Zaydos
2009-10-03, 01:44 AM
I have insomnia and I'm bored so... I decided I want a class for a idk Druid/Archivist or Cleric/Favored Soul or some such. So I decided to take Ultimate Magus as a base for a divine version of the class. If you like yay, if not tear it to shreds it's 2:00 AM and I'm making D&D classes... okay got distracted by a friend whose making his character for a new campaign so it's 2:50.
And no I don't have any fluff for this class, it's just something I thought up while sleep deprived and I bet it's been done before by several people. And yes Divine Spell Power is just copied and pasted from Ultimate Magus with the word arcane switched to divine.
Prerequisites:
Skills: Knowledge (Religion) 8 ranks, Spellcraft 4 ranks.
Feats: Any one Devotion feat.
Spellcasting: Ability to cast 1st level divine spells as any divine spellcasting class, and ability to cast 2nd level divine spells as any other divine spellcasting class.
Divine Savant
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+2|
+0|
+2|Divine Spell Power +1|+1 level of lower level divine spellcasting class
2nd|
+1|
+3|
+0|
+3|Divine Transparency (1st level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
3rd|
+1|
+3|
+1|
+3|Divine Blessing, Synergistic Casting|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
4th|
+2|
+4|
+1|
+4|Divine Spell Power +2, Divine Transparency (2nd level)|+1 level of lower level divine spellcasting class
5th|
+2|
+4|
+1|
+4|Bonus Feat|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
6th|
+3|
+5|
+2|
+5|Divine Transparency (3rd level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
7th|
+3|
+5|
+2|
+5|Divine Spell Power +3|+1 level of lower level divine spellcasting class
8th|
+4|
+6|
+2|
+6|Divine Transparency (4th level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
9th|
+4|
+6|
+3|
+6|Bonus Feat, Conserve Spell|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
10th|
+5|
+7|
+3|
+7|Divine Spell Power +4, Divine Transparency (5th level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class [/table]
HD: d6
Skill Points per Level: 2 + Int.
Class Skills: Concentration, Craft, Diplomacy, Heal, Knowledge (Arcana), Knowledge (Nature), Knowledge (Religion), Knowledge (the Planes), Profession, Spellcraft.
If a character has any domains that grant additional class skills as a cleric they also grant them to levels of Divine Savant.
Weapon and Armor Proficiencies: A divine savant gains no new weapon and armor proficiencies.
Divine Spell Power (Ex): At 1st level, your caster level
for all divine spells increases by 1. It increases again at 4th
level, 7th level, and 10th level (to a maximum of +4).
Divine Transparency (Ex): For each level up to and including the level listed with this ability you may designate one slot from each divine spellcasting class you have as "generic". You may prepare/cast any divine spell that you have access to in any of your classes in this "generic" slot (for example a Cleric 3/Druid 1/Divine Savant 5 would have 8 "generic" slots one from each of 0-3rd level as both a druid and cleric and could use these slots to prepare any cleric or druid spell).
Divine Gift: You may add your Divine Savant levels to your other levels for two of: Turn Undead, Wild Empathy, determining a favored soul's energy resistance, Element Sense, Chastise Spirits, Dark Knowledge, Lay on Hands, and since I posted a healer (http://www.giantitp.com/forums/showthread.php?t=126750) class here and feel like it I'll plug myself and say something from it I made so Caring Touch or Ranged Healing. You must already have these class abilities to select them. DMs are encouraged to expand this list with relation to other divine classes not covered here. For example the above mentioned Cleric 3/Druid 1/Divine Savant 5 would have chosen Turn Undead and Wild Empathy allowing him to turn as a 6th level cleric and use Wild Empathy as a 4th level druid.
Synergistic Casting: A number of times per day equal to your Wisdom modifier when you cast a divine spell you may also cast a 2nd divine spell with a spell level no higher than 1/2 your class level in Divine Savant as a free action. This spell must target a creature affected by your other normally casted spell.
Bonus Feat: You may select one divine, wild, devotion, or metamagic feat you qualify for as a bonus feat at 5th and again at 9th level.
Conserve Spell: Once per day when you cast a spell you may make a Concentration check (DC 10 + 3 times spell level) to retain the spell. On a success you retain the spell or spell slot as if the spell had not been cast, on a failure you suffer no ill-effects but the ability is wasted.
And yes I put more than twice as much time into helping my friend and formatting than actually creating the class YAY win!
And no I don't have any fluff for this class, it's just something I thought up while sleep deprived and I bet it's been done before by several people. And yes Divine Spell Power is just copied and pasted from Ultimate Magus with the word arcane switched to divine.
Prerequisites:
Skills: Knowledge (Religion) 8 ranks, Spellcraft 4 ranks.
Feats: Any one Devotion feat.
Spellcasting: Ability to cast 1st level divine spells as any divine spellcasting class, and ability to cast 2nd level divine spells as any other divine spellcasting class.
Divine Savant
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+2|
+0|
+2|Divine Spell Power +1|+1 level of lower level divine spellcasting class
2nd|
+1|
+3|
+0|
+3|Divine Transparency (1st level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
3rd|
+1|
+3|
+1|
+3|Divine Blessing, Synergistic Casting|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
4th|
+2|
+4|
+1|
+4|Divine Spell Power +2, Divine Transparency (2nd level)|+1 level of lower level divine spellcasting class
5th|
+2|
+4|
+1|
+4|Bonus Feat|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
6th|
+3|
+5|
+2|
+5|Divine Transparency (3rd level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
7th|
+3|
+5|
+2|
+5|Divine Spell Power +3|+1 level of lower level divine spellcasting class
8th|
+4|
+6|
+2|
+6|Divine Transparency (4th level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
9th|
+4|
+6|
+3|
+6|Bonus Feat, Conserve Spell|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class
10th|
+5|
+7|
+3|
+7|Divine Spell Power +4, Divine Transparency (5th level)|+1 level of existing divine spellcasting class and +1 level of other existing divine spellcasting class [/table]
HD: d6
Skill Points per Level: 2 + Int.
Class Skills: Concentration, Craft, Diplomacy, Heal, Knowledge (Arcana), Knowledge (Nature), Knowledge (Religion), Knowledge (the Planes), Profession, Spellcraft.
If a character has any domains that grant additional class skills as a cleric they also grant them to levels of Divine Savant.
Weapon and Armor Proficiencies: A divine savant gains no new weapon and armor proficiencies.
Divine Spell Power (Ex): At 1st level, your caster level
for all divine spells increases by 1. It increases again at 4th
level, 7th level, and 10th level (to a maximum of +4).
Divine Transparency (Ex): For each level up to and including the level listed with this ability you may designate one slot from each divine spellcasting class you have as "generic". You may prepare/cast any divine spell that you have access to in any of your classes in this "generic" slot (for example a Cleric 3/Druid 1/Divine Savant 5 would have 8 "generic" slots one from each of 0-3rd level as both a druid and cleric and could use these slots to prepare any cleric or druid spell).
Divine Gift: You may add your Divine Savant levels to your other levels for two of: Turn Undead, Wild Empathy, determining a favored soul's energy resistance, Element Sense, Chastise Spirits, Dark Knowledge, Lay on Hands, and since I posted a healer (http://www.giantitp.com/forums/showthread.php?t=126750) class here and feel like it I'll plug myself and say something from it I made so Caring Touch or Ranged Healing. You must already have these class abilities to select them. DMs are encouraged to expand this list with relation to other divine classes not covered here. For example the above mentioned Cleric 3/Druid 1/Divine Savant 5 would have chosen Turn Undead and Wild Empathy allowing him to turn as a 6th level cleric and use Wild Empathy as a 4th level druid.
Synergistic Casting: A number of times per day equal to your Wisdom modifier when you cast a divine spell you may also cast a 2nd divine spell with a spell level no higher than 1/2 your class level in Divine Savant as a free action. This spell must target a creature affected by your other normally casted spell.
Bonus Feat: You may select one divine, wild, devotion, or metamagic feat you qualify for as a bonus feat at 5th and again at 9th level.
Conserve Spell: Once per day when you cast a spell you may make a Concentration check (DC 10 + 3 times spell level) to retain the spell. On a success you retain the spell or spell slot as if the spell had not been cast, on a failure you suffer no ill-effects but the ability is wasted.
And yes I put more than twice as much time into helping my friend and formatting than actually creating the class YAY win!