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9mm
2009-09-24, 02:43 PM
fighter vs War-marked... go.

PhoenixRivers
2009-09-24, 03:24 PM
Map? Buffs?
Init: [roll0]

PhoenixRivers
2009-09-24, 06:06 PM
Do you have a map preference? How long would you like for buffs?

9mm
2009-09-24, 06:07 PM
map: don't care
buffs: how bout none?

PhoenixRivers
2009-09-24, 06:12 PM
I would prefer at least 1 round and all days. I can deal without anything else.


{table=head]|A|B|C|D|E|F|G|H|I|J|K|L
1||||||||||||
2|
3|||C|C|||||C|C||
4|||C|C|||||C|C||
5||||||||||||
6|
7|
8||||||||||||
9|||C|C|||||C|C||
10|||C|C|||||C|C||
11|
12|||||||||||[/table]

Squares are 5 feet each. C represents column positions, running floor to ceiling. There are exits at F1/G1 and F12/G12, not that it matters unless you want to retreat. Ceiling is 30 feet high. There's a 10' square tunnel at F6-G6-F7-G7 that goes up another 30 feet.

Starting positions: You pick a starting square in row 1 or 2, I pick a starting square in row 11 or 12, chess style.

9mm
2009-09-24, 07:03 PM
I can live with all-days...

starting position:

a1

PhoenixRivers
2009-09-24, 07:11 PM
All days it is.

All Day:
Oil of GMW on chain and spikes.
Maneuvers: [roll0]
[roll1]


Your initiative?

9mm
2009-09-24, 07:40 PM
buffs

I'm a freaking fighter, WHAT BUFFS?


[roll0]

screw the dictionary, I have pointy objects!

PhoenixRivers
2009-09-24, 07:43 PM
You're first. :)

Starting location:J11

9mm
2009-09-24, 08:00 PM
Boomer will fly to A12, 20ft in the air

however he will stop if he sees ya.

PhoenixRivers
2009-09-24, 08:36 PM
At A10, you'll see me in J11.

9mm
2009-09-24, 09:13 PM
ammend movement to end at c11.

you see a man with bat wings, covered in thick scales. he quick draws a 3-bladed boomerang and hurls it at you (its a Xindric boomerang)

Spoilering attacks incase of lash mark.

Power attacking for 2 (yay power throw!)
[roll0] Crits on 20 -2 from result due to range
[roll1]
[roll2]

If hit make a fort save DC 10+damage done by boomerange or be dazed.

PhoenixRivers
2009-09-24, 09:27 PM
DC 29: [roll0]

EDIT: Dazed.

My turn is over. Daze ends immediately before yours. Go ahead.

9mm
2009-09-24, 09:35 PM
*blinks*... that hit? wow. boomerang magically flys back to Boomers hand. 5ft foward to d11.

full attack, quick drawing extra boomerangs as needed.

1st:
Power throwing for 2

[roll=attack]d20+16] -2 from result due to range
[roll=confrim[d20+16]
[roll0]
[roll1] vs ac 10

Boomdaze as normal


2nd:

[roll=attack]d13+11] -2 from result due to range
[roll=confrim[d13+11]
[roll2]
[roll3] vs ac 10

Boomdaze as normal


3rd

[roll=attack]d20+6] -2 from result due to range
[roll=confrim[d20+6]
[roll4]
[roll5] vs ac 10

Boomdaze as normal

9mm
2009-09-24, 09:38 PM
... wow I fail at coding.

1st

-2 from result due to range
[roll=confrim[d20+16


2nd

-2 from result due to range
[roll=confrim[d20+11


3rd

-2 from result due to range
[roll=confrim[d20+6

PhoenixRivers
2009-09-24, 09:42 PM
Mark of the lash on the first attack: [roll0] -5 = 38

Attack of Opportunity on the 2nd:
Trip: [roll1] -5 = 33
If touch attack hits, Strength check: [roll2] (+8 for size, +2 for spiked chain)

Opposed by str or dex. If successful, it puts a hamper on your ability to range attack.

9mm
2009-09-24, 09:49 PM
... to bad I'm flying, throws will go off as normal.

[roll0]

... lol, I roll a 20 and still lose the check.

PhoenixRivers
2009-09-24, 09:54 PM
Fair enough.

Fort: [roll0]
Fort: [roll1]

Two passes.

9mm
2009-09-24, 10:03 PM
end turn.

10 char limit.

PhoenixRivers
2009-09-24, 10:07 PM
Activate Tattoo of Expansion. Grow to huge.

Move to F10-H12.

Done.

9mm
2009-09-25, 07:52 AM
that provokes an AoO. Feel the power of sheild bash!

[roll0]
[roll1]
[roll2]

on a hit make a I get a free bull rush (can only push you back 5' though), and its an aptudide weapon, so Boomdaze.

[roll3]

PhoenixRivers
2009-09-25, 07:09 PM
Fort DC 20: [roll0]
Bull rush resist: [roll1]

10 foot reach with shield, eh? Nice.

EDIT: By the by, what feat is granting boomdaze?

9mm
2009-09-26, 11:34 AM
I'm 20 ft up, and your 32 ft tall...

Boomerang Daze is the daze effect.

Are you done?

PhoenixRivers
2009-09-26, 05:17 PM
You're also in D11. Closest square I'm in is F11, which is 10 feet away, assuming you're 20 feet up and I'm 30 feet tall.

That said, yes, I'm done.

9mm
2009-09-27, 11:56 AM
... I appear to be alphabeticly challenged. AoO doesn't happen. Boomer doesn't catch his returning boomerangs (they land in D11)

5ft into E11 and full attack:

1st:

TH power attacking for 4
[roll0]
[roll1]
[roll2]


2nd:

TH power attacking for 4
[roll3]
[roll4]
[roll5]


3rd:

TH power attacking for 4
[roll6]
[roll7]
[roll8]


I forgo bullrush, but Boomdaze happens as normal.

PhoenixRivers
2009-09-27, 11:08 PM
The 5 foot step provokes, due to my Thicket of blades stance.

Attack from 10 feet away. Feat: Stand Still:

Attack: [roll0]
If threat: [roll1]
If Hit, make a reflex save DC: [roll2]
If threat, and confirmed, add: [roll3]

Failure of this save ends your movement, as if all your movement for the turn is used up.

EDIT: What's your maneuverability for flight?