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Signmaker
2009-09-22, 12:26 AM
Me n Aethernox.

Buffs? Map?

Signmaker
2009-09-22, 12:30 AM
All+1
Charisma-Boosting Aura, Nystul's Magic Aura on everything I own

1. UMD a wand of shield. [roll0]. Swift action swap cha-aura with Watchful Eye, the reflex aura.

Map to come

Init:[roll1]

ex cathedra
2009-09-22, 12:35 AM
Map:

http://i1007.photobucket.com/albums/af197/Doc__Roc/FinMap.jpg


Isis

Initiative : [roll0]

All days stuff plus 1 buff round (For Observers) :

All Day: None.
Stance : Bolstering Voice.
Readied Maneuvers : Iron Heart Surge, White Raven Tactics, Disarming Strike.
Buff round :
Activate Boots of Speed (Free Action)
Activate Law Devotion for +5 AB (Swift Action)
Drink Potion of Shield of Faith. (Standard Action)

Signmaker
2009-09-22, 11:23 AM
I suppose I'll take Y.1.3 (1 Across, 3 Down), and you go first.

You see, when you do, a ghostly apparition in the form of an aasimar.

ex cathedra
2009-09-22, 11:42 AM
Isis

(Will be starting at A.6.1)
Tide stated that our starting locations have been announced, that the lighting is dim at best, and that we aren't visible from our starting locations, if I recall correctly.

You see (or, will see, if you so prefer) a tanned, dark-haired woman sporting a set of large, feathered wings. She wears large, form-obscuring grey robes.


Isis drinks a potion of conviction, and readies a move action in case anyone attacks her or moves within 60 feet of her.


Your move.

Signmaker
2009-09-22, 11:51 AM
My Shadow travels down the staircase to E2, while I cast mirror image for [roll0] copies. I assume you're interrupting this, otherwise I move to halfway down the staircase.

ex cathedra
2009-09-22, 11:55 AM
Your... shadow?

I activate True Seeing and move to A.1.3 and through the doorway.
[roll0].


Isis appears at Y.5.4, and readies a move action to teleport if her enemy approaches within 50ft.


Done.

Signmaker
2009-09-22, 12:03 PM
Having lost Line of Sight, Sherry commands the shadow to return to her, while

She casts protection from good

When you attack me, let me know if your good-aligned.
Done.

ex cathedra
2009-09-22, 12:20 PM
Isis flies across the platform and down the stairs, towards the ghostly figures. Assuming you don't have an action readied or another form of interruption, she quickly attacks.

Additionally, you're aware that you are unable to cast defensively within my range.

Attacks:

[roll0]
[roll1] + 1 negative level.
The first attack carries poison. DC22 fort save vs [roll2] temporary con damage.

[roll3]
[roll4] + 1 negative level.

[roll5]
[roll6] + 1 negative level.

[roll7]
[roll8] + 1 negative level.

[roll9]
[roll10] + 1 negative level.

[roll11]
[roll12] + 1 negative level.


I'm not quite finished, I think.

ex cathedra
2009-09-22, 12:30 PM
As a swift action, I use White Raven tactics upon myself, before ending my turn, and taking my next.

She continues her flurry.
Attacks (spoilering for size, mostly) :
The first successful attack still forces the poison save, by the way.

[roll0]
[roll1] + 1 negative level.

[roll2]
[roll3] + 1 negative level.

[roll4]
[roll5] + 1 negative level.

[roll6]
[roll7] + 1 negative level.

[roll8]
[roll9] + 1 negative level.

[roll10]
[roll11] + 1 negative level.


Action:

Move action; activate bolt shirt.

After these attacks, the dark-haired woman teleports away in a cloud of blue sparks and light thunder.
'Away' being 5 feet behind you. Shadow pounce!


Attacks :


[roll12]
[roll13] + 1 negative level.

[roll14]
[roll15] + 1 negative level.

[roll16]
[roll17] + 1 negative level.

[roll18]
[roll19] + 1 negative level.

[roll20]
[roll21] + 1 negative level.

[roll22]
[roll23] + 1 negative level.

Signmaker
2009-09-22, 12:41 PM
I'm...not dead. This is a good thing.

Being next to my shadow, you suffer unluck. The shadow stays where it is.

I poke you.
[roll0] Melee Touch Attack for 1 Negative Level.

Regardless of whether that hits, Sherry attempts to hex you. DC23 Will Save or take a -4 to saves, attacks, damage, and checks.

Follow that up by tumbling [roll1] 15 feet down the stairs. Incorporeally..

ex cathedra
2009-09-22, 12:45 PM
Will: [roll0]

I follow the hexblade, flying down the stairs in pursuit and, perhaps in vain, attempting to hit the ghost again.

Attacks :

[roll1]
[roll2] + 1 negative level.

[roll3]
[roll4] + 1 negative level.

[roll5]
[roll6] + 1 negative level.

[roll7]
[roll8] + 1 negative level.

[roll9]
[roll10] + 1 negative level.

[roll11]
[roll12] + 1 negative level.

Signmaker
2009-09-22, 12:58 PM
Vain attempt to swing my morningstar at you GO!

[roll0]

After that, I phase in to the staircase. You still know where I am, though.

ex cathedra
2009-09-22, 01:05 PM
With some frustration, Isis flies to A.a.2 and waits.

Signmaker
2009-09-22, 01:09 PM
I pop out of my hiding place and ready an action.

Swing when you're in attack range.

ex cathedra
2009-09-22, 01:12 PM
Isis immediately, furiously flies towards the evasive ghost.

Flurry :
[roll0]
[roll1] + 1 negative level.

[roll2]
[roll3] + 1 negative level.

[roll4]
[roll5] + 1 negative level.

[roll6]
[roll7] + 1 negative level.

[roll8]
[roll9] + 1 negative level.

[roll10]
[roll11] + 1 negative level.

Signmaker
2009-09-22, 01:27 PM
Triggered action. poooooke.
[roll0] Melee Touch.

And on my turn, whimper. And poke.

[roll1] Pooooooooke.

I'll stay where I am and take the punishment. =P

ex cathedra
2009-09-22, 01:29 PM
Flurries, with a slightly bored expression, at this point.

[roll0]
[roll1] + 1 negative level.

[roll2]
[roll3] + 1 negative level.

[roll4]
[roll5] + 1 negative level.

[roll6]
[roll7] + 1 negative level.

[roll8]
[roll9] + 1 negative level.

[roll10]
[roll11] + 1 negative level.

ex cathedra
2009-09-22, 01:31 PM
Critical Confirmation:

[roll0]

[roll1]

Signmaker
2009-09-22, 01:34 PM
[roll0] Fort Save

Yikes, down to 1 hp.

Poke.
[roll1] Melee Touch

ex cathedra
2009-09-22, 01:35 PM
Flurry.

[roll0]
[roll1] + 1 negative level.

[roll2]
[roll3] + 1 negative level.

[roll4]
[roll5] + 1 negative level.

[roll6]
[roll7] + 1 negative level.

[roll8]
[roll9] + 1 negative level.

[roll10]
[roll11] + 1 negative level.

Signmaker
2009-09-22, 01:35 PM
Luck rerolls....go!

[roll0]
[roll1]

Signmaker
2009-09-22, 01:37 PM
Pooooke.

[roll0]

ex cathedra
2009-09-22, 01:37 PM
And yet another flurry.

[roll0]
[roll1] + 1 negative level.

[roll2]
[roll3] + 1 negative level.

[roll4]
[roll5] + 1 negative level.

[roll6]
[roll7] + 1 negative level.

[roll8]
[roll9] + 1 negative level.

[roll10]
[roll11] + 1 negative level.

Signmaker
2009-09-22, 01:38 PM
Good game. =/

ex cathedra
2009-09-22, 01:39 PM
Critical Confirmation :

[roll0]