Weirdlet
2009-09-27, 08:55 AM
Hey, all- I'm looking for some build advice/best guesses for adaptation for a character from a tv series- the Mukhtar from Disney's Aladdin.
Appearing in all of two episodes, the Mukhtar is a skinny lizard-like fellow with an ability to sniff out magic and a cultural Thing for hunting down genies. He carries some nifty toys that are able to contain a powerful magical being, is able to stick to walls and ceilings as well as hide very well, and rides a large bird-lizard creature.
Initially I'm thinking some kind of lizardfolk, either regular or Poison Dusk, ranger, and maybe the Mage Killer feat tree, but any advice on variants and how to specifically build this guy, either as a PC or a villain, would be very appreciated. This is someone who seems to, instead of chucking spells or bludgeoning/piercing things into submission, trips, taunts, harries and traps them into being captured alive, so a focus on tricks for that purpose would be helpful- it's not my usual mode of thought when playing/running, so I don't know enough to support those tactics.
Appearing in all of two episodes, the Mukhtar is a skinny lizard-like fellow with an ability to sniff out magic and a cultural Thing for hunting down genies. He carries some nifty toys that are able to contain a powerful magical being, is able to stick to walls and ceilings as well as hide very well, and rides a large bird-lizard creature.
Initially I'm thinking some kind of lizardfolk, either regular or Poison Dusk, ranger, and maybe the Mage Killer feat tree, but any advice on variants and how to specifically build this guy, either as a PC or a villain, would be very appreciated. This is someone who seems to, instead of chucking spells or bludgeoning/piercing things into submission, trips, taunts, harries and traps them into being captured alive, so a focus on tricks for that purpose would be helpful- it's not my usual mode of thought when playing/running, so I don't know enough to support those tactics.