
PrC
Complete Champion

91

3.5
Damage
replaces Str, uses Turn attempts


Wisdom
Sacred Fist 4
PrC
Complete Divine

59

3.5
Damage
-


Wisdom
Shiba Protector 1
PrC
Oriental Adventures

222

3.0
Damage
-


Wisdom
Soulbow 1
PrC
Complete Psionics

36

3.5
Damage
with Mind Arrows


Wisdom
Sword Sage 4 & 12
Class
Tome of Battle

16

3.5
Damage
on Strikes from chosen Discipline





Hit Points





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Beauty's Bounty
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)

NA

3.5
Hit Points
Replaces Con for 1st level


Charisma
Dry Lich
Template
Sandstorm

155

3.5
Hit Points
-


Charisma
Ritual of Blood
Spell
Player's Guide to Eberron

23

3.5
Hit Points
One time bonus, suffer -2 Con


Charisma
Unholy Toughness
Racial Ability
MMIII, others

Varies

3.5
Hit Points
-


Charisma
Walker in the Waste 10
PrC
Sandstorm

89

3.5
Hit Points
-


Intelligence
Faerie Mysteries Init.
Feat
Dragon 319

58

3.5
Hit Points
Replaces Con


Wisdom
Dragon Warrior 1
PrC
Dragon #298

104

3.0
Hit Points
-





Initiative




Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Iajutsu Master 2
PrC
Oriental Adventures

41

3.0
Initiative
-


Charisma
Swiftblade 2
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA

3.5
Initiative
Uses primary caster statistic


Charisma
Noble Scion
Feat
The Inner Sea World Guide

?

PF
Initiative
Replaces Dex


Intelligence
Bayushi Deceiver 2
PrC
Oriental Adventures

225

3.0
Initiative
-


Intelligence
Darkrunner 3
PrC
Lords of Madness

187

3.5
Initiative
While underground


Intelligence
Exemplar 8
PrC
Complete Adventurer

44

3.5
Initiative
-


Intelligence
Swiftblade 4
PrC
Online (http://www.wizards.com/default.asp?x=dnd/prc/20070327)

NA

3.5
Initiative
Uses primary caster statistic


Wisdom
Inquisitor 2
Class
Adv Player's Guide

?

PF
Initiative
-


Wisdom
Yondalla's Sense

Races of the Wild

152

3.5
Initiative
-





Saves





Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Battledance
Epic Feat
Dragon #297

28

3.0
Reflex Saves
-


Charisma
Knight of the Sacred Seal 2
PrC
Tome of Magic

54

3.5
Reflex Saves
1 round in 5


Charisma
Akodo Champion 2
PrC
Oriental Adventures

220

3.0
Saves
-


Charisma
Astral Stalker (+6 LA)
Race
MM3

12

3.5
Saves
-


Charisma
Blackguard 2
PrC
DMG

181

3.5
Saves



Charisma
Corrupt Avenger 3
PrC
Heroes of Horror

88

3.5
Saves
Doesn't stack with Divine Grace


Charisma
Defiant 2
PrC
Planar Handbook

44

3.5
Saves
vs. divine spells


Charisma
Eldeen Ranger 3
PrC
Eberron Campaign Setting

74

3.5
Saves
Greensingers only


Charisma
Evil Blessing
Feat
Elder Evils

13

3.5
Saves
Profane, limits


Charisma
Gloura (+2 LA, 7HD)
Template
Underdark

88

3.5
Saves
-


Charisma
Grimwierd (+3 LA, 12 HD)
PrC
MMIII

75

3.5
Saves
-


Charisma
Gwenyfhar
PrC
BoED

56

3.5
Saves
-


Charisma
Hexblade 2
Class
Complete Warrior

5

3.5
Saves
vs Spells


Charisma
Holy Liberator 4
PrC
Complete Divine

45

3.5
Saves
-


Charisma
Justicar of Tyr 5
PrC
Player's Guide to Faerun

65

3.5
Saves
vs. Chaotic spells/outsiders


Charisma
Martyred Champion 4
PrC
Player's Guide to Faerun

184

3.5
Saves
-


Charisma
Master of Yuirwood 9
PrC
Unapproachable East

24

3.0
Saves
-


Charisma
Mysticism
Domain
Complete Divine

140

3.5
Saves
1 rd per day per lvl


Charisma
Nymph (+7 LA, 6HD)
Race
MM

197

3.5
Saves
-


Charisma
Paladin 2
Class
PHB

42

3.5
Saves
-


Charisma
Paladin 2
Class
PF Core

?

PF
Saves
-


Charisma
Platinum Knight 5
PrC
Draconomicon

137

3.5
Saves
vs. Evil dragons


Charisma
Ruin Delver's Fortune
Spell
Spell Compendium

178

3.5
Saves
One Save of your choice


Charisma
Shaman 5
Class
Oriental Adventures

24

3.5
Saves
-


Charisma
Slayer of Domiel 2
PrC
BoED

73

3.5
Saves
-


Charisma
Soldier of Light
PrC
Deities & Demigods

208

3.5
Saves
-


Charisma
Tomb Warden 3
PrC
Libris Mortis

58

3.5
Saves
10 min/day


Charisma
Witch Hunter 1
PrC
Oriental Adventures

54

3.5
Saves
-


Charisma
Crusader 2
Class
Tome of Battle

11

3.5
Will Saves
Doesn't stack w/ Divine Grace


Charisma
Force of Personality
Feat
Complete Adventurer

109

3.5
Will Saves
replaces Wisdom


Charisma
Unnatural Will
Feat
Heroes of Horror

124

3.5
Will Saves
vs. Fear


Charisma
Exemplar 4
PrC
Complete Adventurer

44

3.5
Fort Saves
-


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & Ref Saves
Replaces Dex


Constitution
Action Before Thought
Maneuver
Tome of Battle

62

3.5
Reflex Saves
Concentration check, Immediate Action


Constitution
Kensai
PrC
Complete Warrior

49

3.5
Reflex Saves
Concentration check


Constitution
Bloodhound
Class
Complete Adventurer

28

3.5
Will Saves
vs Mark


Constitution
Moment of Perfect Mind
Maneuver
Tome of Battle

63

3.5
Will Saves
Concentration check, Immediate Action


Constitution
Perfected One
Epic PrC
Dragon #297

56

3.5
Will Saves
while unarmored


Constitution
Steadfast Determination
Feat
PHBII

83

3.5
Will Saves
-


Constitution
Warforged Paladin
Sub Level
Races of Eberron

132

3.5
Will Saves
-


Constitution
Mind Over Body
Maneuver
Tome of Battle

63

3.5
Fort Saves
Concentration check, Immediate Action


Dexterity
Perfected One
Epic PrC
Dragons #297

56

3.5
Fort Saves
while unarmored


Intelligence
Exemplar 8
PrC
Complete Adventurer

44

3.5
Reflex Saves
-


Intelligence
Insightful Reflexes
Feat
Complete Adventurer

110

3.5
Reflex Saves
Replaces Dex


Intelligence
Warblade 1
Class
Tome of Battle

22

3.5
Reflex Saves
Limited by class level


Intelligence
Factotum 1
Class
Dungeonscape

14

3.5
Saves
Requires Insp. Point


Intelligence
Nightcloak 7
PrC
Complete Divine WE (http://www.wizards.com/default.asp?x=dnd/we/20040522a)

NA

3.5
Saves
-


Intelligence
Keen Intellect
Feat
Dragon #318

38

3.5
Will Saves
Replaces Wis


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60

3.5
attack, save, skill, or level check
Limited times per day


Strength
Channeled Rage
Feat
Races of Destiny

150

3.5
Will Saves
burn Rage use for 1 Save


Wisdom
Illumian (Uurhuun)
Race
Races of Destiny

54

3.5
Reflex Saves
-


Wisdom
Perfected One
PrC
Dragon #297

56

3.5
Reflex Saves
while unarmored


Wisdom
Hunter of the Dead 3
PrC
Complete Warrior

43

3.5
Saves
vs. Undead spells & effects


Wisdom
Mortal Hunter 5
PrC
BoVD

65

3.5
Saves
vs. Spells


Wisdom
Serenity

Dragon Mag #306, Drag Comp

106

3.5
Saves
Replaces Wis for Cha for all Paladin Abilities


Wisdom
Citadel Elite 5
PrC
Sharn

165

3.5
Fort Saves
-


Wisdom
Impure Prince 4
PrC
Magic of Eberron

74

3.5
Fort Saves
Replaces Con






They work now for me, but I miss the borders or boxes.

TomBrend
2015-01-03, 06:12 PM
Skills




Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Marshall 1
Class
Miniatures

11

3.5
Varies
Aura, effects allies


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
All Knowledge
Replaces Int


Charisma
Halfling
Domain
Player's Guide to Faerun

87

3.5
Climb, Jump, Hide, Move Silently
10 min/day


Charisma
Exemplar 4
PrC
Complete Adventurer

44

3.5
Concentration
-


Charisma
Undead
Type
MM

317

3.5
Concentration
-


Charisma
Undersong
Spell
Spell Compendium

227

3.5
Concentration
Uses Perform Check


Charisma
Azurin Cleric 1
Sub level
Magic of Incarnum

43

3.5
Essentia
Limitations


Charisma
Mantle of Freedom
Feat
Dungeon #104

?

3.5
Grapple, Escape Artist
includes other bonuses


Dexterity
Tactile Trapsmith
Feat
Complete Adventurer

112

3.5
Disable Device and Search
Replaces Int


Dexterity
Boots of Agile Leaping
Equipment
Magic Item Comp

76

3.5
Jump
Replaces Str, Stand from Prone as Swift Action.


Dexterity
Agile Athlete
Feat
Races of the Wild

148

3.5
Jump and Climb
Replaces Str


Dexterity
Muckdweller
Race
Serpent Kingdoms

71

3.5
Swim checks
-


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60

3.5
attack, save, skill, or level check
Limited times per day


Intelligence
Disciple of Baalzebul 2
PrC
BoVD

?

3.0
Bluff
In addition to Cha


Intelligence
Montebank 1
PrC
Complete Scoundrel

57

3.5
Bluff
-


Intelligence
Rapscallion
Feat
Dragon 315

54

3.5
Bluff
Regional


Intelligence
Warblade 3
Class
Tome of Battle

22

3.5
Critical Confirmation Rolls
-


Intelligence
Factotum 3
Class
Dungeonscape

14

3.5
Dex checks and Skills
-


Intelligence
Illusionist
Variant
Unearthed Arcana

63

3.5
Hide
-


Intelligence
Factotum 3
Class
Dungeonscape

14

3.5
Str checks and Skills
-


Strength
Intimidating Prowess
Feat
PF Core

?

PF
Intimidate
-


Wisdom
Cloud Anchorite
PrC
Frostburn

52

3.5
Balance, Climb, & Jump
-


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Bluff & Diplomacy
Infiltrator archetype


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Bluff & Stealth
Heretic archetype




To-Hit



Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Avenging Strike
Feat
Tome of Battle

28

3.5
To-Hit
vs evil outsiders, 1/day/cha bonus


Charisma
Battledance
Epic Feat
Dragon #297

28

3.0
To-Hit
-


Charisma
Blackguard 2
PrC
DMG

182

3.5
To-Hit
Smite Good, limited use per day


Charisma
Bow of Song
Equipment
Magic Item Comp

48

3.5
To-Hit
requires Bard music


Charisma
Chameleon 3
PrC
Races of Destiny

112

3.5
To-Hit
1/day per 2 lvls


Charisma
Charming the Arrow
Feat
Online (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)

NA

3.5
To-Hit
with bow/crossbow, replaces Dex


Charisma
Justicar 2
PrC
Seven Days to the Grave

?

PF
To-Hit
Crossbows only, limited times


Charisma
Killoren (Destroyer Aspect)
Race
Races of the Wild

102

3.5
To-Hit
Limited Smite 1/hour


Charisma
Paladin 1
Class
PHB

42

3.5
To-Hit
Smite Evil, limited times per day


Charisma
Paladin 1
Class
PF Core

?

PF
To-Hit
Smite Evil, limited times per day


Charisma
Slippers of Battledancing
Equipment
DMGII

272

3.5
To-Hit
Limitations


Charisma
Smite Fiery Foe
Feat
Frostburn

50

3.5
To-Hit
Smite Fire subtype, limited uses


Charisma
Snowflake Wardance
Feat
Frostburn

50

3.5
To-Hit
requires Bard music


Charisma
Soulborn 1
Class
Magic of Incarnum

25

3.5
To-Hit
Smite Opposition, limited times per day


Charisma
Thunder Lance
Spell
Spell Compendium

220

3.5
To-Hit
Uses primary caster statistic


Charisma
Tomb Warden 3
PrC
Libris Mortis

58

3.5
To-Hit
10 min/day


Charisma
Whirling Blade
Spell
Spell Compendium

238

3.5
To-Hit
Uses primary caster statistic


Constitution
Mineral Warrior (+1LA)
Template
Underdark

96

3.5
To-Hit
1/day


Dexterity
Fey-craft
Equipment
DMGII

275

3.5
To-Hit
Replaces Str, limited weapons


Dexterity
Weapon Finesse
Feat
PHB

102

3.5
To-Hit
Replaces Str, limited weapons


Dexterity
Weapon Finesse
Feat
PF Core

?

PF
To-Hit
Replaces Str, limited weapons


Dexterity
Companion Guard Style
Feat
Dragon #315

52

3.5
To-Hit
Elf Only


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?

PF
To-Hit & Damage
Scimitar only


Intelligence
Control Body
Power
Expanded Psionics Handbook

86

3.5
To-Hit
of Dominated foe


Intelligence
Eternal Blade 1
PrC
Tome of Battle

110

3.5
To-Hit
Against 1 creature type


Intelligence
Factotum 1
Class
Dungeonscape

14

3.5
To-Hit
Requires Insp. Point


Intelligence
Thunder Lance
Spell
Spell Compendium

220

3.5
To-Hit
with spell's lance only


Intelligence
Whirling Blade
Spell
Spell Compendium

238

3.5
To-Hit
-


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60

3.5
attack, save, skill, or level check
Limited times per day


Strength
Brutal Throw
Feat
Complete Adventurer

106

3.5
To-Hit
thrown weapons, replaces Dex


Wisdom
Guided Hand
Feat
Ultimate Combat

?

PF
To-Hit
Diety's Favored Weapon


Wisdom
Intuitive Strike

BoED

44

3.5
To-Hit
-


Wisdom
Monk 3
Class
Adv Player's Guide

?

PF
To-Hit
Zen Archer archetype, bows only


Wisdom
Ordained Champion 5
PrC
Complete Champion

91

3.5
To-Hit
replaces Str, uses Turn attempts


Wisdom
Serenity

Dragon Mag #306, Drag Comp

106

3.5
To-Hit
On Smite Evil, limited uses, replaces Wis for Cha for all Paladin Abilities


Wisdom
Shiba Protector 1
PrC
Oriental Adventures

222

3.0
To-Hit
-


Wisdom
Watery Death
Domain
Player's Guide to Faerun

92

3.5
To-Hit
On Smite, limited use, aquatic creatures only.


Wisdom
Zen Archery

Complete Warrior

106

3.5
To-Hit
Ranged




Everything Else



Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Tattooed Monk 5
PrC
Complete Warrior

82

3.5
Any attribute (including Cha)
limited uses


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & CMD
Replaces Dex


Charisma
Marshall 1
Class
Miniatures

11

3.5
Varies
Aura, effects allies


Constitution
Dwarf Sorcerer
Sub Level
Races of Stone

147

3.5
Bonus Spells
-


Dexterity
Fury's Fall
Feat
Cheliax, Empire of Devils

?

PF
Trip CMB
-


Dexterity
Illumian (Uurkrau)
Race
Races of Destiny

54

3.5
Bonus Spells
-


Dexterity
Illumian (Uurhuun)
Race
Races of Destiny

54

3.5
Overcome SR
-


Intelligence
Sanctified One 1
PrC
Complete Champion

101

3.5
Caster Level
Limited Uses


Intelligence
Warblade 11
Class
Tome of Battle

22

3.5
Certain Opposed checks
Bull Rush, Disarm, etc


Intelligence
Sorcerer 1
Class
Ultimate Magic

?

PF
Spellcasting
Sage Bloodline, replaces Cha


Intelligence
Diviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1
Class
UA

60

3.5
attack, save, skill, or level check
Limited times per day


Intelligence
Carmendine Monk
Feat
Champions of Valor

28

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Intelligence
Kung Fu Genius
Feat
319

71

3.5
AC, Monk Powers
Replaces Wis, Requires Monk


Strength
Half-Orc Druid
Sub Level
Races of Destiny

159

3.5
Wild Empathy
Replaces Cha


Strength
Illumian (Aeshkrau)
Race
Races of Destiny

54

3.5
Bonus Spells
-


Strength
Might Makes Right
Feat
Races of Faerun

166

3.0
Leadership
Replaces Cha


Wisdom
Shifter Ranger 1
Sub level
Races of Eberron

128

3.5
Wild Empathy
Replaces Cha


Wisdom
Shifter Druid 5
Sub level
Races of Eberron

127

3.5
Shifting
Replaces Con to determine duration


Wisdom
Sorcerer 1
Class
Ultimate Magic

?

PF
Spellcasting
Empyreal Bloodline, replaces Cha


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Spellcraft
Witch Hunter archetype


Wisdom
Argent Fist 10
PrC
Faiths of Eberron

70

3.5
Fast Healing
limited duration, uses Turn attempt




Just Pathfinder Material




Attribute
Name
Type
Book

Page #

Edition
Bonus
Notes


Charisma
Gunslinger 1
Class
Ultimate Combat

?

PF
Damage
Mysterious Stranger archetype, limited


Charisma
Justicar 2
PrC
Seven Days to the Grave

?

PF
To-Hit
Crossbows only, limited times


Charisma
Noble Scion
Feat
The Inner Sea World Guide

?

PF
Initiative
Replaces Dex


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
All Knowledge
Replaces Int


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & Ref Saves
Replaces Dex


Charisma
Oracle 1
Class
Adv Player's Guide

?

PF
AC & CMD
Replaces Dex


Charisma
Paladin 1
Class
PF Core

?

PF
To-Hit
Smite Evil, limited times per day


Charisma
Paladin 2
Class
PF Core

?

PF
Saves
-


Charisma
Paladin 2
Class
Ultimate Combat

?

PF
Damage
Holy Gun Archetype, guns vs evil


Dexterity
Dervish Dance
Feat
The Inner Sea World Guide

?

PF
To-Hit & Damage
Scimitar only


Dexterity
Fury's Fall
Feat
Cheliax, Empire of Devils

?

PF
Trip CMB
-


Dexterity
Weapon Finesse
Feat
PF Core

?

PF
To-Hit
Replaces Str, limited weapons


Dexterity
Agile enchantment
Equipment
Society Field Guide

?

PF
Damage
-


Dexterity
Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master)
Archetype (Gunslinger)
Ult Combat

51

PF
Damage
-


Intelligence
Duelist 1
PrC
PF Core

?

PF
AC
Limited by class level


Intelligence
Magus 1
Class
Ultimate Combat

?

PF
AC
Kensai Archetype, limited by level


Intelligence
Sorcerer 1
Class
Ultimate Magic

?

PF
Spellcasting
Sage Bloodline, replaces Cha


Intelligence
Student of War 2
PrC
PF Chronicles: Seekers of Secrets

?

PF
AC
Replaces Dex


Strength
Intimidating Prowess
Feat
PF Core

?

PF
Intimidate
-


Wisdom
Guided Hand
Feat
Ultimate Combat

?

PF
To-Hit
Diety's Favored Weapon


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Bluff & Stealth
Heretic archetype


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Bluff & Diplomacy
Infiltrator archetype


Wisdom
Inquisitor 1
Class
Ultimate Magic

?

PF
Spellcraft
Witch Hunter archetype


Wisdom
Inquisitor 2
Class
Adv Player's Guide

?

PF
Initiative
-


Wisdom
Monk 1
Class
Core

?

PF
AC
unarmored


Wisdom
Monk 3
Class
Adv Player's Guide

?

PF
To-Hit
Zen Archer archetype, bows only


Wisdom
Sorcerer 1
Class
Ultimate Magic

?

PF
Spellcasting
Empyreal Bloodline, replaces Cha

TomBrend
2015-01-03, 06:15 PM
They work now for me, but I miss the borders or boxes.

Done, on both posts.

Ruethgar
2015-01-04, 07:38 PM
Dragon Magazine #338 p60 Imbued Strength feat replaces Strength with Wisdom to damage with your Imbued Staff. Also Imbued Defense for +Wis to AC while casting defensively with your imbued staff.

ObnoxiousKender
2015-02-09, 06:01 PM
This is absolutely wonderful.

SirNMN
2015-04-08, 01:05 AM
When using X to Y, consider the following:

4) Don't neglect your hit points. This is often a problem for Dex based builds, but it's worth re-iterating for everyone. The most important defense you have is hit points. Even with ridiculous Saves and AC, it's only a matter of time before you roll a natural 1 or some enemy rolls a natural 20. And when that happens, usually the only thing standing between you and death is your hit point total. Usually this means having respectable Con, being Undead to get Cha to hit points, or drugging your DM so he lets you use Faerie Mysteries Initiate or some other obscure feat.

do all undead get cha to HP if so where does it say so I want to take advantage of this

A_S
2015-04-08, 03:49 AM
do all undead get cha to HP if so where does it say so I want to take advantage of this
No. Some specific undead templates (e.g., Dry Lich) get that ability, but only if they specifically say so in their entry.

Undead do all get to use their Cha mod instead of their (nonexistent) Con mod on Concentration checks, but that's because it says so in their type entry (http://www.d20srd.org/srd/typesSubtypes.htm). Nothing in there about hit points.

Jack_Simth
2015-04-08, 07:23 AM
No. Some specific undead templates (e.g., Dry Lich) get that ability, but only if they specifically say so in their entry.

Undead do all get to use their Cha mod instead of their (nonexistent) Con mod on Concentration checks, but that's because it says so in their type entry (http://www.d20srd.org/srd/typesSubtypes.htm). Nothing in there about hit points.

In Pathfinder all undead use Charisma anywhere Constitution would otherwise be used - but that's Pathfinder-specific.

Thurbane
2015-04-08, 04:18 PM
No. Some specific undead templates (e.g., Dry Lich) get that ability, but only if they specifically say so in their entry.

Undead do all get to use their Cha mod instead of their (nonexistent) Con mod on Concentration checks, but that's because it says so in their type entry (http://www.d20srd.org/srd/typesSubtypes.htm). Nothing in there about hit points.

Someone quoted a rule recently I was unaware of: Undead use Cha for the DC of any attack that is based on a non-ability like Con.

A_S
2015-04-08, 06:03 PM
Someone quoted a rule recently I was unaware of: Undead use Cha for the DC of any attack that is based on a non-ability like Con.
Really? In that case, I was also unaware of that rule. Where's it from?

Thurbane
2015-04-10, 06:43 PM
Citation kindly provided by WhamBamSam:


Monster Manual p.300
Charisma: Use Charisma for anything pitting the creature's will against an opponent: gaze attacks, charms, compulsions, or energy drain. The creature's Charisima modifier also determines the save DC for any spell-like abilities it has (no matter what form they take).
Also use Charisma for any DC that normally would be based on an ability score the creature does not have. For example, undead creatures have no Constitution score, so any poison attacks they have would use Charisma to determine the save DC.

UPDATE TO AVOID THREAD NECROM NECRO 1-MAR-2018


Shiba Protector or/and Void Disciple are able to use any ability score for anything... at 10th level

UPDATE TO AVOID THREAD NECROM NECRO 6-NOV-2018


Barbarian: There are not many barbarians among the undead, but gangs of barbarian ghouls and ghasts are used as shock troops by the more powerful lords of Xaphan. A raging undead barbarian does not gain an increase in Constitution (or anything dependent upon Constitution such as hit points or Fortitude saves) but uses its normal Charisma modifier instead of its Constitution modifier to determine how long a rage lasts. Because undead are immune to fatigue, an undead barbarian is not penalized when a rage ends.

A_S
2015-04-10, 09:18 PM
Well there ya go. Thanks!

D&D 3.5: Putting rules in inappropriate places since...whenever the PHB first came out.

Tar Palantir
2015-04-10, 09:27 PM
That applies to other non-abilities too, so if you had something like a ghost elephant doing a trample attack, Charisma would replace Strength for the DC (this specific example doesn't work because of how the ghost template is worded with regard to the base creature's attacks, but it illustrates the point nonetheless).

Sith_Happens
2015-04-10, 09:36 PM
Citation kindly provided by WhamBamSam:

Instant SAD Dragonfire Adept, just add Necropolitan.:smallcool:

Chronos
2015-04-11, 09:01 AM
I dunno... DFA is already the SADdest class in the game, with both HP and primary attack being based on Con. Going necropolitan would put both their primary and secondary attacks on Cha, but no stat at all on HP. Probably better to just stay alive.

Jack_Simth
2015-04-11, 11:12 AM
This is a pretty useful compilation — or was, until the change to table coding broke everything. Any chance of an update, Person_Man?

I doubt it that Person_Man is still paying attention to this thread, considering that the Gloura is still listed as a template, and:

Well, if this is still open, then I've got a correction: Gloura is not a template, it's a base race.... and that was in 2011.

A_S
2015-04-11, 12:47 PM
I doubt it that Person_Man is still paying attention to this thread, considering that the Gloura is still listed as a template, and:
... and that was in 2011.
He has actually updated the table formatting in the first post since then (though that was almost a year ago at this point, and he hasn't gotten to the second post since).

Rubik
2015-10-10, 12:12 AM
The formatting of the lists is really bad. Also, you're missing factotum 3, +Int to initiative.

Vhaidara
2015-10-10, 01:06 PM
The formatting of the lists is really bad. Also, you're missing factotum 3, +Int to initiative.

It's there. Right below Int to Str checks and Str based skills, where it says Int to Dex checks and Dex based skills. Initiative is a Dex check.

Rubik
2015-10-10, 01:36 PM
It's there. Right below Int to Str checks and Str based skills, where it says Int to Dex checks and Dex based skills. Initiative is a Dex check.I know this, but initiative is listed separately, and so factotum should be listed there for anyone specifically looking for initiative boosters.

Jack_Simth
2015-10-10, 06:05 PM
I know this, but initiative is listed separately, and so factotum should be listed there for anyone specifically looking for initiative boosters.I'm reasonably sure the thread is no longer getting updates. Gloura is still listed as a template in the Charisma, AC, and saves sections ... when it's a monster race (same as the Nymph). At least three people have mentioned that:
Gloura are not a template.
Gloura is not a template
Ah... well, if this thread is open, I might point out that the Gloura is not a template - it's a full creature (listed twice in the Charisma section).

Renen
2016-06-16, 04:43 PM
Fixed his AC tables. Please dont look at the code, it looks awful, but the tables work...
Sorted by Bonus Type:

ACAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaApparition RibbonFeat or ClassMagic of Incarnum
?
3.0 ACChakra Bind grants Incorporeal Subtype.[TD]CharismaArcane Duelist 2 PrCOnline (http://www.wizards.com/default.asp?x=dnd/re/20030224a)
NA
3.0 AC-[TD]CharismaAscetic Mage FeatComplete Adventurer
105
3.5 ACswitches Monk/Ninja bonus from Wis to Cha[TD]CharismaAstral Stalker (+6 LA)RaceMM3
12
3.5 AC-[TD]CharismaBattle Dancer ClassDragMag#159/DragComp
26
3.5 AC-[TD]CharismaBattledanceEpic FeatDragon #297
28
3.0 AC-[TD]CharismaCombat Panache FeatPHBII
93
3.5 AC1 enemy, restrictions[TD]CharismaDivine ShieldFeatComplete Warrior
106
3.5 ACShield[TD]CharismaDread Pirate 9PrCComplete Adventurer
39
3.5 ACSelf & allies, 1/day[TD]CharismaGloura (+2 LA, 7HD)TemplateUnderdark
88
3.5 AC-[TD]CharismaGrimwierd (+3 LA, 12 HD)PrCMMIII
75
3.5 AC-[TD]CharismaIncorporealSub-typeMM
310
3.5 AC-[TD]CharismaKnight of the Sacred Seal 2PrCTome of Magic
54
3.5 AC1 round in 5[TD]CharismaMystic WondererPrCMagic of Faerun
35
3.5 AC-[TD]CharismaNymph (+7 LA, 6HD)RaceMM
197
3.5 AC-[TD]CharismaPaladin 2Sub levelChampions of Valor
48
3.5 ACReplaces Divine Grace[TD]CharismaRisen Martyr 2PrCBoED
68
3.5 AC-[TD]CharismaSirine's GraceSpellSpell Compendium
191
3.5 AC-[TD]CharismaUnholy Scion (+5 LA)RaceHeroes of Horror
156
3.5 ACDeflection[TD]CharismaWarmage 1/3/5PrCDragonlance
?
3.5 AC1/2/3 allies[TD]CharismaOracle 1ClassAdv Player's Guide
?
PF AC & CMDReplaces Dex[TD]CharismaOracle 1ClassAdv Player's Guide
?
PF AC & Ref SavesReplaces Dex[TD]CharismaWilderClassExpanded Psionics Handbook
29
3.5 Touch ACcannot exceed normal AC[TD]ConstitutionDeepwarden 2PrCRaces of Stone
105
3.5 ACReplaces Dex[TD]ConstitutionFist of the ForestPrCComplete Champion
80
3.5 ACwhile unarmored[TD]ConstitutionForsakerPrCMasters of the Wild
57
3.0 ACNatural Armor[TD]ConstitutionImproved Bind VestigeFeatTome of Magic
73
3.5 AC1/2, natural armor, Dahlver-Nar Vestige[TD]IntelligenceAscetic PsionFeatSecrets of Sarlona
115
3.5 ACReplaces Wis, Requires Monk[TD]IntelligenceBlade Singer 1PrCComplete Warrior
17
3.5 ACLimited by class level[TD]IntelligenceControl BodyPowerExpanded Psionics Handbook
86
3.5 ACof Dominated foe[TD]IntelligenceDuelist 1PrCDMG
185
3.5 ACLimited by class level[TD]IntelligenceDuelist 1PrCPF Core
?
PF ACLimited by class level[TD]IntelligenceEternal Blade 6PrCTome of Battle
110
3.5 ACDodge bonus, Swift Action[TD]IntelligenceFactotum 16ClassDungeonscape
14
3.5 ACDodge bonus [TD]IntelligenceFactotum 3ClassDungeonscape
14
3.5 ACOne foe, Requires Insp. Point[TD]IntelligenceIaijutsu Master 1 PrCOriental Adventures
41
3.0 AC | while wielding katana [TD]IntelligenceInvisible Blade 1PrCComplete Warrior
44
3.5 ACLimited by class level[TD]IntelligenceMagus 1 ClassUltimate Combat
?
PF ACKensai Archetype, limited by level[TD]IntelligenceMantis Mercenary 5PrCOriental Adventures
231
3.0 ACvs. Dodge feat foe only[TD]IntelligenceStudent of War 2PrCPF Chronicles: Seekers of Secrets
?
PF ACReplaces Dex[TD]IntelligenceCarmendine MonkFeatChampions of Valor
28
3.5 AC, Monk PowersReplaces Wis, Requires Monk[TD]IntelligenceKung Fu GeniusFeat319
71
3.5 AC, Monk PowersReplaces Wis, Requires Monk[TD]WisdomBalanceDomainPlayer's Guide to Faerun
84
3.5 AC1 rd per lvl, 1/day[TD]WisdomDragon Warrior 2PrCDragon #298
104
3.0 AC-[TD]WisdomDungeoneers IntuitionFeatWaterdeep
144
3.5 ACfor Trapsense AC only[TD]WisdomMantis Mercenary 5PrCOriental Adventures
231
3.0 ACfrom Dodge feat target only[TD]WisdomMonk 1ClassPHB
39
3.5 ACunarmored, doesn't stack with Ninja[TD]WisdomMonk 1ClassCore
?
PF ACunarmored[TD]WisdomMonk's BeltEquipmentDMG
248
3.5 ACas Monk[TD]WisdomMoon-Warded Ranger 2Sub levelDragon #340
55
3.5 ACas Monk[TD]WisdomNinja 1ClassComplete Adventurer
5
3.5 ACdoesn't stack with Monk[TD]WisdomSaint (+2 LA)TemplateBoED
185
3.5 AC-[TD]WisdomSword Sage 2ClassTome of Battle
16
3.5 AC[TD]while in light armor[TR][TD]DamageAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaAvenging StrikeFeatTome of Battle
28
3.5 Damagevs evil outsiders, 1/day/cha bonus[TD]CharismaBow of SongEquipmentMagic Item Comp
48
3.5 Damagerequires Bard music[TD]CharismaDivine MightFeatComplete Warrior
106
3.5 Damage-[TD]CharismaDivine MightFeat Online (http://www.wizards.com/default.asp?x=dnd/ei/20031115a)
NA
3.0 Damage-[TD]CharismaGauntlets of Heartfelt BlowsEquipmentDragon #314
22
3.5 Damage-[TD]CharismaGunslinger 1ClassUltimate Combat
?
PF DamageMysterious Stranger archetype, limited[TD]CharismaHexbandEquipmentMagic Item Comp
122
3.5 Damagelinked to Hexblade Curse[TD]CharismaIajutsu Master 5PrCOriental Adventures
41
3.0 Damage-[TD]CharismaLarethian ProtectorEquipmentArms & Equip Guide
122
3.5 Damageuses Turn attempt[TD]CharismaPaladin 2ClassUltimate Combat
?
PF DamageHoly Gun Archetype, guns vs evil[TD]CharismaSamurai 3ClassComplete Warrior
9
3.5 Damagelimited uses based on lvl[TD]CharismaSlippers of BattledancingEquipmentDMGII
272
3.5 DamageLimitations[TD]CharismaSpiritual ForceFeatRaces of Eberron
113
3.5 Damagerequires Kalashtar[TD]CharismaThunder LanceSpellSpell Compendium
220
3.5 DamageUses primary caster statistic[TD]CharismaTomb Warden 3PrCLibris Mortis
58
3.5 Damage10 min/day[TD]CharismaWhirling BladeSpellSpell Compendium
238
3.5 DamageUses primary caster statistic[TD]ConstitutionGreater Insightful StrikeManeuverTome of Battle
62
3.5 Damage2 * Concentration check, Standard Action[TD]ConstitutionHammer of EarthEquipmentMagic of Rokugen
66
3.0 Damage-[TD]ConstitutionInsightful StrikeManeuverTome of Battle
62
3.5 DamageConcentration check, Standard Action[TD]DexterityAgile enchantment EquipmentSociety Field Guide
?
PF Damage-[TD]DexterityChampion of C.L. 2PrCRaces of the Wild
113
3.5 DamageLimited weapons[TD]DexterityCorsair 9PrCDragon #321
86
3.5 DamageReplaces Str[TD]DexterityDead EyeFeatDragon Comp
108
3.5 Damage (Errata here (http://paizo.com/download/dragon/compendium/DragonCompendiumVolumeIErrata.pdf)), Ranged within 30 ft only[TD]DexterityFierce enchantmentEquipmentArms & Equip Guide
96
3.0 DamageRemoves Dex AC bonus[TD]DexterityFighter 1Alt Class FeatureDragon #310
39
3.5 DamageRanged, Replaces Str[TD]DexterityFighter 1Alt Class FeatureDrow of the Underdark
58
3.5 Damagevs. Flat Footed Foe[TD][TD][TD][TD][TD]Dexterity | Musket Master (http://www.d20pfsrd.com/classes/base-classes/gunslinger/archetypes/paizo---gunslinger-archetypes/musket-master) Archetype (Gunslinger)Ult Combat |
51
PF Damage-[TD][TD][TD]DexterityShadow BladeFeatTome of Battle
32
3.5 DamageLimited weapons[TD]DexteritySword of Graceful StrikesEquipmentArms & Equip Guide
120
3.0 Damage-[TD]DexterityCrossbow SniperFeatPHBII
77
3.5 Damage 1/2, crossbows only[TD]DexterityDervish DanceFeatThe Inner Sea World Guide
?
PF To-Hit & DamageScimitar only[TD]IntelligenceControl BodyPowerExpanded Psionics Handbook
86
3.5 Damageof Dominated foe[TD]IntelligenceDarkrunner 8PrCLords of Madness
187
3.5 DamageWhile on difficult terrain[TD]IntelligenceEternal Blade 1PrCTome of Battle
110
3.5 DamageAgainst 1 creature type[TD]IntelligenceFactotum 1ClassDungeonscape
14
3.5 DamageRequires Insp. Point[TD]IntelligenceSwashbuckler 3 ClassComplete Warrior
11
3.5 Damage-[TD]IntelligenceThunder Lance SpellSpell Compendium
220
3.5 Damagewith spell's lance only[TD]IntelligenceWarblade 15ClassTome of Battle
22
3.5 DamageAoO only[TD]IntelligenceWarblade 7ClassTome of Battle
22
3.5 DamageMelee, against flat-footed & flanked[TD]IntelligenceWarmage 1ClassComplete Arcane
22
3.5 Damageon spells[TD]IntelligenceWhirling BladeSpellSpell Compendium
238
3.5 Damage-[TD]StrengthComposite BowEquipmentPHB
117
3.5 DamageRanged[TD]WisdomBattlesmith 1 PrCRaces of Stone
96
3.5 DamageDwarf only, warhammer only[TD]WisdomIllumian (Aeshhoon)RaceRaces of Destiny
54
3.5 Damageuses Turn attempt[TD]WisdomOrdained Champion 5PrCComplete Champion
91
3.5 Damagereplaces Str, uses Turn attempts[TD]WisdomSacred Fist 4PrCComplete Divine
59
3.5 Damage-[TD]WisdomShiba Protector 1PrCOriental Adventures
222
3.0 Damage-[TD]WisdomSoulbow 1PrCComplete Psionics
36
3.5 Damagewith Mind Arrows[TD]WisdomSword Sage 4 & 12ClassTome of Battle
16
3.5 Damage[TD]on Strikes from chosen Discipline[TR][TD]Hit PointsAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaBeauty's Bounty FeatOnline (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)
NA
3.5 Hit PointsReplaces Con for 1st level[TD]CharismaDry LichTemplateSandstorm
155
3.5 Hit Points-[TD]CharismaRitual of BloodSpellPlayer's Guide to Eberron
23
3.5 Hit PointsOne time bonus, suffer -2 Con[TD]CharismaUnholy ToughnessRacial AbilityMMIII, others
Varies
3.5 Hit Points-[TD]CharismaWalker in the Waste 10PrCSandstorm
89
3.5 Hit Points-[TD]IntelligenceFaerie Mysteries Init.FeatDragon 319
58
3.5 Hit PointsReplaces Con[TD]WisdomDragon Warrior 1PrCDragon #298
104
3.0 Hit Points[TD]-[TR][TD] Initiative AttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaIajutsu Master 2PrCOriental Adventures
41
3.0 Initiative-[TD]CharismaSwiftblade 2PrCOnline (http://www.wizards.com/default.asp?x=dnd/prc/20070327)
NA
3.5 InitiativeUses primary caster statistic[TD]CharismaNoble ScionFeatThe Inner Sea World Guide
?
PF Initiative Replaces Dex[TD]IntelligenceBayushi Deceiver 2PrCOriental Adventures
225
3.0 Initiative-[TD]IntelligenceDarkrunner 3PrCLords of Madness
187
3.5 InitiativeWhile underground[TD]IntelligenceExemplar 8PrCComplete Adventurer
44
3.5 Initiative-[TD]IntelligenceSwiftblade 4PrCOnline (http://www.wizards.com/default.asp?x=dnd/prc/20070327)
NA
3.5 InitiativeUses primary caster statistic[TD]WisdomInquisitor 2ClassAdv Player's Guide
?
PF Initiative-[TD]WisdomYondalla's SenseRaces of the Wild
152
3.5 Initiative[TD]-[TR][TD]SavesAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaBattledanceEpic FeatDragon #297
28
3.0 Reflex Saves-[TD]CharismaKnight of the Sacred Seal 2PrCTome of Magic
54
3.5 Reflex Saves1 round in 5[TD]CharismaAkodo Champion 2 PrCOriental Adventures
220
3.0 Saves-[TD]CharismaAstral Stalker (+6 LA)RaceMM3
12
3.5 Saves-[TD]CharismaBlackguard 2 PrCDMG
181
3.5 Saves[TD]CharismaCorrupt Avenger 3 PrCHeroes of Horror
88
3.5 Saves | Doesn't stack with Divine Grace [TD]CharismaDefiant 2PrCPlanar Handbook
44
3.5 Savesvs. divine spells[TD]CharismaEldeen Ranger 3 PrCEberron Campaign Setting
74
3.5 SavesGreensingers only[TD]CharismaEvil BlessingFeatElder Evils
13
3.5 SavesProfane, limits[TD]CharismaGloura (+2 LA, 7HD)TemplateUnderdark
88
3.5 Saves-[TD]CharismaGrimwierd (+3 LA, 12 HD)PrCMMIII
75
3.5 Saves-[TD]CharismaGwenyfhar PrCBoED
56
3.5 Saves-[TD]CharismaHexblade 2 ClassComplete Warrior
5
3.5 Savesvs Spells[TD]CharismaHoly Liberator 4 PrCComplete Divine
45
3.5 Saves-[TD]CharismaJusticar of Tyr 5 PrCPlayer's Guide to Faerun
65
3.5 Savesvs. Chaotic spells/outsiders[TD]CharismaMartyred Champion 4PrCPlayer's Guide to Faerun
184
3.5 Saves-[TD]CharismaMaster of Yuirwood 9PrCUnapproachable East
24
3.0 Saves-[TD]CharismaMysticismDomainComplete Divine
140
3.5 Saves1 rd per day per lvl[TD]CharismaNymph (+7 LA, 6HD)RaceMM
197
3.5 Saves-[TD]CharismaPaladin 2ClassPHB
42
3.5 Saves-[TD]CharismaPaladin 2ClassPF Core
?
PF Saves-[TD]CharismaPlatinum Knight 5PrCDraconomicon
137
3.5 Savesvs. Evil dragons[TD]CharismaRuin Delver's FortuneSpellSpell Compendium
178
3.5 SavesOne Save of your choice[TD]CharismaShaman 5ClassOriental Adventures
24
3.5 Saves-[TD]CharismaSlayer of Domiel 2PrCBoED
73
3.5 Saves-[TD]CharismaSoldier of LightPrCDeities & Demigods
208
3.5 Saves-[TD]CharismaTomb Warden 3PrCLibris Mortis
58
3.5 Saves10 min/day[TD]CharismaWitch Hunter 1PrCOriental Adventures
54
3.5 Saves-[TD]CharismaCrusader 2ClassTome of Battle
11
3.5 Will SavesDoesn't stack w/ Divine Grace[TD]CharismaForce of PersonalityFeatComplete Adventurer
109
3.5 Will Savesreplaces Wisdom[TD]CharismaUnnatural WillFeatHeroes of Horror
124
3.5 Will Savesvs. Fear[TD]CharismaExemplar 4PrCComplete Adventurer
44
3.5 Fort Saves-[TD]CharismaOracle 1ClassAdv Player's Guide
?
PF AC & Ref SavesReplaces Dex[TD]ConstitutionAction Before ThoughtManeuverTome of Battle
62
3.5 Reflex SavesConcentration check, Immediate Action[TD]ConstitutionKensaiPrCComplete Warrior
49
3.5 Reflex SavesConcentration check[TD]ConstitutionBloodhoundClassComplete Adventurer
28
3.5 Will Savesvs Mark[TD]ConstitutionMoment of Perfect MindManeuverTome of Battle
63
3.5 Will SavesConcentration check, Immediate Action[TD]ConstitutionPerfected OneEpic PrCDragon #297
56
3.5 Will Saveswhile unarmored[TD]ConstitutionSteadfast DeterminationFeatPHBII
83
3.5 Will Saves-[TD]ConstitutionWarforged PaladinSub LevelRaces of Eberron
132
3.5 Will Saves-[TD]ConstitutionMind Over BodyManeuverTome of Battle
63
3.5 Fort SavesConcentration check, Immediate Action[TD]DexterityPerfected OneEpic PrCDragons #297
56
3.5 Fort Saveswhile unarmored[TD]IntelligenceExemplar 8PrCComplete Adventurer
44
3.5 Reflex Saves-[TD]IntelligenceInsightful Reflexes FeatComplete Adventurer
110
3.5 Reflex SavesReplaces Dex[TD]IntelligenceWarblade 1ClassTome of Battle
22
3.5 Reflex SavesLimited by class level[TD]IntelligenceFactotum 1ClassDungeonscape
14
3.5 SavesRequires Insp. Point[TD]IntelligenceNightcloak 7PrCComplete Divine WE (http://www.wizards.com/default.asp?x=dnd/we/20040522a)
NA
3.5 Saves-[TD]IntelligenceKeen Intellect FeatDragon #318
38
3.5 Will SavesReplaces Wis[TD]IntelligenceDiviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1ClassUA
60
3.5 attack, save, skill, or level checkLimited times per day[TD]StrengthChanneled Rage FeatRaces of Destiny
150
3.5 Will Savesburn Rage use for 1 Save[TD]WisdomIllumian (Uurhuun)RaceRaces of Destiny
54
3.5 Reflex Saves-[TD]WisdomPerfected OnePrCDragon #297
56
3.5 Reflex Saveswhile unarmored[TD]WisdomHunter of the Dead 3PrCComplete Warrior
43
3.5 Savesvs. Undead spells & effects[TD]WisdomMortal Hunter 5PrCBoVD
65
3.5 Saves vs. Spells[TD]WisdomSerenityDragon Mag #306, Drag Comp
106
3.5 SavesReplaces Wis for Cha for all Paladin Abilities[TD]WisdomCitadel Elite 5PrCSharn
165
3.5 Fort Saves-[TD]WisdomImpure Prince 4PrCMagic of Eberron
74
3.5 Fort Saves[TD]Replaces Con[TR][TD] SkillsAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaMarshall 1 ClassMiniatures
11
3.5 VariesAura, effects allies[TD]CharismaOracle 1ClassAdv Player's Guide
?
PF All KnowledgeReplaces Int[TD]CharismaHalflingDomainPlayer's Guide to Faerun
87
3.5 Climb, Jump, Hide, Move Silently10 min/day[TD]CharismaExemplar 4PrCComplete Adventurer
44
3.5 Concentration-[TD]CharismaUndeadTypeMM
317
3.5 Concentration-[TD]CharismaUndersongSpellSpell Compendium
227
3.5 ConcentrationUses Perform Check[TD]CharismaAzurin Cleric 1Sub levelMagic of Incarnum
43
3.5 EssentiaLimitations[TD]CharismaMantle of FreedomFeatDungeon #104
?
3.5 Grapple, Escape Artistincludes other bonuses[TD]DexterityTactile TrapsmithFeatComplete Adventurer
112
3.5 Disable Device and SearchReplaces Int[TD]DexterityBoots of Agile LeapingEquipmentMagic Item Comp
76
3.5 JumpReplaces Str, Stand from Prone as Swift Action.[TD]DexterityAgile AthleteFeatRaces of the Wild
148
3.5 Jump and ClimbReplaces Str[TD]DexterityMuckdweller RaceSerpent Kingdoms
71
3.5 Swim checks-[TD]IntelligenceDiviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1ClassUA
60
3.5 attack, save, skill, or level checkLimited times per day[TD]IntelligenceDisciple of Baalzebul 2PrCBoVD
?
3.0 BluffIn addition to Cha[TD]IntelligenceMontebank 1PrCComplete Scoundrel
57
3.5 Bluff-[TD]IntelligenceRapscallion FeatDragon 315
54
3.5 BluffRegional[TD]IntelligenceWarblade 3ClassTome of Battle
22
3.5 Critical Confirmation Rolls-[TD]IntelligenceFactotum 3ClassDungeonscape
14
3.5 Dex checks and Skills-[TD]IntelligenceIllusionistVariantUnearthed Arcana
63
3.5 Hide-[TD]IntelligenceFactotum 3ClassDungeonscape
14
3.5 Str checks and Skills-[TD]StrengthIntimidating Prowess FeatPF Core
?
PF Intimidate-[TD]WisdomCloud Anchorite PrCFrostburn
52
3.5 Balance, Climb, & Jump-[TD]WisdomInquisitor 1ClassUltimate Magic
?
PF Bluff & DiplomacyInfiltrator archetype[TD]WisdomInquisitor 1ClassUltimate Magic
?
PF Bluff & Stealth[TD]Heretic archetype[TR][TD] To-HitAttributeNameTypeBook
Page #
Edition BonusNotes[TD]CharismaAvenging StrikeFeatTome of Battle
28
3.5 To-Hitvs evil outsiders, 1/day/cha bonus[TD]CharismaBattledanceEpic FeatDragon #297
28
3.0 To-Hit-[TD]CharismaBlackguard 2 PrCDMG
182
3.5 To-HitSmite Good, limited use per day[TD]CharismaBow of SongEquipmentMagic Item Comp
48
3.5 To-Hitrequires Bard music[TD]CharismaChameleon 3 PrCRaces of Destiny
112
3.5 To-Hit1/day per 2 lvls[TD]CharismaCharming the ArrowFeatOnline (http://www.wizards.com/default.asp?x=dnd/fey/20030815a)
NA
3.5 To-Hitwith bow/crossbow, replaces Dex[TD]CharismaJusticar 2PrCSeven Days to the Grave
?
PF To-HitCrossbows only, limited times[TD]CharismaKilloren (Destroyer Aspect)RaceRaces of the Wild
102
3.5 To-HitLimited Smite 1/hour[TD]CharismaPaladin 1ClassPHB
42
3.5 To-HitSmite Evil, limited times per day[TD]CharismaPaladin 1ClassPF Core
?
PF To-HitSmite Evil, limited times per day[TD]CharismaSlippers of BattledancingEquipmentDMGII
272
3.5 To-HitLimitations[TD]CharismaSmite Fiery FoeFeatFrostburn
50
3.5 To-HitSmite Fire subtype, limited uses[TD]CharismaSnowflake WardanceFeatFrostburn
50
3.5 To-Hitrequires Bard music[TD]CharismaSoulborn 1ClassMagic of Incarnum
25
3.5 To-HitSmite Opposition, limited times per day[TD]CharismaThunder LanceSpellSpell Compendium
220
3.5 To-HitUses primary caster statistic[TD]CharismaTomb Warden 3PrCLibris Mortis
58
3.5 To-Hit10 min/day[TD]CharismaWhirling BladeSpellSpell Compendium
238
3.5 To-HitUses primary caster statistic[TD]ConstitutionMineral Warrior (+1LA)TemplateUnderdark
96
3.5 To-Hit 1/day[TD]DexterityFey-craftEquipmentDMGII
275
3.5 To-HitReplaces Str, limited weapons[TD]DexterityWeapon FinesseFeatPHB
102
3.5 To-HitReplaces Str, limited weapons[TD]DexterityWeapon FinesseFeatPF Core
?
PF To-HitReplaces Str, limited weapons[TD]DexterityCompanion Guard StyleFeatDragon #315
52
3.5 To-Hit Elf Only[TD]DexterityDervish DanceFeatThe Inner Sea World Guide
?
PF To-Hit & DamageScimitar only[TD]IntelligenceControl BodyPowerExpanded Psionics Handbook
86
3.5 To-Hitof Dominated foe[TD]IntelligenceEternal Blade 1PrCTome of Battle
110
3.5 To-HitAgainst 1 creature type[TD]IntelligenceFactotum 1ClassDungeonscape
14
3.5 To-HitRequires Insp. Point[TD]IntelligenceThunder Lance SpellSpell Compendium
220
3.5 To-Hitwith spell's lance only[TD]IntelligenceWhirling BladeSpellSpell Compendium
238
3.5 To-Hit-[TD]IntelligenceDiviner (http://srd.realmspire.com/unearthedSpecialist.html#diviner) 1ClassUA
60
3.5 attack, save, skill, or level checkLimited times per day[TD]StrengthBrutal ThrowFeatComplete Adventurer
106
3.5 To-Hitthrown weapons, replaces Dex[TD]WisdomGuided HandFeatUltimate Combat
?
PF To-HitDiety's Favored Weapon[TD]WisdomIntuitive StrikeBoED
44
3.5 To-Hit-[TD]WisdomMonk 3ClassAdv Player's Guide
?
PF To-HitZen Archer archetype, bows only[TD]WisdomOrdained Champion 5PrCComplete Champion
91
3.5 To-Hitreplaces Str, uses Turn attempts[TD]WisdomSerenityDragon Mag #306, Drag Comp
106
3.5 To-HitOn Smite Evil, limited uses, replaces Wis for Cha for all Paladin Abilities[TD]WisdomShiba Protector 1PrCOriental Adventures
222
3.0 To-Hit-[TD]WisdomWatery DeathDomainPlayer's Guide to Faerun
92
3.5 To-HitOn Smite, limited use, aquatic creatures only.[TD]WisdomZen ArcheryComplete Warrior
106
3.5 To-Hit[TD]Ranged[TR][TD]

Khedrac
2016-06-17, 02:21 AM
Fixed his AC tables. Please dont look at the code, it looks awful, but the tables work...
Nice work, however...

First off (as in very first entry) - Magic of Incarnum is 3.5 not 3.0.

I think I know why it may be confused - further down Magic of Faerun is 3.0 unless the 3.5 update document is applied - looks like you have them reversed.

Renen
2016-06-17, 02:28 AM
I'll fix it when I'm at my PC. But the mistake isn't mine. I didn't actually manually redo the table, but used a converter thingy I made. So there's no way it swapped those two (I might think it would swap two adjacent ones...god know how though. But not ones multiple entries apart)

Person_Man
2016-06-24, 08:22 PM
Thanks so much Renen. I've updated the post with a fixed table.

As a side note, I only check the forums once a month-ish now. (My small child basically eats 90% of my free time. I'm really looking forward to when he can read so that I can play D&D again). So if anyone wants me to update any of my old handbooks or other posts, you basically have to PM me a link the corrected post (without Quotes, so I can just cut and paste it).

Âmesang
2016-06-25, 07:44 AM
You may want to adjust the online links to use "archive" instead of "www," however.

Troacctid
2016-06-25, 03:53 PM
Have you set up email notifications for this thread? I find that helps a lot.

Maglad
2018-11-05, 06:50 PM
Since this is a 3.x thread and you seem okay throwing in both WotC and PF books into the mix, why not add other 3rd party books? The Hida Defender from one of the Rokugan Campaign settings adds Con to Attack, Damage and Armor.

Actually there's TWO Crab clan PrCs called Hida -something- that play around with adding Con to stuff...

Roland St. Jude
2018-11-05, 08:56 PM
Sheriff: Please don't revive old threads. See the Forum Rules on Thread Necromancy.