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Waver
2009-09-30, 12:13 PM
I will be playing in a new campaign soon with the City of the Spider Queen adventure. We will be using the Pathfinder rules.

Starting level is 10.
Starting gold is 49K.

So far the party consists of a Dwarven fighter, Dwarven Cleric, Dwarven Ranger (crossbow specialist) and a Gnome Wizard.
I'll be playing a Dwarven Paladin.

After racials modifiers my stats are: STR 16, Dex 10, Con 16, Int 10, Wis 10, Cha 16.

I have 5 feats available and for now have chosen the following feats:
Power Attack
Toughness
Battle Blessing (Complete Champion page 55)
Force of Personality (Compl. Adventurer page 109)
Practiced Spellcaster (Complete Arcane page 82)

For gear I have chosen the following items:
Dwarvencraft +1 Holy Dwarven Waraxe
Dwarvencraft +1 Axeblock Full Plate (MiC)
Dwarvencraft +1 Spearblock Heavy Steal Shield (MiC)
Restful Armorcrystal (sleeping in full plate) (MiC)
Lesser Armorcrystal of Lifekeeping (on full plate) (MiC)
Lesser Armorcrystal of Stamina (on shield) (MiC)
Crest of Bravery (MiC)
Least Weaponcrystal of Return (MiC)
1 +2 stat boosting item (only 1 stat booster allowed at start)
I've got a few thousand gold left and I'm thinking about maybe buying some Pearls of Power I.

I think I have a pretty good build, but there are a few things I'm not sure of.
I still need to apply my level 4 and level 8 stat improvement and I need to choose which stat to use for my +2 stat boosting item.
I want to use them to improve STR/CON/CHA, but I'm not sure which 2 of the three I should choose.

I was also wondering if there is any advice for other feats or gear.

I'm set on the race and the class. I might consider a 1 or 2 level dip in another class or prestige class if it should offer significant benefits and if it would fit thematically.

Thanks in advance for any advice you might be able to give me. :smallsmile:

AB
2009-09-30, 01:01 PM
Does Pathfinder use a different spellcasting system? In 3.5, with Wis 10, you won`t be able to cast any Paladin-spells...

Thrawn183
2009-09-30, 01:06 PM
Pathfinder has all paladin spellcasting based off of charisma.

If you fight a whole bunch of evil enemies, you could probably put charisma as your best stat. It gives you saves, spellcasting and attack for smite evil, not to mention a deflection bonus to AC.

I'd try and keep Con and Str pretty even after that. Dump strength and you'll have trouble the moment you fight something you haven't smote.

If you don't fight a lot of evil creatures, then you'll need to get your damage from somewhere which means a high strength score.