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ArenaManager
2009-10-01, 10:58 AM
Arena Tournament, Round 71: Kelmek Bloodspear vs. Liquid Orc

Map:
http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena1i.gif

XP Award: 300xp
GP Award: 300gp

Kelmek Bloodspear (http://www.coyotecode.net/profiler/view.php?id=6213) - Random Action
Liquid Orc (http://www.myth-weavers.com/sheetview.php?sheetid=149789) - Ladorak


All Combatants, please roll initiative and declare any final purchases.

Ladorak
2009-10-01, 02:24 PM
Reporting in.

No purchases

Init:[roll0]

RandomAction
2009-10-02, 11:26 PM
Ran into delays.

Kelmek, Ini:[roll0]

No purchases.

Ladorak
2009-10-03, 09:07 AM
Hey man, glad to see you made it :)
Ok, let's rock and roll.

Liquid turn one

Start in A10 with shield and javalin, soulmeld active. Activate Animal devotion, hawk. Run action: Fly to G10 +15 feet up, then onward to m10

End turn

Stats:
@M10 +15 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 10/10
Soulmeld active.No Maneuvers used. Stance not active

RandomAction
2009-10-03, 05:42 PM
Aye! Let there be rock!

Kelmek, R-1:
Ref/LoS:
Start in Y-10, with longspear readied.
Trying to hide and move quietly, double move at half-speed to U-2.
Hide check: [roll0]
Move: [roll1]

End turn.

STats:
Hp: 10/10
AC: 16(10+4armor+2dex), T-12, FF-14
Attack: Longspear +5, 1d8+5, x3, 10'reach
Saves: F+2/R+4/W-1
Listen:-1, Spot:+3

Ladorak
2009-10-03, 06:58 PM
Waiting on an LoS check before I take my turn

Trobby
2009-10-06, 07:05 PM
Refs:


Liquid Orc is in plain sight, so I'm rolling for his spot and listen checks opposed to Bloodspear's hide and move silently

Spot: [roll0]

Listen: [roll1]

Higher Mod wins.



Liquid Orc:


No LoS.


Bloodspear:


You can clearly see Liquid Orc flying over M10.

Ladorak
2009-10-07, 07:30 AM
Yay, thank you Introbulus:smallbiggrin:

Liquid turn 2

Double move: Ascend 5 feet moving to O-10. Costs 15 movement.(Incidently, I just noticed N and M are in the wrong places on this map.)
Then in a straight line to V-10. Costs 35 movement.
45 degree turn. Costs 5 movement
Move to W-9. Last of movement.

End turn. (Need LoS again)

Stats:


@W-9 +20 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 9/10
Soulmeld active.No Maneuvers used. Stance not active

Trobby
2009-10-07, 08:18 AM
Refs:


Another Spot check for they flying Orc, since he's heading in the direction of Bloodspear. But only at the END of his movement. I'm not even going to start with the logistics of angles of view with 10 ft. (or is it 5 ft?) of slope cover.

[roll0]


At the end of Ladorak's turn, LoS is established between both characters.

Liquid Orc is currently flying in the air, above W9.

Kelmek Bloodspear is hiding behind the cliffs at U2.

RandomAction
2009-10-07, 08:33 PM
Since we can see each other.

Kelmek, R-2:
Move to U-8.
Move action - Sheathe longspear.
Designate Liquid Orc as opponent for Dodge.

End turn.

Stats:Current Position: U-8
Hp: 10/10
AC: 17(10+4armor+2dex+1feat), T-12, FF-14
Attack: Longspear +5, 1d8+5, x3, 10'reach
Saves: F+2/R+4/W-1
Listen:-1, Spot:+3

Ladorak
2009-10-07, 08:55 PM
Liquid turn 3

Standard action: Lob a javalin
Attack: d20+7
Damage: [roll0]

Move action (Draw a javalin while moving): Move to X-8 (5)
45 degree turn (5)
Move to X-6 (10)
90 degree turn to the left (10)


Stats:
@W-9 +20 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 8/10
Soulmeld active.No Maneuvers used. Stance not active

Ladorak
2009-10-07, 08:57 PM
I'll do that attack roll again...

[roll0]

End turn

RandomAction
2009-10-08, 12:09 AM
Oh, this is gonna hurt.

Ladorak
2009-10-08, 11:09 AM
... It's not a crit or anything. It's your go.

RandomAction
2009-10-08, 09:14 PM
Kelmek,R-3:
Move to S-8, turning south, I think I break LoS here at some point.
Ref/LoS:
Finish my move in S-11.
Try to hide and be quiet.
Hide:[roll0]
Move:[roll1]

End turn.
Stats:
Standing in S-11
Hp: 2/10
AC: 17(10+4armor+2dex+1feat), T-12, FF-14
Attack: Longspear +5, 1d8+5, x3, 10'reach
Saves: F+2/R+4/W-1
Listen:-1, Spot:+3

Ladorak
2009-10-09, 04:50 AM
Well Liquid is 20 feet above ground level right now, but the pillar is 15 foot high so he should lose LoS when you move south from S-8.

Liquid turn 4


Man, I knew flying was gonna be a lot more complicated then normal movement but this really is a lot of work. Especially for you guys I imagine. I'll try to keep it is easily understood as possible.

Move action: Forward to T-6 (20)
45 degree turn (5)
Forward to S-7 (5)

Now I think I'll be needing a spot and listen check...

Spot: [roll0]
Listen: [roll1]


Turn not ended, need LoS.


Stats:
@W-9 +20 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 7/10
Soulmeld active.No Maneuvers used. Stance not active

Ladorak
2009-10-09, 05:56 AM
Sorry, got my stats wrong.

Stats:
@S-7 +20 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 7/10
Soulmeld active.No Maneuvers used. Stance not active

Lubirio
2009-10-09, 09:23 AM
LoS established:
Liquid is in S7, 20ft in the air, Kelmek is in S11.

When you're only halfway through your turn you don't have to post stats, only at the end, and Kelmek needs cover to hide, which he doesn't have.

Ladorak
2009-10-09, 10:46 AM
Ah, cheers for the tip.

Anyway, throw a javalin (Minus one penalty due to range)

attack: [roll0]
damage: [roll1]

End turn.

Stats:
@S-7 +20 feet up
HP: 15 (Can drop to -9)
AC:18 FF: 17 Touch: 11
Animal devotion: 7/10
Soulmeld active.No Maneuvers used. Stance not active

RandomAction
2009-10-10, 01:18 AM
Flying, how could I forget a crossbow.

Well, that finishes me. Good game, Ladorak.

Ladorak
2009-10-10, 07:31 AM
To be honest I feel a little guilty about it, it would have been much fairer to engage you on level terms.

RandomAction
2009-10-10, 10:47 PM
Oh it was fair. You just took advantage of my mistake on not taking a ranged weapon into combat.

hustlertwo
2009-10-12, 01:05 PM
High Ref Hust
Liquid Orc flows into the winner's circle, while the only blood on Kelmek's spear is his own.