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ArenaManager
2009-09-26, 01:04 PM
Arena Tournament, Round 66: T'Nari Green vs. Oro

Map:
http://i16.photobucket.com/albums/b30/Kyeudo/CloudArena.jpg


XP Award: 300 XP
GP Award: 300 GP

T'nari Green (http://www.myth-weavers.com/sheetview.php?sheetid=147684) - Strangie
Oro (http://www.myth-weavers.com/sheetview.php?sheetid=142599) - Scorer

All Combatants, please roll initiative and declare final purchases, if any

Strangie
2009-09-26, 01:32 PM
Great. More greatsword fighters.

No purchases.

Initiative says I roll [roll0]

Scorer
2009-09-26, 01:53 PM
Rolling Init...

[roll0]

Purchases:

sold my old Greatsword

Bought Masterwork Greatsword

Ready to Go!

Strangie
2009-09-27, 10:24 PM
T'nari, Round 1


Start in M2 with bow in hand. Move at full speed to M8.
Hide: [roll0]
Move Silently: [roll1]
Account for -5 penalty for moving more than half speed.

Ready action to shoot Oro if he enters LoS and has no cover/concealment.

Done.

Stats:
Position: M8
HP: 8/8
AC: 17

Scorer
2009-09-28, 11:27 AM
Oro 1st Turn


Start in M25 with Greatsword in hand

Double move to M13



End of Turn

STATS

Oro at M13
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Mavian
2009-09-28, 12:23 PM
@T'Nari

You see Oro in M13


@Oro

No LoS

Strangie
2009-09-28, 08:33 PM
T'nari, Round 2

Move at half speed to K10.

Hide: [roll0]
Move Silently: [roll1]

Ready action to fire at Oro if he enters an area without concealment (no clouds) then either enters concealment again or leaves LoS.

Done.

Position: K10
HP: 8/8
AC: 17

Scorer
2009-09-28, 11:06 PM
Oro 2nd Turn


Using double move

Start in M13 move directly to J10, then to K9, K8, L8, M7, and up tp P7

Will revise turn if I see T'Nari any moment...


End of Turn

STATS

Oro at P7(May vary)
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Sallera
2009-09-28, 11:34 PM
Refs:Spot for Oro:[roll0]

Oro:No LoS.

T'Nari:Oro moves around you, then vanishes to the southwest, keeping to the clouds and thus not triggering your readied action.

Strangie
2009-09-29, 06:36 PM
T'nari, Round 3


Remain stationary at K10. Hide/Move Silently:
Hide: [roll0]
Move Silently[roll1]

Ready action to shoot Oro when he comes within LoS again, regardless of concealment this time.

Done.

Position: K10
HP: 8/8
AC: 17

Scorer
2009-09-29, 09:31 PM
Oro 3rd Turn


Move to S2

Spot
[roll0]
Listen
[roll1]



End of Turn

STATS

Oro at S2
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Strangie
2009-10-01, 05:28 PM
Oops, my bad.

T'nari, Round 4


Remain stationary. Ready action to shoot if Oro comes within LoS.

Done.

Strangie
2009-10-01, 05:29 PM
Ah, crap, forgot some rolls, of course.


Hide: [roll0]
Move Silently: [roll1]

Psionic Dog
2009-10-01, 08:57 PM
High Ref PsiDog

@refs
T'nari's M.S check doesn't apply since he didn't move at all.
[roll0]
Oro said nothing about stealth and takes 5.
DC (5 +5) +3distance = DC 13 (23 for specific details)

@Oro
You see and here nothing.

@T'Nari
No LoS.
You hear movement southish of yourself

Oh, The M.S. check is void. (those are only for moving silently and you were stationary.)

Scorer
2009-10-01, 09:32 PM
Oro 4th Turn



Ok, this is starting to get annoying...

Run to I21

Free: Shout all the way "Where are youuuuuu?????!?!?!?!?!?!?"



End of Turn

STATS

Oro at I21
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Strangie
2009-10-02, 07:52 PM
T'nari, Round 5

Everything stays the same! I ain't movin' anywhere.
Hide: [roll0]

Keeping the same readied action, too.

Done.

Oh, my bad.

Pos: K10
AC: 17
HP: 8/8

Mavian
2009-10-02, 08:47 PM
@Strangie

Statblock please

Strangie
2009-10-03, 08:37 AM
Whoops, my bad. There you go.

Scorer
2009-10-04, 10:59 AM
Still waiting for LoS before continuing...

Mavian
2009-10-04, 11:30 AM
Hold up, Rewind back to round 4,


@Stangie

You see Oro go running north-east, screaming at the top of his lungs. Do you take your readied action?


@Scorer

No LoS

Strangie
2009-10-04, 11:34 AM
Ref:
What exactly is he screaming? I need to throw in a witty reply. And Yes, I do.

Attack: [roll0]
Damage: [roll1]

Crit check, if applicable: [roll2]
Damage: [roll3]

If Oro is within 30', add +1 to all of the above results. Also, if he does not see me, he should be flat footed.

Scorer
2009-10-04, 10:36 PM
Oro 5th Turn


I'm going to stay here. Ready an Action to move next to my opponent if I see him


End of Turn

STATS

Oro at I21
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Lubirio
2009-10-05, 11:02 AM
Oro will have to redo his last turn because T'nari attack him with his readied action, making himself noticable.

T'nari is in K20, Oro in I21, an arrow whizzes by Oro's head as he turns to look at T'nari.

Scorer
2009-10-06, 10:24 AM
I'm confused now... Can I revise my turn of running? or what should I do now??? I'm ver very confused

Lubirio
2009-10-06, 10:33 AM
after the LoS check before mine, T'nari took his readied action in the ref spoiler (he saw you only after you ran, and took his readied action when you stopped moving). You may revise the part of your turn after that, as I believe I mentioned in the LoS check.

Strangie
2009-10-06, 11:12 AM
I'm in K10, actually, just so you know. :smalltongue:

Lubirio
2009-10-06, 11:23 AM
I then misread it, and T'nari takes his readied action as Oro emerges from the clouds in P9, running.

This running action is in Oro's turn 4, he may finish running anywhere on the line to I21.

Scorer
2009-10-06, 11:31 AM
I stop running in N11 then

Your go T'Nari, in Round 5 I beleive

Strangie
2009-10-07, 08:58 PM
T'nari, Round 5?

Pop Oro with an arrow!

Attack: [roll0]
Damage: [roll1]

Crit Threat if applicable: [roll2]
Additional Crit Damage: [roll3]

Use part of move action to move into J10 and out of Oro's LoS.

Moving at half speed to J12. I dunno if doing this would constitute as 'sniping' so if it does just change the modifier on these rolls to reflect that.

Hide: [roll4]
Move Silently: [roll5]

Done.

Stats:
Position J12
HP 8/8
AC 17

Scorer
2009-10-08, 09:44 AM
Oro 6th Turn


I walk to J11



Not done, need LoS

Sallera
2009-10-09, 01:34 PM
Oro:No LoS.

T'Nari:Oro moves to J11.

Scorer
2009-10-09, 02:06 PM
Oro 6th Turn continued...


I finish my first move up to J13 and double move to J19

Hide
[roll0]

Listen
[roll1]

Spot
[roll2]


End of Turn

STATS

Oro at J19
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Sallera
2009-10-09, 02:13 PM
Oro:You are unable to pass through J12 due to T'Nari's presence, although you still can't see him. You may revise your turn from that point.

T'Nari:Oro bumps into you.

Scorer
2009-10-09, 02:15 PM
@refs

Can I attack him even if I don't see him?

Sallera
2009-10-09, 02:17 PM
Scorer:You can, but you'll have a 50% miss chance from total concealment.

Scorer
2009-10-09, 02:20 PM
Oro 6th Turn revised

instead of moving I attack with greatsword J12

Attack
[roll0]
Damage
[roll1]
If Crit
[roll2]
Additional Crit Damage
[roll3]

Rolling miss chance (1=fails 2= hits)

[roll4]
[roll5]

End of Turn

STATS

Oro at I21
HP 13/13
AC 18 (10 +4 Armor, +1 Shield, +3 Dex) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Strangie
2009-10-10, 06:22 PM
Ref:
I am assuming that since he cannot see me (why else would he bump into me), he cannot attack me with an AoO, correct? If this is the case, this is what I will do.

Move to H14 at half speed.

Hide: [roll0]
Move Silently: [roll1] (I realize these might be moot because I'm in the open, but if he's still in concealment it might matter. Might be considered sniping again, too given the next action) Fire arrow at Oro. I should know where he is since, you know, he attacked my space.

Attack: [roll2]
Damage: [roll3]



Done. (Maybe. I need a ref confirmation if the above actions are legit.)

Scorer
2009-10-12, 09:12 AM
Still waiting on LoS here...

Sallera
2009-10-12, 03:31 PM
Refs:Spot for Oro:[roll0]

Sallera
2009-10-12, 03:34 PM
LoS established as T'Nari moves to H14 (no AoO, as he's still hidden when he leaves J12). T'Nari then fires at Oro in J11, attack 18, damage 3, concealment: [roll0] - 1 misses.

Oro's turn.

Scorer
2009-10-12, 10:23 PM
Oro 7th Turn

Finally!

Charges to T'Nari ending in I13

Attack
[roll0]
Damage
[roll1]
If Crit
[roll2]
Additional Crit Damage
[roll3]

End of Turn

STATS

Oro at I13
HP 13/13
AC 16 (10 +4 Armor, +1 Shield, +3 Dex, -2 Charge) T 13 FF 15

Greatsword +7 2d6+6 19-20/x2
Greatclub +5 1d10+6 x2
Shortbow +4 1d6 x3
98 arrows left

Scorer
2009-10-12, 10:24 PM
I just have something to say:

:smallfurious:

Strangie
2009-10-13, 06:17 PM
T'nari

5 foot step to I15.

Arrow Oro!

Attack: [roll0]
Damage: [roll1]

Done.

Stats
Position I15
AC 17
HP 8/8

Strangie
2009-10-13, 06:19 PM
Oh yeah, concealment.

1 Misses: [roll0]

Sweet. So if that hits you, you are at 0 HP now, right? My attack on post #29 and this attack should do the trick, I believe.

Right? :smallconfused:

Scorer
2009-10-13, 10:57 PM
Indeed Im at 0hp...

Oro 8th Turn

5' step to I14

Last Attack! You better die now =P

Attack
[roll0]
Damage
[roll1]
If Crit
[roll2]
Additional Crit Damage
[roll3]

End of Turn

and End of Match eitherway

Strangie
2009-10-13, 11:24 PM
WAIT A SECOND. You forgot concealment. I'm a in cloud damnit!

Let's see. I hope this pulls through.

[roll0] - 1 Misses.

Well, crap. That sucks. Good show, then.

Scorer
2009-10-13, 11:25 PM
It is your turn, and you're at -8... Im at -1

There's still a chance you may win...

remember you may stabilize

Strangie
2009-10-13, 11:27 PM
Oh hey! That's right. I forgot it's a bleed off. But I only have two shots at it, haha.

I'll just roll my stabilization checks then for all of my points remaining. If any of these are 91-100, I stabilize.

-8 to -9? [roll0]
-9 to -10... [roll1]

Nope, I'm done. NOW it's over.

Scorer
2009-10-14, 12:12 AM
Good Game! You almost got me there! :smallwink:

Strangie
2009-10-14, 05:50 PM
Indeed. You are just lucky I didn't roll one more point of damage higher or barely miss on one of my other attacks this match. :smallannoyed:

Close only counts in horseshoes, hand grenades, and alchemist's fire I guess.

Sallera
2009-10-14, 05:55 PM
High Ref Sallera

By virtue of thicker arteries, Oro is the victor.